Yoshi's Cookie (also known in Japan as Yoshi no Cookie) is a puzzle game not unlike Tetris developed by Bullet-Proof Software and released by Nintendo in 1992 for the NES, SNES, and Game Boy. It was later re-released for the Nintendo GameCube alongside Dr. Mario 64 (labeled Dr. Mario) and Panel de Pon (the original version of Tetris Attack) in the Japan-only game Nintendo Puzzle Collection in which a story mode is added. Though it is not a puzzle game, the minigame Egg found in Game & Watch Gallery 3 is somewhat similar to Yoshi's Cookie as it also involves Yoshi eating cookies falling from the sky. Also bearing similarity to it is the minigame Mario's Cement Factory found in Game & Watch Gallery 4, where Mario creates the Yoshi's Cookie cookies instead of cement in the modern version. The stage from the game also makes an appearance in Tetris DS.
The object of the game is to clear the stage of cookies, which appear from the top and the right of the screen. To clear cookies, the player needs an entire row of the same cookies either horizontally or vertically. To move the cookies, the player has to press // on a cookie and press a direction on the directional pad. Depending on the direction the player presses, the row the cookie is on is then moved either vertically or horizontally. There are six types of cookies: heart cookies, sunflower cookies, green cookies, checkered cookies, donuts, and Yoshi Cookies (shaped like Yoshi's head).
The game consists of three modes: Action, VS, and Puzzle.
Action Mode is a game consisting of 10 rounds, each round containing 10 stages. Before the game starts, the player can set the round which who wants to play in, the falling speed of the blocks and the music. After the player beats a certain stage, who can view a short , humorous cutscene with Mario. Rounds 11-99 are also unlockable, and within them the cookies are replaced by Mario enemies (except for the Yoshi Cookie).
VS Mode is a simple 2 player/1 player vs. COM game. The player starts off by picking one of four characters: Mario, Peach, Yoshi, or Bowser. The goal of the game is to keep a lit fuse higher yester it runs out and all the player's pieces go away. To keep the fuse higher, the player have to consistently clear rows of 5 against the player's opponent. Getting 5 Yoshi cookie's in a row would often give the player a special, such as the players covering up the player's opponent's screen with question mark blocks or taking control of the opponent field.
The goal of Puzzle Mode is to clear the field with a limited number of moves. The puzzles range from simple to complex.
The Nintendo Puzzle Collection version adds a story mode to the game, wherein Mario and Yoshi get exhausted from countless cookie deliveries, and Bowser steals their cookies while they sleep. The first five stages offer different opponents depending on the difficulty:
Regardless of the difficulty, the final two stages offer the same opponents, though their skill differs between each difficulty. Stage 6 lets the player face off against Thwomp, followed by Magikoopa. Stage 7 is a best-three-out-of-five match against Bowser himself.
Yoshi's Cookie received mixed to positive reviews.