World 6-2 (Super Mario 3D Land): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(\[\[:?Category:S[^\]\|\n]+[^t]) Levels(\]|\|)" to "$1 levels$2")
m (Level map)
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{italic title|id=yes}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{world|6|2}}
|title={{world|6|2}}
|image=[[File:SM3DL6-2.png|250px]]
|image=[[File:SM3DL6-2.png|250px]]
Line 7: Line 7:
|game=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World 6-1 (Super Mario 3D Land)|<<]]
|before=[[World 6-1 (Super Mario 3D Land)|<<]]
|after=[[World 6-3 (Super Mario 3D Land)|>>]]
|after=[[World 6-3 (Super Mario 3D Land)|>>]]
|secret=
|secret=
|sample=[[File:SM3DL-Desert Theme.oga]]
}}
}}
'''{{world|6|2}}''' is the second level of [[World 6 (Super Mario 3D Land)|World 6]] of ''[[Super Mario 3D Land]]''. The course is set in a pyramid.
'''{{world|6|2}}''' is the second level of [[World 6 (Super Mario 3D Land)|World 6]] of ''[[Super Mario 3D Land]]''. The course is set in a pyramid.
==Layout==
==Layout==
This is the only pyramid level in the game and features [[Pokey]]s and [[Blokkablok]]s as main enemies. [[Mario]] starts in a ground full of [[spike (obstacle)|spikes]], as well as four [[coin]]s and one Pokey, who sprouts from the sand. The second room contains more spikes, a Pokey and a Blokkablok. Entering by an elevator, Mario reaches a room which the floor is made entirely of raising and lowering platforms with Pokeys on them. By finding the right platform, the player can enter a corridor, where the [[Checkpoint Flag]] is located. This area also contains spikes, a Blokkablok and two elevators. The next room contains two Blokkablocks and a [[pit]] with spiked platforms being the only way to cross it. A [[Red Ring]] is found in this area. To the very right of this room, there is a [[Warp Pipe]] that leads to the exterior of the pyramid. This last area has a [[Flying ? Block]] and raising platforms, that can be useful to reach the [[Goal Pole]].
This is the only pyramid level in the game and features [[Pokey]]s and [[Blokkablok]]s as main enemies. [[Mario]] starts in a ground full of [[spike Trap|spike]]s, as well as four [[coin]]s and one Pokey, who sprouts from the sand. The second room contains more spikes, a Pokey and a Blokkablok. Entering by an elevator, Mario reaches a room which the floor is made entirely of raising and lowering platforms with Pokeys on them. By finding the right platform, the player can enter a corridor, where the [[Checkpoint Flag]] is located. This area also contains spikes, a Blokkablok and two elevators. The next room contains two Blokkablocks and a [[pit]] with spiked platforms being the only way to cross it. A [[Red Ring]] is found in this area. To the very right of this room, there is a [[Warp Pipe]] that leads to the exterior of the pyramid. This last area has a [[Flying ? Block]] and raising platforms, that can be useful to reach the [[Goal Pole]].


==[[Star Medal]]s==
==[[Star Medal]]s==
*'''Star Medal 1:''' In the second room, this Star Medal is found by entering a door at the right side of the wall, being hidden by a Pokey. The player can also reach it by walking behind the wall before entering the room.
*'''Star Medal 1:''' In the second room, this Star Medal is found by entering a door at the right side of the wall, being hidden by a Pokey. The player can also reach it by walking behind the wall before entering the room.
*'''Star Medal 2:''' Above the platforms room, the player must [[roll]] and break a [[Brick Block]] in the wall, opening a way to the second Star Medal.
*'''Star Medal 2:''' Above the platforms room, the player must [[roll]] and break a [[Brick Block]] in the wall, opening a way to the second Star Medal.
*'''Star Medal 3:''' In the vertical corridor with two elevators, the player must jump from the second elevator to a very narrow incline in the left side. Reaching the top, the player finds the Star Medal, as a [[Spiked Ball]] rolls from the place.
*'''Star Medal 3:''' In the vertical corridor with two elevators, the player must jump from the second elevator to a very narrow incline in the left side. Reaching the top, the player finds the Star Medal, as a [[Spike Ball|spiked ball]] rolls from the place.


==Enemies==
==Enemies==
*[[Pokey]]s
*[[Pokey]]s
*[[Blokkablok]]s
*[[Blokkablok]]s
*[[Spike (obstacle)|Spikes]]
*[[Spike Trap|Spike]]s
*[[Spiked Ball]]s
*[[Spike Ball|Spiked ball]]s
{{SM3DL}}
 
{{SM3DL Levels}}
==Level map==
<gallery>
M3DL-map-A-6-2.jpg
</gallery>
 
{{SM3DL levels}}
[[Category:Deserts]]
[[Category:Underground areas]]
[[Category:Super Mario 3D Land levels]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 6-2 (Super Mario 3D Land)]]
[[it:Mondo 6-2 (Super Mario 3D Land)]]

Latest revision as of 05:36, February 29, 2024

Level
World 6-2
SM3DL6-2.png
Level code World 6-2
World World 6
Game Super Mario 3D Land
Time limit 400 seconds
Music sample
<< Directory of levels >>

World 6-2 is the second level of World 6 of Super Mario 3D Land. The course is set in a pyramid.

Layout[edit]

This is the only pyramid level in the game and features Pokeys and Blokkabloks as main enemies. Mario starts in a ground full of spikes, as well as four coins and one Pokey, who sprouts from the sand. The second room contains more spikes, a Pokey and a Blokkablok. Entering by an elevator, Mario reaches a room which the floor is made entirely of raising and lowering platforms with Pokeys on them. By finding the right platform, the player can enter a corridor, where the Checkpoint Flag is located. This area also contains spikes, a Blokkablok and two elevators. The next room contains two Blokkablocks and a pit with spiked platforms being the only way to cross it. A Red Ring is found in this area. To the very right of this room, there is a Warp Pipe that leads to the exterior of the pyramid. This last area has a Flying ? Block and raising platforms, that can be useful to reach the Goal Pole.

Star Medals[edit]

  • Star Medal 1: In the second room, this Star Medal is found by entering a door at the right side of the wall, being hidden by a Pokey. The player can also reach it by walking behind the wall before entering the room.
  • Star Medal 2: Above the platforms room, the player must roll and break a Brick Block in the wall, opening a way to the second Star Medal.
  • Star Medal 3: In the vertical corridor with two elevators, the player must jump from the second elevator to a very narrow incline in the left side. Reaching the top, the player finds the Star Medal, as a spiked ball rolls from the place.

Enemies[edit]

Level map[edit]