Helmet (Game & Watch): Difference between revisions

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(→‎Game & Watch Gallery 2: Changed content to present tense)
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==''Game & Watch Gallery 2''==
==''Game & Watch Gallery 2''==
[[File:MarioGWG2.PNG|thumb|left|The Helmet mini-game in ''Game & Watch Gallery 2'']]
[[File:MarioGWG2.PNG|thumb|left|The ''Helmet'' mini-game in ''Game & Watch Gallery 2'']]
This game was remade for ''[[Game & Watch Gallery 2]]''. In Modern Mode the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ended with a score that's less than 100 points). There would also be a [[P-Switch]] that would make [[coin]]s appear. The coins could be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly.
This game was remade for ''[[Game & Watch Gallery 2]]''. In Modern Mode, the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ends with a score that's less than 100 points). There will also be a [[P-Switch]] that will make [[coin]]s appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly.


Modern Mode of Helmet also featured three different areas (The area changed after every 500 points). The first area featured a [[Koopa Paratroopa]] tossing [[hammer]]s, spiked balls or [[Lava Bubble]]s at the player. The next area was a meadow that featured a [[Fly Guy]] dropping spiked balls. [[Cannon]]s would constantly appear to make any spiked balls that fell into them drop faster or get fired off in 45 degree angles. The last area is a castle of sorts with three Lava Bubbles bouncing up and down and two [[Thwomps]]. The Thowmps would eventually fly up towards the ceiling if the player was standing on either one for a few seconds. If the player never moved when this happens, that player will get squished into the ceiling and penalized with a miss.
The Modern Mode of ''Helmet'' also features three different areas (the area changes after every 500 points). The first area features a [[Koopa Paratroopa]] tossing [[hammer]]s, spiked balls, or [[Lava Bubble]]s at the player. The next area is a meadow that features a [[Fly Guy]] dropping spiked balls. [[Cannon]]s will constantly appear to make any spiked balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Lava Bubbles bouncing up and down and two [[Thwomps]]. The Thowmps will eventually fly up towards the ceiling if the player is standing on either one for a few seconds. If the player never moves when this happens, that player will get squished into the ceiling and penalized with a miss.
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===Classic===
===Classic===
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==''[[Super Smash Bros. for Wii U]]'' trophy information==
==''[[Super Smash Bros. for Wii U]]'' trophy information==
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Revision as of 15:10, December 3, 2018

Template:Infobox Helmet is one of the various games from the Game & Watch series. It was released as Headache in Europe, due to vulgar connotations of the word "Helmet" in the region. In this game, the player has to run across from the exit of one building and into the entrance of another while avoiding the various hardware tools that fall from the sky. Getting hit on the head by the rain of tools will issue the player a miss. The player scores by crossing the screen and waiting for five tools to drop. The microgame GAME & WARIO in WarioWare: D.I.Y. Showcase is based on Helmet.

Game & Watch Gallery 2

File:MarioGWG2.PNG
The Helmet mini-game in Game & Watch Gallery 2

This game was remade for Game & Watch Gallery 2. In Modern Mode, the game has the player control Mario (or Wario if replayed immediately after a game that ends with a score that's less than 100 points). There will also be a P-Switch that will make coins appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly.

The Modern Mode of Helmet also features three different areas (the area changes after every 500 points). The first area features a Koopa Paratroopa tossing hammers, spiked balls, or Lava Bubbles at the player. The next area is a meadow that features a Fly Guy dropping spiked balls. Cannons will constantly appear to make any spiked balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Lava Bubbles bouncing up and down and two Thwomps. The Thowmps will eventually fly up towards the ceiling if the player is standing on either one for a few seconds. If the player never moves when this happens, that player will get squished into the ceiling and penalized with a miss.

Classic

In Classic, a man will attempt to get from one house to another while avoiding falling tools. However, the man can only enter the house at the right when its door is open. As the game progresses, the tools will start to fall at a faster speed, making it harder for the man to escape harm. Getting hit by a tool will result in a miss. Three misses, and it's Game Over.

Classic Helmet also appears in WarioWare, Inc.: Mega Microgame$! as one of 9-Volt's microgames.

Super Smash Bros. for Wii U trophy information

Name Image Appears In Description
Helmet The Helmet trophy, from Super Smash Bros. for Wii U. G&W Helmet (02/1981) Better than a regular ol' watch is Game & Watch. One of the classic titles is Helmet. Move from left to right, avoiding the falling tools. If you get hit, you'll fall down and lose your helmet. What kind of helmet falls off after only one hit?! Good thing this game is so fun you'll overlook that.

Media

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External links