World 5-2 (Super Mario Bros. 2)
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Level | |
---|---|
World 5-2 | |
Level code | World 5-2 |
World | World 5 |
Game | Super Mario Bros. 2 |
Boss | Red Birdo |
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World 5-2 (Chapter 5-2 in Yume Kōjō: Doki Doki Panic; titled Attack in the Dark![1]) is the second level of World 5 in Super Mario Bros. 2.
Layout[edit]
This level is set mostly on land, unlike the previous stage; there are not many obstacles, so most of the difficulty is based on the diversity of enemies (such as Hoopsters and Porcupos) found. At some point, a large mountain must be climbed through various vines, then the player has to fall through a deep hole full of spikes, which can only be avoided with quick reflexes. Red Birdo is fought over a cascade.
Enemies[edit]
Image | Name | Count |
---|---|---|
Bob-Omb | 4 (under Grass) | |
Hoopster | 14 | |
Ostro and Red Shyguy | 3 | |
Red Shyguy | 1 | |
Porcupo | 6 | |
Gray Panser | 1 | |
Ninji | 2 | |
Gray Beezo | 4 | |
Gray Snifit | 3 | |
Trouter | 3 | |
Red Birdo | 1 (boss) |
Items[edit]
Image | Name | Count | Note(s)
|
---|---|---|---|
Mushroom | 2 | Only appear in Sub-space.
| |
POW block | 2 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Zona 14[2] | Zone 14 | |
Mondo 5-2[3] | World 5-2 |
Trivia[edit]
- This level contains two Mushrooms despite only having one Magic Potion. As one of the Mushrooms spawns in mid-air beyond a ledge that is too tall to allow backtracking, if the player wants to collect both Mushrooms in this level, they must either intentionally lose a life to restart the second section from the beginning, or use an advanced technique involving jumping to grab the mushroom mid-air as it falls and landing back on the tall ledge to re-enter the jar and grab the Magic Potion again.
- In Super Mario All-Stars and Super Mario Advance, this is the only level in World 5 to be set at night unlike the original version where its three levels are all set at night.
- In the drop area where the player must grab the POW to advance on and head to the door leading to the battle against Birdo, the underworld theme plays in that area in the original 8-bit versions, despite being still outside. This was corrected in Super Mario All-Stars and Super Mario Advance, where the overworld theme would still play after entering that area.
- A jar in the Super Mario Advance iteration of the level contains the game's sole bouncing blade.
External links[edit]
References[edit]
- ^ 1989. Super Mario Bros. 2 Inside Out, Part II. Nintendo of America (American English). Page 6.
- ^ Super Mario Bros. 2 Italian manual. Page 6.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 69.