World 4-3 (Super Mario Bros. 2)

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Level
World 4-3
Screenshot of Fry Guy from Super Mario Bros. 2
Level code World 4-3
World World 4
Game Super Mario Bros. 2
Boss Fryguy
Music tracks "Ground BGM"
"Underground BGM"
Level progression
← Previous
World 4-2
Next →
World 5-1
Super Mario Bros. 2 levels

World 4-3 (Chapter 4-3 in Yume Kōjō: Doki Doki Panic; titled Cross the Ocean and Move Up[1]) is the third level of World 4 in Super Mario Bros. 2.

Layout[edit]

Mario traveling through World 4-3 of Super Mario Bros. 2 and encounters a few Flurries
Mario encountering a few Flurries in Super Mario Bros. 2

Pink Birdo is seen as a seemingly normal enemy early in level, and reappears after being defeated whenever the player reenters the room it is in. This allows it to be defeated an infinite number of times for a massive amount of points in Super Mario Advance. The actual purpose of this out-of-place Birdo is for the player to ride on one of its eggs across the otherwise impassable ocean to reach the main dungeon where Fryguy's lair is located.

The player can skip directly to Fryguy's lair by using Luigi or Princess Toadstool to jump across a gap between the first and second towers, then go into the door of the third tower. This skip is notably not possible in Doki Doki Panic due to the lack of a run button.

Enemies[edit]

Sprite Name Count
Birdo Pink Birdo 1
Flurry Flurry 20
Red Shy Guy Red Shyguy 1
Pink Shyguy Pink Shyguy 1
Tweeter Tweeter 1
A Phanto from Super Mario Bros. 2. Enjoy! :D Phanto 1
A gray Beezo (mislabeled "Beezo - Pink" in the Super Mario Bros. 2 manual). Gray Beezo 1
Fryguy Fryguy 1 (boss)
Small Fryguy Small Fry Guy 4 (boss)

Items[edit]

Sprite Name Count Notes
Mushroom from Super Mario Bros. 2 Mushroom 2 Only appear in Sub-space.
  • The first one is on the top of the frozen structure to the left after exiting the beginning cave.
  • The second one is on the rooftop of the adjacent tower after exiting from the top of the left tower. There are cloud platforms on the left that can be used to reach it.
Cherry Cherry 5
Super Mario Advance Exclusive Mushroom Screenshot
The Mushroom exclusive to Super Mario Advance

The following items can be collected in Super Mario Advance only:

Sprite Name Count Notes
Mushroom Mushroom 1 Only appears in Sub-space.

It can be found beneath an Ice Block platform with a single patch of grass, which the player can pull to obtain the Magical Potion used to retrieve it.

Ace Coin Ace Coins 5
  1. Above and to the left of the first set of platforms after crossing the ocean. (Requires a Crouching High Jump to reach it.)
  2. Floating near the left wall inside the first tower within sight of the only Jar.
  3. On the left, spike-free edge of the pit where the player takes a long descent in the second tower.
  4. The lowest point of the second tower, just past the locked door.
  5. In the room with the Mask Gate leading to Fry Guy, hovering over a high-up ice platform guarded by a Flurry.
Yoshi's EggYoshi's Egg Yoshi Eggs 2 Only appear in Sub-space.
  1. The first egg is where the first Mushroom was originally located.
  2. The second egg is on the rooftop of the left tower beside the cloud platforms needed to reach it.

Level map[edit]

Map of World 4-3 of Super Mario Bros. 2

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Chinese (Simplified) 关卡4‐3
Guānqiǎ 4-3 (Mandarin)
Gwāankā 4-3 (Cantonese)
Level 4-3 [2]
German Welt 4-3 World 4-3 [3]
Italian Zona 12 Area 12 [4]
Mondo 4-3 World 4-3 Super Mario Bros. Encyclopedia [5]

Notes[edit]

  • Part 1 of the Super Mario Bros. 2 Inside Out strategy guide included with Nintendo Power issue 7 states that no character is able to cross the gap between the first and second towers. However, as mentioned earlier, both Luigi and Princess Toadstool are able to do so. It is possible this mistake comes from the guide being written before the ability to run was added to the game, as an early prototype lacks this ability as in Doki Doki Panic, though most information in the book corresponds to the final version of the game as opposed to the prototype.
  • In the Super Mario All-Stars version, if the Birdo is hit by a large vegetable during its last hit upon defeat, the sound effect of an object appearing will play, even though it does not spit out anything.
  • The original PRG0 revision of the North American release of Super Mario Bros. 2 has an oversight where Small Fry Guys could be defeated as a normal enemy (flipping off the screen, instead of disappearing in a puff of smoke) if the player did so while powering down. This results in the game thinking that there are still Small Fry Guys left, and thus the player would not be able to proceed to the next level as the exit door does not appear. This oversight was fixed in the PRG1 revision, which also served as a base version for the European and Super Mario USA releases.

References[edit]

  1. ^ 1989. Super Mario Bros. 2 Inside Out, Part I. Nintendo of America (American English). Page 32.
  2. ^ In-game name from the world counter in World 4-3 in the iQue version of Super Mario Advance (Simplified Chinese).
  3. ^ Super Mario Power - Offizieller Nintendo Spieleberater
  4. ^ Super Mario Bros. 2 Italian manual. Page 6.
  5. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 69.