Talk:Mario Kart 7

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Mario Kart 7 talk

Peach's kart does not change color depending on the character!!!!!![edit]

I'M MAD. Everytime if I add the fact that a orange kart is in the game wich is similiar to the Birthday Girl, it's removed. Then the "not-fact" that the Birthday Girl changes color is added. THAT'S UNTRUE. Metal Mario is seen driving it. It was pink. Yoshi was seen driving it. It was pink. So, WHAT? That orange kart is seen driven by Daisy. It's not the Birthday Girl. User:Toad'ShyGuy/sig

Forget all about it. User:Toad'ShyGuy/sig
Not about all: When Metal Mario drove it, it was pink... User:Toad'ShyGuy/sig
It changes on the color depending on the females. It changes on Peach,Daisy,Rosalina,and Queen Bee.
But no one will put that it changes on females only. i got blocked once becasue of an edit war in 
MK7 so im not riskin anything. -PokeLucas
I also tried to put that the Classic Kart/Pipe Frame changes color depending on the character. (In the Japanese website Shy Guy is seen driving a Black Classic Kart). But It always gets deleted! It is in the little "movie" that comes with the characters.
Ya I saw that. It was just added.— The preceding unsigned comment was added by OiraM (talk).
And just why should it be removed when it pertains to information related to an article? I believe this is what talk pages are for. Lord Grammaticus 03:33, 10 December 2011 (EST)

It is the Birthday Girl. Have you unlocked Daisy or Rosalina? When you select them their kart will be orange/cyan respectively. Thanks. RedShell

Why are you responding to a 3 year old discussion that's been settled a long time ago? BabyLuigiFire.pngXiahou Ba(the Nasty Warrior) 14:41, 18 March 2014 (EDT)

Track names[edit]

So for some tracks we now have two or three different names for the courses, Japanese translation, European, and North American. Which one are we suppose to use? For instance....when the Star Cup was first revealed the first course was called Piranha Slider. ONM in Europe is calling in Piranha Plant Pipeway, while videos from the LA Auto Show show it as Piranha Plant Slide....so what are we going to do in cases like these? --SinnohMasterGalaxy 10:41, 19 November 2011 (EST)

Our naming conventions would be to go with whatever English translation is released first worldwide I believe. Bop1996 (Talk)
But doesn't that make it messy? Nintendo Power in North America called it Cheep Cheep Lagoon before ONM called it Cheep Cheep Cape. It doesn't really make sense to use names from various translations. --SinnohMasterGalaxy 10:50, 19 November 2011 (EST)

I agree with SinnohMasterGalaxy. Names like Wuhu Island Loop do not make sense. The Wuhu Island is the flipping island! So why call the other one "Wuhu Mountain Loop"?!? User:YoshiKart7

I mean, gees... You might just as well call Coconut Mall by it's european name, "Coconut Promenade/Marketplace" or call Mushroom Gorge by it's european name, "Mushroom Cliff" or even call Rainbow Road by it's European name, "Rainbow Boulevard/Track"!! User:YoshiKart7


Please don't type with caps,also why cross out the other comments?. Donaldthescotishtwin

@YoshiKart7 Where did you get those strange names? I'm European and never heard of them. They doesn't exist. And, all articles have the European names (Karts in MKW, DK's Snowboard Cross) User:Toad'ShyGuy/sig

@Toad'ShyGuy Those strange names are real. However, they are not used in the English version, but they are used in the German version. I did some research and I found out that some track names of Mario Kart 7 are indeed different between the European/Australian version and the American version. Because of the rules, we need to use the European/Australian names. Here is a list of course names with different names (EU fist, US second):

  • Cheep Cheep Cape = Cheep Cheep Lagoon
  • Wuhu Island Loop = Wuhu Loop
  • Melody Motorway = Music Park

There are probabley a little more course names that may differ from between the versions, however I haven't found enough source. Here is some footage of the Leaf Cup (US version), but this video also shows a bit of the menu, with US track names. ArendLogoTransparent.pngrend (talk) (edits)

What do you mean by rules we have to use the EU/AU names? I just think it actually makes more sense to go with the NA names since they are the same as the Japanese ones. Not to mention all of the NA track names are known now and I don't believe that the EU/AU have all their tracks named yet. --SinnohMasterGalaxy 00:40, 22 November 2011 (EST)
It's simple. If the game is released first in Europe, we use European names. But if the game released first in North America, we use North American names. Because this game will be released in Europe before America, we use European names. Those are the rules. Even though the American names are mostly the same as the Japanese ones, this isn't a reason to use the American names instead. For example, Art Style: PiCTOBiTS (NA name) is called Art Style: PiCOPiCT in Japan, but it's also called Art Style: PiCOPiCT in Europe. But because it released in America before Europe, we still use the American name, even though the Japanese name is the same as the European name. I would also like to point out that not all the car parts have been revealed yet. Not all the car parts can be confirmed before the release, but some parts probably have different names in Europe as well. If the is game released in Europe, we can more easily add those car parts to MarioWiki, because we don't have to wait for the American name to be revealed. ArendLogoTransparent.pngrend (talk) (edits)
Thanks for clarification. I wasn't sure if you meant the game being released first or the names. --SinnohMasterGalaxy 11:25, 22 November 2011 (EST)

Koopa Clown Car[edit]

Video on youtube confirms its name http://www.youtube.com/watch?v=bB3fFI2OoAM — The preceding unsigned comment was added by LuisKcBoss (talk).

Kart Names[edit]

Classic Kart Changed To Pipe Frame, Royal Ribbon Changed Back To Birthday Girl --SuperLuigiKart 14:06, 22 November 2011 (EST)


Should we only add the European names for the karts in the Kart Customizing, or should we add both the European and North American names for the karts. User:Username8cp

Trying the strategy with the course names -- list Nintendo of Europe's names first and link them, then place beside it the names from Nintendo of America's respective versions whenever it's applicable. --M. C. - "Mario Gals" Fan! User Page | Talk Page 21:21, 22 November 2011 (EST)

Am I the only one that thinks the Tiny Tug and "the boat-like kart" are the same? I'm pretty sure that a tug is a type of boat and tug can't mean anything else. Know what I'm sayin'? Unless someone gives me proof that they're different, I'll find out this Christmas. KoopaKiller13 21:53, 22 November 2011 (EST)

If it's not confirmed then you should just leave it until we know for sure that "the boat-like kart" is the Tiny Tug or not. Username8cp

One of the karts on the list reads Royal Ribbon. Is that the PAL name for the Birthday Girl (NTSC-U name)? I'm asking, because when it comes time to make the kart articles, the North American names will have to be made as redirects (just like with Mario Kart Wii). RedYoshiMK7Signature.png M&SG (talk) 09:30, 23 November 2011 (EST)

Retro Tracks/Stages[edit]

I noticed that the game for each retro track is gone. For example N64 Luigi Raceway has been changed to Luigi Raceway (without the "N64" beside the name). Is this better or should we change it back? Username8cp

Well, as I put in one of the edit summaries, even though the game itself shows the system abbreviations in regards to which courses the retro tracks came from, the N64, GBA, etc. links were pointing to the games themselves. It's better to just have the course names on there and just link to their respective articles instead, IMO. --M. C. - "Mario Gals" Fan! User Page | Talk Page 22:09, 22 November 2011 (EST)

For stages like SNES Rainbow Road, people that have never played a Mario Kart game before wouldn't know which game that Rainbow Road is from when their looking at the page. I'm not trying to say that you have to change it back or that you should. User:Username8cp

Actually, the game itself would. I understand where you're coming from on that case, though. Besides, if the developers didn't attach the abbreviations (line SNES Rainbow Road), it's an immediate red flag in terms of consistency with saying which installment that course originally came from. --M. C. - "Mario Gals" Fan! User Page | Talk Page 22:20, 22 November 2011 (EST)
I suspect that someone else checked this section too, and this has caused me to overrule said edits of taking links out of the article itself. The grounds were -- the system abbreviations were to be link to the game articles in question AND other articles have attempted this approach since Mario Kart DS. --M. C. - "Mario Gals" Fan! User Page | Talk Page 17:35, 24 November 2011 (EST)

Coins[edit]

Has Nintendo confirmed that coins will have the same function as in the original or Super Circuit? I ask because there's no citation and I haven't seen any videos that show the coins working like that. --LazyLord777 05:11, 23 November 2011 (EST)

I believe 10 coins give you extra speed like in the old days, but nobody said anything about other functions (than again, nobody said that they won't). KoopaKiller13 08:13, 23 November 2011 (EST)

Here is some information about coins! ArendLogoTransparent.pngrend (talk) (edits)


Hey! I do agree with koopa killer, what he said is right- they DO Give you a bosst once you collect 10 coins, and I also know that they do not effect your score in the end like on Mario kart Super Circuit. You can use them to buy Karts, tires, and Gliders as well. There aren't many obstacles in the air or underwater, so the coin floating underwater give a good thing to while you are floating in the water. Plus, they are fun to collect!

-ToadBoy1999

The unlocking criteria[edit]

Where did we get this from and is the source generally reliable? KoopaKiller13 15:31, 23 November 2011 (EST)


Also, why are we suddenly taking the current revealed roster as Gospel? I thought it had been decided that it would be considered "current" instead of "this is how it is" until the game is released. As in the past (including but, not limited to Mario Kart Wii) websites have never updated to the full roster? I just think we need a more reliable source. And I would like to emphasis again ... this site that has given us the unlocking criteria, are the generally a reliable source? Considering the game hasn't been released anywhere ... hm? Despot_joil

They make previews of games, so, the information that provide is likewise reliable. I'm aware that the character's list will go to a further expansion, but we need to adhere to the current situation (although the same source that tell the unlocking criteria says that they don't want to put more information about that, but that's pretty biased and could not mention directly to the characters) ¢oincollctor rsitem209.png

Wait...doesn't that mean THEY REALLY DID CUT WALUIGI? CoolTom1337 04:45, 24 November 2011 (EST)

Should I add a spoiler warning? 123.png Lily

According to this proposal, no. SWFlashPersonal file

@CoolTom1337 Would you people stop already with Wa-freakin'-luigi? He left, he got the axe, HE GOT TAKEN OUT, DAMN IT! Just leave it alone! If you want to see him, play a different game. You don't have to stop moping about, you just can't mope HERE! KoopaKiller13 12:05, 26 November 2011 (EST)

And you don't exactly need to complain about their moping. It doesn't contribute to the topic. Speaking of contributing to the topic, there is still a chance for anything to happen, as apparently there are some things that they "can't talk about yet." MarioComix 16:50, 26 November 2011 (EST)

Are you trying to imply they axed him out of the Mario series altogether? Tomkid600 is too legit to quit...he's back in the form of CoolTom1337! 05:22, 6 December 2011 (EST)

No, I'm just saying he was cut from this game and you should stop mentioning him. Although, a recent 3DS update is giving the ability for DLC, so if he's a future add-on, you're free to speak about said character. I'm just tired of Waluigi this and Waluigi that. Know what I'm sayin'? KoopaKiller13 20:50, 10 December 2011 (EST)

I'd ask why people are flipping out over this to begin with, but that'd imply I was remotely surprised.

To contribute to the discussion, should we add on said article that the roster shown is not final, and that more drivers may be added in the future? Lord Grammaticus 22:18, 10 December 2011 (EST)

Only if you can get an official source that says the roster isn't final and may be adjusted in the future. Just because the 3DS has the ability to receive DLC doesn't mean MK7 will get any. Mario4Ever (talk)
I never said that this game WILL have DLC. I'm saying that it CAN have it if Nintendo wanted it to. I have no sources saying that MK7 has PLANNED DLC. Currently, our current roster is final. KoopaKiller13 16:41, 14 December 2011 (EST)

Size?[edit]

  • Someone inputted the size classes for the characters. Is there an official source that confirms the classes? RedYoshiMK7Signature.png M&SG (talk) 09:09, 24 November 2011 (EST)

Classic Kart[edit]

I saw Mario with a red Classic Kart adn Shy Guy with a black one. Should we add that the Classic Kart changes color depending on character? Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

We don't know that for sure, and we won't until the game comes out, so no. Mario4Ever (talk)
I do. I saw it in Shy Guy's short footage on the Japanese website. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

Suprises[edit]

According to one of the Mario Kart 7 sources, there will be suprises revealed on December, 4 when the game is released. However I am still rather skeptical because the so called "suprises" are only mentioned on one source. However if this isn't fake, that could mean some of the suprises could be, regular VS player mode, more drivable characters, and more karts and customizable pieces. That means we shouldn't be assuming that everything is confirmed, like everyone has been doing. -User:FireFlower

And exactly what source did you get this info from? aaaaaaaa Mariomario64! 19:57, 25 November 2011 (EST)
I got the suprise information from Source 14 on the Mario Kart 7 page. -User:FireFlower

NEW MARIO KART 7 FOOTAGE!![edit]

I always try to post a link for complete footage of the special and lightning cup, but is always deleted! Here are the links:*Complete Star Cup and Courses

— The preceding unsigned comment was added by OiraM (talk).

Adjustable amount of laps online?[edit]

Someone on youtube has said that the amount of laps are changable in online races [1] You can choose how many laps you want on tracks in your own Mario Kart 7 community page options.

ShowNintendo 6 hours ago --NJE 12:07, 27 November 2011 (EST)

Mirror Mode?[edit]

Is Mirror Mode in this game?--NJE 12:11, 27 November 2011 (EST)

edit:http://www.gamexplain.com/article-629-1321996131-mario-kart-7-unlockables-characters-and-car-parts.html

yes it is, but I think it should be in the article--NJE 12:13, 27 November 2011 (EST)

Blue Shy Guy[edit]

Look at that: http://www.youtube.com/watch?v=otM5czMJ1L0&feature=mfu_in_order&list=UL

Shy Guy is blue. It probably confirms that he has alternate colors. So, we can imagine Yoshi has alternate colors to.

Or, another possibility: Blue Shy Guy is another secret character. But I don't think so. Fire-Luigi 14:11, 29 November 2011 (EST)

It can be one for download play. Lakituthequick.png Lakituthequick 14:27, 29 November 2011 (EST)

Nintendo would probably think alternative colors would be useless. They're only in the baseball series to fill up the teams. But they should be in the MK series, because I hate racing against exact duplicates of characters in wi-fi. KoopaKiller13 16:48, 30 November 2011 (EST)

I personally think its either for download play as said above or just some guy wanting attention by editing the color himself. User:JORDANDEBONO Does anyone agree?


I think that there was a blue shy guy because of download play. It might be like in Mario Kart DS, where the Shy Guy is a certain color on download play, or maybe something else...This website [2] does confirm Blue Shy Guy is only playable in download play!

-ToadBoy1999

Wiggler Info[edit]

http://www.youtube.com/watch?v=xc1vCdrXHOU&feature=related Wiggler's arms stay down instead of stretched outlike before. (Is this noteworthy?) Whoops! I posted it on main page instead of here!— The preceding unsigned comment was added by LuisKcBoss (talk).

Goats and Walking Trees[edit]

why doesnt this wiki want to add as many articles as possible. these are important!!!!!! goats are from mk wii while trees are from mk ds. wen i make articles they r always deleted. does someone hv better luck???????— The preceding unsigned comment was added by JORDANDEBONO (talk).

1.learn to spell 2.learn grammar 3.those 2 don't need articles period

Done finished end. Donaldthescotishtwin

Starting Vehicle Parts[edit]

http://www.youtube.com/watch?v=FxHuDr4eB7Y The Default Frames are Standard, Bolt Buggy, and Birthday Girl. You start out with Normal, Monster, and Roller Tires, and you only have the Super Glider. Someone please put the rest of the parts in the unlockables section! Thanks! -TidalFlare

New Images[edit]

On the Japanese website there is some new art of characters found as downloadable desktop backgrounds. Here is a link: http://www.nintendo.co.jp/3ds/amkj/wallpaper/index.html I'm unsure if they will be helpful. However as they are new character art I thought I'd share. I have yet been unable to find much more information since the Japanese release. Despot_joil

- I think if you can copy the pics from the vids of the Special and Lightning cup or the desktop, you can add them. PokeLucas (talk)

If this is the real deal (which I'm 90% sure it is), those said arts seen on those wallpapers will be relayed to the press outside of Japan soon enough, but don't hold me on that. But one things for sure, when they do, we must have these in their respective sections of the main article itself A.S.A.P. (preferably on the related gallery page). --M. C. - "Mario Gals" Fan! User Page | Talk Page 21:01, 30 November 2011 (EST)

-Well ok that seem good. I went and saw all of the new updates so I know what you are talking about. PokeLucas (talk)

Character Bonuses[edit]

The Character Bonuses are messed up. I'm pretty sure Bowser, Metal Mario, and Honey Queen don't have 2 as their weight stat. Could someone please fix it? I tried to but someone undid it. Y0SHI3gg 22:12, 30 November 2011 (EST)

Sorry about that --Bryce emoticon-00159-music.gif talk emoticon-00159-music.gif contributions 20:54, 1 December 2011 (EST)

Unlocking[edit]

It says Rosalina is unlocked by getting the 150cc Star Cup. Does that mean getting a GOLD Star Cup or just the Star Cup in general?— The preceding unsigned comment was added by Why Bother (talk).

This talk page is not a forum for general discussion about the topic. Go elsewhere. --Bryce emoticon-00159-music.gif talk emoticon-00159-music.gif contributions 20:05, 1 December 2011 (EST)

Kart Parts[edit]

My brother just got the game and there is something I would like to point out. We all know that you can unlock kart parts by collecting coins. MarioWiki now has a list that shows how to unlock the kart parts. According to the MarioWiki, by collecting 50 coins, the player will receive the Red Monster wheels, however my brother received the B Dasher kart frame by collecting 50 coins. All the other parts my brother unlocked are also different then the MarioWiki tells. Why? The player will never know which part he/she will unlock next because the kart part the player unlocks is randomly selected. ArendLogoTransparent.pngrend (talk) (edits)

If that so, then the unlocking criteria should talk only the amount of coins to get the parts... ¢oincollctor rsitem209.png
One more thing! In an Iwata Asks it's also confirmed that it's possible to unlock kart parts with StreetPass. If the player has received StreetPass data with a kart part he/she hasn't unlocked yet, the player must beat the data to receive it's kart part. The kart unlocking system of Mario Kart 7 is probably meant to be flexible. ArendLogoTransparent.pngrend (talk) (edits)

Streamliner?[edit]

I have two complaints about the Streamliner's presence in this article. First of all, its not even a starting vehicle (Only the standard, Royal Ribbon and Bolt Buggy frames are the starters). Secondly, in the video link, I can't find it. I think it might be confused with the Blue Seven, a kart body that looks a lot like it.

And while I'm at it, I'd just like to point out that the Growlster is the same as the Bruiser, its just the UK name for it. User:ThatWasPeachy

B-Dasher[edit]

The B Dasher doesn't change color depending on character. Unless it is only for some characters, the * should be removed. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

I know. Everyone thinks another kart, wich looks similiar to the BDasher, IS the BDasher. It's not. Though everyone thinks so and adds that it changes color. User:Toad'ShyGuy/sig

Everyone is talking about the Zuccinhi. It looks exactly like the B Dasher except it is green and yellow.-Mario102300

Just Asking For Permission[edit]

On the American website for Mario Kart 7, Cheep Cheep Lagooon is spelled with 3 "o"s. I that a mistake, or should that be changed? I just wanted ask before changing anything.- User:JWad

That's a typo. Mario4Ever (talk)

Paraglider[edit]

  • Can anyone confirm if the Paraglider (Parafoil) actually does change color? The one that's shown with Bowser doesn't exactly match Bowser's color scheme style, which is making me think that it doesn't get recolored at all. RedYoshiMK7Signature.png M&SG (talk) 23:13, 4 December 2011 (EST)

Ghost Datas[edit]

We should add the Staff ghosts and Experts Ghosts to the article, shouln't we? User:Toad'ShyGuy/sig

Yes we should...anyone offering... User:JORDANDEBONO

Well I unlocked already every epert staff ghost, so I could do it... User:Toad'ShyGuy/sig
Then you know, you could do it then.......just suggesting. Its a good way to past the time about..... User:JORDANDEBONO

Unknow glider[edit]

It is in credits of mario kart 7: ggg-2f63ea0.jpg http://www.youtube.com/watch?v=RcEkqwLdSM8 watch at 3:52 — The preceding unsigned comment was added by Battledimension (talk).

That's called the Ghastly Glider (Beast Kite in Japan) and is unlocked after 5000 coins are collected. User:ThatWasPeachy

Some source called this glider the Beast Glider. Would that be the NTSC-U name for Ghastly Glider? RedYoshiMK7Signature.png M&SG (talk) 23:30, 8 December 2011 (EST)

It seems that the Prima guide calls this glider the Beast Glider, so it's probably safe to say that that's the NTSC-U name for Ghastly Glider now. RedYoshiMK7Signature.png M&SG (talk) 13:57, 12 December 2011 (EST)

Yep, [3] says that it's real. -ToadBoy1999

Bullet Duck - Beta?[edit]

  • I'm starting to wonder if the Bullet Duck is a beta element. If it is, then it'll be removed from the list of kart parts that can be unlocked. RedYoshiMK7Signature.png M&SG (talk) 19:33, 5 December 2011 (EST)
I'm wondering that too. In the site with the unlocking criteria, the Bullet Duck is not mentioned. Perhapes it takes a lot of coins to unlock? If not then it probably is a beta body. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate
  • It's official, the Bullet Duck is a beta element, based on what I've gathered at the Mario Kart Wii Forums. RedYoshiMK7Signature.png M&SG (talk) 21:50, 7 December 2011 (EST)

Images[edit]

Why is the artwork for Toad with kart and withoud kart? This also goes for Lakitu and Metal Mario. Why don't we also make such images for all other characters? Exept for Koopa Troopa, wich already uses an artwork from old games. User:Toad'ShyGuy/sig

Couse maps[edit]

People-that-are-good-at-ripping, can someone upload at all races the course maps for this games? User:Toad'ShyGuy/sig

The 3DS emulation hasn't been made yet (problems with encryption), so don't except any sprites soon. SWFlashPersonal file

Gold Kart[edit]

  • Someone uploaded a low quality image, which depicts a golden kart; http://i44.tinypic.com/ohn0vp.jpg. One source says that it's the Gold Standard, but can someone confirm this part's official name? RedYoshiMK7Signature.png M&SG (talk) 09:57, 8 December 2011 (EST)

I looked up some cheats to the game and it said that a Golden Standart, wheels and glider are unlockable. So yes it is confirmed. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

If you got that info from an unreliable source, then that isn't good confirmation. Bop1996 (Talk)

Mii unlock criteria[edit]

Just curious if anyone else has experienced this. On forums it seems that many people are saying that they did not unlock the Mii character after completing all 150cc cups, but after doing all of them on 50 or 100 cc they did unlock it. Has anyone else noticed this? --SinnohMasterGalaxy 16:44, 9 December 2011 (EST)

yeah that happened to me too! Mastergiygas 15:39, 1 January 2012 (EST)

It hasn't happened with me, but maybe I have a conclusion. Maybe it is that since the player unlocks Lakitu and Metal Mario by beating the Nitro and Retro cups respectively, whatever cup you beat, Special or Lightning, you will get one of the aformentined characters and because of that, the Mii is blocked from being unlocked. So the Mii is unlocked by beating 50 or 100cc only and not 150. -'Shroom64: The Mushroomeditor

Unlocking the Gold Kart[edit]

You unlock the Gold Kart by getting a VR higher than 10,000 points, or by collecting 20,000 coins.

Source: http://uk.ign.com/wikis/mario-kart-7/Unlockables— The preceding unsigned comment was added by Yoshinolikemeatballz (talk).

Article for Wheels[edit]

We would not have much to add to them and we don't do articles for stuff like that.--Artwork of Blue Yoshi in Yoshi Touch & GoNew Super YoshiArtwork of Red Yoshi in Yoshi Touch & Go 03:45, 10 December 2011 (EST)

OK as you say... could you delete your comment then so I can remove this title please?User:JORDANDEBONO

The Wiki Archives it's comments so if you want it gone please tell me on my talk page.--Artwork of Blue Yoshi in Yoshi Touch & GoNew Super YoshiArtwork of Red Yoshi in Yoshi Touch & Go 11:19, 11 December 2011 (EST)

Music Thwomp?[edit]

What is a Music Thwomp? Is it those giant Music Notes in Music Park or what are they?Fuzzy in New Super Mario Bros. UYoshiGo99Artwork of a Yoshi egg on a tilt. It is unknown whether this artwork was released with a certain game or not. Also used as a profile icon for the Nintendo Switch from version 1.0.0 to version 19.0.1.

Yes, Music Thwomps are those in Music Park although I think their name is conjectural. I personally would just call them giant notes. User:JORDANDEBONO

The name of the notes are "Bouncing Notes"! as said in Prima's Guide ,User:MarioFan900

I think once I become autoconfirmed I should make an article about them. -Shroom64

Official Guide Stats[edit]

I picked up the official guide from Prima the other day and it lists loads of hidden character/kart stats that the game doesn't display: Speed (Sea), Speed (Sky), Handling (Sea), Handling (Sky), Mini-Turbo, Stability, and Drift. Every single item and character has hidden stats of this nature. Also, the whole idea that the Standard parts have zero in every stat and that every other part simply adds or subtracts from that is very incorrect and obviously based on guesswork (though I can't blame the guys who came up with it given the lack of proper in-game stat listings). I considered that maybe the guide is massively flawed and working off of a very old beta somehow, but the guide itself mentions that these stats are hidden in-game.

Before I used the guide I used this wiki as the primary stat list for building karts and now I feel like I was sorely misled. I know I'm a new user, so I'm asking here for the go-ahead before I go and post up all the official stats. I really think it would help a lot of people make better decisions; a lot of kart parts specialize in things like sea/air handling or speed, but the game doesn't show that at all. Not to mention very important stats like drift being hidden. Shugo 01:35, 11 December 2011 (EST)

Yeah, I suggest you wait for a go-ahead. I'm no expert when it comes to this wiki, but confirmation seems ideal.
Also, if I remember, Prima is considered unreliable by some people, I forget the details on that. Lord Grammaticus 03:08, 11 December 2011 (EST)
That's mainly because they state incorrect/made up facts about characters and secrets in games. I think the underwater/flying speed just depends on your cart build. Dark Gamer 10:06, 11 December 2011 (EST)
So far, karts I've tested based on the stats I've gathered from the guide seem to match what the guide says. For example, karts built based on the hidden drift stat that display a poor 'handling' rating in-game give me extreme control over my drift handling while my handling during regular driving is terrible, much like how it worked in Mario Kart Wii. Another example: the guide lists some gliders (Super, Beast, Gold) as giving a LOT of speed specifically while being in the sky (which is actually the advantage to using those gliders; they don't just shift weight a little bit like it says in-game), and I've found that that to be true in-game even though the in-game 'speed' stat for the karts I built to test with were abysmal. I really see no reason to doubt the guide. Shugo 21:47, 11 December 2011 (EST)

The sources that I've gathered from the Mario Kart Wii forums are more reliable, and more accurate as well; the NTSC-U version of Mario Kart 7 displays each kart's stats in "Divisible by 0.25" intervals, with 6 being the maximum. However, what we have inputted for Golden Standard (Gold Kart) seems a bit skeptical in my eyes, since the -0.5 off-road boost is too low for a kart part. Hopefully, someone will get the correct stat boosts for that kart part. RedYoshiMK7Signature.png M&SG (talk) 12:58, 11 December 2011 (EST)

Mechawave inputted the hidden stats onto the article, but I'm still heavily skeptical with those hidden stats, especially with the Cact-X. The hidden stats claim that the Cact-X weakens off-road when the in-game source states that it boosts off-road. Can someone actually confirm this stuff? If so, please say so below this message. RedYoshiMK7Signature.png M&SG (talk) 08:07, 31 December 2011 (EST)

It was an accident. Reading all the stats is really hard, I made a few mistakes transferring the numbers. By the way, the reason why Gold Kart gives off such a huge off-road hinder is because of its stability boost (which not many parts have.) --Mechawave 19:26, 2 January 2012 (EST)

I have made some calculations, and it seems that the hidden stats are true ! Here is the sheet : http://sephirothff7.free.fr/MK7/Hidden_Stats.ods Sentmoraap 20:59, 1 Jaunary 2012 (UTC)

Regarding the stat chart listed here, would it not be much easier to follow if it was listed in terms of a base of 0/6 rather than being relative to the stats of an all-standard setup, with other kart parts adding or subtracting to that total? The idea of it being relative to the standard parts can get kind of unreasonably confusing when trying to figure out specific values. Back when I was writing a stat calculator, I used http://www.gamefaqs.com/3ds/997822-mario-kart-7/faqs/63500 this as a base, which admittedly was hard to interpret for listing the stats out of 6, but it assumes that each weight class/kart part adds to a base of 0.5/6 instead of subtracting and adding from the standard karts, and is verifiably accurate as far as the five visible stats are concerned. This would make it so instead of having a mix of positive and negative stats, you'd have all positives. Also, as for the stats listed here at the moment, the Ghastly Glider is listed as giving a higher Sky Speed than the Super/Gold gliders, which as far as I'm aware isn't possible; the Super/Gold gliders will max out Speed (Sky) at 5.5/6 in some combos, and no stat in any category ever exceeds 5.5/6, which would happen if the Ghastly Glider did in fact have a higher Sky Speed. -MajorasMask9 11:36, 3 January 2012 (EST)

The table that Sentmoraap inputted is very confusing to understand, as it does not treat "6" as the unit maximum, and the table that MajorasMask9 inputted is no different. If those tables' units were out of "6", it would be much easier to understand the stat boosts; the NTSC-U Mario Kart 7 stats are divisible by 0.25, and have 6 as the maximum number; 0.25*4=1. RedYoshiMK7Signature.png M&SG (talk) 13:46, 5 January 2012 (EST)
That list will work out to be out of 6 with some extra calculations; not sure why they put the list up there the way they did. For example, to find the stat boost for an individual weight class, you'd take the number given for the weight class and divide it by 4. For the kart parts, you'd take the number and divide it by 2. After adding all of the numbers for a combination together, 0.5 is added to the total (which is why I'd just add 0.5 to the weight classes' stats for less confusion), and that gives you the proper stat boost out of 6. MajorasMask9 09:35, 6 January 2012 (EST)
It's still confusing, considering that the kart parts aren't using negative variables. Obviously, the characters themselves don't have negative stats, since they're the ones that determine your combo's stats if your combo uses only the standard parts. RedYoshiMK7Signature.png M&SG (talk) 08:16, 7 January 2012 (EST)
bin.smwcentral.net/u/5196/stats Is it still confusing? All you need to do is add the numbers for your combination together; no negative numbers involved. MajorasMask9 12:21, 7 January 2012 (EST)
It's better now. Just add the weight class stats with the standard part stats (Standard (Kart); Standard (Wheels); Super Glider) to get the default stats for each class. RedYoshiMK7Signature.png M&SG (talk) 12:51, 7 January 2012 (EST)
On second thought, some things are wrong. I inputted the Bowser + Gold Standard + Standard + Super Glider combo, and the list states that the land speed is 4.25, when it's actually supposed to be 4.5. Al