World 3-1 (Super Mario 3D Land): Difference between revisions

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{{italic title|World 3-1 (''Super Mario 3D Land'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 3-1
|image=[[File:SM3DL 3-1.png|250px]]
|image=[[File:SuperMario3DLand 3-1.jpg|250px]]
|code=World 3-1
|code=World 3-1
|world=[[World 3 (Super Mario 3D Land)|World 3]]
|world=[[World 3 (Super Mario 3D Land)|World 3]]
|game=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|limit=600 seconds
|limit=600 seconds
|notes=A desert course with [[Sandmaargh]]s and [[Wallop]]s.
|before_alt=
|beforealt=
|before=[[World 2-Airship (Super Mario 3D Land)|<<]]
|before=[[World 2-Airship (Super Mario 3D Land)|<<]]
|after=[[World 3-2 (Super Mario 3D Land)|>>]]
|after=[[World 3-2 (Super Mario 3D Land)|>>]]
|secret=
|secret=
|sample=[[File:SM3DL-Desert Theme.oga]]
}}
}}
'''World 3-1''' is the first course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''. It is the first desert level in the game.
'''World 3-1''' is the first course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''. It is the first desert level in the game.


==Layout==
==Layout==
Mario starts in a giant sand platform with a tall tower in the center. In the sides, Mario will face [[Sandmaargh]]s and [[Pokey]]s. There are also a [[P-Switch]] that creates a very long trail of sixty-four [[Rainbow Note]]s, which give the player a Super Leaf, if the player is not in Tanooki form, it's a 1-Up. An elevated area with a [[Cannon]] can be used to reach the tower's door, which is guarded by a [[Thwomp]], a Wallop and a [[Blokkablok]]. Mario can grab a [[Propeller Box]], located next to two groups of three ascending coins near the first Star Coin, and use it to fly above a bunch of [[Block (used)|Block]]s and a [[Fake Block]] before reaching a door on the right-hand side, allowing him to enter the tower. Inside the tower, there is a narrow path with two Thwomps, a Blokkablok and more Pokeys in a quicksand pool. A [[Warp Box]] will warp Mario to the next storey, that contains a door. This door leads Mario to an outdoors area, with moving platforms that lead to the third storey. In this story, Mario will find lines of Wallops. In the end, another Thwomp is found, along with a door. Mario can use this door to reach the tower, which contains a grassy area, and a little pool of water with coins in it where Mario will reach the [[Flagpole]].
[[File:Thwomp SM3DL.png|thumb|left]]
The level takes place on a giant sand platform with a tall tower in the center. [[Sandmaargh]]s and [[Pokey]]s roam about here. There is also a [[P Switch]] that creates a very long trail of sixty-four [[note]]s, giving a [[Super Leaf]] or a [[1-Up Mushroom]], depending on the player's form. A tall platform with a [[Cannon]] can be used to reach the tower's door, which is guarded by a [[Thwomp]], a Wallop, and a [[Blokkablok]]. Mario can grab a [[Propeller Box]], located next to two groups of three ascending coins near the first Star Medal, and use it to fly above a bunch of [[Empty Block|Block]]s and a [[Fake Block]] before reaching a door on the right-hand side, allowing him to enter the tower. Inside the tower, there is a narrow path with two Thwomps, a Blokkablok, and more Pokeys in a quicksand pool. A [[Warp Box]] warps Mario to the next floor, which has the [[Checkpoint Flag]] and a door which leads Mario outside again, to a [[Red Ring]] and moving platforms that lead to the third floor. On this floor, Mario finds lines of Wallops. In the end, another Thwomp is found, along with a blue [[+ Clock]] and a door. Mario can use this door to reach the tower's roof (which contains a little pool of water with three coins in it), where Mario reaches the [[Goal Pole]].
{{br|left}}


==[[Star Medal]]s==
==[[Star Medal]]s==
*'''Star Medal 1''': In the right side of the tower, Mario will find a [[Brick Block]] covering a hole in the tower's wall. He must break this with a somersault. Crossing the hole, there is a small room with a [[Star Coin#Super Mario 3D Land|Star Medal]].
*'''Star Medal 1''': Mario must enter the Cannon. Then, he must be launched to the right corner of the tower, where is a moving platform with the first Star Medal.
*'''Star Medal 2''': The plumber must enter in the Cannon. Then, he must be launched to the right corner of the tower, where is a moving platform with the second Star Medal.
*'''Star Medal 2''': In the right side of the tower, Mario will find a [[Brick Block]] covering a hole in the tower's wall. He must break this with a somersault. Crossing the hole, there is a small room with the second Star Medal.
*'''Star Medal 3''': Mario must go to the top of the last Thwomp, and then Wall Jump on the right wall to collect the Star Medal.
*'''Star Medal 3''': Mario must go to the top of the last Thwomp, and then Wall Jump on the right wall to collect the third Star Medal.


==Enemies==
==Enemies==
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*[[Pokey]]s
*[[Pokey]]s
*[[Thwomp]]s
*[[Thwomp]]s
*[[Fake Block]]s
*[[Wallop]]s
*[[Wallop]]s
*[[Blokkablok]]s
*[[Blokkablok]]s
*[[Spike (obstacle)|Spikes]]
*[[Spike Trap|Spikes]]
{{BoxTop}}
 
{{SM3DL}}
==Level map==
{{SM3DL Levels}}
<gallery>
[[Category:Super Mario 3D Land Levels]]
M3DL-map-A-3-1.jpg
</gallery>
 
{{SM3DL levels}}
[[Category:Deserts]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 3-1 (Super Mario 3D Land)]]

Latest revision as of 05:26, February 29, 2024

Level
World 3-1
SM3DL 3-1.png
Level code World 3-1
World World 3
Game Super Mario 3D Land
Time limit 600 seconds
Music sample
<< Directory of levels >>

World 3-1 is the first course of World 3 in Super Mario 3D Land. It is the first desert level in the game.

Layout[edit]

Thwomp

The level takes place on a giant sand platform with a tall tower in the center. Sandmaarghs and Pokeys roam about here. There is also a P Switch that creates a very long trail of sixty-four notes, giving a Super Leaf or a 1-Up Mushroom, depending on the player's form. A tall platform with a Cannon can be used to reach the tower's door, which is guarded by a Thwomp, a Wallop, and a Blokkablok. Mario can grab a Propeller Box, located next to two groups of three ascending coins near the first Star Medal, and use it to fly above a bunch of Blocks and a Fake Block before reaching a door on the right-hand side, allowing him to enter the tower. Inside the tower, there is a narrow path with two Thwomps, a Blokkablok, and more Pokeys in a quicksand pool. A Warp Box warps Mario to the next floor, which has the Checkpoint Flag and a door which leads Mario outside again, to a Red Ring and moving platforms that lead to the third floor. On this floor, Mario finds lines of Wallops. In the end, another Thwomp is found, along with a blue + Clock and a door. Mario can use this door to reach the tower's roof (which contains a little pool of water with three coins in it), where Mario reaches the Goal Pole.

Star Medals[edit]

  • Star Medal 1: Mario must enter the Cannon. Then, he must be launched to the right corner of the tower, where is a moving platform with the first Star Medal.
  • Star Medal 2: In the right side of the tower, Mario will find a Brick Block covering a hole in the tower's wall. He must break this with a somersault. Crossing the hole, there is a small room with the second Star Medal.
  • Star Medal 3: Mario must go to the top of the last Thwomp, and then Wall Jump on the right wall to collect the third Star Medal.

Enemies[edit]

Level map[edit]