Tropical Island: Difference between revisions

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{{world infobox
{{world infobox
|image=[[File:MvsDK2_Tropical_Island.png|256px]]
|image=[[File:MvsDK2 Tropical Island.png|256px]]
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|before=[[Mushroom Mayhem|<<]]
|before=[[Mushroom Mayhem|<<]]
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{{about|the second floor in Mario vs. Donkey Kong 2: March of the Minis|the board from [[Mario Party]]|[[Yoshi's Tropical Island]]}}
{{about|the second floor in Mario vs. Donkey Kong 2: March of the Minis|the board from [[Mario Party]]|[[Yoshi's Tropical Island]]}}
'''Tropical Island''' (called '''Tropical Turmoil''' in the British English version) is the second floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor's ground tiles have a purple lining along their top, rather than a green lining as in [[Mushroom Mayhem]]. The background features a [[Shine Sprite]] without eyes. The music tracks on this floor are remixes of the themes that play in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] from ''[[Mario vs. Donkey Kong]]''.
'''Tropical Island''' (called '''Tropical Turmoil''' in the British English version) is the second floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor's ground tiles have a purple lining along their top, rather than a green lining as in [[Mushroom Mayhem]]. The background features a [[Shine Sprite]] without eyes. The music tracks on this floor are arrangements of one of the level themes that play in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] from ''[[Mario vs. Donkey Kong]]''.


This floor introduces several new objects, including [[Color Switch]]es, {{conjectural|floats}}, [[Warp Pipe]]s, {{conjectural|cracked blocks}}, and the [[? Block]], which spawns a [[Fire Flower]] that can turn [[Mini Mario (toy)|Mini Mario]] into [[Fire Mario|Fire Mini Mario]]. Newly introduced enemies that appear on this floor include [[Blooper]]s, [[Cuttacutta]]s, and [[Capture Kong]]s, while [[Fire Piranha Plant|Piranha Plant]]s and [[Shy Guys]] return from [[Mushroom Mayhem]]. Starting on this floor, [[Bob-omb]]s appear alongside Shy Guys in [[Shy Guy Smash!]]
This floor introduces several new objects, including [[Color Switch]]es, sliding doors, sliding bridges, [[Blue Spring]]s, [[raft]]s, [[Warp Pipe]]s, [[Crumble Block]]s, and [[? Block]]s, which spawn a [[Fire Flower]] that can turn [[Mini Mario (toy)|Mini Mario]] into [[Fire Mario|Fire Mini Mario]]. Newly introduced enemies that appear on this floor include [[Blooper]]s, [[Cuttacutta]]s, and [[Capture Kong]]s, while [[Fire Piranha Plant|Piranha Plant]]s and [[Shy Guys]] return from [[Mushroom Mayhem]]. Starting on this floor, [[Bob-omb]]s appear alongside Shy Guys in [[Shy Guy Smash!]].


During the Mini Marios' second encounter with [[Donkey Kong]] in [[Room 2-DK]], referred to as '''Boss Game 2''', Donkey Kong floats on a spiked platform and attacks by throwing bananas. To defeat him, the player must shoot Mini Marios from a cannon. When shot, a Mini Mario can bounce off the walls to hit Donkey Kong directly; however, if it instead hits the spiked platform or bananas, it will be destroyed. If all of the player's Mini Marios are destroyed, the [[Game Over|game is over]]. If the Mini Mario reaches the top of the screen, it will activate one of four platforms, causing the coconut hanging from it to fall. With the right timing, these coconuts can fall on Donkey Kong and damage him. After Donkey Kong takes 6 hits, he is defeated and flees to [[Pipe Works]].
Upon completing [[Boss Game 2]], the Tropical Island construction kit is unlocked for the [[Construction Zone]]. After being defeated in Boss Game 2, Donkey Kong flees to [[Pipe Works]].
 
Upon completing Room 2-DK, the Tropical Island construction kit is unlocked for the [[Construction Zone]].


==Levels==
==Levels==
{| cellspacing=0 border=2 cellpadding=3 style="text-align: center;"
{| cellspacing=0 border=2 cellpadding=3 style="text-align: center;"
|-style="background: #0096ff;"
|-style="background: #0096ff;"
!width="6%"|Level
!width="7%"|Level
!width="1%"|Preview
!width="1%"|Preview
!width="3%"|Mini count
!width="3%"|Mini count
!width="6%"|Color Blocks
!width="7%"|Color Blocks
!width="30%"|Description
!width="25%"|Description
!width="10%"|Enemies and obstacles encountered
!width="10%"|Enemies and obstacles encountered
|-
|-
|[[Room 2-1 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-1]]
|[[Room 2-1 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-1]]
|[[File:MvDK2_Room_2-1.png]]
|[[File:MvDK2 Room 2-1.png]]
|2
|2
|None
|None
|This level introduces Color Switches.
|This level introduces Color Switches, sliding doors, and Blue Springs.
|None
|None
|-
|-
|[[Room 2-2 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-2]]
|[[Room 2-2 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-2]]
|[[File:MvDK2_Room_2-2.png]]
|[[File:MvDK2 Room 2-2.png]]
|3
|3
|None
|None
|This level features Color Switches, [[girder]]s, [[Yellow Spring]]s, and [[Blue Spring]]s.
|This level features Color Switches, [[girder]]s, [[Yellow Spring]]s, and Blue Springs.
|Piranha Plant
|Piranha Plant
|-
|-
|[[Room 2-3 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-3]]
|[[Room 2-3 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-3]]
|[[File:MvDK2_Room_2-3.png]]
|[[File:MvDK2 Room 2-3.png]]
|3
|3
|[[Pink Block]]s
|[[Pink Block]]s
|This level introduces Bloopers, as well as {{conjectural|floats}}, which can carry a Mini to protect them from drowning in water. This level also features a [[Gold Mini Mario]].
|This level introduces Bloopers, as well as rafts, which can carry a Mini to protect them from drowning in water. This level also features a [[Gold Mini Mario]].
|Bloopers
|Bloopers
|-
|-
|[[Room 2-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-4]]
|[[Room 2-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-4]]
|[[File:MvDK2_Room_2-4.png]]
|[[File:MvDK2 Room 2-4.png]]
|3
|3
|None
|None
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|-
|-
|[[Room 2-5 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-5]]
|[[Room 2-5 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-5]]
|[[File:MvDK2_Room_2-5.png]]
|[[File:MvDK2 Room 2-5.png]]
|2
|2
|None
|None
|This level introduces Cuttacuttas, with one being present near [[Goal Door (Mario vs. Donkey Kong series)|the goal]]. The player must use the [[Lift|elevator]] to direct the Cuttacutta away from the goal, so it does not harm the Mini Marios.
|This level introduces Cuttacuttas, with one being present near [[Goal Door (Mario vs. Donkey Kong series)|the exit]]. The player must use the [[Lift|elevator]] to direct the Cuttacutta away from the exit, so it does not harm the Mini Marios.
|Bloopers, Cuttacutta
|Bloopers, Cuttacutta
|-
|-
|[[Room 2-6 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-6]]
|[[Room 2-6 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-6]]
|[[File:MvDK2_Room_2-6.png]]
|[[File:MvDK2 Room 2-6.png]]
|3
|3
|None
|None
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|-
|-
|[[Room 2-7 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-7]]
|[[Room 2-7 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-7]]
|[[File:MvDK2_Room_2-7.png]]
|[[File:MvDK2 Room 2-7.png]]
|3
|3
|Pink Blocks
|Pink Blocks
|This level features several Warp Pipes, four {{conjectural|floats}}, and a Gold Mini Mario.
|This level features several Warp Pipes, four rafts, and a Gold Mini Mario.
|Piranha Plants
|Piranha Plants
|-
|-
|[[Room 2-8]]
|[[Room 2-8]]
|[[File:MvDK2_Room_2-8.png]]
|[[File:MvDK2 Room 2-8.png]]
|3
|3
|None
|None
|This level features four Warp Pipes and red and yellow Colored Switches.
|This level introduces sliding bridges and features four Warp Pipes and red and yellow Colored Switches.
|Cuttacuttas
|Cuttacuttas
|-
|-
|[[Room 2-9]]
|[[Room 2-9]]
|[[File:MvDK2_Room_2-9.png]]
|[[File:MvDK2 Room 2-9.png]]
|3
|3
|Pink Blocks
|Pink Blocks
|This level features [[Pink Block]]s, an elevator, Yellow Springs, ? Blocks, and {{conjectural|cracked blocks}}, which break if a Mini Mario or a Cuttacutta moves over them.
|This level features [[Pink Block]]s, an elevator, Yellow Springs, ? Blocks, and Crumble Blocks, which break if a Mini Mario or a Cuttacutta moves over them.
|Spikes, Cuttacuttas, Capture Kong
|Spikes, Cuttacuttas, Capture Kong
|-
|-
|[[Room 2-DK]]
|[[Boss Game 2]]
|[[File:MvDK2_Room_2-DK.png]]
|[[File:MvDK2 Room 2-DK.png]]
|10 to 25
|10 to 25
|None
|None
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<gallery>
<gallery>
EnteringTropicalIsland.png|Mario, Donkey Kong, and the Mini Marios enter Tropical Island
EnteringTropicalIsland.png|Mario, Donkey Kong, and the Mini Marios enter Tropical Island
Tropical_Island.png|A Mini Mario captured by a Capture Kong in Room 2-9
Tropical Island.png|A Mini Mario captured by a Capture Kong in Room 2-9
ShyGuySmashTropicalIsland.png|Shy Guy Smash!
ShyGuySmashTropicalIsland.png|Shy Guy Smash!
MvDK2_Room_2-DK_Intro.png|Intro screen shown before Room 2-DK
MvDK2 Room 2-DK Intro.png|Intro screen shown before Boss Game 2
MvDK2_Room_2-DK_Victory.png|Victory screen shown after completing Room 2-DK
MvDK2 Room 2-DK Intro (No Text).png|Intro screen shown before Boss Game 2 (no text)
MvDK2 Room 2-DK Victory.png|Victory screen shown after completing Boss Game 2
MvDK2 Room 2-DK Victory (No Text).png|Victory screen shown after completing Boss Game 2 (no text)
TropicalIslandKitUnlocked.png|Unlocking the Tropical Island construction kit for the Construction Zone
TropicalIslandKitUnlocked.png|Unlocking the Tropical Island construction kit for the Construction Zone
</gallery>
</gallery>
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|Spa=Isla Tropical
|Spa=Isla Tropical
|SpaM=Tropical Island
|SpaM=Tropical Island
|Ita=Isola Tropicale
|Ita=Isola tropicale
|ItaM=Tropical Island
|ItaM=Tropical island
}}
}}


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[[Category:Islands]]
[[Category:Islands]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[it:Isola Tropicale]]
[[it:Isola tropicale]]

Latest revision as of 12:15, July 21, 2023

Tropical Island
Tropical Island, displayed on the level select menu from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
<< List of worlds >>
This article is about the second floor in Mario vs. Donkey Kong 2: March of the Minis. For the board from Mario Party, see Yoshi's Tropical Island.

Tropical Island (called Tropical Turmoil in the British English version) is the second floor in Mario vs. Donkey Kong 2: March of the Minis. This floor's ground tiles have a purple lining along their top, rather than a green lining as in Mushroom Mayhem. The background features a Shine Sprite without eyes. The music tracks on this floor are arrangements of one of the level themes that play in Donkey Kong Jungle from Mario vs. Donkey Kong.

This floor introduces several new objects, including Color Switches, sliding doors, sliding bridges, Blue Springs, rafts, Warp Pipes, Crumble Blocks, and ? Blocks, which spawn a Fire Flower that can turn Mini Mario into Fire Mini Mario. Newly introduced enemies that appear on this floor include Bloopers, Cuttacuttas, and Capture Kongs, while Piranha Plants and Shy Guys return from Mushroom Mayhem. Starting on this floor, Bob-ombs appear alongside Shy Guys in Shy Guy Smash!.

Upon completing Boss Game 2, the Tropical Island construction kit is unlocked for the Construction Zone. After being defeated in Boss Game 2, Donkey Kong flees to Pipe Works.

Levels[edit]

Level Preview Mini count Color Blocks Description Enemies and obstacles encountered
Room 2-1 A screenshot of Room 2-1 from Mario vs. Donkey Kong 2: March of the Minis. 2 None This level introduces Color Switches, sliding doors, and Blue Springs. None
Room 2-2 A screenshot of Room 2-2 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level features Color Switches, girders, Yellow Springs, and Blue Springs. Piranha Plant
Room 2-3 A screenshot of Room 2-3 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level introduces Bloopers, as well as rafts, which can carry a Mini to protect them from drowning in water. This level also features a Gold Mini Mario. Bloopers
Room 2-4 A screenshot of Room 2-4 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level introduces Warp Pipes, and also features Colored Switches and Hammers. Shy Guys
Room 2-5 A screenshot of Room 2-5 from Mario vs. Donkey Kong 2: March of the Minis. 2 None This level introduces Cuttacuttas, with one being present near the exit. The player must use the elevator to direct the Cuttacutta away from the exit, so it does not harm the Mini Marios. Bloopers, Cuttacutta
Room 2-6 A screenshot of Room 2-6 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level introduces the ? Block and Capture Kongs, with one guarding the level's Mini Mario Card. Hitting the ? Block from below spawns a Fire Flower, which can turn Mini Mario into Fire Mini Mario, whose fireballs can temporarily stun the Capture Kong and free any captured Minis. Capture Kong
Room 2-7 A screenshot of Room 2-7 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features several Warp Pipes, four rafts, and a Gold Mini Mario. Piranha Plants
Room 2-8 A screenshot of Room 2-8 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level introduces sliding bridges and features four Warp Pipes and red and yellow Colored Switches. Cuttacuttas
Room 2-9 A screenshot of Room 2-9 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features Pink Blocks, an elevator, Yellow Springs, ? Blocks, and Crumble Blocks, which break if a Mini Mario or a Cuttacutta moves over them. Spikes, Cuttacuttas, Capture Kong
Boss Game 2 A screenshot of the battle against Donkey Kong in Boss Game 2 from Mario vs. Donkey Kong 2: March of the Minis. 10 to 25 None The second battle against Donkey Kong. Donkey Kong, Bananas

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese トロピカルアイランド
Toropikaru Airando
Tropical Island

Italian Isola tropicale
Tropical island
Spanish Isla Tropical
Tropical Island