Save point: Difference between revisions

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(Labeled as conjecture because neither the manual nor the Super Game Boy Player's Guide give it a specific name)
 
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{{conjecture}}
[[File:WLSML3-CheckpointAni.gif|thumb|The inactive and active save points]]
[[File:WLSML3-CheckpointAni.gif|thumb|right|The inactive and active Skulls]]
'''Save points'''<ref>''Wario Land: Super Mario Land 3'' North American instruction booklet, page 10.</ref> are what serve as [[checkpoint]]s in ''[[Wario Land: Super Mario Land 3]]''. Each appears as a skull with horns on a pole and an embedded coin slot. In order to activate a save point, [[Wario]] must throw a [[10-Coin|10 Gold Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the [[level]] but in separate rooms. They also do not appear in all levels.
'''Skulls''' serve as the [[checkpoint]] in ''[[Wario Land: Super Mario Land 3]]''. They appear as a skull with horns on a pole and an embedded coin slot. In order to active it, [[Wario]] must throw a [[10-Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, Skulls are usually not found on the direct path to the end of the level, but in separate rooms. They also do not appear in all levels.
 
==Names in other languages==
{{foreign names
|Jap={{hover|中間|ちゅうかん}}のセーブポイント<ref>''Super Mario Land 3: Wario Land'' Japanese instruction booklet, page 9.</ref>
|JapR=Chūkan no Sēbu Pointo
|JapM=Middle Save Point
}}
 
==References==
<references/>


{{Checkpoints}}
{{Checkpoints}}
{{WL}}
{{WL}}
[[Category:Checkpoints]]
[[Category:Checkpoints]]
[[Category:Wario Land: Super Mario Land 3 Objects]]
[[Category:Wario Land: Super Mario Land 3 objects]]

Latest revision as of 13:48, August 31, 2023

The save point (left) unactivated (right) with Wario having activated it with a 10 Gold Coin.
The inactive and active save points

Save points[1] are what serve as checkpoints in Wario Land: Super Mario Land 3. Each appears as a skull with horns on a pole and an embedded coin slot. In order to activate a save point, Wario must throw a 10 Gold Coin into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the level but in separate rooms. They also do not appear in all levels.

Names in other languages[edit]

Language Name Meaning
Japanese 中間のセーブポイント[2]
Chūkan no Sēbu Pointo
Middle Save Point

References[edit]

  1. ^ Wario Land: Super Mario Land 3 North American instruction booklet, page 10.
  2. ^ Super Mario Land 3: Wario Land Japanese instruction booklet, page 9.