Roof (Mario vs. Donkey Kong 2: March of the Minis): Difference between revisions

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{{italic title|id=yes}}
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[[File:MOTH_Roof.png|thumb]]
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The '''Roof''' is the final level in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where [[Mario]] and the [[Mini Mario (toy)|Mini Mario]]s battle [[Donkey Kong]] takes place on the rooftop. Here, the Mini Marios have to reach the top of the girder structure (similar to that of [[25m|25m's]] design in the original ''[[Donkey Kong (game)|Donkey Kong]]''), where Mario is. At the beginning of the level, a Mini Mario appears from the door labeled "M" at the structure's bottom, followed by more Mini Marios which occasionally appear one by one afterwards. If a Mini Mario successfully avoids Donkey Kong's obstacles ([[Fireball (Donkey Kong)|Fireball]]s, which spawn from [[oil drum]] next to the "M" door, and [[Barrel]]s) and reaches Mario, he throws the toy at Donkey Kong, which makes him lose a health point, out of 6. This is repeated until Donkey Kong loses all of his health. If a Mini Mario is hit by an obstacle, it breaks and health is lost. If all 6 health points are lost, the [[Game Over|game is over]]. The music for this level is a remix of the ''Donkey Kong'' 25m and ''[[Donkey Kong Country]]'' [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music. This level is indicated by a "R" on the floor selection, and clicking on it results in leading this level immediately.
|image=[[File:MOTH Roof.png|256px]]
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|levels=1
|before=[[Jungle Hijinks|<<]]
|after=>>}}
The '''roof'''<ref>"''Donkey Kong has kidnapped the gorgeous guest of honor, Pauline, and locked himself on the roof of the building with her!''" &mdash; [https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_Donkey_Kong_March_of_the_Minis.pdf ''Mario vs. Donkey Kong 2: March of the Minis'' North American instruction booklet]. ''nintendo.com''. Retrieved July 25, 2023.</ref> is the final floor in the main adventure of ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where [[Mario]] and the [[Mini Mario (toy)|Mini Mario]]s engage in a battle against [[Donkey Kong]] on the rooftop of [[Super Mini Mario World]], in a level referred to as '''Final Boss'''. The level is automatically entered after completing [[Boss Game 8]] for the first time. The level is also indicated by a button labeled "R" on the floor selection screen. Tapping the "R" button with the {{button|ds|Stylus}} stylus immediately enters the level. Completing the level plays the Ending movie and the staff credits. Returning to a save file that has just completed Final Boss reveals the hidden floor [[DK's Hideout]].
==Final boss==
In this battle, the Mini Marios must reach Mario at the top of the girder structure (similar to that of [[25m]] in the original ''[[Donkey Kong (game)|Donkey Kong]]''). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing [[barrel]]s, which either roll across the girder structure or drop into the [[Oil drum|oil can]] on the right side of the screen, spawning a [[Fireball (Donkey Kong)|Fireball]]. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the [[Game Over|game is over]]. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated.
 
Unlike the game's previous boss battles, this battle is not scored or ranked with a star. The music for this level is an arrangement of the 25m theme from ''Donkey Kong'' and "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''.


==Enemies==
==Enemies==
*[[Barrel]]s
*[[Barrel]]s
*[[Fireball (Donkey Kong)|Fireball]]s
*[[Fireball (Donkey Kong)|Fireball]]s
*[[Oil drum]] (only fire is hazardous)
*[[Oil drum|Oil can]] (only fire is hazardous)
*[[Donkey Kong]] (boss)
*[[Donkey Kong]] (boss)
==Gallery==
<gallery>
MvDK2 Roof Intro.png|Intro screen shown before Final Boss
MvDK2 Roof Intro (Gallery).png|Intro screen shown before Final Boss (from the in-game Gallery)
</gallery>


==Names in other languages==
==Names in other languages==
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|ItaM=Literally ''Attic'', but can also translate ''roof''
|ItaM=Literally ''Attic'', but can also translate ''roof''
}}
}}
==References==
<references/>
{{MVDKMOTM}}
{{MVDKMOTM}}
{{MVDKMOTM Levels}}
{{MVDKMOTM levels}}
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[it:Attico (Mario vs. Donkey Kong 2: La Marcia dei Minimario)]]
[[it:Attico (Mario vs. Donkey Kong 2: La Marcia dei Minimario)]]

Latest revision as of 06:59, April 3, 2024

Roof
A screenshot of the final battle against Donkey Kong on the Roof from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
Level(s) 1
<< List of worlds >>

The roof[1] is the final floor in the main adventure of Mario vs. Donkey Kong 2: March of the Minis, where Mario and the Mini Marios engage in a battle against Donkey Kong on the rooftop of Super Mini Mario World, in a level referred to as Final Boss. The level is automatically entered after completing Boss Game 8 for the first time. The level is also indicated by a button labeled "R" on the floor selection screen. Tapping the "R" button with the Stylus stylus immediately enters the level. Completing the level plays the Ending movie and the staff credits. Returning to a save file that has just completed Final Boss reveals the hidden floor DK's Hideout.

Final boss[edit]

In this battle, the Mini Marios must reach Mario at the top of the girder structure (similar to that of 25m in the original Donkey Kong). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing barrels, which either roll across the girder structure or drop into the oil can on the right side of the screen, spawning a Fireball. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the game is over. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated.

Unlike the game's previous boss battles, this battle is not scored or ranked with a star. The music for this level is an arrangement of the 25m theme from Donkey Kong and "DK Island Swing" from Donkey Kong Country.

Enemies[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Italian Attico (A)
Literally Attic, but can also translate roof

References[edit]

  1. ^ "Donkey Kong has kidnapped the gorgeous guest of honor, Pauline, and locked himself on the roof of the building with her!" — Mario vs. Donkey Kong 2: March of the Minis North American instruction booklet. nintendo.com. Retrieved July 25, 2023.