Level 2-2 (Mario vs. Donkey Kong)

Level
Level 2-2
Screenshot of Donkey Kong Jungle level 2-2 from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 2-2
World Donkey Kong Jungle
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 120
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Level 2-2 is the second level of Donkey Kong Jungle in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 27000. In the Nintendo Switch remake, the target time for this level's Time Attack is 40.00.

OverviewEdit

 
The second area

In the GBA version only, the level opens with a cinematic showing Mario swinging on and launching from a wire to grab a rope above and collect a present, followed by falling and grabbing the wire again.

The player starts under the locked door, next to a wire and springboard; either of which can be used to reach the ropes above. Using the ropes to move to the right of the area, the player will find a 1-Up Mushroom and a yellow Color Switch. Pressing the Color Switch will cause two barrels and a RamRam to fall onto the spikes below. The player can then grab the Key below the platform they are on and use the barrels and the RamRam as platforms to reach the locked door.

In the second area, the player starts below some wires, which they need to use a nearby barrel or a Handstand Jump to reach. Above the wires are ropes the player needs to climb and jump across, avoiding the Spikes, to reach an area with RamRams and moving platforms. By defeating or moving past the RamRam on the left, the player can use a moving platform that leads to the Mini-Mario.

In the remake, a Help Box is added to the second area, which if interacted with will instruct the player on how to pick up and throw enemies.

EnemiesEdit

Present locationsEdit

  • Red: In the first area, to the right of the ropes.
  • Yellow: In the second area, behind the RamRam to the right.
  • Blue: In the second area, behind the RamRam to the left.

GalleryEdit