Lava Dome: Difference between revisions

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{{image|Level select screen for the infobox; screenshots for a table with levels}}
{{distinguish|Volcano Dome}}
{{rewrite-expand|reason=include a table containing levels, their summaries and what enemies/obstacles are encountered in each (see [[Sandstorm Steps|here]] for exemplification)}}
{{world infobox
{{about|the fifth floor in [[Mario vs. Donkey Kong 2: March of the Minis]]|the level in [[Donkey Kong Country: Tropical Freeze]]|[[Volcano Dome]]}}
|image=[[File:MvsDK2 Lava Dome.png|256px]]
{{worldbox
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|image=[[File:Jetpack guy shot.png|160px]]
|app=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|lev=9
|before=[[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|<<]]
|before=[[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|<<]]
|after=[[Toadstool Castle|>>]]
|after=[[Toadstool Castle|>>]]
}}
}}
'''Lava Dome''' is the fifth floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Volcanoes and a smoke-filled night sky can be seen in the background. The music tracks played on this floor are arrangements of the [[Bowser's Castle]] theme from ''[[Super Mario Bros.]]''; additionally, this floor bears a significant resemblance to worlds concerning [[Bowser]] found in various other [[Super Mario (franchise)|''Super Mario'']] games.


'''Lava Dome''' is the fifth floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor is very dark, with volcanoes pictured in the background. The floor bears a significant resemblance to worlds concerning [[Bowser]] found in various other [[Mario (franchise)|''Mario'']] games. [[Lava]] is a common hazard in this floor, often featured in the foreground, along with fire-based elements such as [[Lava Bubble|Podoboo]]s and [[Fire Bar]]s. [[Spy Guy (Mario vs. Donkey Kong 2: March of the Minis)|Spy Guy]]s and [[Crash Kong]]s can also be seen here. The music is a remix of the [[Bowser's Castle]] theme from the original ''[[Super Mario Bros.]]''
This floor features fire-based obstacles such as [[lava]], [[Lava Geyser#Mario vs. Donkey Kong 2: March of the Minis|Lava Fountain]]s, [[Lava Bubble|Podoboo]]s, and [[Fire Bar]]s. [[Spyguy]]s are introduced on this floor, while [[Circus Kong]]s, [[Crash Kong]]s, and [[Cool Kong]]s return from previous floors. This floor also introduces [[Wall Jump Bar]]s, [[Fire Block (Mario vs. Donkey Kong 2: March of the Minis)|Fire Block]]s, and [[log]]s, which can be burned to access new areas.


The battle with [[Donkey Kong]] is almost identical to the first battle in [[Mushroom Mayhem]]. However he will also drop [[Bubble]]s along with [[Barrel]]s and [[Weight]]s. If a [[Mini Mario (toy)|Mini Mario]] comes in contact with a Bubble, they will become immune to all projectiles Donkey Kong drops down at them. They lose this effect if the mini is either shot out of the cannon or is hit by one of Donkey Kong's projectiles. Once defeated, he flees to [[Toadstool Castle]].
Upon completing [[Boss Game 5]], the Lava Dome construction kit is unlocked for the [[Construction Zone]]. After being defeated in Boss Game 5, Donkey Kong flees to [[Toadstool Castle]].
==Levels==
{|cellspacing=0 border=2 cellpadding=3 style="text-align:center;"
|-style="background:#d74138;"
!width="7%"|Level
!width="1%"|Preview
!width="3%"|Mini count
!width="7%"|Color Blocks
!width="25%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Room 5-1]]
|[[File:MvDK2 Room 5-1.png]]
|3
|None
|This level introduces Spyguys and Lava Fountains, as well as two Fire Bars on either side of an [[Lift|elevator]]. The Mini Marios must avoid the Fire Bars to collect the [[Mini Mario Card]], as well as while entering the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]].
|Spyguys, Fire Bars, lava
|-
|[[Room 5-2]]
|[[File:MvDK2 Room 5-2.png]]
|4
|None
|This level introduces two Lava Fountains that stop to erupt at certain points. When a Lava Fountain erupts, it creates a lava pillar that causes its platform to rise. This level also features cracked blocks, [[Warp Pipe]]s, and two Fire Bars.
|Fire Bars, lava
|-
|[[Room 5-3]]
|[[File:MvDK2 Room 5-3.png]]
|4
|None
|This level introduces Podoboos and Wall Jump Bars, from which Mini Marios can perform [[Wall Jump]]s. This level also features a [[Gold Mini Mario]] and several [[Yellow Spring|Yellow]] and [[Blue Spring]]s.
|Podoboos, lava
|-
|[[Room 5-4]]
|[[File:MvDK2 Room 5-4.png]]
|3
|None
|This level features Spyguys and [[Swing Bar]]s, which Mini Marios can grab onto and move along. It also features a Warp Pipe, an elevator, two Yellow Springs, and one Blue Spring.
|Spyguys, lava
|-
|[[Room 5-5]]
|[[File:MvDK2 Room 5-5.png]]
|3
|Fire Blocks
|This level introduces Fire Blocks and logs. After picking up Fire Blocks, logs can be burned and destroyed, opening previously inaccessible areas.
|Lava
|-
|[[Room 5-6]]
|[[File:MvDK2 Room 5-6.png]]
|3
|None
|This level features Wall Jump Bars, a rising Lava Fountain, [[girder]]s, two small Warp Pipes, and a Blue Spring.
|Crash Kongs, Podoboo
|-
|[[Room 5-7]]
|[[File:MvDK2 Room 5-7.png]]
|3
|None
|This level features Swing Bars, two Fire Bars, five Blue Springs, and a Gold Mini Mario. While a Mini Mario is on the highest Swing Bar, it can be burned and destroyed by a Spyguy's jet flame. The lowest Swing Bar has a handle on the right, which the Mini Marios can use to jump to the girders above.
|Spyguys, Podoboos
|-
|[[Room 5-8]]
|[[File:MvDK2 Room 5-8.png]]
|4
|Fire Blocks
|This level features several Fire Blocks and logs, as well as cracked blocks, which can be broken by either a Mini Mario or a Crash Kong.
|Crash Kong, Circus Kong
|-
|[[Room 5-9]]
|[[File:MvDK2 Room 5-9.png]]
|3
|None
|This level features four Cool Kongs on girders, two erupting Lava Fountains, Wall Jump Bars, and [[conveyor belt]]s.
|Cool Kong, [[Spike Trap|Spike]]s
|-
|[[Boss Game 5]]
|[[File:MvDK2 Room 5-DK.png]]
|9 to 30
|None
|The fifth battle against Donkey Kong.
|Donkey Kong, fireballs, Fire Bars
|}


==Enemies==
==Gallery==
[[File:Lava Dome 9.png|thumb|right|A [[Mini Mario (toy)|Mini Mario]] hanging from a [[Cool Kong]] in Room 5-9.]]
<gallery>
*[[Spy Guy (Mario vs. Donkey Kong 2: March of the Minis)|Spy Guy]]s
EnteringLavaDome.png|Mario, Donkey Kong, and the Mini Marios enter Lava Dome
*[[Lava Bubble|Podoboo]]s
Swing Bar.PNG|A Mini Mario and a Gold Mini Mario on a Swing Bar in Room 5-7
*[[Circus Kong]]s
Lava Dome 9.png|A Mini Mario hanging from a [[Cool Kong]] in Room 5-9
*[[Thwomp]]
ShyGuySmashLavaDome.png|[[Shy Guy Smash!]]
*[[Fireball (Donkey Kong)|Fireball]]s
MvDK2 Room 5-DK Intro.png|Intro screen shown before Boss Game 5
*[[Shy Guy (toy)|Shy Guy]]s
MvDK2 Room 5-DK Intro (No Text).png|Intro screen shown before Boss Game 5 (no text)
*[[Bob-omb]]s (appear in minigame)
MvDK2 Room 5-DK Victory.png|Victory screen shown after completing Boss Game 5
*[[Crash Kong]]s
MvDK2 Room 5-DK Victory (No Text).png|Victory screen shown after completing Boss Game 5 (no text)
*[[Cool Kong]]s
LavaDomeKitUnlocked.png|Unlocking the Lava Dome construction kit for the Construction Zone
*[[Fire Bar]]s
</gallery>
*[[Donkey Kong]] (boss)
 
==New obstacles==
{{rewrite-expand|05:59, 13 May 2016 (EDT)|section=yes}}
===Lava Fountain===
In the vast lava hazards in this game, there is a platform that moves back and forth. Often, [[Lava Fountain]]s occur underneath the platform shooting it upwards through the air, allowing Mini Marios to move to another platform. Sometimes Lava Fountains can shoot to multiple heights.
 
===Fire Blocks===
From levels starting with 5-5, [[Fire Block (Mario vs. Donkey Kong 2: March of the Minis)|Fire Block]]s will start appearing across levels. They work like [[Pink Block]]s but when removed, the background starts flashing yellow and the player can place a [[fireball]] on a wood platform and burn it to access previously inaccessible areas.


==Names in other languages==
==Names in other languages==
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|JapR=Maguma Keibu
|JapR=Maguma Keibu
|JapM=Magma Cave
|JapM=Magma Cave
|Ita=Monte lava
|ItaM=Mount lava
|Spa=Lavalandia
|Spa=Lavalandia
|SpaM=Lavaland
|SpaM=Lavaland
|Ita=Monte Lava
|ItaM=Lava Mount
}}
}}
{{MVDKMOTM}}
{{MVDKMOTM}}
{{MVDKMOTM Levels}}
{{MVDKMOTM levels}}
[[Category:Volcanic areas]]
[[Category:Volcanic areas]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[it:Monte Lava]]
[[it:Monte Lava]]

Latest revision as of 18:24, January 7, 2024

Not to be confused with Volcano Dome.
Lava Dome
Lava Dome, displayed on the level select menu from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
<< List of worlds >>

Lava Dome is the fifth floor in Mario vs. Donkey Kong 2: March of the Minis. Volcanoes and a smoke-filled night sky can be seen in the background. The music tracks played on this floor are arrangements of the Bowser's Castle theme from Super Mario Bros.; additionally, this floor bears a significant resemblance to worlds concerning Bowser found in various other Super Mario games.

This floor features fire-based obstacles such as lava, Lava Fountains, Podoboos, and Fire Bars. Spyguys are introduced on this floor, while Circus Kongs, Crash Kongs, and Cool Kongs return from previous floors. This floor also introduces Wall Jump Bars, Fire Blocks, and logs, which can be burned to access new areas.

Upon completing Boss Game 5, the Lava Dome construction kit is unlocked for the Construction Zone. After being defeated in Boss Game 5, Donkey Kong flees to Toadstool Castle.

Levels[edit]

Level Preview Mini count Color Blocks Description Enemies and obstacles encountered
Room 5-1 A screenshot of Room 5-1 from Mario vs. Donkey Kong 2: March of the Minis, featuring Spyguys. 3 None This level introduces Spyguys and Lava Fountains, as well as two Fire Bars on either side of an elevator. The Mini Marios must avoid the Fire Bars to collect the Mini Mario Card, as well as while entering the Goal Door. Spyguys, Fire Bars, lava
Room 5-2 A screenshot of Room 5-2 from Mario vs. Donkey Kong 2: March of the Minis. 4 None This level introduces two Lava Fountains that stop to erupt at certain points. When a Lava Fountain erupts, it creates a lava pillar that causes its platform to rise. This level also features cracked blocks, Warp Pipes, and two Fire Bars. Fire Bars, lava
Room 5-3 A screenshot of Room 5-3 from Mario vs. Donkey Kong 2: March of the Minis. 4 None This level introduces Podoboos and Wall Jump Bars, from which Mini Marios can perform Wall Jumps. This level also features a Gold Mini Mario and several Yellow and Blue Springs. Podoboos, lava
Room 5-4 A screenshot of Room 5-4 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level features Spyguys and Swing Bars, which Mini Marios can grab onto and move along. It also features a Warp Pipe, an elevator, two Yellow Springs, and one Blue Spring. Spyguys, lava
Room 5-5 A screenshot of Room 5-5 from Mario vs. Donkey Kong 2: March of the Minis. 3 Fire Blocks This level introduces Fire Blocks and logs. After picking up Fire Blocks, logs can be burned and destroyed, opening previously inaccessible areas. Lava
Room 5-6 A screenshot of Room 5-6 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level features Wall Jump Bars, a rising Lava Fountain, girders, two small Warp Pipes, and a Blue Spring. Crash Kongs, Podoboo
Room 5-7 A screenshot of Room 5-7 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level features Swing Bars, two Fire Bars, five Blue Springs, and a Gold Mini Mario. While a Mini Mario is on the highest Swing Bar, it can be burned and destroyed by a Spyguy's jet flame. The lowest Swing Bar has a handle on the right, which the Mini Marios can use to jump to the girders above. Spyguys, Podoboos
Room 5-8 A screenshot of Room 5-8 from Mario vs. Donkey Kong 2: March of the Minis. 4 Fire Blocks This level features several Fire Blocks and logs, as well as cracked blocks, which can be broken by either a Mini Mario or a Crash Kong. Crash Kong, Circus Kong
Room 5-9 A screenshot of Room 5-9 from Mario vs. Donkey Kong 2: March of the Minis. 3 None This level features four Cool Kongs on girders, two erupting Lava Fountains, Wall Jump Bars, and conveyor belts. Cool Kong, Spikes
Boss Game 5 A screenshot of the battle against Donkey Kong in Boss Game 5 from Mario vs. Donkey Kong 2: March of the Minis. 9 to 30 None The fifth battle against Donkey Kong. Donkey Kong, fireballs, Fire Bars

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese マグマケイブ
Maguma Keibu
Magma Cave

Italian Monte lava
Mount lava
Spanish Lavalandia
Lavaland