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{{quote2|This stage fills everyone with a nameless dread.|''Mario Pinball Land'' instruction manual}}
{{quote2|This stage fills everyone with a nameless dread.|''Mario Pinball Land'' instruction manual}}
The '''Fiery Stage''',<ref>''Mario Pinball Land'' instruction manual, p. 21</ref> also known as '''[[Bowser's Castle|Bowser's castle]]'''<ref>''Mario Pinball Land'' instruction manual, p. 6, 21</ref> or the '''castle''',<ref>''[[Nintendo Power]]'' issue 185 (November 2004), p. 117</ref> is the final stage in ''[[Mario Pinball Land]]''. It can only be accessed while [[Mario]] is in possession of a [[Star Key (Mario Pinball Land)|Star Key]], which can be used to unlock one of the four [[boss statue]]s, or after all Star Keys are collected, which unlocks the rest of the stage. [[Fly Guy|Flying Shy Guys]] and [[Koopatrol|Armored Koopas]] are found defending the castle, as well as each of the previous bosses fought. [[Bowser]] is the boss of the stage, and final boss of the game.  
The '''Fiery Stage''',<ref>''Mario Pinball Land'' instruction manual, p. 21</ref> also known as '''[[Bowser's Castle|Bowser's castle]]'''<ref>''Mario Pinball Land'' instruction manual, p. 6, 21</ref> or the '''castle''',<ref>''[[Nintendo Power]]'' issue 185 (November 2004), p. 117</ref> is the final stage in ''[[Mario Pinball Land]]''. It can only be accessed while [[Mario]] is in possession of a [[Star Key (Mario Pinball Land)|Star Key]], which can be used to unlock one of the four [[boss statue]]s, or after all Star Keys are collected, which unlocks the rest of the stage. [[Fly Guy|Flying Shy Guys]] and [[Koopatrol|Armored Koopas]] are found defending the castle, as well as each of the previous bosses fought. [[Bowser]] is the boss of the stage, and final boss of the game.  
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==Areas==
==Areas==
'''NOTE:''' Unless otherwise marked, all names are unofficial.
'''NOTE:''' Unless otherwise marked, all names are unofficial.


===Starting area===
===Starting area===
[[File:Boss statue Mario Pinball Land.png|thumb|left|The starting area with no Star Keys]]  
[[File:Boss statue Mario Pinball Land.png|frame|left|The starting area with no Star Keys]]
The starting area features four golden statues depicting [[Petey Piranha]], [[Egyptian Koopa]], [[Porcupuffer (boss)|Porcupuffer]] and [Big Boo]]. After each respective Star Key is brought to the statue, the door to the next areas is opened. Afterwards, three Flying Shy Guy can be found in the area, and defeating all of them yields the player a [[Power Star|Star]].
[[File:MPL FS Starting Area.png|frame|right|The statues after being unlocked]]
The starting area features four golden statues depicting [[Petey Piranha]], [[Egyptian Koopa]], [[Porcupuffer (boss)|Porcupuffer]] and [[Big Boo]]. After each respective Star Key is brought to the statue, the door to the next areas is opened. Afterwards, three Flying Shy Guy can be found in the area, and defeating all of them yields the player a [[Power Star|Star]].
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===Main room===
[[File:MPL Bowser's Castle.png|frame|left|The main foyer of Bowser's castle in ''Mario Pinball Land'']]
The main area of Fiery Stage is accessible via the gate in the starting area. The room features a [[cannon#Mario Pinball Land|Sky Cannon]] and [[Toad's tent]], as well as five Flying Shy Guys. defeating all of them yields the player a Star.
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[[File:MPL Bowser's Castle.png|thumb|The main foyer of Bowser's castle in ''Mario Pinball Land'']]


===Boss room===
[[File:Mario vs Bowser.png|frame|left|The final battle against Bowser]]
The Boss room is accessible via the 15-[[★ door]] in the main area. In it, Bowser is fought, alongside two [[Thwomp]]s, each chained to a cog. By hitting each cog multiple times, Mario is able to lift the Thwomps. Activating the [[! Switch|Blue Switch]] at the center of the room causes the Thwomps to hit the ground, stunning Bowser and rendering him vulnerable. After hitting Bowser three times, he rolls into a ball and can be knocked around the room before being launched out of his castle, ending the game.
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===Armored Koopa room===
[[File:Koopatrol MPL.png|frame|left|The armored Koopa room]]
The Armored Koopa room is accessible via the 21-★ door in the main room. It features a hole located at the center of the room, as well as three Armored Koopas that can be defeated by being knocked into a wall. Defeating all enemies yields the player a Star.
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===Pokey room===
[[File:MPL FS Pokey Room.png|frame|left|The Pokey room]]
[[File:MPL FS Egyptian Koopa.png|frame|right|Mario battles the Egyptian Koopa once more.]]
The Pokey room is accessible via the 23-★ door in the Armored Koopa room. It features two [[enchanted obelisk]]s and four [[Pokey]]s. Defeating all four Pokeys triggers a rematch with [[Egyptian Koopa]]. Defeating the boss again yields the player a Star.
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===Cheep Cheep room===
[[File:MPL FS Cheep Cheep Room.png|frame|left|The Cheep Cheep room]]
[[File:MPL FS Porcupuffer.png|frame|right|Mario battles the Porcupuffer once more.]]
The Cheep Cheep room is accessible via the hole in the Armored Koopa room. It features six [[Cheep Cheep]]s swimming in a circle, as well as two [[Bob-Omb|cannonball bomb]] hatches. Defeating all Cheep Cheeps triggers a rematch with [[Porcupuffer (boss)|Porcupuffer]]. Defeating the boss again yields the player a Star.
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==References==
==References==
<references/>
<references/>

Revision as of 14:35, February 20, 2023

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible. This article is currently under construction by LadySophie17 (talk).

Fiery Stage
Fiery Stage in Mario Pinball Land
Game Mario Pinball Land
<< List of worlds >>
“This stage fills everyone with a nameless dread.”
Mario Pinball Land instruction manual

The Fiery Stage,[1] also known as Bowser's castle[2] or the castle,[3] is the final stage in Mario Pinball Land. It can only be accessed while Mario is in possession of a Star Key, which can be used to unlock one of the four boss statues, or after all Star Keys are collected, which unlocks the rest of the stage. Flying Shy Guys and Armored Koopas are found defending the castle, as well as each of the previous bosses fought. Bowser is the boss of the stage, and final boss of the game.

Areas

NOTE: Unless otherwise marked, all names are unofficial.

Starting area

Boss statues in Fiery Stage in Mario Pinball Land
The starting area with no Star Keys
Unlocked Boss statues in Fiery Stage in Mario Pinball Land
The statues after being unlocked

The starting area features four golden statues depicting Petey Piranha, Egyptian Koopa, Porcupuffer and Big Boo. After each respective Star Key is brought to the statue, the door to the next areas is opened. Afterwards, three Flying Shy Guy can be found in the area, and defeating all of them yields the player a Star.

Main room

Main area in Fiery Stage in Mario Pinball Land
The main foyer of Bowser's castle in Mario Pinball Land

The main area of Fiery Stage is accessible via the gate in the starting area. The room features a Sky Cannon and Toad's tent, as well as five Flying Shy Guys. defeating all of them yields the player a Star.

Boss room

The final battle against Bowser

The Boss room is accessible via the 15-★ door in the main area. In it, Bowser is fought, alongside two Thwomps, each chained to a cog. By hitting each cog multiple times, Mario is able to lift the Thwomps. Activating the Blue Switch at the center of the room causes the Thwomps to hit the ground, stunning Bowser and rendering him vulnerable. After hitting Bowser three times, he rolls into a ball and can be knocked around the room before being launched out of his castle, ending the game.

Armored Koopa room

Armored Koopa room in Fiery Stage in Mario Pinball Land
The armored Koopa room

The Armored Koopa room is accessible via the 21-★ door in the main room. It features a hole located at the center of the room, as well as three Armored Koopas that can be defeated by being knocked into a wall. Defeating all enemies yields the player a Star.

Pokey room

Pokey room in Fiery Stage in Mario Pinball Land
The Pokey room
Egyptian Koopa rematch in Fiery Stage in Mario Pinball Land
Mario battles the Egyptian Koopa once more.

The Pokey room is accessible via the 23-★ door in the Armored Koopa room. It features two enchanted obelisks and four Pokeys. Defeating all four Pokeys triggers a rematch with Egyptian Koopa. Defeating the boss again yields the player a Star.

Cheep Cheep room

Cheep Cheep room in Fiery Stage in Mario Pinball Land
The Cheep Cheep room
Porcupuffer rematch in Fiery Stage in Mario Pinball Land
Mario battles the Porcupuffer once more.

The Cheep Cheep room is accessible via the hole in the Armored Koopa room. It features six Cheep Cheeps swimming in a circle, as well as two cannonball bomb hatches. Defeating all Cheep Cheeps triggers a rematch with Porcupuffer. Defeating the boss again yields the player a Star.

References

  1. ^ Mario Pinball Land instruction manual, p. 21
  2. ^ Mario Pinball Land instruction manual, p. 6, 21
  3. ^ Nintendo Power issue 185 (November 2004), p. 117