Toadstool Castle
- This article is about the world location in the game Mario vs. Donkey Kong 2: March of the Minis. For the castle, see Peach's Castle.
Toadstool Castle | |
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Game | Mario vs. Donkey Kong 2: March of the Minis |
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Toadstool Castle appears as the sixth floor of Mario vs. Donkey Kong 2: March of the Minis. This floor introduces a variant of elevators known as Moving Platforms, as well as Balance Beams. Both of these objects can be stood on by Mini Marios to reach otherwise inaccessible areas. Nearly all of this floor's levels also prominently feature Color Switches. The music tracks played on this floor are arrangements of "Inside the Castle Walls" from Super Mario 64.
No new enemies are introduced on this floor; however, Shy Guys and Thwomps return from previous floors. Additionally, every previously introduced monkey robot, including Circus Kongs, Capture Kongs, Crash Kongs, and Cool Kongs, appears on this floor at least once.
The battle against Donkey Kong in Room 6-DK, referred to as Boss Game 6, is similar to Boss Game 2 in Room 2-DK and Boss Game 4 in Room 4-DK. However, the spiked platform Donkey Kong is on both moves left and right and sways in an arc. Donkey Kong also slams the spiked platform more often than during Boss Game 4, spawning Spiked Balls from the spiked platform's location more frequently than in Boss Game 4. To defeat Donkey Kong, the player must shoot Mini Marios from a cannon to either hit Donkey Kong directly, or reach the platforms on the top of the screen and cause Toad portraits to fall on Donkey Kong. However, these portraits can also destroy a Mini Mario if it comes into contact with one. If all the player's Mini Marios are destroyed, the game is over. After Donkey Kong is damaged, his spiked platform briefly sways violently. After Donkey Kong takes 6 hits, he is defeated and flees to Spooky Attic.
Upon completing Room 6-DK, the Toadstool Castle construction kit is unlocked for the Construction Zone.
Levels
Level | Preview | Mini count | Color Blocks | Description | Enemies and obstacles encountered |
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Room 6-1 | 4 | None | This level features Color Switches, an elevator, and a Blue Spring. | Piranha Plants | |
Room 6-2 | 2 | None | This level features water and rafts, as well as Color Switches and Warp Pipes. Aside from Room 3-2, it is the only other level in the game to feature Water Valves. | Crash Kong, water | |
Room 6-3 | 4 | None | This level introduces Moving Platforms and features Color Switches, an elevator, a Yellow Spring, and a Gold Mini Mario. | Water | |
Room 6-4 | 4 | Pink Blocks | This level introduces a Balance Beam and features Color Switches. | Spikes | |
Room 6-5 | 3 | None | This level features Color Switches, a pair of Warp Pipes, one Yellow Spring, and one Blue Spring. | Piranha Plants, Thwomps | |
Room 6-6 | 4 | None | This level features Moving Platforms, Color Switches, a single Warp Pipe, and two pairs of Hammers. | Shy Guys, water | |
Room 6-7 | 4 | Pink Blocks | This level features Color Switches, a Balance Beam, four Warp Pipes, two ? Blocks, two Yellow Springs, one Blue Spring, and a Gold Mini Mario. | Capture Kong, Spikes | |
Room 6-8 | 5 | Pink Blocks | This level features Pink Blocks, girders, and three Yellow Springs. | Capture Kongs, Circus Kong | |
Room 6-9 | 5 | None | This level features Moving Platforms, Color Switches, and an elevator. | Cool Kongs, spikes, water | |
Room 6-DK | 9 to 35 | None | The sixth battle against Donkey Kong. | Donkey Kong, Spiked Balls |
Gallery
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | ピーチじょう[?] Pīchi Jō |
Peach's Castle | |
Italian | Castello di Peach[?] | Peach's Castle | |
Spanish | Castillo de Peach[?] | Peach's Castle |