Room 2-4 (Mario vs. Donkey Kong 2: March of the Minis)

This article is about the level designated "2-4" in American and Japanese regions. For the level designated "2-4" in other regions, see Room 3-4.
Level
Room 2-4
A screenshot of Room 2-4 from Mario vs. Donkey Kong 2: March of the Minis.
Level code 2-4
World Tropical Island
Game Mario vs. Donkey Kong 2: March of the Minis
Time limit 600 seconds
Level progression
← Previous
Room 2-3
Next →
Room 2-5
Mario vs. Donkey Kong 2: March of the Minis levels

Room 2-4 (titled Room 1-4 in the British English version) is the fourth course of Tropical Island in Mario vs. Donkey Kong 2: March of the Minis. This level introduces Warp Pipes.

This course features three Mini Marios.

OverviewEdit

The Mini Marios start out in two rooms blocked by a yellow gate and joined by a Warp Pipe. One Mini Mario is in the top room, and the other two are in the bottom room alongside a red Color Switch. In the middle of both levels are two more areas, both containing two Shy Guys as well as hammers to defeat the Shy Guys; the top area has a blue Color Switch, and the bottom has a yellow Color Switch. The two areas are connected by another Warp Pipe. The Goal Door is in the bottom left; to reach it, the player should first activate the red Color Switch, then dispatch the Shy Guys on the top with the hammers. After this, they should step on the blue Color Switch to raise the red gates, dispatch the Shy Guys on the bottom, and finally step on the yellow Color Switch to raise the red and blue walls.

Mini Mario CardEdit

The Mini Mario Card is located at the far left of the level. To obtain it, the player should follow the same route to the Goal Door, but after stepping on the yellow Color Switch, guide a Mini Mario past the raised red and blue gates on the top left. The Mini Mario will then fall into the Mini Mario Card.

Star scoresEdit

  •   Bronze star: 10700 points
  •   Silver star: 13700 points
  •   Gold star: 27200 points

EnemiesEdit