User:Nintendo101: Difference between revisions
Nintendo101 (talk | contribs) m (→Power-ups) |
Nintendo101 (talk | contribs) m (→Items) |
||
Line 24: | Line 24: | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:PowerStarModelSM64.png|x65px]]<br>[[Power Star]] | |align=center style="background:#FFFFFF"|[[File:PowerStarModelSM64.png|x65px]]<br>[[Power Star]] | ||
| | |The main objective of the game. Collecting enough Power Stars allows Mario to open ★ doors. | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Bubble.png|65px]]<br>[[Bubble]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Bubble.png|65px]]<br>[[Bubble]] | ||
| | |An underwater object that appears when Mario opens a Treasure Chest underwater, and contains oxygen that refills his Power Meter. | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Key.png|x65px]]<br>[[Key]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Key.png|x65px]]<br>[[Key]] | ||
|TBW | |TBW | ||
|align=center style="background:#FFFFFF"|[[File:SM64 1-up.png|65px]]<br>[[1-Up Mushroom|1UP Mushroom]] | |align=center style="background:#FFFFFF"|[[File:SM64 1-up.png|65px]]<br>[[1-Up Mushroom|1UP Mushroom]] | ||
| | |A green spotted [[mushroom]] that gives Mario an [[extra life]] when collected. | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Coin.png|65px]]<br>[[Coin|Yellow Coin]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Coin.png|65px]]<br>[[Coin|Yellow Coin]] | ||
| | |A standard coin found in the levels. When collected, it restores one wedge of Mario's [[Health Meter|Power Meter]]. | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Green Shell.png|85px]]<br>[[Green Shell|Koopa Shell]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Green Shell.png|85px]]<br>[[Green Shell|Koopa Shell]] | ||
| | |A shell from a [[Koopa Troopa]] that Mario can ride, allowing him to defeat enemies he runs over and move around the course quicker. Pressing {{button|n64|Z}} causes the shell to disappear. If a Koopa Shell is grabbed underwater by using {{button|n64|B}}, Mario can hold on to the shell for a short time and move underwater easier. | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Blue Coin.png|65px]]<br>[[Blue Coin]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Blue Coin.png|65px]]<br>[[Blue Coin]] | ||
| | |A blue variant of the Yellow Coin, each worth five coins. They usually appear after Mario pounds [[Blue Coin Block]]s or after he defeats stronger enemies such as a [[Mr. I|Mr. I.]] | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Mario Cap.png|85px]]<br>[[Mario Cap|Mario's cap]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Mario Cap.png|85px]]<br>[[Mario Cap|Mario's cap]] | ||
|TBW | |TBW | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Red Coin.png|65px]]<br>[[Red Coin]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Sprite Red Coin.png|65px]]<br>[[Red Coin]] | ||
| | |A red variant of the Yellow Coin, each worth two coins. Eight are scattered around most courses, and collecting them all causes a Power Star to appear. They restore two wedges of Mario's Power Meter when collected. | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Block.png|x65px]]<br>[[Crate]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Block.png|x65px]]<br>[[Crate]] | ||
| | |A smaller variant of block that can be picked up and thrown. | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Spinning Heart.png|x65px]]<br>[[Spinning Heart]] | |align=center style="background:#FFFFFF"|[[File:SM64 Asset Model Spinning Heart.png|x65px]]<br>[[Spinning Heart]] | ||
| | |A large heart that spins when Mario walks through it, which recovers his health. The amount of health it recovers and how fast it does so is dependent on how quickly Mario moves through it. | ||
|align=center style="background:#FFFFFF"|[[File:STROOP- Crazy Box.png|x65px]]<br>[[Crazed Crate]] | |align=center style="background:#FFFFFF"|[[File:STROOP- Crazy Box.png|x65px]]<br>[[Crazed Crate]] | ||
| | |A crate with faces that bounces around three times in the direction Mario is facing if grabbed. | ||
|} | |} | ||
Revision as of 20:34, October 15, 2023
Casual Nintendo historian. Otherwise an artist and a field ecologist. Bio degree. I've had an account here since 2012.
I wrote the character sections for Super Mario 64, Super Mario Galaxy 2, and Super Mario Odyssey. I contributed much of the article for Super Mario Galaxy and Super Mario Sunshine.
I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Captain Toad: Treasure Tracker, and Super Mario Odyssey. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
My favorite video game character is Yoshi.
For assets I have uploaded to the wiki, I suggest viewing them here.
Sandbox for current project
Items
Collectibles, pickups, and launchable objects.
Name | Description | Name | Description |
---|---|---|---|
Power Star |
The main objective of the game. Collecting enough Power Stars allows Mario to open ★ doors. | Bubble |
An underwater object that appears when Mario opens a Treasure Chest underwater, and contains oxygen that refills his Power Meter. |
Key |
TBW | 1UP Mushroom |
A green spotted mushroom that gives Mario an extra life when collected. |
Yellow Coin |
A standard coin found in the levels. When collected, it restores one wedge of Mario's Power Meter. | Koopa Shell |
A shell from a Koopa Troopa that Mario can ride, allowing him to defeat enemies he runs over and move around the course quicker. Pressing causes the shell to disappear. If a Koopa Shell is grabbed underwater by using , Mario can hold on to the shell for a short time and move underwater easier. |
Blue Coin |
A blue variant of the Yellow Coin, each worth five coins. They usually appear after Mario pounds Blue Coin Blocks or after he defeats stronger enemies such as a Mr. I. | Mario's cap |
TBW |
Red Coin |
A red variant of the Yellow Coin, each worth two coins. Eight are scattered around most courses, and collecting them all causes a Power Star to appear. They restore two wedges of Mario's Power Meter when collected. | Crate |
A smaller variant of block that can be picked up and thrown. |
Spinning Heart |
A large heart that spins when Mario walks through it, which recovers his health. The amount of health it recovers and how fast it does so is dependent on how quickly Mario moves through it. | Crazed Crate |
A crate with faces that bounces around three times in the direction Mario is facing if grabbed. |
Power-ups
Items that transform Mario's appearance and give him unique abilities.
Block | Power-up | Effect | Description |
---|---|---|---|
Red block |
Wing Cap |
TBW | |
Green block |
Metal Cap |
TBW | |
Blue block |
Vanish Cap |
TBW |
Objects
Notes and references
Notes
References
- ^ Pelland and Owsen, page 49
- ^ Pelland and Owsen, page 34
- ^ a b Pelland and Owsen, page 113
- ^ Pelland and Owsen, page 96
- ^ Pelland and Owsen, page 28
- ^ Upchurch, page 20
- ^ Pelland and Owsen, page 115
- ^ Pelland and Owsen, page 62
- ^ Pelland and Owsen, page 119
- ^ Pelland and Owsen, page 42
- ^ Pelland and Owsen, page 80
- ^ Pelland and Owsen, page 28
- ^ Pelland and Owsen, page 123
- ^ Nintendo of America, page 8