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{{articleabout|the character itself|the video game with the same name|[[Donkey Kong Jr. (game)]]| the current  [[Donkey Kong]] as a baby|[[Baby Donkey Kong|here]]}}
{{about|the character|other uses of the name|[[Donkey Kong Jr. (disambiguation)]]|[[Donkey Kong]] as a baby|[[Baby Donkey Kong]]}}
{{character-infobox
{{character infobox
|image=[[File:DKJR_Tennis.PNG]]
|image=[[File:Donkey Kong Jr MT64 art.png|300px]]<br>Artwork from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''
|full_name=Donkey Kong Jr.
|full_name=Donkey Kong Junior
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of Mario games by date#1982|1982]])
|species=[[Kong]]
|species=[[Kong]]
|latest_appearance=''[[Donkey Kong Country: Tropical Freeze]]'' ([[List of Mario games by date#2014|2014]]) (cameo)
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
|portrayed_by=Frank Welker (''[[Saturday Supercade]]'')
|portrayed_by=Frank Welker (''[[Saturday Supercade]]'')
}}
}}
{{quote|Monkey Muscle!|Donkey Kong Jr.|Saturday Supercade}}
{{quote|Monkey Muscle!|Donkey Kong Jr.|Saturday Supercade}}
'''Donkey Kong Jr.''' (shortened to '''DK Jr.''', '''DKJr.''', or just '''Junior''') is a [[Kong]] character who debuted in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' as the titular hero. In the events of the game, he has to rescue his father, [[Donkey Kong]], from [[Mario]]. For a time, he sporadically appeared in spin-off ''[[Super Mario (franchise)|Super Mario]]'' games as a playable character, though he was effectively replaced with [[Diddy Kong]] in this regard starting with ''[[Mario Golf: Toadstool Tour]]'', coinciding with the latter becoming fully acquired from [[Rare Ltd.]] by [[Nintendo]].


'''Donkey Kong Jr.''' (sometimes referred to as '''DK Jr.''' or just '''Junior''') is a [[Kong]] character that debuted in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' as the titular hero, who had to save his father, [[Cranky Kong|Donkey Kong]], from [[Mario]]. He is implied to either be the young form of the current [[Donkey Kong]] or the father of the current Donkey Kong.
While he is occasionally [[Cranky Kong#Identity confusion|identified]] as a younger version of the modern Donkey Kong, Donkey Kong Jr. is most commonly referenced as his father, and the son of [[Cranky Kong]].<ref>"<i>''Super Mario Kart'' is the only ''Mario Kart'' game to feature Donkey Kong Jr. Due to the success of ''Donkey Kong Country'', all future ''Mario Kart'' entries featured Donkey Kong, who is actually Donkey Kong Jr.’s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original ''Donkey Kong'' game. Makes sense, right?</i>" - ''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''Super Mario Kart'' 16 Bits Tab.</ref>
 
==History==
==History==
===''Donkey Kong'' series===
===''Donkey Kong'' series===
====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
[[File:DKjr.png|thumb|right|150px|Donkey Kong Jr. holding a key.]]
[[File:DKJ Donkey Kong Jr Holding Key Artwork.png|thumb|120px|Donkey Kong Jr. holding a key]]
Donkey Kong Jr.'s premier appearance is in the eponymous ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' He is the star of the game and the only playable character. It follows the events of the original ''[[Donkey Kong (game)|Donkey Kong]]'', where Donkey Kong Jr.'s father, [[Cranky Kong|Donkey Kong]] has now been locked up by [[Mario]]. Donkey Kong Jr. must travel through four stages, climbing vines to ascend them and then watching as Mario hauls his father further on through the game.
{{multiple image
|align=left
There are numerous enemies that Donkey Kong Jr. must avoid. However, if he drops fruit on the enemies, they will be defeated. Once Donkey Kong Jr. has put a key into the cage, Mario will move further on. When Donkey Kong Jr. beats Mario at last in [[Stage 4]], Donkey Kong and Mario both fall; Donkey Kong Jr. catches his father and then walks off-screen with his newly-freed papa.
|direction=horizontal
|footer=Donkey Kong Jr. as he appears in various different versions of ''Donkey Kong Jr.''
|image1=DKJ Arcade Donkey Kong Jr Sprite.png
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|width1=32
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|image2=DKJNESDonkeyKongJrSprite.png
|alt2=
|width2=25
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|image3=DKJ Atari 8-bit Donkey Kong Jr Sprite.png
|alt3=
|width3=26
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|image4=DKJ CV Donkey Kong Jr Sprite.png
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|width4=17
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|image5=DKJ Intellivision Donkey Kong Jr Sprite.png
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}}
Donkey Kong Jr.'s premier appearance is in the eponymous ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' He is the star of the game and the only playable character. Following the events of the original ''[[Donkey Kong (game)|Donkey Kong]]'', Donkey Kong Jr.'s father, [[Donkey Kong]], has been locked up by [[Mario]]. Donkey Kong Jr. must travel through four stages by climbing up vines and navigating other obstacles, as well as avoiding the enemies Mario sends at him to impede his progress, such as [[Snapjaw]]s and [[Nitpicker]]s. However, if he drops fruit on the enemies, they are defeated. Once Donkey Kong Jr. reaches the top of each stage, he attempts to insert a [[key]] into his father's cage, but appears confused as Mario hauls his father away to the next stage. In the [[Nintendo Entertainment System|NES]] version, all characters simply remain idle at the end of each stage before the next one begins.
 
When Donkey Kong Jr. defeats Mario at last by inserting all of the keys into their keyholes in the [[Chain Scene]], Donkey Kong and Mario both fall, but Donkey Kong Jr. catches his father and then walks off-screen with him as Mario chases them. In the NES version, this scene only has Donkey Kong Jr. catch his father, with the rest of the scene being omitted.
 
In the original arcade game, he also appears during the transition scene between the [[Jump Board Scene]] and [[Mario's Hideout]], where he pursues Mario's chopper by floating with a parasol.
 
In the [[Game & Watch]] version of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', Donkey Kong Jr. appears as the playable character. He must dodge birds and Snapjaws and grab a key swinging from a tree to unlock his father's cage.
 
====''Donkey Kong II''====
In ''[[Donkey Kong II]]'', Donkey Kong Jr. appears in the same capacity as the previous Game & Watch title. In this game, he must dodge Snapjaw, Sparks, and birds and use keys to open the locks on his father's restraints.


====''Donkey Kong Jr. Math''====
====''Donkey Kong Jr. Math''====
One year later, Donkey Kong Jr. made another playable appearance in the game ''[[Donkey Kong Jr. Math]]''. His father stood at the top of the stage, holding a sign with a random number placed on it instead of being kidnapped by [[Mario]]. Donkey Kong Jr. had to climb amongst multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign.
Donkey Kong Jr. makes another playable appearance in ''[[Donkey Kong Jr. Math]]''. In Calculate A and B, his father stands at the top of the stage, holding a sign with a random number placed on it. Donkey Kong Jr. must climb among multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign. In +-×÷ Exercise, Donkey Kong Jr. has to solve equations by climbing multiple chains to input the digits of the answer. In the instruction booklet, he is dubbed '''Junior (I)'''.<ref name=FuzzyMath/>


This game also starred a [[Junior (II)|pink-colored pallete swap]] of Donkey Kong Jr. that could be playable in a two-player game; however, Donkey Kong Jr. was still brown in color, and could be played as in both one- and two-player modes.
[[File:DKJM-Pink Donkey Kong Jr.png|frame|right]]
This game also features a pink-colored palette swap of Donkey Kong Jr. named '''Junior (II)''',<ref name=FuzzyMath>''Donkey Kong Jr. Math'' instruction booklet. Page 5.</ref> who is playable in a Calculate A and B. He and Donkey Kong Jr. compete to calculate Donkey Kong's number until one of them does so five times.


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
[[File:Donkey_Kong_Jr_Gameboy.jpg|thumb|150px|Donkey Kong Jr. pulling a [[Switch (Donkey Kong)|switch]].]]
[[File:Donkey Kong Jr Gameboy.jpg|thumb|130px|Artwork of Donkey Kong Jr. pushing a switch]]
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Donkey Kong Jr. teams up with his father to kidnap [[Pauline]], and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating switches in ways that can either help or harm Mario. Sometimes, Donkey Kong Jr. even appears out in the open and throws Poison Mushrooms. He defeats Mario instantly if he touches him. Finally, Mario got to stop him for good in Stage 9-4, where he locked him in a cage in a fashion similar to Stage 4 of the original ''Donkey Kong Jr.''. In the ending, Donkey Kong Jr. somehow managed to free himself and lay in wait as Pauline gave Mario a [[Super Mushroom]] to catch Donkey Kong, and acted as soon as his father was calling for help, although they presumably buried the hatchet.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Donkey Kong Jr. teams up with his father to kidnap [[Pauline]], and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating [[switch (Donkey Kong)|switch]]es in ways that can either help or harm Mario. Sometimes, Donkey Kong Jr. appears out in the open and throws [[Poison Mushroom]]s. It is shown in [[Stage 4-11]] and [[Stage 8-9]] that Donkey Kong Jr. can cause Mario to lose a life if Mario touches him. In [[Stage 9-4]], Donkey Kong Jr. gets locked in a cage by Mario in a fashion similar to the Vine Scene of the original ''Donkey Kong Jr.'' In the ending, Donkey Kong Jr. manages to free himself and lays in wait as Pauline gives Mario a [[Super Mushroom]] to catch Donkey Kong, and acts as soon as his father calls for help. In the end, the group take a photo together.
 
====''Donkey Kong Country: Tropical Freeze''====
Donkey Kong Jr. appears as a cameo at the end of the [[Aqueduct Assault]] level in the background in ''[[Donkey Kong Country: Tropical Freeze]]'' inside a Wii U gamepad held high by the original [[Cranky Kong|Donkey Kong]].


===''Saturday Supercade''===
===''Saturday Supercade''===
Donkey Kong Jr., voiced by [[Wikipedia:Frank Welker|Frank Welker]], is featured as the main protagonist of the cartoon short ''Donkey Kong Junior'' from the animated series ''[[Saturday Supercade]]''. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named [[Bones]].
[[File:Saturday Supercade Donkey Kong Jr Artwork.png|thumb|left|Donkey Kong Jr. in ''Saturday Supercade'']]
[[File:BonesDKJr.png|250px|thumb|Donkey Kong Jr. and Bones in ''Saturday Supercade'']]
Donkey Kong Jr., voiced by [[Wikipedia:Frank Welker|Frank Welker]], is featured as the main protagonist of the cartoon short ''Donkey Kong Junior'' from the animated series ''[[Saturday Supercade]]''. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named [[Bones (character)|Bones]].
{{br}}


===''Nintendo Adventure Books''===
===''Nintendo Adventure Books''===
Donkey Kong Jr. makes an appearance in the sixth [[Nintendo Adventure Book]], ''[[Doors to Doom]]''; in the book, Mario and [[Luigi]] find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by [[Dr. Sporis Von Fungenstein]]. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.
Donkey Kong Jr. makes an appearance in the sixth ''[[Nintendo Adventure Books|Nintendo Adventure Book]]'', ''[[Doors to Doom]]''; in the book, Mario and [[Luigi]] find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by [[Dr. Sporis von Fungenstein]]. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.
{{br}}
 
===''Mario Kart'' series===
====''Super Mario Kart''====
[[File:Donkey Kong JR SMK artwork.jpg|thumb|120px|left||Donkey Kong Jr. in ''Super Mario Kart'']]
Donkey Kong Jr. appears as a playable character in ''[[Super Mario Kart]]''. He is classified as a heavyweight character alongside [[Bowser]]. His preferred item is the [[Banana]], with which he litters the racecourses as a CPU. His kart has maximum top speeds; however, if he drifts away from the main course, its speed decreases greatly.
 
Official artwork of ''Super Mario Kart'' shows a red "J" on Donkey Kong Jr.'s shirt, but his sprite during his victory animation shows a yellow "V" on his shirt instead. This was likely an intentional design choice to make Donkey Kong Jr.'s sprite entirely symmetrical. This means only half of the sprite is required to be stored in the [[Super Nintendo Entertainment System]]'s limited graphics memory as tiles of 8x8 pixels each, with the same tiles being flipped to display the other half of the sprite. During gameplay, the letter on Donkey Kong Jr.'s shirt is obscured by his kart's steering wheel.
 
In the next title of the series, ''[[Mario Kart 64]]'' onward, Donkey Kong Jr. was replaced by the modern Donkey Kong since ''Donkey Kong Country''.
{{br|left}}
 
====''Mario Kart: Double Dash!!''====
[[File:MKDD Audience Sprite.png|thumb|DK Jr. in a crowd with other characters in ''Mario Kart: Double Dash!!'']]
Donkey Kong Jr. makes a cameo in the background audience of [[Waluigi Stadium (GCN)|Waluigi Stadium]] in ''[[Mario Kart: Double Dash!!]]''. Interestingly, as the image for the audience is repeated, multiple, countless versions of him can be seen at one time. In this game, his head is redesigned to be more reminiscent of the modern Donkey Kong.
 
He was planned to appear in the game as a playable character, but was ultimately [[List of Mario Kart: Double Dash!! pre-release and unused content#Unused data|replaced]] with [[Diddy Kong]].<ref>TCRF. [[tcrf:Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes#record_entry.arc|Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes § record_entry.arc]]. ''The Cutting Room Floor'' Retrieved July 17, 2022.</ref>
 
====''Mario Kart Tour''====
[[File:MKT Donkey Kong Jr SNES.jpg|thumb|left|Donkey Kong Jr. (SNES) in ''Mario Kart Tour'']]
A 2D sprite variant of Donkey Kong Jr. debuts in ''[[Mario Kart Tour]]'' as a playable character in his 16-bit ''Super Mario Kart'' appearance under the name '''Donkey Kong Jr. (SNES)''', debuting in the [[Super Mario Kart Tour]]. His special item is the [[Triple Bananas]]. This is the first game since ''Super Mario Kart'' to feature Donkey Kong Jr. as a playable character in the ''Mario Kart'' series. As the game treats Donkey Kong Jr. (SNES) as a variant in his name, this also makes him the only character in the game without a base driver.
{{br}}
 
===''Super Mario-kun''===
Donkey Kong Jr. appears as a participating racer and an opponent to Mario in the ''Super Mario Kart'' adaption in one of the volumes of ''[[Super Mario-kun]]''.
 
===''Super Mario'' series===
====''Super Mario All-Stars'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
[[File:SMA4 Donkey Kong Jr Sprite.png|frame|left]]
In the ''[[Super Mario Bros. 3]]'' remake in ''[[Super Mario All-Stars]]'', the [[Kings|king]] of [[Giant Land|Big Island]] is transformed into Donkey Kong Jr. This change is retained in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''.


===''Super Mario Kart''===
====''Super Mario Maker''====
[[File: DKJRMK.PNG|thumb|left|Donkey Kong Jr. in ''[[Super Mario Kart]]''.]]
[[File:SMM Donkey Kong Jr Sprite.png|frame|left]]
[[File:DKJRDD.png|thumb|right|DK Jr. in a crowd with a [[Snifit]], a green [[Shy Guy]], a Blue [[Toad (species)|Toad]] with a red vest, and a [[Goomba]].]]
In ''[[Super Mario Maker]]'', Donkey Kong Jr. appears as one of the costumes that [[Costume Mario]] can wear.{{br}}
In 1992, Donkey Kong Jr. appeared as a playable character in ''[[Super Mario Kart]]'' for the [[Super Nintendo Entertainment System]]. He was classified as a heavyweight character alongside [[Bowser]]. His preferred item was the [[Banana]], with which he would litter the racecourses. His kart had maximum top speeds; however, if he were to drift away from the main course, its speed would decrease greatly. In every ''Mario Kart'' title since ''[[Mario Kart 64]]'', he has been replaced by the modern Donkey Kong. Nearly identical look-alikes also appear as a cameo in the background of [[Waluigi Stadium]] in ''[[Mario Kart: Double Dash!!]]''


===''Super Mario All-Stars''===
===''Mario's Time Machine''===
[[File:Smas-smb3 king4.png|thumb|right]]
Donkey Kong Jr. makes a cameo in ''[[Mario's Time Machine]]'', appearing on several paintings in the background of [[Bowser's Museum]].
In the ''[[Super Mario Bros. 3]]'' remake in ''[[Super Mario All-Stars]]'', the [[kings]] of the [[Mushroom World]] are turned into different creatures than in the original. The [[Giant Land]] King gets turned into Donkey Kong Jr. This happens in other 16-bit remakes of ''Super Mario Bros. 3'', including ''[[Super Mario All-Stars + Super Mario World]]'', ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' and ''[[Super Mario All-Stars Limited Edition]]''.  


===''Mario Tennis'' series===
===''Mario Tennis'' series===
====''Mario's Tennis''====
[[File: DKJR789.jpg|thumb|Donkey Kong Jr. in ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', seen on Donkey Kong's court]]
In 1995, Donkey Kong Jr. appeared as a playable character once more &ndash; this time in ''[[Mario's Tennis]]''. He appeared as the only large character in the game, for Bowser was not playable.
Donkey Kong Jr. is a playable character in two ''Mario''-related tennis games. In ''[[Mario's Tennis]]'', Donkey Kong Jr. is the largest among the playable characters, and this is also the only game where he wears shoes and socks. In the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', the first direct ''[[Mario Tennis (series)|Mario Tennis]]'' game, Donkey Kong Jr. is classified as a Power character, who can be unlocked by winning the [[Star Cup]] in Doubles. Unlocking Donkey Kong Jr. makes him Donkey Kong's partner in doubles; otherwise, Yoshi takes his place.
 
In the [[Game Boy Color]] version of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'', Donkey Kong Jr. cameos as one of the Nintendo 64 status icons.


====''Mario Tennis'' (Nintendo 64)====
===''Mario Clash''===
[[File: DKJR789.jpg|thumb|right|Donkey Kong Jr. in ''[[Mario Tennis]]''.]]
In ''[[Mario Clash]]'', Donkey Kong Jr. appears alongside Donkey Kong, and the two congratulate the player for scoring over 800,000 points.
Donkey Kong Jr. also made an appearance as an unlockable playable character in 2000, in the [[Nintendo 64]] adaption of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. He was classified as a Power Character, who could be secretly unlocked (alongside [[Shy Guy]]). In this game, Donkey Kong Jr. is unlocked by winning the Star Cup in Doubles. Also, his default doubles partner in this game is Donkey Kong.


===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
Donkey Kong Jr. appeared many times in the ''Game & Watch Gallery'' installments. Donkey Kong Jr. appears in the first two games with role as a "damsel in distress" in several of the minigames. However, Donkey Kong Jr. is the star of his own minigame which is a small remake of the original [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]] [[Game & Watch]] game. The same minigame from the third game also appears in the fourth installment of the series.
Donkey Kong Jr. is a recurring character in the ''[[Game & Watch Gallery (series)|Game & Watch Gallery]]'' series, often having to be rescued.
====''Game & Watch Gallery''====
In ''[[Game & Watch Gallery]]'', Donkey Kong Jr. appears in the Modern versions of three games: ''[[Manhole (Game & Watch)|Manhole]]'', ''[[Fire (Game & Watch)|Fire]]'', and ''[[Oil Panic]]''. In ''Manhole'', Donkey Kong Jr. is one of the pedestrians whom [[Yoshi]] must keep from falling into the water. In ''Fire'', Donkey Kong Jr. is one of the characters whom the Mario Bros. must rescue from a fire at [[Peach's Castle|Princess Peach's Castle]]. If the Mario Bros. do not catch Donkey Kong Jr., he runs away with a sore bottom, earning the player a miss. In ''Oil Panic'', Donkey Kong Jr. fiddles with a stick while sitting on the ground on the left side of the [[castle]] from the top of which [[Bowser]] dumps oil. If any oil is spilled on Donkey Kong Jr., he gets mad, earning the player a miss.
 
====''Game & Watch Gallery 2''====
In ''[[Game & Watch Gallery 2]]'', Donkey Kong Jr. is one of the characters that [[Mario]] must catch in ''[[Parachute (Game & Watch)|Parachute]]''. Donkey Kong Jr. opens his parachute at the last minute.
 
====''Game & Watch Gallery 3''====
In ''[[Game & Watch Gallery 3]]'', Donkey Kong Jr. is the star of his own minigame, which is a small remake of the original ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' [[Game & Watch]] game. He is also the star of another minigame: ''[[Donkey Kong II]]''.
 
====''Game & Watch Gallery 4''====
In ''[[Game & Watch Gallery 4]]'', Donkey Kong Jr. reprises his roles in ''Fire'' and ''Donkey Kong Jr.'' He also appears as one of the characters that Mario must protect from Bowser's water balloons in ''[[Rain Shower]]'', hanging from the rope beside the swing on the lower left. If a water balloon hits Donkey Kong Jr., he releases the rope and get mad, giving Mario a miss.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
Donkey Kong Jr. has made a few cameo appearances in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. In ''[[Super Smash Bros. Melee]]'', there is a [[Trophy (Super Smash Bros. series)|trophy]] of Donkey Kong Jr. In ''[[Super Smash Bros. Brawl]]'', there are two [[sticker (Super Smash Bros. Brawl)|sticker]]s of Donkey Kong Jr.: one shows him holding a [[key]] over his head, and it raises launch resistance by twenty-one in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], while Donkey Kong Jr.'s other sticker shows him holding a tennis racket from ''Mario Tennis''. Additionally, '''DKJR''' is one of the names that appears when the "Random Name" button is pressed during the naming of a custom stage. In ''[[Super Smash Bros. Ultimate]]'', Donkey Kong Jr. appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
Donkey Kong Jr. also has a [[trophy]] in ''[[Super Smash Bros. Melee]]'', though he does not make a playable appearance.


====''Super Smash Bros. Brawl''====
Donkey Kong Jr. did not return as a collectible trophy, though [[List of Super Smash Bros. Brawl pre-release and unused content#Models|unused data]] shows that he would have appeared as one.
In ''[[Super Smash Bros. Brawl]]'', Donkey Kong Jr. did not return as a collectible trophy, though data extracted from the disc shows that he [[smashwiki:Beta elements (SSBB)#Scrapped trophies|going to appear]] but was scrapped. Instead, he has a [[Sticker (Super Smash Bros. Brawl)|Sticker]]. The sticker shows Donkey Kong Jr. with a [[key]] over his head; the sticker is only referred to as '''Junior'''. It raises launch resistance by twenty-one in the [[Subspace Emissary]] adventure mode of the game. His other sticker shows him holding a tennis racket from Mario Tennis. Additionally, one of the names that appears when the player presses the "Random Name" button when naming their custom stage is '''DKJR'''.
{{br}}


===''Punch Out!!'' series===
===''WarioWare'' series===
====''Punch Out!!''====
Donkey Kong Jr. appears as the playable character in the [[Donkey Kong Jr. (WarioWare: Twisted!)|Donkey Kong Jr.]] microgame in ''[[WarioWare: Twisted!]]'' and ''[[WarioWare Gold]]'', as well as the ''[[WarioWare: Move It!]]'' [[Donkey Kong Jr. (WarioWare: Move It!)|microgame of the same name]].
[[File:Marioaudience.gif|thumb|right|Donkey Kong Jr. next to [[Luigi]] in the back.]]
In the first game in the series, Donkey Kong Jr. could be found watching the fight in the audience along with [[Mario]] and [[Luigi]].


====''Super Punch Out!!''====
===''Donkey Kong Country: Tropical Freeze''===
In the second arcade (and second overall) game in the ''Punch Out!!'' series, Donkey Kong Jr. could be found in the audience again, along with [[Mario]], [[Luigi]], and [[Donkey Kong]], this time with a different color scheme.
[[File:DKJrWiiU.png|thumb|110px|left|An 8-bit-looking Donkey Kong Jr., inside the Wii U GamePad held by DK]]
Donkey Kong Jr. appears as a cameo at the end of the [[Aqueduct Assault]] level in the background in ''[[Donkey Kong Country: Tropical Freeze]]'' inside a [[Wii U#Wii U GamePad|Wii U GamePad]] held high by [[Cranky Kong]], the original [[Donkey Kong]].


===''Super Mario-Kun''===
===Other appearances===
Donkey Kong Jr. appears as a participating racer and an opponent to Mario in the ''Super Mario Kart'' adaption in one of the volumes of the ''[[Super Mario-Kun]]''.
Donkey Kong Jr. makes a few cameo appearances in the [[nwiki:Punch-Out!! series|''Punch-Out!!'' series]]. In the [[nwiki:Punch-Out!! (arcade)|first game in the ''Punch-Out!!'' series]], Donkey Kong Jr. can be found watching the fight in the audience along with [[Mario]], [[Luigi]], and [[Donkey Kong]]. In the [[nwiki:Super Punch-Out!! (arcade)|second arcade game]], Donkey Kong Jr. can be found in the audience again, along with Mario, Luigi, and Donkey Kong, this time with a different color scheme.


==Game appearances==
In the [[Family Computer Disk System]] port of ''[[nwiki:Konami's Ping Pong|Konami's Ping Pong]]'', Smash Ping Pong, Donkey Kong Jr. appears in the audience and replaces Pentarou from ''[[nwiki:Antarctic Adventure|Antarctic Adventure]]'', another Konami game.
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
 
Donkey Kong Jr. has made some appearances in Kodansha's ''[[Super Mario (Kodansha manga)|Super Mario]]'' manga.
 
Donkey Kong Jr. was featured in [[List of unreleased media#Fleetway Super Mario comic pitch|Fleetway Publication's pitch for a Nintendo comic]], looking much bigger and monstrous than his usual depictions.
 
Donkey Kong Jr. appears in [https://www.youtube.com/watch?v=jqZgEIELERs an e-Reader commercial], where he is on an assembly line and undergoes a personal hygiene makeover, only to be compressed into an e-Reader card.
 
In ''[[Tetris DS]]'', Donkey Kong Jr. appears on the title screen. He distracts Mario long enough for him to get hit by a Tetrimino block thrown by Donkey Kong.
 
In ''[[NES Remix]]'' and ''[[Ultimate NES Remix]]'', Donkey Kong Jr. appears in the stages derived from the ''Donkey Kong Jr.'' game.
{{br}}
 
===Unused appearances===
Unused sprites of Donkey Kong Jr. can be found in the code of ''[[Donkey Kong 3]]'', but he does not appear in the final game.<ref>TCRF. [[tcrf:Donkey Kong 3 (Arcade)|Donkey Kong 3 (Arcade)]]. ''The Cutting Room Floor'' Retrieved July 18, 2019.</ref>
 
==General information==
===Physical description===
Donkey Kong Jr. bears a resemblance to his father, [[Cranky Kong]], himself the original [[Donkey Kong]]. He has brown fur and wears a leotard with the letter J on it. His size varies between games, but is usually smaller or about the same size as the current Donkey Kong.
 
===Personality===
Donkey Kong Jr. is portrayed as the hero of [[Donkey Kong Jr. (game)|his own game]] and a villain of Mario in [[Donkey Kong (Game Boy)|''Donkey Kong'' for the Game Boy]]. He always sides with Donkey Kong, and is shown to be athletic and mischievous.
 
==Profiles and statistics==
{{main|List of Donkey Kong Jr. profiles and statistics}}
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
|name=ドンキーコング{{ruby|JR.|ジュニア}} (JP) / Donkey Kong Jr.
|shusshin=サーカス
|seikaku=いたずらっこ
|tojo_gemu={{ruby|JR.|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー、 カート
|desc='''<big>おやじ{{ruby|思|おも}}いの{{ruby|考行者|こうこうもの}}</big><br>
「ウッキー。うちの{{ruby|父|とお}}ちゃんが、サーカス{{ruby|団|だん}}のマリオにさらわれだんだ。かわいそうな{{ruby|父|とお}}ちゃん。{{ruby|今|いま}}、{{ruby|助|たす}}けに{{ruby|行|い}}くからね。ウッホホ。」<br>
'''<big>レバーを{{ruby|変|か}}えるイタズう{{ruby|者|もの}}</big><br>
{{ruby|GB版|ゲームボーイばん}}のドンキーコングでは、{{ruby|壁|かべ}}を{{ruby|開|あ}}けをり、{{ruby|道|みち}}をつくるレバーを {{ruby|JR|ジュニア}}が{{ruby|勝手|かって}}に{{ruby|変|か}}えてしまう。{{ruby|本当|ほんとう}}にイタズラ{{ruby|好|ず}}きだ。<ref>''Perfect Ban Mario Character Daijiten''. [https://imgur.com/tKYR4V3 Page 29].</ref>
|origin=Circus
|disposition=Rascal
|game_appearances=Jr., GB Donkey, Kart
|eng_desc='''''<big>Father-minded thinker</big><br>
''"Ukki. My papa was kidnapped by Mario, the circus master. My poor papa. I'm coming to the rescue. Uhoho."''<br>
'''''<big>Mischief-maker who changes levers</big><br>
''In the GB version of Donkey Kong, Jr. changes the levers that open walls and creates paths on his own. He really is a prankster.''
}}
 
===''Super Smash Bros. Melee''===
{{SSBM trophy
|name=Donkey Kong Junior
|image=[[File:Trophy276.png|100px]]
|game=''Donkey Kong Junior''<br>Arcade 1982
|unlock=Collect every playable character's first [[Trophy (Super Smash Bros. series)|trophy]] either by playing 100 [[smashwiki:VS|VS]] matches or by completing [[smashwiki:Classic Mode (SSBM)|Classic Mode]] with all characters
|desc=Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on the enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled at kart racing, tennis, and mathematics.
}}
 
===''Super Smash Bros. Ultimate'' spirit===
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center;border-collapse:collapse;font-family:Arial;font-size:85%;"
|-
|-
!width=50% | Title
!rowspan=2 width=8%|Name
!width=20% | Description
!rowspan=2 class=unsortable width=10%|Image
!width=20% | Release Date
!rowspan=2 width=8%|Game
!width=10% | System/Format
!rowspan=2 width=5%|Type
!rowspan=2 width=5%|Class
!rowspan=2 width=8%|Effect
!rowspan=2 width=13%|How to obtain
!colspan=4 width=40%|Spirit battle
|-
!width=7%|Opponents
!class=unsortable width=19%|Battle conditions
!width=7%|Stage
!width=7%|Song
|-
!Donkey Kong Jr.
|[[File:SSBU Donkey Kong Jr Spirit.png|100px]]
|''Donkey Kong'' Series
|Primary (1)
|Ace
|'''{{color|Grab|limegreen}}'''<br>Throw Power ↑
|World of Light (Light Realm); Spirit Board
|Tiny [[Donkey Kong]], Giant Donkey Kong
|align=left|
*Defeat the main fighter to win
*The enemy's throws have increased power
*Reinforcements will appear during the battle
|[[Kongo Jungle (Super Smash Bros.)|Kongo Jungle]]
|Donkey Kong / Donkey Kong Jr. Medley
|}
 
==List of appearances by date==
{|class="wikitable sortable"width=100%
|-
!width=40%|Title
!width=25%|Description
!width=20%|Release Date
!width=20%|System/Format
|-
|-
|''[[Donkey Kong Jr. (game)| Donkey Kong Jr.]]''
|''[[Donkey Kong Jr. (game)| Donkey Kong Jr.]]''
|Playable Character
|Playable character
|1982
|1982
|[[Nintendo Entertainment System]]/Arcade
|Arcade
|-
|-
|''[[Donkey Kong Jr. (Game & Watch)| Donkey Kong Jr.]]''
|''[[Donkey Kong Jr. (Game & Watch)| Donkey Kong Jr.]]''
|Playable Character
|Playable character
|1982
|1982
|[[Game & Watch]]
|[[Game & Watch]]
|-
|-
|''[[Donkey Kong Jr. Math]]''
|''[[Donkey Kong II]]''
|Playable Character
|Playable character
|1983
|1983
|[[Nintendo Entertainment System]]
|Game & Watch
|-
|-
|''[[Donkey Kong II]]''
|''[[Donkey Kong Jr. + Jr. Sansū Lesson]]''
|Playable Character
|Playable character
|1983
|1983
|[[Game & Watch]]
|[[Family Computer]]
|-
|-
|''[[Donkey Kong Jr. + Jr. Math Lesson]]''
|''[[Donkey Kong Jr. Math]]''
|Playable Character
|Playable character
|1983
|1983
|[[Nintendo Entertainment System]]
|[[Nintendo Entertainment System]]
|-
|-
|''Punch-Out!!''
|{{wp|Punch-Out!! (arcade game)|''Punch-Out!!''}}
|Cameo as member of crowd
|Cameo as member of crowd
|1984
|1984
|Arcade
|Arcade
|-
|-
|''Super Punch-Out!!''
|{{wp|Super Punch-Out!! (arcade game)|''Super Punch-Out!!''}}
|Cameo as member of crowd
|Cameo as member of crowd
|1985
|1984
|Arcade
|-
|''[[Donkey Kong/Donkey Kong Jr./Mario Bros.]]''
|Playable Character in ''Donkey Kong Jr.''
|1985
|Arcade
|Arcade
|-
|-
|''[[Donkey Kong Classics]]''
|''[[Donkey Kong Classics]]''
|Playable Character in port of ''Donkey Kong Jr.''
|Playable character in port of ''Donkey Kong Jr.''
|1988
|1988
|[[Nintendo Entertainment System]]
|Nintendo Entertainment System
|-
|-
|''[[Super Mario Kart]]''
|''[[Super Mario Kart]]''
|Playable Character
|Playable character
|1992
|1992
|[[Super Nintendo Entertainment System]]
|[[Super Nintendo Entertainment System]]
|-
|-
|''[[Super Mario All-Stars]]''
|''[[Super Mario All-Stars]]''
|Cameo as the transformation of the [[Giant Land]] [[Kings|King]]
|Cameo as the transformation of the [[Giant Land|World 4]] [[Kings|King]]
|1993
|1993
|[[Super Nintendo Entertainment System]]
|Super Nintendo Entertainment System
|-
|-
|''[[Donkey Kong (Game Boy)| Donkey Kong]]''  
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''  
|Enemy in certain stages
|Enemy in certain stages
|1994
|1994
Line 145: Line 297:
|-
|-
|''[[Mario's Time Machine]]''
|''[[Mario's Time Machine]]''
|Cameo as a picture hanging in [[Bowser's Museum]].
|Cameo as a picture hanging in [[Bowser's Museum]]
|1994
|1994
|[[Nintendo Entertainment System]]
|Nintendo Entertainment System
|-
|-
|''[[Super Mario All-Stars + Super Mario World]]''
|''[[Super Mario All-Stars + Super Mario World]]''
|Cameo as the transformation of the [[Giant Land]] [[Kings|King]]
|Cameo as the transformation of the [[Giant Land|World 4]] [[Kings|King]]
|1994
|1994
|[[Super Nintendo Entertainment System]]
|Super Nintendo Entertainment System
|-
|-
|''[[Mario's Tennis]]''
|''[[Mario's Tennis]]''
|Playable Character
|Playable character
|1995
|1995
|[[Virtual Boy]]
|[[Virtual Boy]]
|-
|''[[Mario Clash]]''
|Cameo at 800,000 points
|1995
|Virtual Boy
|-
|-
|''[[Game & Watch Gallery]]''
|''[[Game & Watch Gallery]]''
|NPC in modern versions of ''[[Manhole]]'', ''[[Fire]]'', and ''[[Oil Panic]]''
|NPC in Modern versions of ''[[Manhole (Game & Watch)|Manhole]]'', ''[[Fire (Game & Watch)|Fire]]'', and ''[[Oil Panic]]''
|1997
|1997
|[[Game Boy]]
|Game Boy
|-
|-
|''[[Game & Watch Gallery 2]]''
|''[[Game & Watch Gallery 2]]''
|NPC in modern version of ''[[Parachute]]''
|NPC in Modern version of ''[[Parachute (Game & Watch)|Parachute]]''
|1997
|1997
|[[Game Boy]]
|Game Boy
|-
|-
|''[[Game & Watch Gallery 3]]''
|''[[Game & Watch Gallery 3]]''
|Playable Character in modern and classic version of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr]]'' and in a port of ''[[Donkey Kong II]]''
|Playable character in Modern and Classic versions of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' and in a port of ''[[Donkey Kong II]]''
|1999
|1999
|[[Game Boy Color]]
|[[Game Boy Color]]
|-
|-
|''[[Mario Tennis (Nintendo 64)| Mario Tennis]]''
|''[[Mario Tennis (Nintendo 64)| Mario Tennis]]''
|Unlockable Playable Character
|Unlockable playable character
|2000
|2000
|[[Nintendo 64]]
|[[Nintendo 64]]
|-
|-
|''[[Mario Tennis (Game Boy Color)|Mario Tennis]]''
|''[[Mario Tennis (Game Boy Color)|Mario Tennis]]''
|Cameo as N64 Status' Icon (after N64 Link)
|Cameo as N64 Status's Icon (after N64 Link)
|2001
|2001
|[[Game Boy Color]]
|Game Boy Color
|-
|-
|''[[Super Smash Bros. Melee]]''
|''[[Super Smash Bros. Melee]]''
|Trophy
|Trophy
|2001
|2001
|[[GameCube]]
|[[Nintendo GameCube]]
|-
|''[[nookipedia:Doubutsu no Mori (game)|Doubutsu no Mori]]''
|Playable Character in emulation of ''Donkey Kong Jr. Math''
|2001
|Nintendo 64
|-
|-
|''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]''
|''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]''
|Playable in unlockable [[Nintendo Entertainment System|NES]] version of ''Donkey Kong Jr.'' and ''Donkey Kong Jr. Math''
|Playable Character in emulation of ''Donkey Kong Jr.'' and ''Donkey Kong Jr. Math''
|2001
|2001
|[[GameCube]]
|Nintendo GameCube
|-
|-
|''[[Game & Watch Gallery 4]]''
|''[[Game & Watch Gallery 4]]''
|Playable Character in modern and classic versions of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', and NPC in modern versions of ''[[Rain Shower]]'' and ''[[Fire]]''. He also appears on the title screen.
|Playable character in Modern and Classic versions of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' and NPC in Modern versions of ''[[Rain Shower]]'' and ''[[Fire (Game & Watch)|Fire]]''. He also appears on the title screen.
|2002
|2002
|[[Game Boy Advance]]
|[[Game Boy Advance]]
|-
|-
|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|Cameo as the transformation of the [[Giant Land]] [[Kings|King]]
|Cameo as the transformation of the [[Giant Land|World 4]] [[Kings|King]]
|2003
|2003
|[[Game Boy Advance]]
|Game Boy Advance
|-
|-
|''[[Mario Kart: Double Dash!!]]''
|''[[Mario Kart: Double Dash!!]]''
|Cameo as similar-looking [[Kong]] audience members in [[Waluigi Stadium]]
|Cameo as similar-looking [[Kong]] audience members in [[GCN Waluigi Stadium|Waluigi Stadium]].
|2003
|2003
|[[GameCube]]
|Nintendo GameCube
|-
|''[[Donkey Kong/Donkey Kong Jr./Mario Bros.]]''
|Playable character in ''Donkey Kong Jr.''
|2004
|Arcade
|-
|-
|''[[WarioWare: Twisted!]]''
|''[[WarioWare: Twisted!]]''
|Cameo in [[microgame]]
|Cameo in [[Donkey Kong Jr. (WarioWare: Twisted!)|microgame]]
|2004
|2004
|[[Game Boy Advance]]
|Game Boy Advance
|-
|-
|''[[Tetris DS]]''
|''[[Tetris DS]]''
Line 225: Line 392:
|-
|-
|''[[Super Mario All-Stars Limited Edition]]''
|''[[Super Mario All-Stars Limited Edition]]''
|Cameo as the transformation of the [[Giant Land]] [[Kings|King]]
|Cameo as the transformation of the [[Giant Land|World 4]] [[Kings|King]]
|2010
|2010
|[[Wii]]
|Wii
|-
|-
|''[[NES Remix]]''
|''[[NES Remix]]''
|Playable Character on the [[Donkey Kong Jr. (game)|Donkey Kong Jr.]] stages
|Playable character on the ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' stages
|2013
|2013
|[[Wii U]]
|[[Wii U]]
|-
|''[[NES Remix Pack]]''
|Playable character on the ''Donkey Kong Jr.'' stages
|2014
|Wii U
|-
|''[[Ultimate NES Remix]]''
|Playable character on the ''Donkey Kong Jr.'' stages
|2014
|[[Nintendo 3DS]]
|-
|-
|''[[Donkey Kong Country: Tropical Freeze]]''
|''[[Donkey Kong Country: Tropical Freeze]]''
|Cameo in the background at the end of the Aqueduct Assault level
|Cameo in the background at the end of the Aqueduct Assault level
|2014
|2014
|[[Wii U]]
|Wii U
|}
 
==Trophy information from ''[[Super Smash Bros. Melee]]''==
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
|-
!width=100px|Name!!width=100px|Image!!width=150px|Game!!|Description
|''[[Super Mario Maker]]''
|[[Costume Mario]] outfit
|2015
|Wii U
|-
|-
! Donkey Kong Junior
|''[[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|Donkey Kong Country: Tropical Freeze]]''
| [[File: Trophy276.PNG|100px]]
|Cameo in the background at the end of the Aqueduct Assault level
| align=center | ''Donkey Kong Junior Arcade''<br>1982
|2018
| ''Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on his enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled at kart racing, tennis, and mathematics.''
|[[Nintendo Switch]]
|-
|-
|}
|''[[WarioWare Gold]]''
==''Super Smash Bros. Brawl'' Sticker Information==
|Cameo in [[Donkey Kong Jr. (WarioWare: Twisted!)|microgame]]
{| border=1 cellpadding=3 cellspacing=0 style="text-align:center" width=100%
|2018
|Nintendo 3DS
|-
|-
! width=100px | Image !! | Game !! | Effect
|''[[Super Smash Bros. Ultimate]]''
|Cameo as [[Spirit (Super Smash Bros. Ultimate)|Spirit]]
|2018
|Nintendo Switch
|-
|-
| [[File:Junior Sticker.png]]
|''[[Mario Kart Tour]]''
| ''Donkey Kong Jr.''
|Unlockable playable character
| Launch Resistance +21
|2020 ([[Super Mario Kart Tour]])
|{{wp|iOS}}, {{wp|Android (operating system)|Android}}
|-
|-
|''[[WarioWare: Move It!]]''
|Cameo in [[Donkey Kong Jr. (WarioWare: Move It!)|microgame]]
|2023
|Nintendo Switch
|}
|}


==Gallery==
==Gallery==
{{morepic}}
{{main-gallery}}
<center><gallery>
<gallery>
File:DonkeyKongJr.png|DK Jr. sitting
G&W Donkey Kong Jr Artwork.png|[[Donkey Kong Jr. (Game & Watch)|''Donkey Kong Jr.'' (Game & Watch)]]
File:Mario'sT DonkeyKongJr.jpg|Donkey Kong Jr. in ''[[Mario's Tennis]]''
DK JR SMK artwork.jpg|''[[Super Mario Kart]]''
File:DonkeyKongJRKey.gif|Holding up the key that could open his [[Cranky Kong|father's]] cage.
Donkey Kong Jr - KC Deluxe manga.png|''[[Super Mario (Kodansha manga)|Super Mario]]'' (Kodansha)
File:Marioaudience2.gif|Cameo in ''Super Punch-Out!!''
DonkeyKongJr.png|[[Donkey Kong (Game Boy)|''Donkey Kong'' (Game Boy)]]
File:Super Mario Kun 06 p039.jpg|''Super Mario-Kun'' appearance
Mario'sT DonkeyKongJr.jpg|''[[Mario's Tennis]]''
</gallery></center>
G&WG3 Donkey Kong Jr Holding Key.png|''[[Game & Watch Gallery 3]]''
</gallery>


==Actor Voices==
==Names in other languages==
*[[Charles Martinet]] (In ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'')
===Donkey Kong Jr.===
*[[Takashi Nagasako]] (present)
{{foreign names
|Jap=ジュニア<br>''Junia''<br>ドンキーコング{{ruby|Jr.|ジュニア}}<ref>''Super Mario Kart'' Japanese instruction booklet. Page 22.</ref><br>''Donkī Kongu Junia''<br>ドンキーJr. <small>(''Mario Tennis'')</small><br>''Donkī Junia''
|JapM=Junior<br><br>Donkey Kong Jr.<br><br>Donkey Jr.
|ChiS=森乐刚 <small>(''Donkey Kong Jr. (Game & Watch)'')</small><br>''Sēnlègāng''<br>森喜刚Jr<small>. (since ''Super Smash Bros. Ultimate'')</small><br>''Sēnxǐ Gāng Jr.''
|ChiSM=Reference to Donkey Kong's Chinese name "森喜刚" (''Sēnxǐgāng''), while "乐" (''lè'', happy) is have same meaning as "喜".<br><br>Donkey Kong Jr.<br><br>
|ChiT=森喜剛Jr.
|ChiTR=Sēnxǐ Gāng Jr.
|ChiTM=Donkey Kong Jr.
|Fre=Donkey Kong Jr.
|Ger=Donkey Kong Jr.
|Ita=Donkey Kong Jr.
|Kor=동키콩주니어
|KorR=Dongki Kong Junieo
|KorM=Donkey Kong Junior
|Por=Donkey Kong Jr.
|Rus=Донки Конг — младший
|RusR=Donki Kong - Mladshiy
|RusM=Donkey Kong Jr.
|Spa=Donkey Kong Jr.
}}
 
===Donkey Kong Jr. (SNES)===
{{foreign names
|Jap=ドンキーコングJr. (SFC)
|JapR=Donkī Kongu Junia (SFC)
|JapM=Donkey Kong Jr. (SFC)
|ChiS=森喜刚Jr. (SFC)
|ChiSR=Sēnxǐ Gāng Jr. (SFC)
|ChiSM=Donkey Kong Jr. (SFC)
|ChiT=森喜剛Jr. (SFC)
|ChiTR=Sēnxǐ Gāng Jr. (SFC)
|ChiTM=Donkey Kong Jr. (SFC)
|FreE=Donkey Kong Jr. (SNES)
|Ger=Donkey Kong Jr. (SNES)
|Ita=Donkey Kong Jr. (SNES)
|Kor=동키콩주니어(SFC)
|KorR=Dongki Kong Junieo (SFC)
|KorM=Donkey Kong Jr. (SFC)
|PorA=Donkey Kong Jr. (SNES)
|Spa=Donkey Kong Jr. (SNES)
}}


==Trivia==
==Trivia==
*Oddly, several games in which Donkey Kong Jr. cameos contain doppelgängers. Such examples of these games include the ''[[Game & Watch#Game & Watch Gallery series|Game & Watch Gallery]]'' series of remastered compilations (which seem to depict Donkey Kong Jr. as a species rather than an individual character), ''Donkey Kong Jr. Math'' which includes a [[Junior (II)|second Donkey Kong Jr. recolored pink]], and ''Mario Kart: Double Dash!!'' which includes DK Jr.-like audience members at [[Waluigi Stadium]].  
*During development of ''[[Donkey Kong Country]]'', Donkey Kong Jr. was originally slated to appear with a redesign. [[Nintendo]] did not like the redesigning of the character, and ordered the game's developer, [[Rare Ltd.|Rare]], to either retain the character's original appearance or to make the redesign into a new character.<ref>As revealed in ''Retro Gamer'' magazine.</ref> [[Diddy Kong]] was created as a new character to fulfill the role.
*Cranky, who is often said to be the original Donkey Kong, is referred to as either the current Donkey Kong's father or grandfather. If the former is true, this would make Donkey Kong Jr. the current Donkey Kong, and if the latter is true then this would make Donkey Kong Jr. father of the current Donkey Kong (which is most likely the case).
*Oddly, several games in which Donkey Kong Jr. appears contain doppelgängers. Examples of such games include the ''[[Game & Watch#Game & Watch Gallery series|Game & Watch Gallery]]'' series (which seems to depict Donkey Kong Jr. as a species rather than an individual character), ''Donkey Kong Jr. Math'' (which includes a second Donkey Kong Jr. colored pink), and ''[[Mario Kart: Double Dash!!]]'' (which includes many Donkey Kong Jr. lookalikes as audience members in [[GCN Waluigi Stadium|Waluigi Stadium]]). {{media link|BetaMonkeys.jpg|An early design}} for the [[Helper Monkey]]s in ''[[Donkey Kong Jungle Beat]]'' also resembled multiple Donkey Kong Jrs. (particularly his {{media link|MKDD Unused Character Icons.png|prototypical ''Double Dash!!'' model}}), but without his shirt.
*During development of ''[[Donkey Kong Country]]'', [[Diddy Kong]] was originally intended to be a redesign of Donkey Kong Jr., though Nintendo did not like the complete redesigning of the character and ordered that either Donkey Kong Jr. have his original appearance or the redesign be made into a new character.<ref>As revealed in ''Retro Gamer'' magazine.</ref>


==References==
==References==
{{NIWA|DKWiki=1}}
<references/>
<references/>
{{BoxTop}}
 
{{Kong}}
{{nav templates|
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{{Mario's Tennis}}
{{MTGBC}}
{{Mario Clash}}
{{MT64}}
{{MT N64}}
{{MT GBC}}
{{MKT}}}}
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[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[de:Donkey Kong Jr.]]
[[it:Donkey Kong Jr.]]

Latest revision as of 07:02, April 18, 2024

This article is about the character. For other uses of the name, see Donkey Kong Jr. (disambiguation). For Donkey Kong as a baby, see Baby Donkey Kong.
Donkey Kong Jr.
Artwork of Donkey Kong Jr. from Mario Tennis
Artwork from Mario Tennis
Full name Donkey Kong Junior
Species Kong
First appearance Donkey Kong Jr. (1982)
Latest appearance WarioWare: Move It! (2023)
Portrayed by Frank Welker (Saturday Supercade)
“Monkey Muscle!”
Donkey Kong Jr., Saturday Supercade

Donkey Kong Jr. (shortened to DK Jr., DKJr., or just Junior) is a Kong character who debuted in Donkey Kong Jr. as the titular hero. In the events of the game, he has to rescue his father, Donkey Kong, from Mario. For a time, he sporadically appeared in spin-off Super Mario games as a playable character, though he was effectively replaced with Diddy Kong in this regard starting with Mario Golf: Toadstool Tour, coinciding with the latter becoming fully acquired from Rare Ltd. by Nintendo.

While he is occasionally identified as a younger version of the modern Donkey Kong, Donkey Kong Jr. is most commonly referenced as his father, and the son of Cranky Kong.[1]

History[edit]

Donkey Kong series[edit]

Donkey Kong Jr.[edit]

Donkey Kong Jr.
Donkey Kong Jr. holding a key
A sprite of Donkey Kong Jr.
Donkey Kong Jr.
Donkey Kong Jr.
Donkey Kong Jr.
Donkey Kong Jr.
Donkey Kong Jr. as he appears in various different versions of Donkey Kong Jr.

Donkey Kong Jr.'s premier appearance is in the eponymous Donkey Kong Jr. He is the star of the game and the only playable character. Following the events of the original Donkey Kong, Donkey Kong Jr.'s father, Donkey Kong, has been locked up by Mario. Donkey Kong Jr. must travel through four stages by climbing up vines and navigating other obstacles, as well as avoiding the enemies Mario sends at him to impede his progress, such as Snapjaws and Nitpickers. However, if he drops fruit on the enemies, they are defeated. Once Donkey Kong Jr. reaches the top of each stage, he attempts to insert a key into his father's cage, but appears confused as Mario hauls his father away to the next stage. In the NES version, all characters simply remain idle at the end of each stage before the next one begins.

When Donkey Kong Jr. defeats Mario at last by inserting all of the keys into their keyholes in the Chain Scene, Donkey Kong and Mario both fall, but Donkey Kong Jr. catches his father and then walks off-screen with him as Mario chases them. In the NES version, this scene only has Donkey Kong Jr. catch his father, with the rest of the scene being omitted.

In the original arcade game, he also appears during the transition scene between the Jump Board Scene and Mario's Hideout, where he pursues Mario's chopper by floating with a parasol.

In the Game & Watch version of Donkey Kong Jr., Donkey Kong Jr. appears as the playable character. He must dodge birds and Snapjaws and grab a key swinging from a tree to unlock his father's cage.

Donkey Kong II[edit]

In Donkey Kong II, Donkey Kong Jr. appears in the same capacity as the previous Game & Watch title. In this game, he must dodge Snapjaw, Sparks, and birds and use keys to open the locks on his father's restraints.

Donkey Kong Jr. Math[edit]

Donkey Kong Jr. makes another playable appearance in Donkey Kong Jr. Math. In Calculate A and B, his father stands at the top of the stage, holding a sign with a random number placed on it. Donkey Kong Jr. must climb among multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign. In +-×÷ Exercise, Donkey Kong Jr. has to solve equations by climbing multiple chains to input the digits of the answer. In the instruction booklet, he is dubbed Junior (I).[2]

Junior (II)

This game also features a pink-colored palette swap of Donkey Kong Jr. named Junior (II),[2] who is playable in a Calculate A and B. He and Donkey Kong Jr. compete to calculate Donkey Kong's number until one of them does so five times.

Donkey Kong (Game Boy)[edit]

Donkey Kong Jr. pulling a switch, Game Boy Donkey Kong official artwork
Artwork of Donkey Kong Jr. pushing a switch

In Donkey Kong on the Game Boy, Donkey Kong Jr. teams up with his father to kidnap Pauline, and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating switches in ways that can either help or harm Mario. Sometimes, Donkey Kong Jr. appears out in the open and throws Poison Mushrooms. It is shown in Stage 4-11 and Stage 8-9 that Donkey Kong Jr. can cause Mario to lose a life if Mario touches him. In Stage 9-4, Donkey Kong Jr. gets locked in a cage by Mario in a fashion similar to the Vine Scene of the original Donkey Kong Jr. In the ending, Donkey Kong Jr. manages to free himself and lays in wait as Pauline gives Mario a Super Mushroom to catch Donkey Kong, and acts as soon as his father calls for help. In the end, the group take a photo together.

Saturday Supercade[edit]

Donkey Kong Jr.
Donkey Kong Jr. in Saturday Supercade
Bones in the Donkey Kong Junior segment of the Saturday Supercade
Donkey Kong Jr. and Bones in Saturday Supercade

Donkey Kong Jr., voiced by Frank Welker, is featured as the main protagonist of the cartoon short Donkey Kong Junior from the animated series Saturday Supercade. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named Bones.

Nintendo Adventure Books[edit]

Donkey Kong Jr. makes an appearance in the sixth Nintendo Adventure Book, Doors to Doom; in the book, Mario and Luigi find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by Dr. Sporis von Fungenstein. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.

Mario Kart series[edit]

Super Mario Kart[edit]

Artwork of Donkey Kong Jr. (formatted Donkey Kong JR. in the manual) for Super Mario Kart
Donkey Kong Jr. in Super Mario Kart

Donkey Kong Jr. appears as a playable character in Super Mario Kart. He is classified as a heavyweight character alongside Bowser. His preferred item is the Banana, with which he litters the racecourses as a CPU. His kart has maximum top speeds; however, if he drifts away from the main course, its speed decreases greatly.

Official artwork of Super Mario Kart shows a red "J" on Donkey Kong Jr.'s shirt, but his sprite during his victory animation shows a yellow "V" on his shirt instead. This was likely an intentional design choice to make Donkey Kong Jr.'s sprite entirely symmetrical. This means only half of the sprite is required to be stored in the Super Nintendo Entertainment System's limited graphics memory as tiles of 8x8 pixels each, with the same tiles being flipped to display the other half of the sprite. During gameplay, the letter on Donkey Kong Jr.'s shirt is obscured by his kart's steering wheel.

In the next title of the series, Mario Kart 64 onward, Donkey Kong Jr. was replaced by the modern Donkey Kong since Donkey Kong Country.

Mario Kart: Double Dash!![edit]

The audience in Waluigi Stadium in Mario Kart: Double Dash!!
DK Jr. in a crowd with other characters in Mario Kart: Double Dash!!

Donkey Kong Jr. makes a cameo in the background audience of Waluigi Stadium in Mario Kart: Double Dash!!. Interestingly, as the image for the audience is repeated, multiple, countless versions of him can be seen at one time. In this game, his head is redesigned to be more reminiscent of the modern Donkey Kong.

He was planned to appear in the game as a playable character, but was ultimately replaced with Diddy Kong.[3]

Mario Kart Tour[edit]

Donkey Kong Jr. (SNES) tricking in the DK Maximum in Mario Kart Tour
Donkey Kong Jr. (SNES) in Mario Kart Tour

A 2D sprite variant of Donkey Kong Jr. debuts in Mario Kart Tour as a playable character in his 16-bit Super Mario Kart appearance under the name Donkey Kong Jr. (SNES), debuting in the Super Mario Kart Tour. His special item is the Triple Bananas. This is the first game since Super Mario Kart to feature Donkey Kong Jr. as a playable character in the Mario Kart series. As the game treats Donkey Kong Jr. (SNES) as a variant in his name, this also makes him the only character in the game without a base driver.

Super Mario-kun[edit]

Donkey Kong Jr. appears as a participating racer and an opponent to Mario in the Super Mario Kart adaption in one of the volumes of Super Mario-kun.

Super Mario series[edit]

Super Mario All-Stars / Super Mario Advance 4: Super Mario Bros. 3[edit]

King of Big Island as Donkey Kong Jr. in Super Mario Advance 4: Super Mario Bros. 3.

In the Super Mario Bros. 3 remake in Super Mario All-Stars, the king of Big Island is transformed into Donkey Kong Jr. This change is retained in Super Mario Advance 4: Super Mario Bros. 3.

Super Mario Maker[edit]

Donkey Kong Jr. costume

In Super Mario Maker, Donkey Kong Jr. appears as one of the costumes that Costume Mario can wear.

Mario's Time Machine[edit]

Donkey Kong Jr. makes a cameo in Mario's Time Machine, appearing on several paintings in the background of Bowser's Museum.

Mario Tennis series[edit]

Donkey Kong Jr. in Mario Tennis, seen on Donkey Kong's court

Donkey Kong Jr. is a playable character in two Mario-related tennis games. In Mario's Tennis, Donkey Kong Jr. is the largest among the playable characters, and this is also the only game where he wears shoes and socks. In the Nintendo 64 version of Mario Tennis, the first direct Mario Tennis game, Donkey Kong Jr. is classified as a Power character, who can be unlocked by winning the Star Cup in Doubles. Unlocking Donkey Kong Jr. makes him Donkey Kong's partner in doubles; otherwise, Yoshi takes his place.

In the Game Boy Color version of Mario Tennis, Donkey Kong Jr. cameos as one of the Nintendo 64 status icons.

Mario Clash[edit]

In Mario Clash, Donkey Kong Jr. appears alongside Donkey Kong, and the two congratulate the player for scoring over 800,000 points.

Game & Watch Gallery series[edit]

Donkey Kong Jr. is a recurring character in the Game & Watch Gallery series, often having to be rescued.

Game & Watch Gallery[edit]

In Game & Watch Gallery, Donkey Kong Jr. appears in the Modern versions of three games: Manhole, Fire, and Oil Panic. In Manhole, Donkey Kong Jr. is one of the pedestrians whom Yoshi must keep from falling into the water. In Fire, Donkey Kong Jr. is one of the characters whom the Mario Bros. must rescue from a fire at Princess Peach's Castle. If the Mario Bros. do not catch Donkey Kong Jr., he runs away with a sore bottom, earning the player a miss. In Oil Panic, Donkey Kong Jr. fiddles with a stick while sitting on the ground on the left side of the castle from the top of which Bowser dumps oil. If any oil is spilled on Donkey Kong Jr., he gets mad, earning the player a miss.

Game & Watch Gallery 2[edit]

In Game & Watch Gallery 2, Donkey Kong Jr. is one of the characters that Mario must catch in Parachute. Donkey Kong Jr. opens his parachute at the last minute.

Game & Watch Gallery 3[edit]

In Game & Watch Gallery 3, Donkey Kong Jr. is the star of his own minigame, which is a small remake of the original Donkey Kong Jr. Game & Watch game. He is also the star of another minigame: Donkey Kong II.

Game & Watch Gallery 4[edit]

In Game & Watch Gallery 4, Donkey Kong Jr. reprises his roles in Fire and Donkey Kong Jr. He also appears as one of the characters that Mario must protect from Bowser's water balloons in Rain Shower, hanging from the rope beside the swing on the lower left. If a water balloon hits Donkey Kong Jr., he releases the rope and get mad, giving Mario a miss.

Super Smash Bros. series[edit]

Donkey Kong Jr. has made a few cameo appearances in the Super Smash Bros. series. In Super Smash Bros. Melee, there is a trophy of Donkey Kong Jr. In Super Smash Bros. Brawl, there are two stickers of Donkey Kong Jr.: one shows him holding a key over his head, and it raises launch resistance by twenty-one in The Subspace Emissary, while Donkey Kong Jr.'s other sticker shows him holding a tennis racket from Mario Tennis. Additionally, DKJR is one of the names that appears when the "Random Name" button is pressed during the naming of a custom stage. In Super Smash Bros. Ultimate, Donkey Kong Jr. appears as a spirit.

Donkey Kong Jr. did not return as a collectible trophy, though unused data shows that he would have appeared as one.

WarioWare series[edit]

Donkey Kong Jr. appears as the playable character in the Donkey Kong Jr. microgame in WarioWare: Twisted! and WarioWare Gold, as well as the WarioWare: Move It! microgame of the same name.

Donkey Kong Country: Tropical Freeze[edit]

3D render of the Donkey Kong statue found in Aqueduct Assault, a level in Donkey Kong Country: Tropical Freeze. Notice Donkey Kong Jr. inside the Wii U GamePad above DK's head.
An 8-bit-looking Donkey Kong Jr., inside the Wii U GamePad held by DK

Donkey Kong Jr. appears as a cameo at the end of the Aqueduct Assault level in the background in Donkey Kong Country: Tropical Freeze inside a Wii U GamePad held high by Cranky Kong, the original Donkey Kong.

Other appearances[edit]

Donkey Kong Jr. makes a few cameo appearances in the Punch-Out!! series. In the first game in the Punch-Out!! series, Donkey Kong Jr. can be found watching the fight in the audience along with Mario, Luigi, and Donkey Kong. In the second arcade game, Donkey Kong Jr. can be found in the audience again, along with Mario, Luigi, and Donkey Kong, this time with a different color scheme.

In the Family Computer Disk System port of Konami's Ping Pong, Smash Ping Pong, Donkey Kong Jr. appears in the audience and replaces Pentarou from Antarctic Adventure, another Konami game.

Donkey Kong Jr. has made some appearances in Kodansha's Super Mario manga.

Donkey Kong Jr. was featured in Fleetway Publication's pitch for a Nintendo comic, looking much bigger and monstrous than his usual depictions.

Donkey Kong Jr. appears in an e-Reader commercial, where he is on an assembly line and undergoes a personal hygiene makeover, only to be compressed into an e-Reader card.

In Tetris DS, Donkey Kong Jr. appears on the title screen. He distracts Mario long enough for him to get hit by a Tetrimino block thrown by Donkey Kong.

In NES Remix and Ultimate NES Remix, Donkey Kong Jr. appears in the stages derived from the Donkey Kong Jr. game.

Unused appearances[edit]

Unused sprites of Donkey Kong Jr. can be found in the code of Donkey Kong 3, but he does not appear in the final game.[4]

General information[edit]

Physical description[edit]

Donkey Kong Jr. bears a resemblance to his father, Cranky Kong, himself the original Donkey Kong. He has brown fur and wears a leotard with the letter J on it. His size varies between games, but is usually smaller or about the same size as the current Donkey Kong.

Personality[edit]

Donkey Kong Jr. is portrayed as the hero of his own game and a villain of Mario in Donkey Kong for the Game Boy. He always sides with Donkey Kong, and is shown to be athletic and mischievous.

Profiles and statistics[edit]

Main article: List of Donkey Kong Jr. profiles and statistics

Perfect Ban Mario Character Daijiten[edit]

ドンキーコングJR.ジュニア (JP) / Donkey Kong Jr.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

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Original text (Japanese) Translation
出身しゅっしん サーカス Place of origin Circus
性格せいかく いたずらっこ Disposition Rascal
登場とうじょうゲーム JR.ジュニアGBゲームボーイドンキー、 カート Game appearances Jr., GB Donkey, Kart
おやじおもいの考行者こうこうもの

「ウッキー。うちのとおちゃんが、サーカスだんのマリオにさらわれだんだ。かわいそうなとおちゃん。いまたすけにくからね。ウッホホ。」
レバーをえるイタズうもの
GB版ゲームボーイばんのドンキーコングでは、かべけをり、みちをつくるレバーを JRジュニア勝手かってえてしまう。本当ほんとうにイタズラきだ。[5]

Father-minded thinker

"Ukki. My papa was kidnapped by Mario, the circus master. My poor papa. I'm coming to the rescue. Uhoho."
Mischief-maker who changes levers
In the GB version of Donkey Kong, Jr. changes the levers that open walls and creates paths on his own. He really is a prankster.

Super Smash Bros. Melee[edit]

Trophy
Donkey Kong Junior
Donkey Kong Jr.
Game/move:
Donkey Kong Junior
Arcade 1982
How to unlock: Collect every playable character's first trophy either by playing 100 VS matches or by completing Classic Mode with all characters
Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on the enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled at kart racing, tennis, and mathematics.

Super Smash Bros. Ultimate spirit[edit]

Name Image Game Type Class Effect How to obtain Spirit battle
Opponents Battle conditions Stage Song
Donkey Kong Jr. Donkey Kong Jr. spirit from Super Smash Bros. Ultimate. Donkey Kong Series Primary (1) Ace Grab
Throw Power ↑
World of Light (Light Realm); Spirit Board Tiny Donkey Kong, Giant Donkey Kong
  • Defeat the main fighter to win
  • The enemy's throws have increased power
  • Reinforcements will appear during the battle
Kongo Jungle Donkey Kong / Donkey Kong Jr. Medley

List of appearances by date[edit]

Title Description Release Date System/Format
Donkey Kong Jr. Playable character 1982 Arcade
Donkey Kong Jr. Playable character 1982 Game & Watch
Donkey Kong II Playable character 1983 Game & Watch
Donkey Kong Jr. + Jr. Sansū Lesson Playable character 1983 Family Computer
Donkey Kong Jr. Math Playable character 1983 Nintendo Entertainment System
Punch-Out!! Cameo as member of crowd 1984 Arcade
Super Punch-Out!! Cameo as member of crowd 1984 Arcade
Donkey Kong Classics Playable character in port of Donkey Kong Jr. 1988 Nintendo Entertainment System
Super Mario Kart Playable character 1992 Super Nintendo Entertainment System
Super Mario All-Stars Cameo as the transformation of the World 4 King 1993 Super Nintendo Entertainment System
Donkey Kong Enemy in certain stages 1994 Game Boy
Mario's Time Machine Cameo as a picture hanging in Bowser's Museum 1994 Nintendo Entertainment System
Super Mario All-Stars + Super Mario World Cameo as the transformation of the World 4 King 1994 Super Nintendo Entertainment System
Mario's Tennis Playable character 1995 Virtual Boy
Mario Clash Cameo at 800,000 points 1995 Virtual Boy
Game & Watch Gallery NPC in Modern versions of Manhole, Fire, and Oil Panic 1997 Game Boy
Game & Watch Gallery 2 NPC in Modern version of Parachute 1997 Game Boy
Game & Watch Gallery 3 Playable character in Modern and Classic versions of Donkey Kong Jr. and in a port of Donkey Kong II 1999 Game Boy Color
Mario Tennis Unlockable playable character 2000 Nintendo 64
Mario Tennis Cameo as N64 Status's Icon (after N64 Link) 2001 Game Boy Color
Super Smash Bros. Melee Trophy 2001 Nintendo GameCube
Doubutsu no Mori Playable Character in emulation of Donkey Kong Jr. Math 2001 Nintendo 64
Animal Crossing Playable Character in emulation of Donkey Kong Jr. and Donkey Kong Jr. Math 2001 Nintendo GameCube
Game & Watch Gallery 4 Playable character in Modern and Classic versions of Donkey Kong Jr. and NPC in Modern versions of Rain Shower and Fire. He also appears on the title screen. 2002 Game Boy Advance
Super Mario Advance 4: Super Mario Bros. 3 Cameo as the transformation of the World 4 King 2003 Game Boy Advance
Mario Kart: Double Dash!! Cameo as similar-looking Kong audience members in Waluigi Stadium. 2003 Nintendo GameCube
Donkey Kong/Donkey Kong Jr./Mario Bros. Playable character in Donkey Kong Jr. 2004 Arcade
WarioWare: Twisted! Cameo in microgame 2004 Game Boy Advance
Tetris DS Cameo in the title screen 2006 Nintendo DS
Super Smash Bros. Brawl Cameo as Sticker 2008 Wii
Super Mario All-Stars Limited Edition Cameo as the transformation of the World 4 King 2010 Wii
NES Remix Playable character on the Donkey Kong Jr. stages 2013 Wii U
NES Remix Pack Playable character on the Donkey Kong Jr. stages 2014 Wii U
Ultimate NES Remix Playable character on the Donkey Kong Jr. stages 2014 Nintendo 3DS
Donkey Kong Country: Tropical Freeze Cameo in the background at the end of the Aqueduct Assault level 2014 Wii U
Super Mario Maker Costume Mario outfit 2015 Wii U
Donkey Kong Country: Tropical Freeze Cameo in the background at the end of the Aqueduct Assault level 2018 Nintendo Switch
WarioWare Gold Cameo in microgame 2018 Nintendo 3DS
Super Smash Bros. Ultimate Cameo as Spirit 2018 Nintendo Switch
Mario Kart Tour Unlockable playable character 2020 (Super Mario Kart Tour) iOS, Android
WarioWare: Move It! Cameo in microgame 2023 Nintendo Switch

Gallery[edit]

For this subject's image gallery, see Gallery:Donkey Kong Jr.

Names in other languages[edit]

Donkey Kong Jr.[edit]

Language Name Meaning
Japanese ジュニア
Junia
ドンキーコングJr.ジュニア[6]
Donkī Kongu Junia
ドンキーJr. (Mario Tennis)
Donkī Junia

Junior

Donkey Kong Jr.

Donkey Jr.

Chinese (simplified) 森乐刚 (Donkey Kong Jr. (Game & Watch))
Sēnlègāng
森喜刚Jr. (since Super Smash Bros. Ultimate)
Sēnxǐ Gāng Jr.

Reference to Donkey Kong's Chinese name "森喜刚" (Sēnxǐgāng), while "乐" (, happy) is have same meaning as "喜".

Donkey Kong Jr.



Chinese (traditional) 森喜剛Jr.
Sēnxǐ Gāng Jr.
Donkey Kong Jr.

French Donkey Kong Jr.
-
German Donkey Kong Jr.
-
Italian Donkey Kong Jr.
-
Korean 동키콩주니어
Dongki Kong Junieo
Donkey Kong Junior

Portuguese Donkey Kong Jr.
-
Russian Донки Конг — младший
Donki Kong - Mladshiy
Donkey Kong Jr.

Spanish Donkey Kong Jr.
-

Donkey Kong Jr. (SNES)[edit]

Language Name Meaning
Japanese ドンキーコングJr. (SFC)
Donkī Kongu Junia (SFC)
Donkey Kong Jr. (SFC)

Chinese (simplified) 森喜刚Jr. (SFC)
Sēnxǐ Gāng Jr. (SFC)
Donkey Kong Jr. (SFC)

Chinese (traditional) 森喜剛Jr. (SFC)
Sēnxǐ Gāng Jr. (SFC)
Donkey Kong Jr. (SFC)

French (NOE) Donkey Kong Jr. (SNES)
-
German Donkey Kong Jr. (SNES)
-
Italian Donkey Kong Jr. (SNES)
-
Korean 동키콩주니어(SFC)
Dongki Kong Junieo (SFC)
Donkey Kong Jr. (SFC)

Portuguese (NOA) Donkey Kong Jr. (SNES)
-
Spanish Donkey Kong Jr. (SNES)
-

Trivia[edit]

References[edit]

  1. ^ "Super Mario Kart is the only Mario Kart game to feature Donkey Kong Jr. Due to the success of Donkey Kong Country, all future Mario Kart entries featured Donkey Kong, who is actually Donkey Kong Jr.’s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original Donkey Kong game. Makes sense, right?" - Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario Kart 16 Bits Tab.
  2. ^ a b Donkey Kong Jr. Math instruction booklet. Page 5.
  3. ^ TCRF. Proto:Mario Kart: Double Dash!!/Multi-Game Demo Disc Demo/Unused Scenes § record_entry.arc. The Cutting Room Floor Retrieved July 17, 2022.
  4. ^ TCRF. Donkey Kong 3 (Arcade). The Cutting Room Floor Retrieved July 18, 2019.
  5. ^ Perfect Ban Mario Character Daijiten. Page 29.
  6. ^ Super Mario Kart Japanese instruction booklet. Page 22.
  7. ^ As revealed in Retro Gamer magazine.