WarioWare: Twisted!

From the Super Mario Wiki
Jump to: navigation, search
This article is about the game. For information about the microgame featured in WarioWare: Smooth Moves, see here.
WarioWare: Twisted!
Wwt.jpg
Developer(s) Intelligent Systems
Nintendo SPD Group No.1
Publisher(s) Nintendo
Platform(s) Game Boy Advance
Release date Japan October 14, 2004
Australia May 19, 2005
USA May 23, 2005
Genre Action
Rating(s)
ESRB:ESRB E.svg - Everyone
CERO:CERO A.png - All ages
ACB:ACB G.svg - General
Mode(s) Single player
Media
Game Boy Advance:
Media GBA icon.png Cartridge
Input
Game Boy Advance:

WarioWare: Twisted!, known as Mawaru Made in Wario (まわるメイド イン ワリオ Mawaru Meido in Wario, lit. "Turning Made in Wario") in Japan, is the third game in the WarioWare series. It is one of only a few Game Boy Advance games to use a motion sensor, another being Yoshi Topsy-Turvy. It is also one of the only two Game Boy Advance games to use a Rumble Feature, the other being Drill Dozer. The gameplay often involves moving the Game Boy Advance rather than actually pressing the buttons. This can cause a wide variety of wacky mini-games, including ones where the player must make Wario move forward by twisting the Game Boy in the direction that he needs to go. Though it was announced for release there, the game was not released in Europe.

Story[edit]

While Wario is playing Avoid-A-Roid on his Game Boy Advance, he loses and, in frustration, tosses the system around, heavily damaging it. He's immediately horrified when he sees the damage, but gets the idea to see if Dr. Crygor can fix it. At his lab, Dr. Crygor tosses the Game Boy Advance into his new invention, The Gravitator, which creates a bunch of new handheld systems with no buttons. He explains that the system is controlled through rotation, and Wario starts to play it. Soon, Mona and 9-Volt enter the lab and start to play with the systems, quickly enjoying it. This gives Wario the idea to market and sell the handheld system, with the dream of making tons of cash from it.

Image Host/Microgame Set Name Host Greeting
Wario Title.png Wario
Smorgasbord Sampler
"You want the Wario, so here I am! This is my smorgasbord sampler! I got rid of the time limit to make things easier on you lazy crumb buns!"
Wario's Story:
Wario is exercising in his house when he is tripped by a mouse. Angered, he chases after it with a broom and, in the process, knocks a giant watch up through his chimney. He catches the mouse, but the watch then lands on him, transporting him into the watch and giving it Wario's mustache. After a while, four small Warios exit the watch, and the mouse chases after them. The Warios are chased back into the watch and exit as one normal-sized Wario, and the angry Wario kicks the watch away. It bounces around and lands on the mouse, giving the watch mouse ears and a tail.
Mona Title.png Mona
Mini Spin
"Ciao! Mona here! My games require perfect precision and petite spins! The controls are simple, but you'll need just the right touch if you want to win!"
Mona's Story:
Mona Pizza and Pizza Dinosaur, two rival pizza restaurants, get a call to deliver some pizza. However, Pizza Dinosaur's caller meant to order with Mona Pizza, which angers Pizza Dinosaur's employees. Mona drives off on her Mona's scooter to deliver her customer's pizza, but The Dinosaurs chase after her. With the help of Mona's elephant, pig, and monkey, she gets rid of one of her chasers, but the other then jumps into a giant mechanical dinosaur. Mona's pig and elephant are unable to defeat it, but her monkey throws a banana peel down, slipping it up. With her pursuers taken care of, Mona successfully delivers her pizza to the customers.
Jimmy Title.png Jimmy
Big Tipper
"Aw, yeah... This here is Jimmy T.'s stage. My games are larger than life, and you'll need to spin big to win big! Hold on tight to your Game Boy Advance!"
Jimmy's Story:
At Club Sugar, Jimmy is the highlight of the night. Various people are dancing on the dance floor when Jimmy, alongside his parents, enter center-stage. The spotlight shines between them before they proceed to dance and show off their cell phones. While they're on their cell phones, dinner starts to be served. However, they're so focused on taking pictures that they completely ignore their food. After a while, their food gets cold and the bartender kicks them out at closing time.
Kat and Ana Title.png Kat and Ana
Tap Out
"Hi! It's me, Kat, the cutest ninja in kindergarten! Our games use just A Button! But don't think that makes 'em easy! You'll have to be fast on your fingers to beat 'em!"
Kat and Ana's Story:
Kat and Ana's class take a field trip to the Diamond Knoll, and they start to explore the area with their pets, Shadow the Dog and Shuriken the Falcon. While Ana is distracted by some flowers, Kat pokes a beehive with a stick, provoking the bees inside and causing them to chase after Kat and Ana. The two of them escape into a cabin where they are confronted by the Diamond Troll. They start to fight each other, and eventually, Kat and Ana start to charge their blades. Before they can unleash their power, Shadow and Shuriken crash through the roof and land on the Troll, defeating it. The group then goes to leave the cabin, but the bees are still there, giving chase as they run away.
Dribble and Spitz Title.png Dribble and Spitz
Steer Clear
"Howdy! Dribble here. Me an' Spitz gots loads of games all about spinning and pressing A Button. We listen to three stations on my cab's radio. You should check 'em out."
Dribble and Spitz's Story:
While Dribble and Spitz are driving down Interstate 310 with their taxi, Spitz starts to mess with the radio, constantly cycling between various radio channels. Suddenly, their taxi breaks down in the middle of the road, prompting Dribble and Spitz to look under their car hood to see what the problem is. After fixing their taxi, they continue driving, during which Dribble decides to "mix up" his route and sets his car to be rocket-powered, blasting them into space. They pick up an alien customer who asks to go to Club Sugar, and they speed towards their destination.
Dr. Crygor Title.png Dr. Crygor
Gravitator
"Hello. Crygor here. DOCTOR Crygor. In my games, I've found a way to manipulate the very power of GRAVITY ITSELF!!! It...sounds more complicated than it is. Just try it, and you'll see. Oh, yes... You'll ALL see... Moohahaha!!!"
Dr. Crygor's Story:
While Dr. Crygor is working in his lab, he manages to complete a new invention he calls The Gravitator. He celebrates by performing a dance of sorts and activating it. The Gravitator, shaped like a washing machine, releases a bunch of bubbles into the room, capturing Dr. Crygor and a slew of other items. The machine also causes the room's gravity to be distorted. Soon, the bubbles pop, and Dr. Crygor, ecstatic, tosses more items into The Gravitator. A while after activating it, The Gravitator creates a giant mecha, which Dr. Crygor proceeds to fly around. He then crashes into Shuriken, destroying the entire mecha, but Shuriken picks him up to prevent him from falling.
Orbulon Title.png Orbulon
Time Warp
"Greetings. I am Orbulon. My stage demands patience. I've given you more time to think about your actions. My games are a break from the hectic hurly-burly of your modern human existences."
Orbulon's Story:
While floating through space on his Oinker, Orbulon is tired out from commandeering the ship and decides to take a nap. Shortly afterwards, his Alien Bunny crew fall asleep alongside him. A few hours later, they wake up to an alarm and realize that they're getting sucked into a black hole. Orbulon tries to initiate the warp drive, but the system asks for a password. He soon remembers the password and the ship flies away. However, it gets eaten by a living planet and spat out towards Diamond City, with the Alien Bunnies ditching the ship before it got launched.
9-Volt Title.png 9-Volt
Spintendo Classics
"Heya! 9-Volt here! You know me... I'm a huge fan of Nintendo games, so that's what my stage is all about! I've mixed all my favorite games to give 'em a new spin! Even games you thought you know are gonna look totally twisted!"
9-Volt's Story:
In 9-Volt's class at Diamond City Elementary, a new student, 18-Volt, is introduced. He starts to play some of his music, but the teacher immediately tell him to shut his music off. 18-Volt leaves the class dejected, but 9-Volt, who liked his music, asks if he wants to come over to his house, and soon, 9-Volt and 18-Volt are hanging out together. While checking out 9-Volt's games, 18-Volt finds a Nintendo Entertainment System, and he enthusiastically asks if they can play with it, which 9-Volt agrees to. They play until it becomes late at night, at which point 5-Volt storms in and tells them that it's time for 9-Volt to be asleep.
Wario-Man Title.png Wario-Man
Spandex Challenge
"My new look is pretty super, huh! It's only a matter of time before Bollywood comes knocking down my door! I'd better get an agent! But if he thinks he;s getting 10%, he's... Oh, you wanted an explanation of my stage? Tough luck!"
Wario-Man's Story:
At Dr. Crygor's lab, Dr. Crygor is continuing to create Wario's new game using The Gravitator. However, Wario is on the conveyor belt being used to transport objects, and he gets chucked into the Gravitator. He exits it as Wario-Man and feels an immense surge of power. He promptly jumps back into the Gravitator to gain more power, which launches him into space. The Gravitator transforms into a giant robot with Wario-Man as the pilot, and he waves excitedly to a passing Oinker piloted by Orbulon and carrying some of his friends. The Oinker detects Wario's robot as foreign, though, and blasts him back to Diamond City. He lands in the water outside Dr. Crygor's lab, and says that he's going to fire everyone working for him.

Microgames sets[edit]

Image Name Description
Jimmy's Folks Title.png Jimmy's Folks Mama T. and Papa T., Jimmy T.'s parents, host a collection of microgames from Mona, Jimmy T., and Kat and Ana. All of the microgames are at the second level of difficulty. Beating the boss microgame (which is always Mona's) unlocks Dribble and Spitz's stage.
WarioWatch Title.png WarioWatch WarioWatch includes its own collection of microgames, along with its own rules; the WarioWatch ticks down during microgames, and the normal timer only shows up after fourteen seconds have passed. Completing a microgame increases the time, while letting it reach zero means losing. Getting at least fifty points unlocks the WarioWatch 2 stage.
WarioWatch 2 Title.png WarioWatch 2 WarioWatch 2 has the same rules as the first WarioWatch, but the timer is restricted to a maximum of three seconds per microgame. In addition to this, all of the microgames are on the highest level of difficulty.
WWT Skyscraper.png Skyscraper Represented by a blue monkey, Skyskraper hosts a collection of microgames from everyone else, excluding WarioWatch and boss microgames. The microgames' speed gradually increase as they're completed, and it continues until all four lives are lost. Scoring at least twenty-five points unlocks the Tower stage.
WWT Tower.png Tower Represented by a red monkey, Tower uses the same set of rules from Skyscraper, except that the microgames start off much more quickly and they gradually continue to become faster until they reach the maximum speed. Getting at least twenty-five points will unlock the Mansion stage.
WWT Mansion.png Mansion Represented by a green monkey, Mansion uses the same set of rules from Skyscraper, except that only one life is available and the microgames start off on the highest difficulty. However, the speed never increases beyond the minimum.

Microgames[edit]

Main article: List of microgames in WarioWare: Twisted!

List of Souvenirs[edit]

Main article: List of souvenirs in WarioWare: Twisted!

Gallery[edit]

For this subject's image gallery, see Gallery:WarioWare: Twisted!.

Media[edit]

Main article: List of media from WarioWare: Twisted!
Video.svg WarioWare: Twisted! - The game's opening cutscene.
2:04
File info
Video.svg WarioWare: Twisted! - The game's ending cutscene (from Wario-Man's epilogue).
2:40
File info
Audio.png WarioWare: Twisted! - The game's main theme.
WWTw TitleScreen.ogg
2:49
File info
Audio.png WarioWare: Twisted! - A remix of the main theme that is heard outside of Club Sugar.
WWTw ClubSugar.ogg
0:32
File info
Having trouble playing?

European Release[edit]

In 2005, when the game was released in Australia and America, Nintendo announced the game for release in Europe. The company later announced that the game's release was delayed because it was still undergoing compulsory LGA testing to ensure its safety. Three years later, in 2008, the Game Boy Advance was discontinued. The page for WarioWare: Twisted! on the Nintendo of Europe Website had been removed as well. In the European version of Super Smash Bros. Brawl, when it is mentioned on the Chronicle, the game is marked as "Not Released", indicating the game was cancelled in Europe, possibly because the game failed its safety testing. Even the game possibly not passing the test, it received good reception.

Trivia[edit]

  • The box art of the game shows Wario holding a Game Boy Advance SP, but in the game they never use an SP. Instead they use the original Game Boy Advance.
  • In the Guinness World Record 2010 Gamer's Edition, WarioWare: Twisted! was the game with the most minigames in a single video game. The game had 223 minigames all in one.