This article is about the game. For information about the microgame featured in WarioWare: Smooth Moves
, see here
WarioWare: Twisted!, known as Mawaru Made in Wario (まわるメイド イン ワリオ Mawaru Meido in Wario, lit. "Turning Made in Wario") in Japan, is the third game in the WarioWare series. It is one of only a few Game Boy Advance games to use a motion sensor, another being Yoshi Topsy-Turvy. It is also one of the only two Game Boy Advance games to use a Rumble Feature, the other being Drill Dozer. The gameplay often involves moving the Game Boy Advance rather than actually pressing the buttons. This can cause a wide variety of wacky mini-games, including ones where the player must make Wario move forward by twisting the Game Boy in the direction that he needs to go. Though it was announced for release there, the game was not released in Europe.
One day, Wario was playing his Game Boy Advance. His character dies and, in his anger, Wario throws the handheld system at the wall, breaking it. Horrified, he quickly takes it to his friend Dr. Crygor and asks if he can fix it. Dr. Crygor pops it in to a newly invented machine, the Gravitator, and creates a new system that resembles a Game Boy Advance. Wario learns that he must tilt the game in a certain direction to make the character move. Shortly after he discovers how to control the new system, Mona and 9-Volt walk in and try out the new system for themselves. They love it, and this gives Wario an idea. He can market this new item and sell it to make millions, and so the game begins.
 Microgame Stages
Microgame stages are a collection of microgames. Here is a list of microgame stages.
|| Control style, microgame theme or other specialty
||This is a practice stage without lives but with a time limit.
||Making little twists with the Game Boy Advance.
||Making big twists with the Game Boy Advance.
|Kat and Ana
||No twisting with the Game Boy Advance; only pressing the A button.
||Microgames from Mona, Jimmy & Kat and Ana are mixed together, but the boss game is always from Mona. The microgames also start at second level.
|Dribble and Spitz
||Twisting the Game Boy Advance and pressing the A button.
||Twisting the Game Boy Advance to alter gravity on the screen.
||Wario's games with a time limit this time. Scoring 50 points or more will unlock the WarioWatch 2 stage.
||These microgames have more time to complete. All controls used.
|9-Volt and 18-Volt
||Microgames based on classic Nintendo games. All controls used.
||Microgames based on Wario. All controls used.
||Essentially the same as the first WarioWatch stage, but with less time to complete the microgames. The microgames can appear at any level, mostly third level, and the boss game don't appear.
||Microgames from all characters are mixed here (except WarioWatch's ones), except boss games, meaning that extra lives can't be earned. The speed increases gradually and without advision. Every time the player completes 20 microgames, they will obtain a souvenir, and the level increase, but after the third level, it keeps at a high speed until the player loses. Scoring 25 points or more will unlock the Tower stage.
||Essentially the same as the Skyscraper stage (all microgames mixed (except WarioWatch's ones) without boss stages, so extra lives can't be earned), but the microgames are at a high speed, and it also increases gradually (without advision) until it keeps at a maximum speed, almost the highest speed of the game. The microgames are always at first level, though. Scoring 25 points or more will unlock the Mansion stage, and every time the player completes 20 microgames, they will obtain a souvenir.
||One Chance Mansion
||Essentially the same as the Skyscraper stage, but only one life is available and the player can't earn extra lives due to the absence of boss stages, meaning that if the player loses in a microgame, it's game over. The speed is normal and never increase, but the microgames are all at third level. Every time the player completes 10 microgames, they will obtain a souvenir.
Fronk's microgames appear randomly through the other stages. Fronk does not have his own stage.
|| Control style, theme or specialty
||The microgames get half the time to complete.
 List of Microgames
- Main article: List of microgames in WarioWare: Twisted!
 List of Souvenirs
- Main article: List of souvenirs in WarioWare: Twisted!
- For this subject's image gallery, see Gallery:WarioWare: Twisted!.
- Main article: List of media from WarioWare: Twisted!
| WarioWare: Twisted! - The game's main theme.||2:49|
| WarioWare: Twisted! - A remix of the main theme that is heard outside of Club Sugar.||0:32|
- Having trouble playing?
 European Release
In 2005, when the game was released in Australia and America, Nintendo announced the game for release in Europe. The company later announced that the game's release was delayed because it was still undergoing compulsory LGA testing to ensure its safety. Three years later, in 2008, the Game Boy Advance was discontinued. The page for WarioWare: Twisted! on the Nintendo of Europe Website had been removed as well. In the European version of Super Smash Bros. Brawl, when it is mentioned on the Chronicle, the game is marked as "Not Released", indicating the game was cancelled in Europe, possibly because the game failed its safety testing. Even the game possibly not passing the test, it received good reception.
- The box art of the game shows Wario holding a Game Boy Advance SP, but in the game they never use an SP. Instead they use the original Game Boy Advance.
- In the Guinness World Record 2010 Gamer's Edition, WarioWare: Twisted! was the game with the most minigames in a single video game. The game had 223 minigames all in one.