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It has been requested that this article should be rewritten and expanded to include more information.

This article is about the video game series. For information about other uses, see WarioWare, Inc. (disambiguation).
WarioWare logo.png
First Installment WarioWare, Inc.: Mega Microgame$! (2003)
Latest Installment Game & Wario (2013)
Number of Installments 9
Parent Series Wario
Key Staff Goro Abe, Taku Sugioka, Ko Takeuchi, Yoshio Sakamoto
The Japanese logo

WarioWare, sometimes WarioWare, Inc. and known as Made in Wario (メイド イン ワリオ Meido in Wario) in Japan, is a video game series of party games published by Nintendo and mostly co-developed by Nintendo SPD Group No. 1 and Intelligent Systems. It is focused on very short and simple minigames, more specifically microgames. It was introduced in 2003 and is a spin-off of both Mario Artist: Polygon Studio and the Wario series. The concept of WarioWare was first used in the named Mario Artist title. The plot of the WarioWare series centers around its main character, Wario, and his friends who work for his "company", WarioWare, Inc., and develop the microgames.


WarioWare or spin-off games have been published for every Nintendo system after 2003 except the Nintendo 3DS, and their style varies from system to system, depending on its features (e.g. for Nintendo DS, the games are based on touching the touch screen and blowing into the microphone). Each game consists of microgames (really tiny and simple games like popping balloons or spinning a coin) that are often crazy (like picking a nose). The games might seem simple, but as the player's level goes up, they become more and more challenging. This concept was first used in Mario Artist: Polygon Studio in the so-called Sound Bomber mode, but only with a very small number of microgames. Beneath the microgame stages, all WarioWare titles offer unlockable extra modes and "full" minigames.

Story-wise, the games center on Wario, his company WarioWare, Inc., and his friends in Diamond City who develop microgames for his company, though greedy Wario usually refuses to pay his friends, despite the high success of the games. WarioWare introduced several new characters, who have made small appearances in the Super Smash Bros. series and a surprise guest appearance in Rhythm Heaven Megamix. Most games of the series include short stories in the form of cut scenes dedicated to each of the developers, telling about adventures or the everyday life of them. These cut scenes are split into two parts, the first one can be seen before the developer's respective microgame stage, while the latter part with the ending appears after the player beat the stage.


Main series[edit]

Title, Original Release and System Synopsis and Ratings
WarioWare, Inc.: Mega Microgame$!


The first installment of the series, WarioWare, Inc.: Mega Microgame$! begins with Wario's starting a video game company called WarioWare, Inc., wishing to replicate the success of Pyoro. He stops working after one video game, however, so he hires his friends to make the rest of the game.WarioWare, Inc.: Mega Microgame$ introduces several characters including Jimmy T., Dribble and Spitz, Mona, 9-Volt, Orbulon, Dr. Crygor, Kat, and Ana. Each have their own story to tell, and each have a unique set of microgames styled on a theme.
Japan March 21, 2003
Game Boy Advance
Gamespot - 9.1 • Metacritic - 89
WarioWare, Inc.: Mega Party Game$!


WarioWare, Inc.: Mega Party Game$! returns the microgames while focusing on the multiplayer aspect. There are no plots or story-themed stages, although each character is still associated with a specific theme of microgames. Each character is also associated with one of the many multiplayer modes.
Japan October 17, 2003
Nintendo GameCube
Gamespot - 7 • Metacritic - 76
WarioWare: Twisted!


The microgames of WarioWare, Twisted! take advantage of the Gameboy Advance's tilt sensor and the rumble feature. WarioWare, Twisted! returns the character-specific story segments, and it is the first game that organizes the microgames around the control scheme rather than an aesthetic style. Wario-Man, an alter-ego of Wario, and 18-Volt, a friend of 9-Volt, also make a first appearance. This game has not been released in Europe.
Japan October 14, 2004
Gameboy Advance
Gamespot - 8.8 • Metacritic - 88
WarioWare: Touched!


WarioWare: Touched! uses mainly the touchscreen controls of the Nintendo DS. It also introduces a few new characters: Ashley and Red, the Thang Family, Mike. As in WarioWare: Twisted!, each character microgame set is based on certain controls rather than an aesthetic theme (for instance, Mona's microgames involve making slicing movements on the touch screen).
Japan December 2, 2004
Nintendo DS
Gamespot - 7.2 • Metacritic - 81
WarioWare: Smooth Moves

Smooth moves cover.jpg

As with most previous WarioWare games, WarioWare: Smooth Moves relies on its system's main feature: the Nintendo Wii's motion controls. In the game, the Wii Remote is referred as the Form Baton; there are several positions the Form Baton can assume. WarioWare: Smooth Moves introduces several characters: Young Cricket and Master Mantis; Penny, the granddaughter of Dr. Crygor; Jimmy P., a Jimmy T. lookalike; and Tiny Wario.
Japan December 2, 2006
Gamespot - 9.1 • Metacritic - 83
WarioWare: D.I.Y.


WarioWare: D.I.Y. is presently the only WarioWare game that allows players to create their own microgames as well as play some premade microgames with the Super MakerMatic 21.
Japan April 29, 2009
Nintendo DS
Gamespot - 8 • Metacritic - 82


Title, Original Release and System Synopsis and Ratings
Game & Wario

Box NA - Game & Wario.png

The first spinoff in the series, Game & Wario does not follow the traditional format of the WarioWare games. The typical microgames have been replaced by a set of more elaborate minigames which take advantage of the Nintendo Wii U's Gamepad, although microgames themselves do appear in one minigame. Most characters also undergo a minor redesign, with the different art style of the game.
Japan March 28, 2013
Wii U
Gamespot - 5 • Metacritic - 61

Secondary games[edit]

Title, Original Release and System Synopsis
Bird & Beans


Known as Pyoro in Europe, the DSiWare game is a remake of the minigame Pyoro and Pyoro 2, both first appearing in WarioWare Inc.: Mega Microgame$!. The game, as its remakes, features a bird Pyoro that uses its long tongue to eat beans. Beans can destroy parts of the ground, and Pyoro must avoid getting hit by them. In Pyoro 2, Pyoro spits seeds at the beans instead.
Japan December 24, 2008
Paper Airplane Chase


Paper Airplane Chase is DSiWare game that is a remake of the minigame Paper Plane from WarioWare, Inc.: Mega Microgame$!. There are three modes unlike in the original minigame: Endless Mode (similar to the original), Time Attack, and Race Mode. In Endless Mode, the paper plane avoids obstacles and gains points. In Time Attack, the paper plane needs to finish the course as quickly as it can. Finally, in Race Mode, two players attempt to race their paper planes.
Japan December 24, 2008
WarioWare: Snapped!

WarioWare Snapped logo.png

WarioWare: Snapped! uses the built-in camera feature of the Nintendo DSi. The player uses a built-in camera to stand-in for a character in the microgames. The player also uses this camera to win the microgames, including mimicking movements to grab objects, opening the mouth, or catching objects with the head.
Japan December 24, 2008
WarioWare: D.I.Y. Showcase


WarioWare: D.I.Y. Showcase is an addon WiiWare game for the Nintendo DS game WarioWare: D.I.Y.. The game allows content from WarioWare: D.I.Y. to be used on the Wii, and it can be played even if the player does not have a copy of WarioWare: D.I.Y.. WarioWare: D.I.Y. Showcase also contains premade microgames categorized by a WarioWare character.
Japan April 29, 2009


Title, Original Release and System Synopsis
Rhythm Heaven Megamix

Rhythm tengoku the best+.jpg

Rhythm Heaven Megamix is the fourth and latest installment of the Rhythm Heaven series, featuring a collection of minigames taken from the past installment along with new content. The game features a challenge set called Rhythmware, which features the cast of the WarioWare series.
Japan June 11, 2015
Nintendo 3DS


Main characters[edit]

Other recurring characters[edit]

Creative talents[edit]

Goro Abe, a key developer of the series.

The original WarioWare was developed by Nintendo R&D1, the department that created Wario and developed the Wario Land series. Starting with Mega Party Games, the games were developed with assistance from long-time collaborator Intelligent Systems. Following R&D1's dissolution, the series would be taken over by its successor, Nintendo SPD1.

The original WarioWare was developed by several new Nintendo staff who had previously worked on Wario Land 4, and it shared its director (Hirofumi Matsuoka), who would leave Nintendo following the completion of the game. Goro Abe, a programmer and designer on the original game, would be promoted to Director position for Mega Party Games and assume this role for all subsequent games with the exception of Snapped!. Artist Ko Takeuchi designed the series' cast and Wario's biker costume with supervision from Wario's original creator, Hiroji Kiyotake[1]. R&D1 veteran and manager Yoshio Sakamoto acted as a producer starting with Twisted!.

WarioWare share several developers with the Rhythm Heaven series. The two series have similar structure, aesthetics, and sense of humor.



  1. ^ Interview with Ko Takeuchi at Gpara.com (Japanese) (dead link)