75m is the third stage of the arcade version of Donkey Kong and Donkey Kong for the Game Boy. It is also an unlockable stage in Super Smash Bros. Brawl.
 Donkey Kong
This level features elevators for the first time. Springs bounce from beyond Donkey Kong's position. Mario starts at the bottom left of the stage. After climbing ladders on the left, he takes the elevators downwards to the center platforms while avoiding the Fire. This is the only level without a hammer which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reach Pauline. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will procede to 100m. In the Game Boy version of this level, Donkey Kong throws the springs, and a 1-Up Heart and Pauline's hat are present.
 Super Smash Bros. Brawl
75m is also an unlockable stage in Super Smash Bros. Brawl. It is based closely on the Donkey Kong stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting or they will fall through the gaps of the stage and lose a life. Items unique to the stage also appear, such as a jack and Pauline's purse. There is also a Donkey Kong sprite at the top of the screen. Fire also appears in the stage. The stage is unlocked by playing 20 VS. Matches as Donkey Kong.
In the masterpiece of Donkey Kong that appears in Super Smash Bros. Brawl, the level the player starts on is 75m. However, the game is played slowly, and since the demo is only 30 seconds long, it is impossible to get even near the end of the level.
 Songs in My Music
| Donkey Kong
||Arrangement: Hirokazu Tanaka. ex
| Opening (Donkey Kong)
||Arrangement Supervisor: Shota Kageyama
| 25m BGM