World 8-1 (Super Mario 3D Land): Difference between revisions

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{{italic title|World 8-1 (''Super Mario 3D Land'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 8-1
|image=[[File:ChaseBalls3DLand.png|250px]]
|image=[[File:ChaseBalls3DLand.png|250px]]
|code=World 8-1
|code=World 8-1
Line 7: Line 6:
|game=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World 7-Airship (Super Mario 3D Land)|<<]]
|before=[[World 7-Airship (Super Mario 3D Land)|<<]]
|after=[[World 8-2 (Super Mario 3D Land)|>>]]
|after=[[World 8-2 (Super Mario 3D Land)|>>]]
|secret=
|secret=
|sample=[[File:SM3DL-Castle Theme.oga]]
}}
}}
'''World 8-1''' is the first level of [[World 8 (Super Mario 3D Land)|World 8]] in ''[[Super Mario 3D Land]]''.
'''World 8-1''' is the first level of [[World 8 (Super Mario 3D Land)|World 8]] in ''[[Super Mario 3D Land]]''.
==Layout==
==Layout==
World 8-1 is a fort-themed level with sunset background. The level starts out in a base with some [[Spiny|Spinies]] and [[Spiked Ball]] shooters. Climbing a wall, [[Mario]] will find a space with two [[Fuzzy|Fuzzies]], [[Coin]]s and yellow [[Elevator]]s, which lead to a bridge where Giant Spiked Balls roll on, and two [[Donut Block]]s at the end of it, just before a [[Warp Pipe]]. It takes Mario to an escalator guarded by Spiked Balls and two Spinies. Above the stairs, there is the [[Checkpoint Flag]]. Ahead, there is a two-story corridor. The first one is made of [[Reversible Platform]]s and more Spiked Ball launchers. The second corridor (which can be accessed via a [[Brick Block]]), has stationary solid floor and contains some [[? Block]]s and also the rare [[Coin Box|? Box]]. A pole and a [[Warp Box]] are seen on the far right. This Warp Box transports Mario to a long downhill protected by Spiked Ball and Giant Spiked Ball cannons. [[Crate]]s difficult the transition. Reaching the end, Mario can get in either a Warp Pipe or a [[Cannon]], as both can be used to reach the [[flagpole]].
World 8-1 is a fort-themed level with sunset background. The level starts out in a base with some [[Spiny|Spinies]] and [[Spike Ball|spiked ball]] shooters. Climbing a wall, [[Mario]] will find a space with two [[Fuzzy|Fuzzies]], [[coin]]s and yellow [[elevator]]s, which lead to a bridge where [[Giant Spiked Ball|giant spiked ball]]s roll on, and two [[Donut Block]]s at the end of it, just before a [[Warp Pipe]]. It takes Mario to an escalator guarded by spiked balls and two Spinies. Above the stairs, there is the [[Checkpoint Flag]]. Ahead, there is a two-story corridor. The first one is made of [[Red-Blue Panel]]s and more spiked ball launchers. The second corridor (which can be accessed via a [[Brick Block]]), has stationary solid floor and contains some [[? Block]]s and also the rare [[Coin Box|? Box]]. A pole and a [[Warp Box]] are seen on the far right. This Warp Box transports Mario to a long downhill protected by spiked ball and giant spiked ball cannons. [[Crate]]s difficult the transition. Reaching the end, Mario can get in either a Warp Pipe or a [[cannon]], as both can be used to reach the [[Goal Pole]].


==[[Star Medal]]s==
==[[Star Medal]]s==
*'''Star Medal 1:''' After passing the first set of spike balls and Fuzzies, the player should hit the red ! Block to create large blocks that lead to the first medal.
*'''Star Medal 1:''' After passing the first set of spiked balls and Fuzzies, the player should hit the red ! Block to create large blocks that lead to the first medal.
*'''Star Medal 2:''' In the area with large Spiked Balls, the player should jump on top of the ledge and move along it to the second medal.
*'''Star Medal 2:''' In the area with giant spiked balls, the player should jump on top of the ledge and move along it to the second medal.
*'''Star Medal 3:''' Before shooting the flagpole with the [[cannon]], the player should aim to the left and then up to find the final medal. Once the medal is found, the player must shoot to it.
*'''Star Medal 3:''' Before shooting the flagpole with the [[cannon]], the player should aim to the left and then up to find the final medal. Once the medal is found, the player must shoot to it.


==Enemies==
==Enemies==
*[[Spiny|Spinies]]
*[[Spiny|Spinies]]
*[[Spiked Ball]]s
*[[Spike Ball|Spiked ball]]s
*[[Giant Spiked Ball]]s
*[[Giant Spiked Ball|Giant spiked ball]]s
*[[Fuzzy|Fuzzies]]
*[[Fuzzy|Fuzzies]]
{{SM3DL}}
 
{{SM3DL Levels}}
==Level map==
[[Category:Super Mario 3D Land Levels]]
<gallery>
M3DL-map-A-8-1.jpg
</gallery>
 
{{SM3DL levels}}
[[Category:Fortresses]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 8-1 (Super Mario 3D Land)]]
[[it:Mondo 8-1 (Super Mario 3D Land)]]

Latest revision as of 05:38, February 29, 2024

Level
World 8-1
ChaseBalls3DLand.png
Level code World 8-1
World World 8
Game Super Mario 3D Land
Time limit 400 seconds
Music sample
<< Directory of levels >>

World 8-1 is the first level of World 8 in Super Mario 3D Land.

Layout[edit]

World 8-1 is a fort-themed level with sunset background. The level starts out in a base with some Spinies and spiked ball shooters. Climbing a wall, Mario will find a space with two Fuzzies, coins and yellow elevators, which lead to a bridge where giant spiked balls roll on, and two Donut Blocks at the end of it, just before a Warp Pipe. It takes Mario to an escalator guarded by spiked balls and two Spinies. Above the stairs, there is the Checkpoint Flag. Ahead, there is a two-story corridor. The first one is made of Red-Blue Panels and more spiked ball launchers. The second corridor (which can be accessed via a Brick Block), has stationary solid floor and contains some ? Blocks and also the rare ? Box. A pole and a Warp Box are seen on the far right. This Warp Box transports Mario to a long downhill protected by spiked ball and giant spiked ball cannons. Crates difficult the transition. Reaching the end, Mario can get in either a Warp Pipe or a cannon, as both can be used to reach the Goal Pole.

Star Medals[edit]

  • Star Medal 1: After passing the first set of spiked balls and Fuzzies, the player should hit the red ! Block to create large blocks that lead to the first medal.
  • Star Medal 2: In the area with giant spiked balls, the player should jump on top of the ledge and move along it to the second medal.
  • Star Medal 3: Before shooting the flagpole with the cannon, the player should aim to the left and then up to find the final medal. Once the medal is found, the player must shoot to it.

Enemies[edit]

Level map[edit]