World 3 (Super Mario Bros.): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(Reduced information, will be placed on individual level articles.)
Line 8: Line 8:
|after=[[World 4 (Super Mario Bros.)|>>]]
|after=[[World 4 (Super Mario Bros.)|>>]]
}}
}}
'''World 3''' is the first world in the ''[[Super Mario Bros.]]'' to be set at nighttime. This world also introduces the [[Hammer Bro]]s. This world consists of two ground levels, one level set at the heights, and one [[Castle]].
'''World 3''' is the first world in the ''[[Super Mario Bros.]]'' to be set at nighttime. In ''[[Super Mario All-Stars]]'', the ground levels are also covered in snow. This world also introduces the [[Hammer Bro]]s and consists of two ground levels, one level set at the heights, and one [[Castle]].


==Level information==
==Level information==
Line 15: Line 15:
!width="5%"|Level
!width="5%"|Level
!width="1%"|Preview
!width="1%"|Preview
!width="20%"|Description
!width="20%"|Summary
|-
|-
|[[World 3-1 (Super Mario Bros.)|World 3-1]]
|[[World 3-1 (Super Mario Bros.)|World 3-1]]
|style="background: #202020" |[[File:World 3-1Prev.PNG]]
|style="background: #202020" |[[File:World 3-1Prev.PNG]]
|In the first level of World 3, many of the same obstacles are encountered. Among these are [[Goomba]]s, [[Koopa Troopa|Koopa]]s, [[Piranha Plant]]s, gaps, pipes, and of course many [[Brick Block]] and [[Question Block|? Block]]s. There's also a short bridge over water, as well as a gap that will cause the player to lose a life if he falls through it. A pipe will lead to an underground coin area, and a [[Beanstalk]] will take the player to [[Coin Heaven]]. A new addition is encountered however: the [[Hammer Bro]]s. which come in pairs around two flights of Brick Blocks. The Hammer Bros. throw hammers quite a lot faster than the player can throw [[fireball]]s. Upon the steps towards the flagpole are two Koopas. With luck the player can execute an infinite 1-Up trick by jumping on these Koopas. However, as the game uses a signed one-byte integer variable for the player's lives, any number of lives from 129 to 255 will be treated by the game as negative, and will cause a [[Game Over]] at the next lost life. The level is based off of black death.
|The first level of World 3, this level introduces the [[Hammer Bro]]s.
|-
|-
|[[World 3-2 (Super Mario Bros.)|World 3-2]]
|[[World 3-2 (Super Mario Bros.)|World 3-2]]
|style="background: #202020" |[[File:World 3-2Prev.PNG]]
|style="background: #202020" |[[File:World 3-2Prev.PNG]]
|World 3-2 is yet another ground level that features the basic obstacles yet again. Gaps are slightly larger in this level though, and more Goombas, Koopa Troopas, Koopa Paratroopas and Piranha Plants. If the players kicks the Koopa Troopa shells into the lines of enemies, they can gain many points or even a 1-Up.
|The second level of World 3.
|-
|-
|[[World 3-3 (Super Mario Bros.)|World 3-3]]
|[[World 3-3 (Super Mario Bros.)|World 3-3]]
|style="background: #202020" |[[File:World 3-3Prev.PNG]]
|style="background: #202020" |[[File:World 3-3Prev.PNG]]
|World 3-3 is the first of only two levels that are set at great heights at night. This level features Goombas, Koopas and Paratroopas as the only enemies. Due to the lack of enemies, larger gaps are found throughout the level. Moving platforms and suspended platforms are also encountered in this level that require skillful jumping and maneuvering in order to survive. It is also possible to jump over the flagpole if the player makes a running jump off the last platform when it is in a raised position.
|The third level of World 3 that takes place on top of trees and utilizes [[scale]] lifts.
|-
|-
|[[World 3-4 (Super Mario Bros.)|World 3-4]]
|[[World 3-4 (Super Mario Bros.)|World 3-4]]
|style="background: #202020" |[[File:World 1-4.PNG]]
|style="background: #202020" |[[File:World 1-4.PNG]]
|World 3-4 is a [[castle]] level, so it is the last level of the world. Enemies in this level include [[Fire Bar]]s, [[Lava Bubble]]s, and a [[Bowser Impostor]] (its true form being a [[Buzzy Beetle]]). The player must jump across pits of lava as well as carefully maneuver through spinning Fire Bars that hurt the player if touched. Once the Bowser Impostor is defeated, the player finds that another [[Toad (species)|mushroom retainer]] is in the castle, and not [[Princess Peach|Princess Toadstool]], meaning that Mario still has to continue his journey.
|The final level of World 3.
|}
|}


Line 55: Line 55:
==Trivia==
==Trivia==
*Though the world is set at night, no objects' colors are affected. As a result, in Hard Mode, the [[Buzzy Beetles]] are almost invisible.
*Though the world is set at night, no objects' colors are affected. As a result, in Hard Mode, the [[Buzzy Beetles]] are almost invisible.
*This and World 6 are the only two worlds that are set completely at night.
*This and [[World 6 (Super Mario Bros.)|World 6]] are the only two worlds in ''Super Mario Bros.'' that are set completely at night.
{{SMB1 Levels}}
{{SMB1 Levels}}
{{SMB}}
{{SMB}}

Revision as of 13:01, August 15, 2017

Template:Worldbox World 3 is the first world in the Super Mario Bros. to be set at nighttime. In Super Mario All-Stars, the ground levels are also covered in snow. This world also introduces the Hammer Bros and consists of two ground levels, one level set at the heights, and one Castle.

Level information

Level Preview Summary
World 3-1 File:World 3-1Prev.PNG The first level of World 3, this level introduces the Hammer Bros.
World 3-2 File:World 3-2Prev.PNG The second level of World 3.
World 3-3 File:World 3-3Prev.PNG The third level of World 3 that takes place on top of trees and utilizes scale lifts.
World 3-4 File:World 1-4.PNG The final level of World 3.

Gallery

Level maps

Screenshots

Trivia

  • Though the world is set at night, no objects' colors are affected. As a result, in Hard Mode, the Buzzy Beetles are almost invisible.
  • This and World 6 are the only two worlds in Super Mario Bros. that are set completely at night.

Template:SMB1 Levels