Big-City: Difference between revisions
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'''Big-City''' is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong. | The '''Big-City''' (alternatively spelled '''Big City'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 34.</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong. | ||
The levels of Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Bin|Trash Cans]] stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying. | The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Bin|Trash Cans]] stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying. | ||
==Levels== | ==Levels== | ||
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==Items and objects== | ==Items and objects== | ||
[[File:DKChase1.png|thumb|Mario and Donkey Kong, heading for the entrance of Big-City]] | [[File:DKChase1.png|thumb|Mario and Donkey Kong, heading for the entrance of the Big-City]] | ||
Big-City introduces the following new items: | The Big-City introduces the following new items: | ||
*[[Key]] | *[[Key]] | ||
*[[Bin|Trash Can]] | *[[Bin|Trash Can]] | ||
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|Jap=ビッグシティー<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 15.</ref> | |Jap=ビッグシティー<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 15.</ref> | ||
|JapR=Biggu Shittī | |JapR=Biggu Shittī | ||
|JapM=Big City | |JapM=Big-City | ||
|Spa=Gran Ciudad | |Spa=Gran Ciudad | ||
|SpaM=Big City | |SpaM=Big City |
Revision as of 15:58, December 10, 2021
Template:Worldbox The Big-City (alternatively spelled Big City[1]) is the first world of Donkey Kong for the Game Boy. After Donkey Kong is defeated in the prologue, he gets up and takes Mario's lady friend Pauline, escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as keys that need to be taken to doors to proceed in the levels, as well as Roads and Ladders that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.
The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, Rappies have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, Bowbows, Oils, Faiachū, Wire Traps, and Trash Cans stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in Stage 1-4, Road Blocks and Ladder Blocks show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a bonus game once he completes a stage and his score finishes tallying.
Levels
Level | Image | Enemy species and obstacles encountered |
---|---|---|
Stage 1-1 | Oil, Bowbows | |
Stage 1-2 | Bowbow, Oils, Rappies | |
Stage 1-3 | Fireballs, Trash Can, Bowbow, Wire Trap | |
Stage 1-4 | Donkey Kong | |
Stage 1-5 | Rappy, Faiachū | |
Stage 1-6 | Faiachū | |
Stage 1-7 | Bowbows | |
Stage 1-8 | Donkey Kong, barrels |
Items and objects
The Big-City introduces the following new items:
The following objects and obstacles make their first appearance:
Enemies
The following enemies appear in the Big-City:
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビッグシティー[2] Biggu Shittī |
Big-City | |
Dutch | Grote stad[3] | Big city | |
Spanish | Gran Ciudad[?] | Big City |
Trivia
- The instruction booklet of Donkey Kong Land states that Big Ape City is Donkey Kong's "favorite stomping ground" and also calls it "Big City" in its description, implying the locations are the same. New Donk City from Super Mario Odyssey is also implied to be this location.[4][5]
References
- ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 34.
- ^ Game Boy Donkey Kong Japanese instruction booklet, page 15.
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
- ^ Template:Ref quote
- ^ Template:Ref quote
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |