User:Doc von Schmeltwick/Projects/Diddy Kong Pilot

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Gonna dump some gunk here for the time being so it's not unused, will do more with it soon

To get:

  • In-race minimaps (and B-P ones when different?)
  • Letter location screenshots (and Notes if different?)
  • Target balloon location screenshots (and Glowbos if different?)
  • Coin location screenshots (and Jiggies if different?)
  • Banjo-Pilot voxel build screenshots/minimaps?
  • Banjo-Pilot default best times?
  • See if battle mode is even properly accessible in DKP, go based on that
  • Boss dogfight screenshots

Team Kong

Diddy Kong Pilot
The victory screen for Team Kong in Diddy Kong Pilot 2003, shown after completing a cup as a member of Team Kong
Victory image
Appears in Diddy Kong Pilot (2003, unpublished)
Members
“Before we start, lets[sic] get a few things straight... you are racing for the pride of Team Kong, don't let us down... I did not suffer those interminable amounts of monotonous gameplay for you to blow it all now.”
—Cranky, Diddy Kong Pilot (2003)

Team Kong is the first of three teams available in the unpublished 2003 build of Diddy Kong Pilot, made up of four members of the Kong Family: Diddy Kong, Dixie Kong, Funky Kong, and Donkey Kong, all of whom have fairly well-rounded stats. It functions as the game's beginner mode and has the player go through the Klap Trap Kup, the Kritter Kup, the Klump Kup, and the K. Rool Kup. When playing as them, Cranky gives the team passive-aggressive advice and encouragement before and after races and boss battles against the members of Team Krem. When their grand prix is complete, Cranky states they were only successful because the Kremlings were even worse pilots and that the game was too easy. He then challenges the player to try to play through as one of the Kremlings for a more challenging experience, unlocking Team Krem for play.

Team Kong's title and menu theme shows jungle and palm tree scenery, and the team's logo features the word "Kongs" written in the typical Donkey Kong logo font with a pair of upward-pointing gold wings, which is also featured in the "Diddy Kong Pilot" version of the title screen.

In the finalized Banjo-Pilot, it is replaced with the Bottles GP, where Bottles takes Cranky's role as the character who speaks to the player. Unlike Team Kong's grand prix, it is not character-exclusive, but at the beginning the player will still only be able to use four default characters, in particular Banjo, Kazooie, Mumbo Jumbo, and Jinjo. All the cups are named after items from the Banjo-Kazooie series: the Honeycomb Cup, the Jiggy Cup, the Beehive Cup, and the Feather Cup.

Gallery

Team Krem

Diddy Kong Pilot
The victory screen for Team Krem in Diddy Kong Pilot 2003, shown after completing a cup as a Kremling
Victory image
Appears in Diddy Kong Pilot (2003, unpublished)
Members
“What's going on? This is a disgrace! This is a Kong game, not a Kremling game... I don't see your name on the title page. My boys will put a stop to this insolence..”
—Cranky, Diddy Kong Pilot (2003)

Team Krem is the second of three teams available in the unpublished 2003 build of Diddy Kong Pilot, made up of four Kremlings: Kritter, Klap Trap, Klump, and K. Rool, most of which have highly specialized stats that are high in some respects but low in others. They are unlocked for play after completing Team Kong's grand prix, and are the intermediate difficulty mode, featuring the Dixie Cup, the Diddy Cup, the Funky Cup, and the Donkey Cup. All the tracks in their Grand Prix cups are reversed compared to Team Kong 's, as well as featuring its members as the bosses. When playing through as them, Cranky openly insults them and promises Team Kong will defeat them, becoming more worried every time Team Krem has a victory. When they beat all four of the bosses, Cranky reveals that in doing so they have won the right to the title screen, which is now labeled "Kremling Pilot."

Team Krem's title screen shows the same background as Temple Heat, with a blue-tinted rocky area intermixed with a few structures, a red sky, and bubbling lava at the bottom. Their menu theme shows a wrinkled red texture with rows of yellow spikes pointing downward from it, possibly based on scales or teeth. The team's logo features the world "Krem" in thick font with a lumpy green texture and red shadow over a horizontally oriented set of metallic blue wings, which also appears on their title screen.

In the finalized Banjo-Pilot, it is replaced with the Grunty GP, which is Gruntilda's attempt at making a grand prix after the Bottles GP is finished, and features Gruntilda taking Cranky's role of speaking to the player characters between races, which previously went to Bottles. Like with the Team Krem grand prix, all the tracks are reversed, though they also have sickly color tinting added to them. However, due to the game lacking the team aspect, it is not character-exclusive, and in fact the corresponding unlockable characters (Humba Wumba, Jolly Roger, Klungo, and Gruntilda herself) are instead acquired individually by defeating them as bosses in either the Bottles GP or the Grunty GP followed by purchasing the ability to use them from Cheato. All the cups are named after "spooky" objects fitting the witch theming: the Pumpkin Cup, the Cauldron Cup, the Skull Cup, and the Broomstick Cup.

Gallery

Team Cranky

Diddy Kong Pilot
The victory screen for Team Cranky in Diddy Kong Pilot 2003, shown after completing a cup as Cranky Kong
Victory image
Appears in Diddy Kong Pilot (2003, unpublished)
Members
“Humbug! I've got to hand it to you kid, you can actually fly that thing... I think it's time for you to move on... If you want a real challenge, try racing in the CUPS with TEAM CRANKY... The others will really give you a race then...”
—Cranky, Diddy Kong Pilot (2003)

Team Cranky is the third and final team available in the unpublished 2003 build of Diddy Kong Pilot, being a one-person team of Cranky Kong, who has very good speed and control. The select screen shows four slots to select Cranky, though each is capable of performing four completely separate idle animations rather than simply different clippings of one like other characters. This team is unlocked by completing Cranky's Challenge on each course, both the standard versions from the Team Kong grand prix and the reversed ones from the Team Krem grand prix. It functions as the expert difficulty mode and goes through the same courses and bosses as Team Kong, being the Klap Trap Kup, the Kritter Kup, the Klump Kup, and the K. Rool Kup. After it is completed, the title screen is changed to read "Cranky Kong Pilot" and he says that it feels like "the end of an era," possibly referencing Rare's time with the Donkey Kong license ending.

Team Cranky's title screen shows clouds over the surface of the ocean, which Enguarde occasionally leaps from, while the menu theme shows the red girders from 25m with cobwebs between them. The team's logo shows the word "Cranky" in a wood-textured font over a set of brown, wood-and-fabric ornithopter-like wings and more cobwebs, which also appears on the title screen.

Team Cranky does not have a specific counterpart in the finalized Banjo-Pilot; instead, there are two separate extra grands prix called the Endurance GP, which involves consecutive races across all 16 non-reversed tracks, and the Jinjo GP, which pits the player against a grid of colorful Jinjos on six random tracks. Cranky himself is replaced with Bottles in both statistics and unlocking mechanism, albeit for the latter additionally requiring a purchase from Cheato.

Gallery

Klap Trap Kup

"Dixie Cup" redirects here. For the cup in Mario Kart Tour, see Dixie Kong Cup.

The Klap Trap Kup is the simplest cup in the unpublished 2003 build of Diddy Kong Pilot, made up of four relatively basic courses. After all four are completed, the boss fight against Klap Trap becomes available, known as Boss Bop.

When Team Krem is unlocked, playing as them replaces the Klap Trap Kup with the Dixie Cup, which has reversed versions of the original courses. Dixie Kong is now fought in Boss Bop.

In the finalized Banjo-Pilot, the Klap Trap Kup becomes the Honeycomb Cup of the Bottles GP, while the Dixie Cup becomes the Pumpkin Cup of the Grunty GP. These versions are not character-exclusive.

Version Cup Race 1 Race 2 Race 3 Race 4 Boss Race
The logo from Diddy Kong Pilot's 2003 iteration
Diddy Kong Pilot
A mugshot of Klap Trap from the character select in the 2003 Diddy Kong Pilot.
Klap Trap Kup
(Team Kong/Cranky)
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Steamy Swoop
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Plain Pursuit
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Chilly Length
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Magma Spurt
Screenshot of a boss opening from Diddy Kong Pilot's 2003 build
Boss Bop (vs. Klap Trap)
The character selection mugshot for Dixie Kong from the 2003 Diddy Kong Pilot.
Dixie Cup
(Team Krem)
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Monkey Rift
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Plateau Patrol
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Arctic Rumble
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Ember Trouble
Screenshot of a boss opening from Diddy Kong Pilot's 2003 build
Boss Bop (vs. Dixie Kong)
Main logo of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Banjo-Pilot
(final version)
The Honeycomb Cup icon before a trophy is gained in Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Honeycomb Cup
(Bottles GP)
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Spiral Mountain
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Jinxy's Dunes
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Freezeezy Peak
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Hailfire Peaks
Screenshot of a boss opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Kazooie Klash (vs. Kazooie)
The Pumpkin Cup icon before a trophy is gained in Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Pumpkin Cup
(Grunty GP)
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Spiral Mountain R
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Jinxy's Dunes R
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Freezeezy Peak R
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Hailfire Peaks R
Screenshot of a boss opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Jolly Roger Joust (vs. Jolly Roger)
Main logo of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Banjo-Pilot
(voxel engine build)
The Honeycomb Cup icon before a trophy is gained in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Honeycomb Cup
(Bottles GP)
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Spiral Mountain
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Treasure Trove Cove
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Chilly Chasm
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Clanker's River
Screenshot of an unfinished boss challenge from the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Boss (ostensibly vs. Kazooie)
The Pumpkin Cup icon before a trophy is gained in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Pumpkin Cup
(Grunty GP)
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Spiral Mountain
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Treasure Trove Cove
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Chilly Chasm
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Clanker's River
Screenshot of an unfinished boss challenge from the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Boss (ostensibly vs. Jolly Roger)

Kritter Kup

"Diddy Cup" redirects here. For the cup in Mario Kart Tour, see Diddy Kong Cup.

The Kritter Kup is the second cup in the unpublished 2003 build of Diddy Kong Pilot, made up of four intermediate courses. After all four are completed, the boss fight against Kritter becomes available, known as Boss Bash.

When Team Krem is unlocked, playing as them replaces the Kritter Kup with the Diddy Cup, which has reversed versions of the original courses. Diddy Kong is now fought in Boss Bash.

In the finalized Banjo-Pilot, the Kritter Kup becomes the Jiggy Cup of the Bottles GP, while the Diddy Cup becomes the Cauldron Cup of the Grunty GP. These versions are not character-exclusive.

Version Cup Race 1 Race 2 Race 3 Race 4 Boss Race
The logo from Diddy Kong Pilot's 2003 iteration
Diddy Kong Pilot
A mugshot of Kritter from the character selection menu in the 2003 Diddy Kong Pilot.
Kritter Kup
(Team Kong/Cranky)
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Shore Strife
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Jungle Jostle
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Temple Heat
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Wild Wilderness
Screenshot of a boss opening from Diddy Kong Pilot's 2003 build
Boss Bash (vs. Kritter)
A mugshot of Diddy Kong from the character selection menu in the 2003 Diddy Kong Pilot.
Diddy Cup
(Team Krem)
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Rapid Sands
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Simian Field
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Cinder Slam
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Savannah Air
Screenshot of a boss opening from Diddy Kong Pilot's 2003 build
Boss Bash (vs. Diddy Kong)
Main logo of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Banjo-Pilot
(final version)
The Jiggy Cup icon before a trophy is gained in Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build; despite being the second cup in-game, it is the third sprite in the data
Jiggy Cup
(Bottles GP)
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Treasure Trove Cove
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Clanker's River
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Grunty Industries
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Gobi's Valley
Screenshot of a boss opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Humba Horror (vs. Humba Wumba)
The Cauldron Cup icon before a trophy is gained in Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Cauldron Cup
(Grunty GP)
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Treasure Trove Cove R
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Clanker's River R
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Grunty Industries R
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Gobi's Valley R
Screenshot of a boss opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Mumbo Maul (vs. Mumbo Jumbo)
Main logo of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Banjo-Pilot
(voxel engine build)
The Jiggy Cup icon before a trophy is gained in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build; despite being the second cup in-game, it is the third sprite in the data
Jiggy Cup
(Bottles GP)
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Lava Jetty
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Terrydactyland
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Freezeezy Peak
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Jolly Roger's Lagoon
Screenshot of an unfinished boss challenge from the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Boss (ostensibly vs. Humba Wumba)
The Cauldron Cup icon before a trophy is gained in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Cauldron Cup
(Grunty GP)
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Lava Jetty
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Terrydactyland
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Freezeezy Peak
Screenshot of a track opening in the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Jolly Roger's Lagoon
Screenshot of an unfinished boss challenge from the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Boss (ostensibly vs. Mumbo Jumbo)

Klump Kup

"Funky Cup" redirects here. For the cup in Mario Kart Tour, see Funky Kong Cup.

The Klump Kup is the third cup in the unpublished 2003 build of Diddy Kong Pilot, made up of four courses of varying difficulty. After all four are completed, the boss fight against Klump becomes available, known as Boss Brawl.

When Team Krem is unlocked, playing as them replaces the Klump Kup with the Funky Cup, which has reversed versions of the original courses. Funky Kong is now fought in Boss Brawl.

In the finalized Banjo-Pilot, the Klump Kup becomes the Beehive Cup of the Bottles GP, while the Funky Cup becomes the Skull Cup of the Grunty GP. These versions are not character-exclusive.

Version Cup Race 1 Race 2 Race 3 Race 4 Boss Race
The logo from Diddy Kong Pilot's 2003 iteration
Diddy Kong Pilot
A mugshot of Klump in the character selection screen from the 2003 Diddy Kong Pilot.
Klump Kup
(Team Kong/Cranky)
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Frosty Feud
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Vine Rush
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Speedy Show
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Reef Encounter
Screenshot of a boss opening from Diddy Kong Pilot's 2003 build
Boss Brawl (vs. Klump)
A mugshot of Funky Kong from the character selection menu in the 2003 Diddy Kong Pilot.
Funky Cup
(Team Krem)
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Snow Business
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Gibbons Gate
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Fiery Divide
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Monkey Bay
Screenshot of a boss opening from Diddy Kong Pilot's 2003 build
Boss Brawl (vs.