Plain Pursuit

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Plain Pursuit/Plateau Patrol
Screenshot of a track opening from Diddy Kong Pilot's 2003 build
Information
Appears in Diddy Kong Pilot (2003, unpublished)
Cup Klap Trap Kup/Dixie Cup
Course map
Preview map from Diddy Kong Pilot's 2003 build
Preview map
Minimap from Diddy Kong Pilot's 2003 build
Minimap

Plain Pursuit is the second race course in the unpublished 2003 build of Diddy Kong Pilot, as well as the second course of the Klap Trap Kup. The reversed version seen when playing as Team Krem is instead called Plateau Patrol and is part of the Dixie Cup. The course takes place in a savannah region filled with trees, hills, and rock formations, though the road itself is mostly barren aside from occasional tracks of large footprints. Expresso also appears near the end as a stationary obstacle. Due to the low amount of obstacles and large amount of straight sections, racers can potentially reach their maximum speed on this course easily.

Layout[edit]

The course is shaped like a sideways trapezoid with several large straightaway sections throughout and the first obtuse curve being right after the starting line. The longest straightaway features two Zippers throughout its length. Expresso appears on the interior of the final curve, also an obtuse one.

Item locations[edit]

Target Balloons[edit]

Target Balloon (Plain Pursuit)
Screenshot Location
Target Balloon location from Diddy Kong Pilot's 2003 build Found on the right after the second turn, at the beginning of the second (and longest) straightaway.
Target Balloon (Plateau Patrol)
Screenshot Location
Target Balloon location from Diddy Kong Pilot's 2003 build Found on the right directly before the final turn.

KONG Letters[edit]

KONG Letters (Plain Pursuit)
Screenshot Location
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the right midway through the first straightaway.
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the right a short distance into the second straightaway.
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the right before the final curve.
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the left before the finish line.
KONG Letters (Plateau Patrol)
Screenshot Location
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the right on the first curve.
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the right direct before the second curve.
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the left a short distance into the third straightaway.
Screenshot of a letter in Diddy Kong Pilot's 2003 build Found on the left directly after the third curve.

Coins[edit]

Coins (Plain Pursuit)
Screenshot Location
Screenshot of a coin in Diddy Kong Pilot's 2003 build Found on the left midway through the first straightaway.
Screenshot of a coin in Diddy Kong Pilot's 2003 build Found on the right directly after the second curve, a short distance before the target balloon.
Screenshot of a coin in Diddy Kong Pilot's 2003 build Found on the left nearing the end of the second straightaway.
Screenshot of a coin in Diddy Kong Pilot's 2003 build Found on the right during the third curve.
Screenshot of a coin in Diddy Kong Pilot's 2003 build Found on the right directly before the final curve.
Screenshot of a coin in Diddy Kong Pilot's 2003 build Found on the left directly after the final curve.

In Banjo-Pilot[edit]

Jinxy's Dunes
Screenshot of a track opening from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Information
Appears in Banjo-Pilot (2005)
Cups Honeycomb Cup/Pumpkin Cup (final)
Feather Cup/Broomstick Cup (voxel)
Course map
Minimap from Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Final game
Minimap from the 2004 voxel engine build of Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build
Voxel build
Staff ghosts

Forward

Final BOT
01:45:00
00:35:00
Best track
Best lap
Voxel BOT
01:20:00
00:25:00
Best track
Best lap
Reverse
Final GTY
01:50:00
00:36:00
Best track
Best lap
Voxel GTY
01:35:00
00:30:00
Best track
Best lap

In the finalized Banjo-Pilot, it is renamed Jinxy's Dunes; unlike many other courses, the name is original to this game. Visually, it is barely changed from its Diddy Kong Pilot appearance, with the only difference being the footprints now resembling those of theropod dinosaurs (either as a reference to the dinosaurs in Terrydactyland, which is also used as a plains course in this game, or intended to be from large birds). Despite the course's name, the character Jinxy does not factor into it. Expresso is still present, despite the Donkey Kong-specific assets being mostly removed otherwise. Its reversed version, Jinxy's Dunes R, is given a reddish-pink tint.

In the 2004 voxel engine prototype of Banjo-Pilot, Jinxy's Dunes is instead the 13th course, being the first course in the fourth cup. Here, it is a desert filled with back-to-back turns and obstacles, with the starting line being right before a series of three reversing 180° turns. Large pyramids with different designs appear as obstacles in the middle of the path, and similar stepped brick walls appear alongside it. Several cactuses also appear as stationary obstacles. Its reversed version is given a bright pink tint with teal water, the starting line is moved to be directly before a pair of pyramids in the road, and the cactuses are replaced with tilted Donkey Kong Country-style palm trees.

Gallery[edit]