Plain Pursuit is the second race course in the unpublished 2003 build of Diddy Kong Pilot, as well as the second course of the Klap Trap Kup. The reversed version seen when playing as Team Krem is instead called Plateau Patrol and is part of the Dixie Cup. The course takes place in a savannah region filled with trees, hills, and rock formations, though the road itself is mostly barren aside from occasional tracks of large footprints. Expresso also appears near the end as a stationary obstacle. Due to the low amount of obstacles and large amount of straight sections, racers can potentially reach their maximum speed on this course easily.
The course is shaped like a sideways trapezoid with several large straightaway sections throughout and the first obtuse curve being right after the starting line. The longest straightaway features two Zippers throughout its length. Expresso appears on the interior of the final curve, also an obtuse one.
Item locations[edit]
Target Balloons[edit]
| Target Balloon (Plain Pursuit)
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| Screenshot
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Location
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Found on the right after the second turn, at the beginning of the second (and longest) straightaway.
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| Target Balloon (Plateau Patrol)
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| Screenshot
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Location
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Found on the right directly before the final turn.
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KONG Letters[edit]
| KONG Letters (Plain Pursuit)
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| Screenshot
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Location
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Found on the right midway through the first straightaway.
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Found on the right a short distance into the second straightaway.
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Found on the right before the final curve.
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Found on the left before the finish line.
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| KONG Letters (Plateau Patrol)
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| Screenshot
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Location
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Found on the right on the first curve.
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Found on the right direct before the second curve.
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Found on the left a short distance into the third straightaway.
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Found on the left directly after the third curve.
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| Coins (Plain Pursuit)
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| Screenshot
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Location
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Found on the left midway through the first straightaway.
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Found on the right directly after the second curve, a short distance before the target balloon.
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Found on the left nearing the end of the second straightaway.
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Found on the right during the third curve.
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Found on the right directly before the final curve.
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Found on the left directly after the final curve.
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In Banjo-Pilot[edit]
| Jinxy's Dunes
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| Information
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| Appears in
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Banjo-Pilot (2005)
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| Cups
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Honeycomb Cup/Pumpkin Cup (final) Feather Cup/Broomstick Cup (voxel)
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| Course map
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 Final game  Voxel build
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| Staff ghosts
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Forward
| Final
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BOT
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01:45:00 00:35:00
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Best track Best lap
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| Voxel
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BOT
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01:20:00 00:25:00
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Best track Best lap
| Reverse
| Final
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GTY
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01:50:00 00:36:00
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Best track Best lap
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| Voxel
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GTY
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01:35:00 00:30:00
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Best track Best lap
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In the finalized Banjo-Pilot, it is renamed Jinxy's Dunes; unlike many other courses, the name is original to this game. Visually, it is barely changed from its Diddy Kong Pilot appearance, with the only difference being the footprints now resembling those of theropod dinosaurs (either as a reference to the dinosaurs in Terrydactyland, which is also used as a plains course in this game, or intended to be from large birds). Despite the course's name, the character Jinxy does not factor into it. Expresso is still present, despite the Donkey Kong-specific assets being mostly removed otherwise. Its reversed version, Jinxy's Dunes R, is given a reddish-pink tint.
In the 2004 voxel engine prototype of Banjo-Pilot, Jinxy's Dunes is instead the 13th course, being the first course in the fourth cup. Here, it is a desert filled with back-to-back turns and obstacles, with the starting line being right before a series of three reversing 180° turns. Large pyramids with different designs appear as obstacles in the middle of the path, and similar stepped brick walls appear alongside it. Several cactuses also appear as stationary obstacles. Its reversed version is given a bright pink tint with teal water, the starting line is moved to be directly before a pair of pyramids in the road, and the cactuses are replaced with tilted Donkey Kong Country-style palm trees.
Gallery[edit]
Jinxy's Dunes R in Banjo-Pilot
The reverse Jinxy's Dunes in the 2004 voxel engine build of Banjo-Pilot