Talk:Mega Mario

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This article says that the Super forms in Super Mario 64 DS are similar to Mega forms. I think that those forms ARE Mega forms, although the mushroom is similar to a Super Mushroom. --Xeze 07:26, 6 February 2008 (EST)

Divergence?[edit]

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It's fairly odd that a regular mushroom (actually a Super Mushroom) provides the Mega form in Super Mario 64 DS, and at around the same time, a Mega Mushroom appears in Super Mario Ball using Super Mushroom's design. I believe the origins of Mega Mario (and, to a lesser extent, Mini Mario) can really be traced to the Super Smash Bros. series, specifically how the Super Mushroom turns the character giant since Melee. In Brawl onwards, the giant status is even called Mega. I think the Mega Mushroom was made into its own item as a response to the Super Mushroom turning the character giant in the Super Smash Bros. series, and likewise for the Mini Mushroom with the Poison Mushroom sometimes turning the character tiny since Super Mario Kart. The reason the Super Smash Bros. series continues to use the Super and Poison Mushrooms when the Mario franchise eventually codified the Mega and Mini Mushrooms would have likely been due to legacy and gameplay reasons, since the point of the Poison Mushroom is that it can be easily confused for the Super Mushroom as a punishment. Basically, I say Mega Mario technically debuted in Super Smash Bros. Melee (possibly because the Super Mario form was initially interpreted as a bigger Mario, which is why it took until Super Mario Land to give Small Mario its own name and refer to Super Mario as regular Mario), and Mini Mario technically debuted as an alternative to powering down in games without power-up gameplay - the new mushrooms were designed after the Mega/Mini forms to keep the traits of the original mushrooms more consistent. LinkTheLefty (talk) 22:22, May 26, 2020 (EDT)

It wouldn't surprise me if the "Mega" form was indeed based on how early/mid-2000s games treated Super Mario (in a similar vein to how sometimes iterations of enemies in the Zelda games are reintroduced as variants when the original is present). That being said, whether we should draw the line on function or name is debatable. Doc von Schmeltwick (talk) 23:09, May 26, 2020 (EDT)
We're already not too particular about naming specifics of earlier appearances - aside from Mega Mushroom's inconsistent design (and Mini Mushroom's, although the Mario Party 4 design was retained in Super Mario Ball), the Japanese name kept changing. There is also the version of Mega Mario in Super Paper Mario, which may technically be "Dot Mario" going by the filenames and Mega Koopa's Japanese name (although Big Mario seems to be a reference to it, with the Super Mario Bros.-style Big Mushroom using Mega Mushroom's original Japanese name as a likely throwback). Though if the name "Mega Mario" coming from the mushroom makes a difference, we can go halfway and add a section about unnamed predecessors. However, if we do this, some of the existing appearances in the current article might be considered to move to that section, like potentially Super Mario 64 DS. LinkTheLefty (talk) 19:57, May 27, 2020 (EDT)