Level
Special 6-2
Special62.png
Level code Special 6-2
World Special 6
Game Super Mario 3D Land
Time limit 30 seconds
Music sample
<< Directory of levels >>

Special 6-2 is the second level of Special 6 in Super Mario 3D Land. It is based off of World 3-3.

LayoutEdit

The player starts by dropping onto a Goomba on a platform in front of some Donut Blocks, these lead to a platform that has more Donut Blocks after it. The player can defeat Goombas to gain more time. After this, is a large platform with a Donut Block path after it that leads to a large Donut Block platform with three Goombas on it. After this platform is a platform that contains a Red Ring, which will spawn five Red Coins which if collected in time will give either a 1-Up Mushroom or a power-up. After this is a Donut Block path that branches, the path on the left leads to a Star Medal before dropping down to the platform which the other leads to, after this platform is a Donut Block path that leads to a Warp Box that will lead to the Goal Pole.

Star MedalsEdit

Image Location
  On the large Donut Block platform before the platform containing the Red Ring.
  On top of some Donut Blocks after a Wall Jump section.
  Floating in the air before the above the Donut Blocks before the Warp Box.

EnemiesEdit

Level mapEdit