World 6 (Super Mario Bros.): Difference between revisions
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|[[World 6-3 (Super Mario Bros.)|World 6-3]] | |[[World 6-3 (Super Mario Bros.)|World 6-3]] | ||
|style="background: #202020" |[[File:SMAS SMB World 6-3 Title Card.png]] | |style="background: #202020" |[[File:SMAS SMB World 6-3 Title Card.png]] | ||
|The third level of World 6. | |The third level of World 6. This level is set in the heights and has [[Bullet Bill]]s fly in from off screen, the only enemy in this level. | ||
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|[[World 6-4 (Super Mario Bros.)|World 6-4]] | |[[World 6-4 (Super Mario Bros.)|World 6-4]] |
Revision as of 11:41, April 22, 2020
Template:Worldbox World 6 is the sixth world in Super Mario Bros. Like with World 3, it is set at nighttime, and is the last world to be so. It features four levels as usual, with two ground levels, one level at heights, and one castle level. No new enemies are introduced in this world.
Level information
Level | Preview | Summary |
---|---|---|
World 6-1 | The first level of World 6. It features the same enemies found in World 4-1: a Lakitu, Spinies, and Piranha Plants. | |
World 6-2 | The second level of World 6. This level has many Warp Pipes with Piranha Plants. | |
World 6-3 | The third level of World 6. This level is set in the heights and has Bullet Bills fly in from off screen, the only enemy in this level. | |
World 6-4 | The final level of World 6, set in a castle. The layout is similar to World 1-4, but with more Fire-Bars and Podoboos. |