Take Me Ohm

From the Super Mario Wiki
Take Me Ohm
Take Me Ohm MP7.png
Appears in Mario Party 7
Type 4-player minigame
Info Rules
"Jump over the high-voltage sparks to avoid being tossed from the ring."
Advice
"If you stomp on a rival, you will stun them for a few moments."
Controls Control Stick: Move
A Button: Jump
Time limit 30 seconds
Music Slow and Steady

Take Me Ohm is a 4-player minigame in Mario Party 7. Its name is a pun on the phrase "take me home" and on "ohm", the unit for electrical resistance.

Introduction[edit]

The four characters are flown towards an airborne platform via blimp. The platform is surrounded by five Thwomps that hover over electricity-conducting switches in a star-shape format. One of the Thwomps slams onto a switch, producing an electric spark that stretches the length of the platform and runs from end to end. The four players are then dropped onto the platform as the minigame starts.

Gameplay[edit]

The characters have to vault over the electric sparks that the Thwomps produce; touching any of the electric lines will eliminate them. As the game progresses, more electric sparks are produced, often at once, making it harder to survive. The last player standing wins. If two or more characters survive the barrage of electric sparks for the entire time limit (thirty seconds, or 60 if played in the Decathlon Castle), they all win.

Take Me Ohm is one of the minigames that can appear in Decathlon Castle. Here, the player's objective is to survive as long as possible to earn as many points as possible, up to 1,000. Any player who survives for 60 seconds gets the maximum number of points.

Names in other languages[edit]

Language Name Meaning
Japanese ビリビリサバイバル
Biribiri sabaibaru
Shocky Survival
Spanish Voltaje de altura Altitude voltage
French Volt'Arène Volt Arena
German Ohm-mächtig Portmanteau of Ohm and ohnmächtig (unconscious)
Italian Scosse incrociate Crossed shocks