Ghost in the Hall

From the Super Mario Wiki
Ghost in the Hall
GhostInTheHall.png
Appears in Mario Party 7
Type 4-player mini-game
Music Slow and Steady

Ghost in the Hall is a 4-player minigame in Mario Party 7. The game name is possibly a pun on the 1989 manga Ghost in the Shell.

Introduction[edit]

The game starts out with the first player walking through the rain into a haunted mansion.

Gameplay[edit]

Players must choose certain pathways to get to the exit. Some pathways contain Red Boos that scare the character and make them go in the opposite direction; others contain doors that will open and stun the character. The first one to the exit (which will be a wide pathway with a red carpet) wins.

Ending[edit]

The rain stops as the winner walks out of the mansion and does their victory animation.

Controls[edit]

  • Control Stick – Move

In-game text[edit]

  • Rules"Aaaah! A haunted house! Run for the exit and get out before everyone else."
  • Advice"Closed doors will slow your progress, while Red Boos will stun you. Watch out!"

Names in other languages[edit]

Language Name Meaning
Japanese ぬけだせ!おばけやしき
Nukedase! Obake yashiki
Escape the Ghost House!
Spanish Mansión encantada Haunted Mansion
French Sauve-qui-peut Run for your life
German Begeistert begeistert normally means "excited" but actually aims for "beghosted" since it contains Geist (ghost)
Italian Passi nel buio Steps in the dark

Trivia[edit]

  • Even if the player picks Boo as the character, he still gets scared by the Red Boos.