The solo player's platform lowers down to the bottom right of the stage where the team of three is standing. The large spiked spinner and the little yellow spinner come out of the background door and move onto the stage, shocking the players.
The solo player uses to move a rotating spiked spinner, which moves slowly, and to move a quicker, smaller spinner. Group players who touch the spiked spinner are eliminated; the smaller one simply knocks them around. If all three group players are knocked out, then the solo player wins. The group players win if at least one of them remains when time expires.
If the team wins, any players who are still standing will perform their victory animations within the stage. If the solo player wins, the camera moves an angle and zooms in and they perform their victory pose.