Fire Bar: Difference between revisions

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====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
Three-dimensional Firebars depicted with eyes also appeared in the [[Waluigi Stadium]] and [[Bowser's Castle (course)|Bowser's Castle]] course of ''[[Mario Kart: Double Dash!!]]''.
Three-dimensional Firebars depicted with eyes also appeared in the [[Waluigi Stadium]] and [[Bowser's Castle (course)|Bowser's Castle]] course of ''[[Mario Kart: Double Dash!!]]''.
==''Super Paper Mario'' Tattle==
"That's a Fire Bar. Don't touch it, or you'll get burned..."


==Gallery==
==Gallery==

Revision as of 20:32, February 2, 2011

It has been requested that this article be rewritten.

A rotating Firebar from Super Mario Bros..

Firebars are rotating rods made of fireballs that are found in numerous titles throughout the Mario series. They are generally found in fortresses and act as dangerous obstacles that Mario must avoid in order to reach his goal.

History

Super Mario series

Super Mario Bros.

They debuted in Super Mario Bros.. Although not a living enemy, they go swinging around trying to hurt Mario or Luigi. In later games, they were replaced with similar-acting enemies such as Roto-Discs and Ball 'n' Chains.

Super Mario Bros.: The Lost Levels

They also appear in Super Mario Bros.: The Lost Levels, with the exact same purpose as in the original Super Mario Bros..

Super Mario 64

In Super Mario 64, they appear for the first time in full 3D. They only appear in Lethal Lava Land as obstacles.

New Super Mario Bros.

In New Super Mario Bros., Firebars return once again usually appearing in the Worlds' castle and will attempt to hinder Mario's progress much like in the earlier games.

Super Mario Galaxy

In Super Mario Galaxy, they once again appear in 3D and can be avoided in the same manner as in Super Mario 64. They appear in Bowser's Star Reactor and Bowser's Galaxy Reactor.

New Super Mario Bros. Wii

In New Super Mario Bros. Wii, much like in New Super Mario Bros., they hinder Mario's path and appear in some of the Worlds' castles.

Super Mario Galaxy 2

In Super Mario Galaxy 2, they are used in the same way as in Super Mario Galaxy. They mainly appear in Bowser Jr.'s Fiery Flotilla, Bowser's Gravity Gauntlet, Slipsand Galaxy and Bowser's Galaxy Generator. Also of note is that Firebars are used during the boss fight with Bowser Jr.'s Boomsday Machine, in which they are integrated into the Boomsday Machine.

Yoshi series

Super Mario World 2: Yoshi's Island

Firebars were also given notable appearances in certain castles of Super Mario World 2: Yoshi's Island, which depicted them as swinging three-dimensionally. This effect often made them quite hard to dodge.

Yoshi's Island DS

In Yoshi's Island DS, they appear once again but this time they lack the 3D effect they had in the prequel.

Paper Mario series

Paper Mario

In Paper Mario, the Firebars reappeared in Koopa Bros. Fortress and Mt. Lavalava; this time they swing sideways. They also swing either clockwise or counter-clockwise, if Mario touches one; he loses some HP. Jumping over one of these Firebars causes it to swing faster. If Mario dodges one 10 times, it will vanish and drop a number of coins. This is the only appearance that Firebars can be defeated.

Paper Mario: The Thousand-Year Door

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Super Paper Mario

In Super Paper Mario, Firebars return and behave much like they did in the original games due to game being designed to resemble past Mario games. They mainly appear in temples or fortress like areas.

Mario vs. Donkey Kong series

Mario vs. Donkey Kong 2: March of the Minis

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Mario Kart series

Firebars also made appearances as obstacles in the later Mario Kart games.

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Mario Kart: Double Dash!!

Three-dimensional Firebars depicted with eyes also appeared in the Waluigi Stadium and Bowser's Castle course of Mario Kart: Double Dash!!.

Gallery

Trivia

Names in Other Languages

Template:Foreignname

References


Template:Super Mario Bros.

Template:NSMB Wii