Waluigi Stadium
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The Waluigi Stadium is a race track that appears in the Mario Kart series and is owned by Waluigi. The stadium as seen in Mario Kart: Double Dash!! and Mario Kart Wii is very much like a dirt bike course, with hazards such as mechanical Piranha Plants coming out of pipes and spinning, three-armed Firebars. Another Waluigi Stadium appears in Mario Kart Arcade GP 2, but in a different race course.
[edit] Appearances[edit] Mario Kart: Double Dash!!
[edit] Appearance in Mario Kart: Double Dash!!The stadium first appeared in Mario Kart: Double Dash!!, and bears a striking resemblance to Wario Stadium from Mario Kart 64. Obstacles include giant wooden Piranha Plants and Podoboos. This course looks almost exactly like a dirt bike course, minus some of the obstacles. It is the last race track of the Flower Cup. The music that plays in this course is the same as Wario Colosseum. The audience section includes classic Nintendo characters like Toads, Boos, Shy Guys, Koopa Troopas, Snifits, and Donkey Kong Jr. The music played during racing is the same as the music that plays during racing on Wario Colosseum. [edit] Gallery
[edit] Appearance in Mario Kart WiiThis course also appears in Mario Kart Wii in the Banana Cup with some edits, such as the dash panels at the sides of the course to perform tricks. Also the positions of the pipes are reversed (left to right, right to left). The tiny hill near the end of the course has also been removed. Also the facial chevron signs that rock back and forth were changed from red chevrons with a black background to light green chevrons with a translucent background. [edit] Course LayoutWaluigi at the starting line at his stadium in Mario Kart Wii, waiting for the race to begin. The track starts out just before a bump and a turn to the right. On top of the bump yields Item Boxes for the player to use. On the right turn after the bump is an overhang of a later part of the track, plus minor bumps that don't serve any purpose for the player. After the overhang is a turn to the right, which has a bump and Dash Panels on it. Panels will give a speed boost to the vehicle to cross a fire ring with an item box in the center, if driven through correctly, avoiding the flames of the fire ring. After the fire ring is a U-turn to the right which leads to more boost panels and another fire ring with an item box in the center. The player can see the lower sections of the track, previously raced on when in this ramp. Passing after the second fire ring, racers take a loose curve to the left around a mud pond that heavily slows the player down, regardless of acceleration (Mario Kart Wii's case would be Off-road) of the vehicle. Item boxes are found on the curve of the track. After the large oil slick is a turn to the left, that leads to a straight and wide path. The path has card-board cut-outs of Piranha Plants, leaping out of pipes slowly to slow down the player by bumping into them. Firebars lie in between each Piranha Plant, rotating their arms to burn a driver and to spin out of control. When a Chain Chomp or a Star hits these Firebars, for some reason, the Firebars will speed up for a brief amount of time. Item boxes are just found in the sides of the area. After this quite long part of the course is a turn that leads left and into another relatively straight section of the track. There are a pair of hills that racers can employ to do a trick in Mario Kart Wii. The straight road bends in a U-turn to the right, with another set of item boxes in there. The road twists this part, and the players will slow down if the player gets caught by running over the muddy zone near the path if they don't have a speed boost power-up. The twisty path ends to a great jump over the hilly section, which leads to the last item box and a fire ring. Dash panels found over the ramp provide racers to cross the gap and reach the other side of the track that leads directly to the finish line and start the course again, but at another lap. Players may fall to the lower section of the track if they slow down during the jump, due to getting hit by an item. If players do fall down, they will get picked up by Lakitu and brought back to the ramp, unlike in Wario Stadium of Mario Kart 64, where the player must take the route to go again to the jump if failed. [edit] Gallery
[edit] Official Descriptions[edit] Mario Kart: Double Dash!!
[edit] TournamentsIn Mario Kart Wii, a tournament took place on this track. Players had to pass through a total of twenty-five gates as quickly as possible. It was the first tournament of April 2009, and it was later repeated as the first tournament of April 2011 and the first tournament of July 2012.
[edit] Mario Kart Arcade GP 2
Another Waluigi Stadium course is encountered in the game Mario Kart Arcade GP 2. As many other tracks from this game, this track takes place in the same location in Stadium Arena, but has a different route. Racers start in a dirt section of the track with high bumps, which then leads to a pit with green liquid and robotic dinosaurs. After this green pit is a chain ramp that leads to the top of the course. This road eventually leads racers back to the starting line. Just as Stadium Arena, this course has many robotic dinosaurs in it. [edit] Gallery
[edit] Names in Other Languages
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