Fire Bar: Difference between revisions

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[[Image:FirebarWorldA4.png|frame|[[Luigi]] approaching a '''Firebar'''.]]
[[File:FireRodSMB.gif|thumb|A rotating Firebar from ''Super Mario Bros.''.]]
[[File:FireRodSMB.gif|thumb|left]]
'''Firebars''' are rotating rods made of [[fireball]]s generally found in fortresses. They debuted in ''[[Super Mario Bros.]]''. Although not a living enemy, they go swinging around trying to hurt [[Mario]] or [[Luigi]]. In later games, they were replaced with similar-acting enemies such as [[Roto-Disc]]s and [[Ball 'n' Chain]]s.
'''Firebars''' are rotating rods that are formed from [[fireball]]s; they are generally found in fortresses. They debuted in ''[[Super Mario Bros.]]''. Although not a living enemy, they go swinging around trying to hurt [[Mario]] or [[Luigi]]. In later games, they were replaced with similar-acting enemies such as [[Roto-Disc]]s and [[Ball 'n' Chain]]s.


In ''[[Paper Mario]]'', the Firebars reappeared in [[Koopa Bros. Fortress]] and [[Mt. Lavalava]]; this time they swing sideways. They also swing either clockwise or counter-clockwise, if Mario touches one; he loses some HP. [[Jump]]ing over one of these Firebars causes it to swing faster. If Mario dodges one 10 times, it will vanish and drop a number of [[coin]]s. This is the only appearance that Firebars can be defeated.
In ''[[Paper Mario]]'', the Firebars reappeared in [[Koopa Bros. Fortress]] and [[Mt. Lavalava]]; this time they swing sideways. They also swing either clockwise or counter-clockwise, if Mario touches one; he loses some HP. [[Jump]]ing over one of these Firebars causes it to swing faster. If Mario dodges one 10 times, it will vanish and drop a number of [[coin]]s. This is the only appearance that Firebars can be defeated.


They were the only enemies of the original ''Super Mario Bros.'' to not be featured again in ''[[Super Mario Bros. 3]]''. They appear in almost every later [[Mario (series)|''Mario'' games]], including ''[[Super Mario Bros. The Lost Levels]]'', ''[[Super Mario 64]]'', ''[[New Super Mario Bros.]]'', ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Yoshi's Island DS]]'', ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Super Paper Mario]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario Galaxy 2]]''. They were also given notable appearances in certain [[castle]]s of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally; a Firebar depicted with eyes working on similar 3D mechanics also appeared in the [[Bowser Castle]] of ''[[Mario Kart: Double Dash!!]]''.
Firebars were the only enemies of the original ''Super Mario Bros.'' to not be featured again in ''[[Super Mario Bros. 3]]''. They also appear in later [[Mario (series)|''Mario'' games]], including ''[[Super Mario Bros.: The Lost Levels]]'', ''[[Super Mario 64]]'', ''[[New Super Mario Bros.]]'', ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Yoshi's Island DS]]'', ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Super Paper Mario]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario Galaxy 2]]''. Firebars also made appearances as obstacles in the later [[Mario Kart (series)|''Mario Kart'' games]]. Firebars were also given notable appearances in certain [[castle]]s of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally. A three-dimensional Firebar depicted with eyes also appeared in the [[Bowser's Castle (course)|Bowser's Castle]] course of ''[[Mario Kart: Double Dash!!]]''.
<br clear=all>
 
==''Super Paper Mario'' Tattle==
==''Super Paper Mario'' Tattle==
"That's a Fire Bar. Don't touch it, or you'll get burned..."
"That's a Fire Bar. Don't touch it, or you'll get burned..."


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:SM64 FireBar.png|A '''Firebar''' from ''Super Mario 64''.
Image:FirebarWorldA4.png|<center>[[Luigi]] approaching a Firebar in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros.''.
Image:SPM_Firebar.jpg|A '''Firebar''' from ''Super Paper Mario''.
Image:Firbaryi.PNG|A Firebar from ''Super Mario World 2: Yoshi's Island''.
Image:Firbaryi.PNG|A '''Firebar''' from ''Yoshi's Island''.
Image:SM64 FireBar.png|A Firebar from ''Super Mario 64''.
Image:SPM_Firebar.jpg|A Firebar from ''Super Paper Mario''.
</gallery></center>
</gallery></center>


==Trivia==
==Trivia==
*Firebars were featured as collectible items in ''Animal Crossing: Wild World'' and ''Animal Crossing: City Folk''. When it is set down, it plays the Level x-4 theme as the firebar spins on the block.
*Firebars were featured as collectible items in ''[[wikipedia:Animal Crossing: Wild World|Animal Crossing: Wild World]]'' and ''[[wikipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]''. When it is set down, it plays the castle music of ''Super Mario Bros.'' while the Firebar spins.
*In ''[http://zelda.wikia.com/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past The Legend Of Zelda: A Link to the Past]'', Firebars spin on the ground.
*In ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend Of Zelda: A Link to the Past]]'', Firebars spin on the ground.
*According to [[Satoru Iwata]], "...firebars, which appear in ''Super Mario Bros.'', had also been used early on in development of ''[http://zeldawiki.org/The_Legend_of_Zelda:_A_Link_to_the_Past The Legend of Zelda: A Link to the Past].''"<ref>[http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html Iwata Asks - Zelda Handheld History]</ref>
*According to [[Satoru Iwata]], "...firebars, which appear in ''Super Mario Bros.'', had also been used early on in development of ''The Legend of Zelda: A Link to the Past''."<ref>[http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html Iwata Asks - Zelda Handheld History]</ref>


==Names in Other Languages==
==Names in Other Languages==
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[[Category:Traps and Obstacles]]
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[[Category:Super Mario Bros. Enemies]]
[[Category:Super Mario Bros. Deluxe]]
[[Category:Super Mario Bros. Deluxe]]

Revision as of 00:04, January 30, 2011

It has been requested that this article be rewritten.

A rotating Firebar from Super Mario Bros..

Firebars are rotating rods made of fireballs generally found in fortresses. They debuted in Super Mario Bros.. Although not a living enemy, they go swinging around trying to hurt Mario or Luigi. In later games, they were replaced with similar-acting enemies such as Roto-Discs and Ball 'n' Chains.

In Paper Mario, the Firebars reappeared in Koopa Bros. Fortress and Mt. Lavalava; this time they swing sideways. They also swing either clockwise or counter-clockwise, if Mario touches one; he loses some HP. Jumping over one of these Firebars causes it to swing faster. If Mario dodges one 10 times, it will vanish and drop a number of coins. This is the only appearance that Firebars can be defeated.

Firebars were the only enemies of the original Super Mario Bros. to not be featured again in Super Mario Bros. 3. They also appear in later Mario games, including Super Mario Bros.: The Lost Levels, Super Mario 64, New Super Mario Bros., Paper Mario: The Thousand-Year Door, Yoshi's Island DS, Mario vs. Donkey Kong 2: March of the Minis, Super Paper Mario, Super Mario Galaxy, New Super Mario Bros. Wii and Super Mario Galaxy 2. Firebars also made appearances as obstacles in the later Mario Kart games. Firebars were also given notable appearances in certain castles of Super Mario World 2: Yoshi's Island, which depicted them as swinging three-dimensionally. A three-dimensional Firebar depicted with eyes also appeared in the Bowser's Castle course of Mario Kart: Double Dash!!.

Super Paper Mario Tattle

"That's a Fire Bar. Don't touch it, or you'll get burned..."

Gallery

Trivia

Names in Other Languages

Template:Foreignname

References


Template:Super Mario Bros.

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