Coconut Mall is the second course of the Flower Cup in Mario Kart Wii. It is set in a shopping center, located on Isle Delfino (according to the Official Mario Kart Wii Game Guide published by Prima), but clearly next to a beach.
The race takes place in a mall set in a beach setting. The first parts of this course are very straight, but it starts with two escalators going in opposite directions, and every fifty seconds they change directions. The Pianta nearby will point to the escalator the player would want to go through, which is in this case, upwards. After that, the player may choose to go through three paths. One of them descends into a lower level via escalator that always goes downwards while the other two stay on the current level.
After the first turn, there is a fountain and another set of escalators, much like the beginning of the race. The player then needs to go up a passageway into another room with more fountains and some boost pads.
After that, there is another room and a turn to the exit of the mall and into the parking lot. Cars with player's Miis driving them will move back and forth in the parking lot, which the player must avoid. If players hit these then they will be knocked back. After a final right turn the player will cross the start/finish line, starting another lap.
The race starts in the entrance of the mall, near the parking lot. There are stairs that lead up to two escalators, which go in opposite directions. A Pianta stands between the two and will point at the one moving upwards. After that, residing in an upper level of the mall, the player will have a choice to stay on the upper floor or to descend onto a lower floor via escalator. Either way, they will then meet up either via a stunt from the upper level, going down another escalator that leads to the lower level, or from driving from the lower level. There is a fountain there that the player can perform stunts on. After the fountain are two more escalators, and once again a Pianta will point in the correct direction.
After another turn in a metal passageway, the player reaches another room with more stores. There are palm trees with bumps which the player can do a stunt in, another fountain, and boost panels left and right of this room. Item boxes are found at the top of the fountain and bumps, and if the player drives on top of them at full speed, he or she may receive an item. Tables with umbrellas, palm trees, and the mall's pillars may serve as static obstacles, which the player may bump into and lose their speed.
There is another metal passageway that leads upward to the right into a smaller room. Here, there is a store that sells Mario items such as a Green Mushroom Burger or Star Juice and is called "Coco Burger". There are two paths the player can then take. One is to the right with a boost panel before it, leading into another metal passageway, going up and to the right into a giant, glass ramp. Two boost panels reside in the giant ramp and the second takes the player out of the mall and into the parking lot, falling from a distance, allowing the player to do a stunt before dropping down. The other passageway leads into a room, which turns right. There is another bump and a palm tree with some item boxes around. There is a flat boost panel that the player can still do a stunt on and the player will end up in the same area as the latter route.
In the parking lot, there are two metal ramps for the player to perform a stunt and receive items from an Item Box. After a 90 degree turn right, three cars driven by player's Miis will move back and forth, making them appear that they are trying to park. Boost panels are there right before the cars, making it difficult to hit them because a car may be just right in front of the boost panels. If the player happens to get hit by it, he or she will flip over and lose any items he or she has at the moment. A Super Star, a Mega Mushroom, or a Bullet Bill will knock the cars aside without any effect. After the last right turn after the cars is the start/finish line of the track.
There are two shortcuts; the first is normally recommended for Time Trials, and requires a Mushroom. After getting a Rocket Start after the race starts, players must head up the stairs and then over the escalator. They then must head to the far right, staying near the glass windows with Miis behind them. After a very short distance, players should see an opening in the glass wall. They should swerve in there and use a Mushroom to boost over the carpet. They'll then exit the store after the Mushroom and drop back to the main course. Players can also keep to the right until they reach the right side of one of the escalators and get back onto the main course. On a side note, vehicles with high off-road stats can handle this shortcut without a mushroom boost.
The second will save players a few seconds. After going outside for the first time, they must race back inside. Then, instead of driving on the huge silver ramp, they must stay to the right and go through a small tunnel until coming to a sun-filled room. Then, they can jump out of the room and race back to the regular course. The AI or CPU can also be seen taking this shortcut.
The first tournament of July 2008 took place at Coconut Mall. Players had to collect all fifty coins in the fastest time possible. This tournament was later repeated as July 2010's first tournament, December 2011's second tournament, and March 2013's first tournament.
Mario Kart 7
This track reappears in Mario Kart 7 as the third race in the Banana Cup. There are many changes that have been made to the course, mostly due to technical limitations of the Nintendo 3DS, but only a few of these actually affect the gameplay.
Minor changes include:
Major changes include:
There is also an information booth outside the mall.
Names in other languages