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Desert Hills is a race course in Mario Kart DS. Pokeys roam around the desert, and the Angry Sun will drop Fire Snakes or Fireballs on the track in three different places. The first is in front of the starting line, and the other two are on twisting turns on the track. The course has many sharp turns before the finish line, possibly resulting in driving onto the sand, losing time. Missions 2-6 and 4-4 take place here, in both of which players take control of Wario.
There are two shortcuts in this course. The first shortcut is taken by going straight across the hairpin turn, instead of going around. In 150cc, this shortcut requires only one mushroom, if the player jumps at the right time. The second is a dash-through behind the pyramid, right before the Pokeys start appearing. Two mushrooms will be required for this.
Desert Hills appears as a remade classic track in Mario Kart Wii, being the first racecourse of the Leaf Cup. No major changes had been made in the track after its first appearance, other than the Pokeys no longer being flat and karts no longer flip when making contact on them. Instead, they just spin around. Also, the course map has been rotated 180 degrees in contrast to its predecessor.
The track starts near an oasis with a small lake where a racer can sink in the water, bringing Lakitu for the rescue. To the right of the first turn, the track partially surrounds a pyramid made out of Brick Blocks while racers leave the oasis to find then a field of dunes infested of Pokeys sliding to the sides of the course. Just before the finish line, a curly path of soft sand will cause karts (especially those with high drifting) to lose a bit of control, ending up on going to rough ground zone and lose speed. The Pipes, Angry Sun, and blocks are the same of Super Mario Bros. 3.
There are two missions involving this circuit: 2-6 and 4-4. In mission 2-6, the player must use the Bob-ombs to destroy 5 pokeys, and in mission 4-4, the player must pass the 7 gates in the order.
Mario Kart DS
Mario Kart Wii
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