Toadstool Castle: Difference between revisions

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No new enemies are introduced into this area, but all the toy Kongs appear as enemies at least once. Thwomps are plentiful as well. This area even introduces the Balance Beam of which the Minis get on to lower it. The more Minis on one end, the lower that platform goes.
No new enemies are introduced into this area, but all the toy Kongs appear as enemies at least once. Thwomps are plentiful as well. This area even introduces the Balance Beam of which the Minis get on to lower it. The more Minis on one end, the lower that platform goes.


The [[Donkey Kong]] battle is like the battle with him in both [[Tropical Island]] and [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]]. His platform sways and moves left and right. Donkey Kong will shoot down [[Spiked Ball]]s at the Minis. To defeat him this time, the Minis must drop down [[Toad]] portraits down at his head. This can be difficult because Donkey Kong is constantly swaying and moving. Once defeated, he flees to [[Spooky Attic]].
The battle against [[Donkey Kong]] on this floor, referred to as '''Boss Game 6''', is similar to Boss Game 2 in [[Room 2-DK]] and Boss Game 4 in [[Room 4-DK]]. However, the spiked platform Donkey Kong is on both moves left and right and sways in an arc. Donkey Kong also slams the spiked platform more often than during Boss Game 4, spawning [[Spiked Ball]]s from the spiked platform's location more frequently. To defeat Donkey Kong, the player must shoot [[Mini Mario (toy)|Mini Mario]]s from a cannon to either hit Donkey Kong directly, or reach the platforms on the top of the screen and cause [[Toad]] portraits to fall on Donkey Kong. After Donkey Kong is damaged, his spiked platform will briefly sway violently. After Donkey Kong takes 6 hits, he is defeated and flees to [[Spooky Attic]].


The music that plays in the levels is an arrangement of "[[Inside the Castle Walls]]" from ''[[Super Mario 64]]''.
The music that plays in the levels is an arrangement of "[[Inside the Castle Walls]]" from ''[[Super Mario 64]]''.

Revision as of 12:14, June 29, 2022

It has been requested that at least one image be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Level select screen for the infobox; screenshots for a table with levels

It has been requested that this article be rewritten and expanded to include more information. Reason: include a table containing levels, their summaries and what enemies/obstacles are encountered in each (see here for exemplification)

This article is about the world location in the game Mario vs. Donkey Kong 2: March of the Minis. For the castle, see Peach's Castle.
Toadstool Castle
Toadstool Castle, displayed on the level select menu from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
Level(s) 9
<< List of worlds >>

Toadstool Castle appears as the sixth floor of Mario vs. Donkey Kong 2: March of the Minis. This floor's levels are the first in the game to feature moving platforms, and balance beams similar to the ones from Super Mario Bros.

No new enemies are introduced into this area, but all the toy Kongs appear as enemies at least once. Thwomps are plentiful as well. This area even introduces the Balance Beam of which the Minis get on to lower it. The more Minis on one end, the lower that platform goes.

The battle against Donkey Kong on this floor, referred to as Boss Game 6, is similar to Boss Game 2 in Room 2-DK and Boss Game 4 in Room 4-DK. However, the spiked platform Donkey Kong is on both moves left and right and sways in an arc. Donkey Kong also slams the spiked platform more often than during Boss Game 4, spawning Spiked Balls from the spiked platform's location more frequently. To defeat Donkey Kong, the player must shoot Mini Marios from a cannon to either hit Donkey Kong directly, or reach the platforms on the top of the screen and cause Toad portraits to fall on Donkey Kong. After Donkey Kong is damaged, his spiked platform will briefly sway violently. After Donkey Kong takes 6 hits, he is defeated and flees to Spooky Attic.

The music that plays in the levels is an arrangement of "Inside the Castle Walls" from Super Mario 64.

Enemies

Gallery

Names in other languages

Language Name Meaning
Japanese ピーチじょう
Pīchi Jō
Peach's Castle

Italian Castello di Peach
Peach's Castle
Spanish Castillo de Peach
Peach's Castle
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