|Mario Party 6
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.
The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.
The players must score points by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).
This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more.
- – Move
- – Jump
- → – Ground-pound
- Rules – "Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"
- Advice – "Panels glow for just a short time and turn blue as they're about to fade."
Names in other languages
Iseki de hippudoroppu
|Ground Pound in the Ruins
|Baile de las luces