Shock Absorbers (Mario Party 7): Difference between revisions

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{{Italic title|Shock Absorbers (''Mario Party 7'')}}
{{italic title|id=yes}}
{{minigame-infobox
{{about|the minigame from ''Mario Party 7''|the minigame of the same name from ''[[Mario Party 5]]''|[[Shock Absorbers (Mario Party 5)]]}}
| title = Shock Absorbers
{{minigame infobox
| image = [[File:ShockAbsorbers7.png|260px]]
|image=[[File:ShockAbsorbers7.png|260px]]
| appeared_in = ''[[Mario Party 7]]''
|appears_in=''[[Mario Party 7]]''
| type = 8-player mini-game
|type=8-Player minigame
| song = Time Grows Nigh
|track=Time Grows Nigh
|sample=[[File:MP7 Time Grows Nigh.oga]]
}}
}}
{{articleabout|the minigame from ''Mario Party 7''|the minigame of the same name from ''[[Mario Party 5]]''|[[Shock Absorbers (Mario Party 5)|here]]}}
 
'''Shock Absorbers''' is an 8-player [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on electric shocks and [[wikipedia:Shock absorber|shock absorber]]s, mechanical devices meant to soften jolts sustained by moving vehicles.
'''Shock Absorbers''' is an 8-Player [[minigame]] in ''[[Mario Party 7]]''. Its name is a pun on electric shocks and "{{wp|shock absorber}}s," mechanical devices meant to soften jolts sustained by moving vehicles. This is the first minigame in the ''[[Mario Party (series)|Mario Party]]'' series to have the same English name as an unrelated minigame in a previous game.


==Gameplay==
==Gameplay==
In this game, each of the eight players is secluded inside a box with three switches, and the players have to hit the switch that lights up.
In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must [[crouch|duck]] to avoid the jolt. As the minigame progresses, players must react faster. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie.
 
When all three switches are blinking red, players must duck down to avoid the jolt. However, if the player hits an incorrect switch, or shocked by all three switches, the player is eliminated after being shocked. The last player standing wins for his or her team, even if that player's teammate was eliminated.


==Controls==
==Controls==
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==In-game text==
==In-game text==
* '''Rules''' – ''"Punch left, right, and up to hit the lights when they blow. If every light is glowing, duck!"''
* '''Rules''' – ''"Punch left, right, and up to hit the lights when they glow. If every light is glowing, duck!"''
* '''Advice''' – ''"You'll lose if you fail to punch a glowing button, or if you press the wrong one."''
* '''Advice''' – ''"You'll lose if you fail to punch a glowing button, or if you press the wrong one."''


==Names in Other Languages
==Gallery==
{{foreignname
<gallery>
|Fra=Absorb'chocs
Shock Absorbers setting.png|Setting
|FraM=Shock Absorption
Shock Absorbers Ending MP7.png|The ending to Shock Absorbers
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=パニックガレージ
|JapR=Panikku garēji
|JapM=Panic Garage
|Fre=Absorb'chocs
|FreM=Shock Absorption
|Ger=Stromstoßdämpfer
|Ger=Stromstoßdämpfer
|GerM=Shock Absorber
|GerM=Shock Absorber
|Spa=Absorción de choques
|Spa=Absorción de choques
|SpaM=Shock absorption
|SpaM=Shock Absorption
|Ita=Pulsanti shoccanti
|Ita=Pulsanti shoccanti
|ItaM=Shocking buttons
|ItaM=Shocking buttons
}}
}}


{{BoxTop}}
{{MP7 minigames}}
{{MP7 Minigames}}
[[Category:8-player minigames]]
[[Category:8-player Minigames]]
[[Category:Mario Party 7 minigames]]
[[Category:Mario Party 7 Minigames]]

Latest revision as of 10:33, January 8, 2024

This article is about the minigame from Mario Party 7. For the minigame of the same name from Mario Party 5, see Shock Absorbers (Mario Party 5).
Shock Absorbers
Shock Absorbers from Mario Party 7
Appears in Mario Party 7
Type 8-Player minigame
Music track Time Grows Nigh
Music sample

Shock Absorbers is an 8-Player minigame in Mario Party 7. Its name is a pun on electric shocks and "shock absorbers," mechanical devices meant to soften jolts sustained by moving vehicles. This is the first minigame in the Mario Party series to have the same English name as an unrelated minigame in a previous game.

Gameplay[edit]

In this minigame, each of the eight players is secluded inside a box with three buttons, and the players have to hit the button that lights up. When all three buttons are blinking red, players must duck to avoid the jolt. As the minigame progresses, players must react faster. If a player hits an incorrect button, is zapped by all three buttons, or does not hit a button in time, they are eliminated after being shocked. The last player standing wins for their team, even if that player's teammate was eliminated. If remaining players from different teams get shocked at the same time, the minigame ends in a tie.

Controls[edit]

  • Control Stick / C Stick (Up, Left, Right) – Punch
  • Control Stick / C Stick (Down) – Crouch

In-game text[edit]

  • Rules"Punch left, right, and up to hit the lights when they glow. If every light is glowing, duck!"
  • Advice"You'll lose if you fail to punch a glowing button, or if you press the wrong one."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese パニックガレージ
Panikku garēji
Panic Garage

French Absorb'chocs
Shock Absorption
German Stromstoßdämpfer
Shock Absorber
Italian Pulsanti shoccanti
Shocking buttons
Spanish Absorción de choques
Shock Absorption