Mushroom Mayhem: Difference between revisions

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{{world infobox
{{world infobox
|image=[[File:Motmscreenshot1.png|160px]]
|image=[[File:MvsDK2_Mushroom_Mayhem.png|256px]]
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|levels=9
|before=[[DK's Hideout|<<]]
|before=[[DK's Hideout|<<]]
|after=[[Tropical Island|>>]]}}
|after=[[Tropical Island|>>]]}}
'''Mushroom Mayhem''' is the first floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. [[Mario]] and his [[Mini Mario (toy)|Mini Mario]]s enter this floor after [[Pauline]] is kidnapped by [[Donkey Kong]], beginning their quest to save her. In the background of each room, a rendering of [[Peach's Castle#Mario vs. Donkey Kong 2: March of the Minis|Peach's Castle]] can be seen. A floor similar to Peach's Castle appears in the game as the sixth floor, [[Toadstool Castle]]. The music tracks played on this floor are arrangements of the theme that plays in Mini Mario levels from ''[[Mario vs. Donkey Kong]]''.


'''Mushroom Mayhem''' is the first floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Most of this floor's levels feature [[girder]]s and [[Pink Block]]s. The only enemies on this floor are [[Shy Guy (toy)|Shy Guy]]s, [[Fire Piranha Plant|Piranha Plant]]s, and [[Circus Kong]]s.
Most of this floor's levels feature [[Pink Block]]s. Other level elements that appear on this floor include [[girder]]s, [[Yellow Spring]]s, [[Spike Trap|spike]]s, [[conveyor belt]]s, and [[Lift|elevator]]s. The only enemies on this floor are [[Shy Guy]]s, [[Fire Piranha Plant|Piranha Plant]]s, and [[Circus Kong]]s.
 
In the background of each room, a rendering of [[Peach's Castle#Mario vs. Donkey Kong 2: March of the Minis|Peach's Castle]] can be seen. A floor similar to Peach's Castle appears in the game as the sixth floor, [[Toadstool Castle]].
 
The various music tracks played on this floor are remixes of the Mini Mario levels from ''[[Mario vs. Donkey Kong]]''.
 
During the first battle against [[Donkey Kong]], [[Mini Mario (toy)|Mini Mario]]s are loaded into a cannon. Donkey Kong hides behind a wall with three windows. Occasionally, he appears behind one of the windows, during which the player can shoot him with a Mini Mario by tapping the "Shoot" button below the cannon. Donkey Kong attacks by throwing [[barrel]]s and dumbbells, which can be avoided by moving the cannon with the stylus. After 6 hits, Donkey Kong flees to [[Tropical Island]].


After being defeated in [[Boss Game 1]], Donkey Kong flees to [[Tropical Island]].
==Levels==
==Levels==
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|cellspacing=0 border=2 cellpadding=3 style="text-align:center;"
|-style="background: #ABC;"
|-style="background:#86e718;"
!width="5%"|Level
!width="7%"|Level
!width="1%"|Preview
!width="1%"|Preview
!width="10%"|Description
!width="3%"|Mini count
!width="7%"|Color Blocks
!width="25%"|Description
!width="10%"|Enemies and obstacles encountered
!width="10%"|Enemies and obstacles encountered
|-
|-
|Room 1-1
|[[Room 1-1 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-1]]
|[[File:MvsDK2_1-1.png|150px]]
|[[File:MvDK2_Room_1-1.png]]
|This level introduces [[Pink Block]]s.
|2
|Pink Blocks
|The first level in the game, which introduces Pink Blocks and [[coin]]s.
|None
|None
|-
|-
|Room 1-2
|[[Room 1-2 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-2]]
|[[File:MvsDK2_1-2.png|150px]]
|[[File:MvDK2_Room_1-2.png]]
|This level introduces [[girder]]s and Yellow and Blue [[Spring]]s, along with [[Spike Trap| Spike]]s.
|3
|Pink Blocks
|This level introduces girders and Yellow Springs, along with spikes.
|Spikes
|Spikes
|-
|-
|Room 1-3
|[[Room 1-3 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-3]]
|[[File:MvsDK2_1-3.png|150px]]
|[[File:MvDK2_Room_1-3.png]]
|This level introduces [[Gold Mini Mario]] and the first enemies in the game.
|3
|Spikes, [[Fire Piranha Plant|Piranha Plant]]s
|Pink Blocks
|This level introduces a [[Gold Mini Mario]] and the first enemies in the game.
|Spikes, Piranha Plants
|-
|-
|Room 1-4
|[[Room 1-4 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-4]]
|[[File:MvsDK2_1-4.png|150px]]
|[[File:MvDK2_Room_1-4.png]]
|This level introduces [[conveyor belt]]s, [[Lift|elevator]]s, and [[Shy Guys]].
|2
|Pink Blocks
|This level introduces conveyor belts, elevators, and Shy Guys.
|Spikes, Shy Guys
|Spikes, Shy Guys
|-
|-
|Room 1-5
|[[Room 1-5 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-5]]
|[[File:MvsDK2_1-5.png|150px]]
|[[File:MvDK2_Room_1-5.png]]
|This level introduces [[Hammers]].
|3
|Pink Blocks
|This level introduces [[Hammer]]s, which can be used by Mini Marios to defeat Shy Guys permanently.
|Shy Guys
|Shy Guys
|-
|-
|Room 1-6
|[[Room 1-6 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-6]]
|[[File:MvsDK2_1-6.png|150px]]
|[[File:MvDK2_Room_1-6.png]]
|This level introduces [[Circus Kong]]s.
|3
|Spikes, Circus Kongs
|Pink Blocks
|This level introduces a Circus Kong. When Mini Marios come in contact with it, it tosses them into the air. However, it can be temporarily stunned by a Mini Mario with Hammers.
|Spikes, Circus Kong
|-
|-
|Room 1-7
|[[Room 1-7 (Mario vs. Donkey Kong 2: March of the Minis)|Room 1-7]]
|[[File:MvsDK2_1-7.png|150px]]
|[[File:MvDK2_Room_1-7.png]]
|This level features several conveyor belts, an elevator, and a [[Gold Mini Mario]].
|3
|Pink Blocks
|This level features several conveyor belts, an elevator, and a Gold Mini Mario.
|Spikes
|Spikes
|-
|-
|Room 1-8
|[[Room 1-8]]
|[[File:MvsDK2_1-8.png|150px]]
|[[File:MvDK2_Room_1-8.png]]
|3
|Pink Blocks
|This level features Pink Blocks, Hammers, and an elevator.
|This level features Pink Blocks, Hammers, and an elevator.
|Piranha Plants, Shy Guys
|Piranha Plants, Shy Guys
|-
|-
|Room 1-9
|[[Room 1-9]]
|[[File:MvsDK2_1-9.png|150px]]
|[[File:MvDK2_Room_1-9.png]]
|3
|Pink Blocks
|This level features Pink Blocks, girders, Springs, Hammers, and an elevator.
|This level features Pink Blocks, girders, Springs, Hammers, and an elevator.
|Shy Guys, Circus Kongs
|Shy Guys, Circus Kongs
|-
|-
|Room 1-DK
|[[Boss Game 1]]
|[[File:MvsDK2_1-DK.png|150px]]
|[[File:MvDK2_Room_1-DK.png]]
|10 to 25
|None
|The first boss fight against [[Donkey Kong]].
|The first boss fight against [[Donkey Kong]].
|Donkey Kong, [[Barrel]]s, dumbbells
|Donkey Kong, [[barrel]]s, [[barbell]]s
|}
|}


==Gallery==
==Level maps==
<gallery>
<gallery>
MarchoftheMinisFloor1Room1.png|Room 1-1
MarchoftheMinisFloor1Room1.png|Room 1-1
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MarchoftheMinisFloor1Room8.png|Room 1-8
MarchoftheMinisFloor1Room8.png|Room 1-8
MarchoftheMinisFloor1Room9.png|Room 1-9
MarchoftheMinisFloor1Room9.png|Room 1-9
MarchoftheMinisFloor1Minigame.png|Shy Guy Smash!
MarchoftheMinisFloor1Minigame.png|[[Shy Guy Smash!]]
Shy_Guy_Smash!_(Floor_1).png|Shy Guy Smash!
MarchoftheMinisFloor1BossGame.png|Boss Game 1
MvsDK2_1-DK_Intro.png|Intro screen shown before Room 1-DK
</gallery>
MarchoftheMinisFloor1BossGame.png|Room 1-DK
 
MvsDK2_1-DK_Victory.png|Victory screen shown after completing Room 1-DK
==Gallery==
<gallery>
EnteringMushroomMayhem.png|Mario, Donkey Kong, and the Mini Marios enter Mushroom Mayhem
Motmscreenshot1.png|A perfect chain with a Gold Mini Mario bonus set up in Room 1-3
ShyGuySmashMushroomMayhem.png|Shy Guy Smash!
MvDK2 Room_1-DK Intro.png|Intro screen shown before Boss Game 1
MvDK2 Room_1-DK Intro (No Text).png|Intro screen shown before Boss Game 1 (no text)
MvDK2 Room 1-DK Victory.png|Victory screen shown after completing Boss Game 1
MvDK2 Room 1-DK Victory (No Text).png|Victory screen shown after completing Boss Game 1 (no text)
</gallery>
</gallery>


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|JapR=Kinoko Ōkoku
|JapR=Kinoko Ōkoku
|JapM=Mushroom Kingdom
|JapM=Mushroom Kingdom
|Ita=Valle dei Funghi
|Ita=Valle dei funghi
|ItaM=Mushroom Valley
|ItaM=Mushroom valley
|Spa=Caos Champiñón
|Spa=Caos Champiñón
|SpaM=Mushroom Chaos
|SpaM=Mushroom Chaos
}}
}}
{{MVDKMOTM}}
{{MVDKMOTM}}
{{MVDKMOTM levels}}
{{MVDKMOTM levels}}
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[it:Valle dei Funghi]]
[[it:Valle dei funghi]]

Latest revision as of 13:08, March 8, 2024

Mushroom Mayhem
Mushroom Mayhem, displayed on the level select menu from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
<< List of worlds >>

Mushroom Mayhem is the first floor in Mario vs. Donkey Kong 2: March of the Minis. Mario and his Mini Marios enter this floor after Pauline is kidnapped by Donkey Kong, beginning their quest to save her. In the background of each room, a rendering of Peach's Castle can be seen. A floor similar to Peach's Castle appears in the game as the sixth floor, Toadstool Castle. The music tracks played on this floor are arrangements of the theme that plays in Mini Mario levels from Mario vs. Donkey Kong.

Most of this floor's levels feature Pink Blocks. Other level elements that appear on this floor include girders, Yellow Springs, spikes, conveyor belts, and elevators. The only enemies on this floor are Shy Guys, Piranha Plants, and Circus Kongs.

After being defeated in Boss Game 1, Donkey Kong flees to Tropical Island.

Levels[edit]

Level Preview Mini count Color Blocks Description Enemies and obstacles encountered
Room 1-1 A screenshot of Room 1-1 from Mario vs. Donkey Kong 2: March of the Minis. 2 Pink Blocks The first level in the game, which introduces Pink Blocks and coins. None
Room 1-2 A screenshot of Room 1-2 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level introduces girders and Yellow Springs, along with spikes. Spikes
Room 1-3 A screenshot of Room 1-3 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level introduces a Gold Mini Mario and the first enemies in the game. Spikes, Piranha Plants
Room 1-4 A screenshot of Room 1-4 from Mario vs. Donkey Kong 2: March of the Minis. 2 Pink Blocks This level introduces conveyor belts, elevators, and Shy Guys. Spikes, Shy Guys
Room 1-5 A screenshot of Room 1-5 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level introduces Hammers, which can be used by Mini Marios to defeat Shy Guys permanently. Shy Guys
Room 1-6 A screenshot of Room 1-6 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level introduces a Circus Kong. When Mini Marios come in contact with it, it tosses them into the air. However, it can be temporarily stunned by a Mini Mario with Hammers. Spikes, Circus Kong
Room 1-7 A screenshot of Room 1-7 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features several conveyor belts, an elevator, and a Gold Mini Mario. Spikes
Room 1-8 A screenshot of Room 1-8 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features Pink Blocks, Hammers, and an elevator. Piranha Plants, Shy Guys
Room 1-9 A screenshot of Room 1-9 from Mario vs. Donkey Kong 2: March of the Minis. 3 Pink Blocks This level features Pink Blocks, girders, Springs, Hammers, and an elevator. Shy Guys, Circus Kongs
Boss Game 1 A screenshot of the battle against Donkey Kong in Boss Game 1 from Mario vs. Donkey Kong 2: March of the Minis. 10 to 25 None The first boss fight against Donkey Kong. Donkey Kong, barrels, barbells

Level maps[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese キノコおうこく
Kinoko Ōkoku
Mushroom Kingdom

Italian Valle dei funghi
Mushroom valley
Spanish Caos Champiñón
Mushroom Chaos