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{{articleabout|the Mario Circuit that has appeared in various games|the ''[[Super Mario Kart]]'' tracks|Mario Circuit [[Mario Circuit 1|1]], [[Mario Circuit 2|2]], [[Mario Circuit 3|3]] and [[Mario Circuit 4|4]]}}
{{about|the race courses throughout the ''[[Mario Kart (series)|Mario Kart]]'' series|other uses|[[Mario Circuit (disambiguation)]]}}
'''Mario Circuit''' is the name of various race courses attributed to [[Mario]] as his own in the ''[[Mario Kart (series)|Mario Kart]]'' series. Indeed, these courses bear some features ligated to the plumber, as his red [[Mario's Cap|Cap]], the [[Mushroom]]s he uses; [[Princess Peach's Castle]], where the hero sets out his adventures in many games; [[Warp Pipe]]s, and sometimes, enemies like [[Goomba]]s and [[Piranha Plant]]s, Mario's common enemies, with no mentioning the banners that say his famous name. Apart from ''Mario Kart'', the Mario Circuit has presented in other series such as ''[[Itadaki Street DS]]'' and ''[[Super Smash Bros Brawl]]'', where it can be considered a stage held for other various purposes.
[[File:MK8-Course-MarioCircuit.png|330px|thumb|The ''Mario Kart 8'' iteration of Mario Circuit]]
{{quote2|It’s a race to the finish line! Start your engines!|Mario|[[Fortune Street]]}}
 
'''Mario Circuit''' is the name given to various race courses in the ''[[Mario Kart (series)|Mario Kart]]'' series. These courses generally contain features associated with [[Mario]], such as his [[Mario Cap|red cap]], [[Mushroom]]s, [[Peach's Castle]], [[Warp Pipe]]s, [[Goomba]]s, [[Chain Chomp]]s, and [[Piranha Plant]]s. Various banners bearing his name can also be seen along some of these tracks. Mario Circuit is usually featured in the [[Flower Cup]]. Outside ''Mario Kart'', Mario Circuit also has iterations in other games such as ''[[Itadaki Street DS]]'' and the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].


==History==
==History==
===''Mario Kart'' series===
===''Mario Kart'' series===
====''Super Mario Kart====
Mario Circuit is a recurring name first given to four tracks in ''[[Super Mario Kart]]''. In the original Japanese versions, it goes on to be used for one track in every mainline game. It is one of four track names that are reused in more than two courses and consistently appear in many ''Mario Kart'' games, alongside [[Luigi Circuit]], [[Bowser's Castle#Mario Kart series|Bowser's Castle]], and [[Rainbow Road]].
{{main|Mario Circuit 1]], [[Mario Circuit 2]], [[Mario Circuit 3]], [{{void}}[Mario Circuit 4}}
In ''Super Mario Kart'', four Mario Circuit race tracks appear, looking similar to typical standard race courses, aside from having some obstacles such as [[Warp Pipe]]s, located normally on the road, blocking the vehicles' path and [[Oil Slick]]s that cause vehicles to spin out of control while running over one.
 
Each Mario Circuit appears numbered by the time it appears: two Mario Circuits in the [[Mushroom Cup]], another in the [[Flower Cup]], and one more in the [[Star Cup]]. The first course of the Mushroom Cup, [[Mario Circuit 1]], is the most basic and simple track in the game, having open corners and few obstacles. In contrast to that circuit is [[Mario Circuit 2]], the fifth and last course of the same cup. This stage is notable by its great jump before the finish line, where the racers need to cross the zone by getting a speed boost over [[Boost Pad]]s and jump over speed humps to reach the other side, finally passing the line. The third circuit, [[Mario Circuit 3]], is the last track of the Flower Cup. This course contains dangerous curves, a zone when a racer attempts to turn around and sticks into a wall or a pipe, or getting into dirt, slowing down the kart. Finally there's [[Mario Circuit 4]], the longest of all ''Super Mario Kart''<nowiki>'</nowiki>s Mario Circuits. This track contains more sharp bends and obstacles scattered around the track.
 
The Mario Circuit courses, along with the other tracks from ''Super Mario Kart'', reappear in the [[Game Boy Advance]] installment ''[[Mario Kart Super Circuit]]'', as hidden classic race courses. However, in the recent ''Mario Kart'' games, three of these stages reappear. ''[[Mario Kart DS]]'' features Mario Circuit 1, which is the first course of the [[Shell Cup]] from [[Retro Grand Prix]], known as SNES Mario Circuit 1. In ''[[Mario Kart Wii]]'', Mario Circuit 3 (also known as SNES Mario Circuit 3) appears in the [[Lightning Cup]], bearing an enhanced graphical look compared to its portable counterpart. In [[Mario Kart 7]], [[Mario Circuit 2]] is set to appear in the [[Banana Cup]].
 
====''Mario Kart 64====
{{racecourse
|title=Mario Raceway
|image=[[File:MarioRacewayWii.jpg|235px|center]] ''Mario Kart Wii'' rendition
|appearances=''[[Mario Kart 64]]<br>[[Mario Kart Wii]]''
|cups=[[Flower Cup]] (N64)
[[Shell Cup]] (Wii)
|distance=567 m
|ghost=2:14:799 by Nin*Ichiro
|expert_ghost=1:59:053 by Nin*Yuuki
|wifi=Available ([[Wii]])
|map=[[File:MarioCircuit64Map.png]]
}}
Known as '''Mario Raceway''' (outside of Japan) in this game, this circuit is found in the [[Flower Cup]], being the fourth and last race course to compete in. The course features Mario's red cap on the top of the course's terrace, next to the starting line. The road is made by concrete, such as [[Luigi Raceway]] and [[Royal Raceway]]. Though the course is fairly secure, by having no [[pit]]s hazards, it's filled in rough grass, and running over them, any kart will slow down. However, using a speed booster as a [[Mushroom]] or a [[Star]], drivers can make shortcuts through the grass and dust. [[Piranha Plant]]s are an obstacle found over the grass, and bumping into one, the vehicle will spin around. Many Piranha Plants are chiefly located near to the corners.
 
Upon getting the first turn, the racers will go near a hill to take a semi-circular turn surrounding a big toadstool. A long stretch of the road will come next, leading the racers to a curl S bend and pass through a [[Warp Pipe]] tunnel. The racers end crossing the finish line once gone out of the pipe. Going too high up the hill will cause the racer to go on hard to drive on grass and need [[Lakitu]].
 
 
Mario Raceway makes its reappearance in ''[[Mario Kart Wii]]'' as the last track of the [[Shell Cup]]. An element added to the track is a ramp to perform [[trick]]s in the middle of the rough grass past the toadstool. In addition, the first ''Mario Kart Wii'' tournament of November 2008 is on this racecourse, with extra obstacles such as [[Pokey]]s from [[Desert Hills|DS Desert Hills]] and [[Dry Dry Ruins]], and oil slicks from [[Mario Circuit 3|SNES Mario Circuit 3]].
 
=====Instruction Manual Description=====
''Although the distance of one lap is fairly short, it has complex corners and numerous hairpin curves. The course, named after our mascot, is highly recommended by the game designers as their favorite Time Trials course.''
<br clear=all>
 
=====Gallery=====
N64 version
<gallery>
File:MarioRaceway.png|The track's icon on the menu for ''Mario Kart 64''
File:MK64_MarioRaceway.JPG|The first circle turn
File:Mk64mariocircuit2.jpg|The long stretch
File:Mario Raceway MK64.png|Mario's Cap
File:Mario Raceway (arieal).jpg|An aerial view of the course
</gallery>
 
Wii version
<gallery>
File:MKWii-N64MarioCircuit1.png|The beginning of the track.
File:MKWii-N64MarioCircuit2.png|The large mushroom, along with some Piranha Plants.
File:MKWii-N64MarioCircuit3.png|The rotating sign appears different from the original.
File:MKWii-N64MarioCircuit4.png|The large pipe before reaching the finish line.
</gallery>
 
=====Competitions=====
[[File:TournamentNovember2.jpg|thumb|200px|left|The '''N64 Mario Raceway''' competition.]]
In ''Mario Kart Wii'', a competition took place on this course.  It was a time trial race, in which players used the [[Golden Mushroom]] to get the fastest time possible.  Oil slicks and [[Pokey]]s also made an appearance.  The competition was the [[List of Competitions in Mario Kart Wii#November 2008 Competition 2|second competition of November 2008]]. It was later repeated as the [[List of Competitions in Mario Kart Wii#November 2010 Competition 2|second competition of November 2010]].
<br clear=all>
 
====''Mario Kart: Super Circuit====
{{racecourse
|title=Mario Circuit
|image=[[File:Mkscmariocircuit.png|240px|center]]
|appearances=''[[Mario Kart: Super Circuit]]''
|cups=[[Flower Cup]]
|ghost=
|expert_ghost=
|map=[[File:GBA Mario Circuit map.png|200px]]
}}
The Mario Circuit from ''[[Mario Kart: Super Circuit]]'' is part of the [[Flower Cup]] as the first race course. This Mario Circuit is a rather plain stage and short in length, with few obstacles and [[Item Box]]es to deal against rivals. It contains winding paths, however, such as a hairpin bend, or a curl path found before the home stretch. Next to the checked line there is a detour where racers can get a speed boost by running onto a [[Boost Pad]] located there.
 
<gallery>
File:MarioCircuit.png|Bowser chasing Mario with a Shell.
File:MarioCircuitMKSC.png‎|Mario driving through his course.
</gallery>
<br clear=all>
 
====''Mario Kart: Double Dash!!====
{{racecourse
|title=Mario Circuit
|image=[[File:MKDD_MarioCircuit.jpg|235px]]
|appearances=''[[Mario Kart: Double Dash!!]]<br>[[Mario Kart Wii]]''
|cups=[[Flower Cup]]<br>[[Leaf Cup]]
|ghost=
|expert_ghost=
|wifi= Available ([[Wii]])
|map=[[File:MarioCircuitMap-MKDD.png]]
}}
 
In ''[[Mario Kart: Double Dash!!]]'', the Mario Circuit is the second race course of the [[Flower Cup]]. For this installment, the circuit surrounds the [[Princess Peach's Castle|Castle]] of Princess Peach, while in the background some warp Pipes, tall toadstools, smiling trees, and a Mushroom-shaped hot-air balloon midair can be seen, overviewing the track. A giant [[Chain Chomp]] guards a piece of rough terrain, ramming into any vehicle who passes near to it. Also, some Piranha Plants appear, attacking the [[kart]]s and [[bikes]] that pass too close to them, causing the racers to roll over and drop their items onto the road. However, they are vulnerable to being hit by some items, such as [[Green Shell]]s, which leave them stunned for a while. Another obstacle are the [[Goomba]]s crossing the track back and forth, before the finish line. Making contact with one causes the kart to spin around. By using certain items against these enemies, a Mushroom pops out of them. The track also appeared at the end of the credits where everyone gets to celebrate after a tournament.
 
The course contains many curves and corners. Employing [[Drift|drifting]] is the main hint given to clear this circuit. After the first turn and another tight turn, the racers will encounter the Chain Chomp wandering the zone, biting the trespassers. Players then enter a curved tunnel, crossing a bridge upon leaving it and discovering a soil road. After getting into another corner, racers face Goombas crossing an uneven road, giving the racer certain difficulty to maneuver well. After crossing another bridge (where two Piranha Plants await racers to attack indiscriminately), the racers reach the finish line and the lap is completed.
 
This Mario Circuit version was going to appear in ''Mario Kart DS''. A version of this track with all enemies removed and the bumpy road section flat exists in the Demo Version (where it can be played textured by default) and the Final Version (where one must copy the textures from the model file to a texture file to play textures) of that game's data. However, the track was taken out before the game's release. The race course reappears once more in ''Mario Kart Wii'', being the fourth track of the [[Leaf Cup]].
 
=====Official Descriptions=====
'''''Mario Kart: Double Dash!!'''''
*'''Instruction Booklet:''' ''“This is the main circuit in Mario Kart: Double Dash!! Familiar denizens of the Mushroom Kingdom can be spotted here and there. The road’s filled with curves, so this is a good place to practice drifting.”''
*'''Official Website:''' ''“Mario Circuit features lots of tight corners, a Chain Chomp, Piranha Plants, Peach’s Castle, and several Goombas, not to mention seven other racers trying to upend your kart.”''
*'''Official European Website:''' ''“Dodge the waddling Goombas and snapping Piranha Plants, and say hi to Peach as you cruise by her castle.”''
 
=====Gallery=====
'''GCN Version'''
<gallery>
File:MarioCircuitLogo-MKDD.png|The track logo.
File:MarioCircuitIcon-MKDD.png|The track icon.
File:MarioCircuit1-GP-MKDD.png|The starting line.
File:MarioCircuit2-GP-MKDD.png|A [[Chain Chomp]] guards a circular turn.
File:MarioCircuit3-GP-MKDD.png|Inside a tunnel.
File:MarioCircuit-PiranhaPlant-MKDD.png|[[Piranha Plant]]s make an appearance.
File:MarioCircuit4-GP-MKDD.png|The bumpy road, featuring [[Goomba]]s.
File:MarioCircuit-Shortcut-MKDD.png|A shortcut, requiring a [[Mushroom]] to utilize.
File:MarioCircuit-Multiplayer1-MKDD.png|Piranha Plant amounts are greatly reduced in multiplayer races.
File:MarioCircuit-Multiplayer2-MKDD.png|Only two Goombas are present in multiplayer races.
File:MKDDTFP.png|The entire cast celebrating after a tournament.
</gallery>
 
'''Wii Version'''
<gallery>
File:GCNMarioCircuit1-MKWii.png|The first sharp turn.
File:GCNMarioCircuit2-MKWii.png|A [[Chain Chomp]] guards a circular turn.
File:GCNMarioCircuit3-MKWii.png|Inside a tunnel.
File:GCNMarioCircuit4-MKWii.png|The bumps on the bumpy road have trick ramp properties.
</gallery>
 
=====Competitions=====
[[File:2009-TournamentOctober1.jpg|thumb|200px|right|The '''GCN Mario Circuit''' competition.]]
In ''Mario Kart Wii'', a competition took place on this track.  It was a time trial race, with an increased number of [[Piranha Plant]]s and [[Chain Chomp]]s. It was the [[List of Competitions in Mario Kart Wii#October 2009 Competition 1|first competition of October 2009]], and it was repeated as the [[List of Competitions in Mario Kart Wii#July 2011 Competition 2|second competition of July 2011]].
<br clear=all>
 
====''Mario Kart DS====
{{racecourse
|title=Mario Circuit
|image=[[File:Mario-circuit.png|235px|center]]
|appearances=''[[Mario Kart DS]]''
|cups=[[Star Cup]]
|ghost=1:56:533
|expert_ghost=
|wifi= Available ([[Nintendo DS|DS]])
|map=[[File:FatManCircuitLayout.PNG]]
|}}
In ''[[Mario Kart DS]]'', the Mario Circuit is the third race course in the [[Star Cup]]. The course is a reminiscent to the ''Mario Kart: Double Dash!!'' version, albeit being longer than its predecessor. As in ''Double Dash'', the course surrounds Princess Peach's Castle, while in the background a wide country with warp pipes around can be seen. In the course enemies appear acting as obstacles: Goombas appear crossing the road to and from the sides. By shooting a [[Koopa Shell]] at them, or using a [[Star]], Mushrooms spawn from the Goombas. A pair of [[Venus Fire Trap]]s spit [[fireball]]s at the course. The victim will spin out of control when touching one. Typical Piranha Plants, as seen in ''[[Mario Kart 64]]'', are also present.
 
Characters start out the race near a lake surrounding the [[Princess Peach's Castle|Castle]]. After going through the first corner, Goombas wandering on the middle of the track will try to block the racers' path. After passing by these enemies, characters run along a piece of the lake. Due to that part having no security fence, players can fall off into water. Continuing the path, two Venus Fire Traps located in a S bend will spit fireballs to the course to burn the drivers. Going through a Warp Pipe-modeled bridge, the players reach a soil road after taking a tight turn. The track's soil can cause some karts to go off of course, especially on corners. Crossing over the Pipe bridge, the racers go down on a curly track with Piranha Plants. Past this, characters then continue running over concrete road. After taking a tight S turn, players cross the checked line.
 
The levels 5-8 and 7-4 take place on this circuit in [[Mario Kart DS#Mission Mode|Mission Mode]]. During the mission 5-8, [[Luigi]] has to compete against [[Mario]] to reach the finish line in a lap. In mission 7-4, [[Toad]] must get rid of every Goomba found in a part of the course, provided with [[Green Shell]]s from the [[Item Box]]es. This is the first & only Mario Circuit course to appear in the [[Star Cup]].
<br clear=all>
 
====''Mario Kart Wii====
{{racecourse
|title=Mario Circuit
|image=[[File:MarioCircuit_MKWii.png|250px]]
|appearances=''[[Mario Kart Wii]]''
|cups=[[Flower Cup]]
|ghost= 1:44:777 by Nin*Kony
|expert_ghost= 1:33:702 by Nin*fuyu
|wifi= Available ([[Wii]])
|map=[[File:MarsCircuitLayout.PNG|160px]]
}}
In ''[[Mario Kart Wii]]'', Mario Circuit is the first track to compete in the [[Flower Cup]]. The track's overview is slightly similar to [[Figure 8 Circuit]] from ''Mario Kart DS'', having two main bends and two straight stretches. The course is in [[Toad Town]], since Princess Peach's Castle can be seen near the beginning of the course. Some supporting characters from the ''[[Mario (series)|Mario]]'' game series appear as well, watching the race in session in Toad Town: [[Hammer Bro]]s., [[Shy Guy]]s and [[Sledge Bro.|Sledge Bros.]]. Of course, other characters serve as obstacles within the course such as the Goombas or the Chain Chomp. This is also where the Award Ceremony takes place at the end of any cup.
 
=====Course Layout=====
Competitors start out the race in the town, going downhill through a straight stretch. On the straight stretch is the first set of item boxes, laid out straight just like the other courses. Audience members, such as Shy Guys and Hammer Bros. can be seen on the left and right side of the straightaway, waving at the racers. On the first curve to the left are a few Goombas who waddle on the road, spinning out any players who come in contact with them. After some Goombas is a little twist in the roads and another set of item boxes.
 
Up ahead, the players can see two paths to take. One is on the ramp with the boost panel on it, on the right side of the Chain Chomp off-road. It can be used and the players can do a stunt on that ramp, but gaining too much speed may lose control and the players may bump into a wall to slow down even more, or possibly get hit by the Chain Chomp. Another path is around the left of the Chain Chomp, which is the main path of the course. The right lane is dangerous to go in; the Chain Chomp's attacks will reach as far as this lane. After the curve around the Chain Chomp is an overhang, crossing the lane above where the race started previously.
 
On the left turn after the overhang are a few item boxes moving from left and right, unlike the stationary item boxes seen earlier. The path is very straight until a curve left, which has some more Goombas waddling around as seen in the very first stretch of the course. After the curve and the Goombas is another straight road, and if the players continue driving straight, they'll see the finish line and start the cycle again.
 
=====Gallery=====
<gallery>
File:MKW Mario Circuit1.jpg|Near the first set of item boxes.
File:MKW Mario Circuit2.jpg|Near the Chain Chomp and the ramp.
File:MKW Mario Circuit3.jpg|Just after the overhang.
</gallery>
<br clear=all>
 
=====Competitions=====
{{multiframe
|[[File:TournamentMay1.png|150px]] [[File:2010-TournamentFebruary2.jpg|150px]]
|Images of the two '''Mario Circuit''' competitions.
|size=320
|align=right
}}
The game's very first [[List of Competitions in Mario Kart Wii|competition]] took place on this track. It involved players doing a GP race, while avoiding a [[Chain Chomp]] that was roaming around. This was the [[List of Competitions in Mario Kart Wii#May 2008 Competition 1|first competition of May 2008]].


A different kind of competition took place on this track for [[List of Competitions in Mario Kart Wii#February 2010 Competition 2|February 2010's second competition]]. In it, players had to take out sixteen [[Goomba]]s with [[Green Shell]]s and [[Star]]s. It was restricted to karts only.
In ''[[Mario Kart 64]]'', all circuit courses are known as raceways. Thus, instead of using Mario Circuit, ''Mario Kart 64'' uses Mario Raceway instead.
{| class="wikitable" align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center; font-size: 100%;"
|-style="background: #ABC"
|width=10%|'''Course'''
|width=10%|'''Games'''
|width=30%|'''Description'''
|-
![[File:SMK Mario Circuit 1 Lower-Screen Map.png]]<br>[[SNES Mario Circuit 1|Mario Circuit 1]]
|''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart DS]]''<br>''[[Mario Kart Tour]]''
|A simple course that first appeared in ''Super Mario Kart'' as the first course of the [[Mushroom Cup]] and ''Mario Kart'' series overall. The course features several bends and Warp Pipes as obstacles.
|-
![[File:SMK Mario Circuit 2 Lower-Screen Map.png]]<br>[[SNES Mario Circuit 2|Mario Circuit 2]]
|''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart 7]]''<br>''[[Mario Kart Tour]]''
|The second Mario Circuit course in ''Super Mario Kart'' acting as the final course of the game's Mushroom Cup. Unlike Mario Circuit 1, this course features more bends, [[oil slick]]s and Warp Pipes, and a big ramp at the end. The ramp became a [[Glide Ramp]] in ''Mario Kart 7''.
|-
![[File:SMK Mario Circuit 3 Lower-Screen Map.png]]<br>[[SNES Mario Circuit 3|Mario Circuit 3]]
|''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart Wii]]''<br>''[[Mario Kart Tour]]''<br>''[[Mario Kart 8 Deluxe]]'' <small>(''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'')</small>
|The third Mario Circuit course in ''Super Mario Kart'' appearing as the final course of the [[Flower Cup]]. This course features the same obstacles as previous Mario Circuit courses and has sharper bends and a [[Dash Panel]] at the end.
|-
![[File:SMK Mario Circuit 4 Lower-Screen Map.png]]<br>[[Mario Circuit 4]]
|''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''
|The fourth and final Mario Circuit in ''Super Mario Kart''. It is the final course of the [[Star Cup]]. The course features many barriers and bends, and is similar to Mario Circuit 3.
|-
![[File:Mario Raceway MK64.png|250px]]<br>[[N64 Mario Raceway|Mario Raceway]]
|''[[Mario Kart 64]]''<br>''[[Mario Kart Wii]]''<br>''[[Mario Kart Tour]]''
|The Mario Circuit course of ''Mario Kart 64'' and the last course of the game's Flower Cup. The second shortest course of the game, Mario Raceway features some turns, lots of grass with [[Piranha Plant]]s for shortcuts, a Warp Pipe tunnel, a course terrace with a Mario Cap, and a big toadstool.
|-
![[File:MKSC Mario Circuit Starting Line.png|200px]]<br>[[GBA Mario Circuit|Mario Circuit]]
|''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart 8]]''<br>''[[Mario Kart 8 Deluxe]]''
|''Mario Kart: Super Circuit''{{'}}s Mario Circuit is the first course of the game's Flower Cup. It is a plain course with a u-turn and some small bends. In ''Mario Kart 8'', the u-turn is turned into a slanted part of the road with [[anti-gravity]] and held up by Ultra Arms.
|-
![[File:MarioCircuitIcon-MKDD.png|200px]]<br>[[GCN Mario Circuit|Mario Circuit]]
|''[[Mario Kart: Double Dash!!]]''<br>''[[Mario Kart Wii]]''
|The second course of the Flower Cup in ''Mario Kart: Double Dash!!''. This iteration of Mario Circuit features many elements from past Mario Circuits such as Warp Pipes and Piranha Plants while introducing others that would appear in many Mario Circuits in the future, like [[Peach's Castle]] and [[Goomba]]s.
|-
![[File:MKDS Mario Circuit DS Intro.png|200px]]<br>[[DS Mario Circuit|Mario Circuit]]
|''[[Mario Kart DS]]''<br>''[[Mario Kart Tour]]''<br>''[[Mario Kart 8 Deluxe]]'' <small>(''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'')</small>
|The third course of the Star Cup in ''Mario Kart DS''. This Mario Circuit features many bends and ideas from previous Mario Circuits such as a Warp Pipe tunnel and Peach's Castle, while adding new mechanics such as utilizing [[Fire Piranha Plant]]s as obstacles.
|-
![[File:MarioCircuit MKWii.png|200px]]<br>[[Mario Circuit (Mario Kart Wii)|Mario Circuit]]
|''[[Mario Kart Wii]]''
|A basic circuit course that acts as the first course of ''Mario Kart Wii''{{'}}s Flower Cup. The course starts out in [[Toad Town]] before entering the main road with enemies such as Goombas and [[Chain Chomp]]s.
|-
![[File:MariocircuitMK7.png|200px]]<br>[[3DS Mario Circuit|Mario Circuit]]
|''[[Mario Kart 7]]''<br>''[[Mario Kart Tour]]''
|''Mario Kart 7''{{'}}s Mario Circuit appears as the second course of the Flower Cup. It features a cherry blossom road at the start leading to a [[Mushroom Trampoline]] bringing the player to the entrance of Peach's Castle. Unlike previous iterations, the player can drive into the castle and exit via [[Glide Ramp]]. The course also features a Warp Pipe tunnel at the end.
|-
![[File:MK8 Mario Circuit Starting Line.png|200px]]<br>[[Mario Circuit (Mario Kart 8)|Mario Circuit]]
|''[[Mario Kart 8]]''<br>''[[Mario Kart 8 Deluxe]]''
|Serving as ''Mario Kart 8''{{'}}s first course for the Flower Cup, this iteration of Mario Circuit is designed after the {{wp|Möbius strip}} and is played in mostly anti-gravity. The course features bridges, Goombas and [[Goomba Tower]]s, Peach's Castle and is surrounded by lots of greenery.
|-
![[File:MKT RMX Mario Circuit 1 Scene.jpg|150px]]<br>[[RMX Mario Circuit 1]]
|''[[Mario Kart Tour]]''
|A [[remix course]] based on the SNES Mario Circuits. The course features many ramps, oil slicks, Warp Pipes, and Goombas. The main feature of this course is the usage of [[Empty Block]]s and [[? Block]]s on the road and around the course.
|}


[[List of Competitions in Mario Kart Wii#May 2010 Competition 1|May 2010's first competition]] was a repeat of May 2008's first competition, but the difference was that players were restricted to using karts, and only the Wii Wheel could be used.
===''Fortune Street'' series===
{{main|Mario Circuit (board)}}
[[File:ISWii07.png|thumb|Mario Circuit's appearance in ''Fortune Street''.]]
Mario Circuit is a playable game board in ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]''. The board’s design in the former is based on ''Mario Kart: Double Dash!!'', while its design in the latter is based on ''Mario Kart Wii'', though the route of the track is identical to its appearance in both games.
{{br}}


[[List of Competitions in Mario Kart Wii#October 2011 Competition 1|October 2011's first competition]] had the same goal of February 2010's second competition, still restricted to karts only.
===''Super Smash Bros.'' series===
<br clear=all>
====''Super Smash Bros. Brawl''====
{{main|Figure-8 Circuit (stage)}}
A Mario Circuit stage similar to the layout of the [[Figure-8 Circuit]] appears in ''[[Super Smash Bros. Brawl]]''. The stage has two platforms resembling a jump platform and a road pavement in the center. [[Shy Guy]] racers will appear and damage players from both the jump and the central road. However, they themselves can be damaged, causing them to spin out and be harmless.


====''Mario Kart 7====
====''Super Smash Bros. for Wii U''====
{{racecourse
{{main|Mario Circuit (Super Smash Bros. for Wii U)}}
|title=Mario Circuit
Another Mario Circuit appears in ''[[Super Smash Bros. for Wii U]]'', based on the course featured in ''Mario Kart 8''. The stage is a moving stage in which a platform carries the fighters around the track and stopping at various points. Shy Guys are also racing on the track and can damage the fighters if they are hit by them, similar to the Mario Circuit in the previous game.
|image=[[File:MK3DS4.png|250px]] Mario driving in front of Peach's Castle.
|appearances=''[[Mario Kart 7]]''
|cups=[[Flower Cup]]
}}
Mario Circuit appears in the game ''[[Mario Kart 7]]'' for the [[Nintendo 3DS]]. It is strongly based off the ''Mario Kart DS'' version of the track, and is the second race in the Flower Cup. In this, unlike the other  Mario Circuit tracks, players can drive through Peach's Castle.


=====Course Layout=====
The Mario Circuit from ''Super Smash Bros. Brawl'' also returns in this game, under the name "Mario Circuit (Brawl)".
The track takes place on a large grassy field with sand roads, Mushroom Trampolines, pipes, cherry blossom trees, a lake, and [[Peach's Castle]]. The course starts on a small straight road after which a large curve appears. Then the player jumps off of a ramp, landing on a Mushroom Trampoline. Then a similiar road to that of ''Mario Kart DS'''s Mario Circuit leads the way up to Peach's Castle. Then a climb up in Peach's Castle follows, after which a glider pad enables the driver to fly out of the castle. Then a number of pipes appear that shoot out air, along with some [[Grand Goomba]]s. A very long, large pipe similiar to the ones form ''Mario Kart 64'' and ''Mario Kart DS'' appears, in which drivers must drive through in a curve leading them back to a long road going back to the finish.


===''Itadaki Street DS===
====''Super Smash Bros. Ultimate''====
[[File:MariocircuitDS.PNG|left|thumb|200px]]
In ''[[Super Smash Bros. Ultimate]]'', both of the Mario Circuit stages from previous games return. However, the one from ''Super Smash Bros. Brawl'' is renamed "Figure-8 Circuit".
The Mario Circuit also appears as a playable stage in ''[[Itadaki Street DS]]'', in the form of a board. It is loosely based on the ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'' versions.
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===''Super Smash Bros. Brawl===
===''Mario & Sonic at the Olympic Winter Games''===
{{main|Mario Circuit (stage)}}
[[File:MarioCircuit OWG.png|thumb]]
A Mario Circuit stage based upon the [[Figure-8 Circuit]] appears in ''[[Super Smash Bros. Brawl]]''.
Mario Circuit appears in ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' which is heavily based on the version in ''Mario Kart Wii'' and is used for the [[Dream Ski Cross (Individual)|individual]] and [[Dream Ski Cross (Team)|team]] versions Dream Ski Cross with the road now being covered entirely with snow and more ramps being carved out of the snow on the track itself. While the general layout of the first half of the course is identical to it is in the aforementioned game albeit with a much steeper descent, the second half of the track is entirely different, where they are linked by two [[Warp Pipe]]s which split the track into two, the path on the left has a more wavy shape while the path on the right is filled with [[Coin]]s but a [[Goomba]] and [[Piranha Plant]] serve as obstacles. Once the paths join back up together there a few tight downhill turns and Piranha Plants until the racers reach a [[DK Cannon]] taking them back to the starting line for a second lap.
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{{br}}


===''Mario & Sonic at the Olympic Winter Games===
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
[[File:MarioCircuit WG.jpg|right|thumb]]
The level [[Mount Must Dash]] in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' is based on the Mario Circuit courses from ''Super Mario Kart''. The level also uses an arrangement of the courses' music from that game.
Mario Circuit appears in ''[[Mario & Sonic at the Olympic Winter Games]]'' taken directly from ''Mario Kart Wii''. The course is used for [[Dream Ski Cross]].
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===''Fortune Street===
==Profiles==
Mario Circuit makes a return as a playable board in ''[[Fortune Street]]'', but its design is based on ''[[Mario Kart Wii]]''. However, the route of the track is identical to its appearance in the previous game.
===''Fortune Street''===
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*'''North American website bio:''' "''A race track built within the Mushroom Kingdom. There's a never-ending drone of white-hot engines whizzing around the track.''"


==Names in Other Languages==
==Names in other languages==
===Mario Circuit===
{{foreign names
{{Foreignname
|Jap=マリオサーキット
|Jap=マリオサーキット
|JapR=Mario Sākitto
|JapR=Mario Sākitto
|JapM=Mario Circuit
|JapM=Mario Circuit
|Fra=Circuit Mario
|Spa=Circuito Mario<br>Pista Mario <small>(''N64 Mario Raceway'')</small>
|FraM=Mario Circuit
|SpaM=Mario Circuit<br>Mario Track
|Fre=Circuit Mario<br>Circuit de Mario <small>(''Super Mario Kart'')</small><ref>''Super Mario Kart'' French instruction manual, page 27</ref>
|FreM=Mario Circuit<br>Mario's Circuit
|Dut=Mario's Circuit
|Dut=Mario's Circuit
|DutM=Mario's Circuit
|DutM=Mario's Circuit
|Ger=Marios Piste
|Ger=Marios Piste
|GerM=Mario's Track
|GerM=Mario's Track
|Spa=Circuito Mario
|SpaM=Mario Circuit
|Ita=Circuito di Mario
|Ita=Circuito di Mario
|ItaM=Mario's Circuit
|ItaM=Mario's Circuit
|Por=Circuito do Mario
|PorA=Circuito Mario
|PorM=Mario's Circuit
|PorAM=Mario Circuit
|Rus=Трасса Марио<br>''Trassa Mario''
|PorE=Circuito do Mario
|RusM=Mario Track}}
|PorEM=Mario's Circuit
===Mario Raceway===
|Rus=Трасса Марио
{{Foreignname
|RusR=Trassa Mario
|Jap=マリオサーキット
|RusM=Mario's Track
|JapR=Mario Sākitto
|Kor=마리오 서킷
|JapM=Mario Circuit
|KorR=Mario Seokit
|Fra=Autodrome Mario
|KorM=Mario Circuit
|FraM=Mario Autoway
|ChiS=马力欧赛道
|Dut=Mario's Circuit
|ChiSR=Mǎlìōu Sàidào
|DutM=Mario's Circuit
|ChiSM=Mario Speedway
|Ger=Marios Renpiste
|ChiT=瑪利歐賽道
|GerM=Mario's Racetrack
|ChiTR=Mǎlìōu Sàidào
|Spa=Pista Mario
|ChiTM=Mario Speedway
|SpaM=Mario Track
}}
|Ita=Pista di Mario
 
|ItaM=Mario's Track
== Trivia ==
|Por=Pista do Mario
*Outside of ''Mario Kart Tour'' and ''Mario Kart 8 Deluxe'''s Booster Course Pass, Mario Circuit has appeared in all cups with the exception of the [[Special Cup]], as ''Super Mario Kart'' has at least one Mario Circuit in [[Mushroom Cup|Mushroom]], [[Flower Cup|Flower]] and [[Star Cup]]s. Every installment except ''Mario Kart DS'' has a Mario Circuit in their Flower Cup. ''Mario Kart DS'' has its Mario Circuit in the Star Cup and SNES Mario Circuit 1 in the [[Shell Cup]]; ''Mario Kart Wii'' has the N64, GCN and SNES (Mario Circuit 3) versions in the Shell, [[Leaf Cup|Leaf]] and [[Lightning Cup]]s respectively; ''Mario Kart 7'' has SNES Mario Circuit 2 in the [[Banana Cup]]; and ''Mario Kart 8'' has GBA Mario Circuit in the [[Shell Cup]].
|PorM=Mario's Track
|Rus=Трасса Марио<br>''Trassa Mario''
|RusM=Mario Track}}


==Trivia==
==References==
*The ''Mario Kart'' from the game ''[[wikipedia:Nintendogs|Nintendogs]]'' plays the Mario Circuit theme from ''Mario Kart: Double Dash!!'' when used.
*In ''Mario Kart 64'' one can press the R Button on the Title Screen to display the best time recorded for Mario Raceway.
*In an early trailer of ''Mario Kart 7'', when Mario Circuit was shown, there was originally a bouncy Mushroom where the players glided out of the side of the castle, probably to not reveal the addition of gliders in the game.
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{{NIWA|SmashWiki=1}}
{{NIWA|SmashWiki=1}}
{{Racecourses}}
<references/>
{{MK64}}
 
{{MKSC}}
[[Category:Race courses]]
{{MKDD}}
[[de:Marios Piste]]
{{MKDS}}
[[it:Circuito di Mario]]
{{MKW}}
{{MK7}}
{{Fortune Street}}
[[Category:Mario Kart: Super Circuit Race Courses]]
[[Category:Mario Kart Wii]]
[[Category:Mario Kart: Double Dash!!]]
[[Category:Mario Kart: Double Dash!! Race Courses]]
[[Category:Mario Kart DS Race Courses]]
[[Category:Places]]
[[Category:Mario Kart Wii Trading Cards]]
[[Category:Mario Kart DS]]
[[Category:Mario Kart 64]]
[[Category:Mario Kart 64 Race Courses|Mario Raceway]]
[[Category:Mario Kart: Super Circuit]]
[[Category:Mario Kart Wii Race Courses]]
[[Category:Mario Kart 7]]
[[Category:Mario Kart 7 Race Courses]]

Latest revision as of 21:23, April 13, 2024

This article is about the race courses throughout the Mario Kart series. For other uses, see Mario Circuit (disambiguation).
Mario Circuit
The Mario Kart 8 iteration of Mario Circuit
“It’s a race to the finish line! Start your engines!”
Mario, Fortune Street

Mario Circuit is the name given to various race courses in the Mario Kart series. These courses generally contain features associated with Mario, such as his red cap, Mushrooms, Peach's Castle, Warp Pipes, Goombas, Chain Chomps, and Piranha Plants. Various banners bearing his name can also be seen along some of these tracks. Mario Circuit is usually featured in the Flower Cup. Outside Mario Kart, Mario Circuit also has iterations in other games such as Itadaki Street DS and the Super Smash Bros. series.

History[edit]

Mario Kart series[edit]

Mario Circuit is a recurring name first given to four tracks in Super Mario Kart. In the original Japanese versions, it goes on to be used for one track in every mainline game. It is one of four track names that are reused in more than two courses and consistently appear in many Mario Kart games, alongside Luigi Circuit, Bowser's Castle, and Rainbow Road.

In Mario Kart 64, all circuit courses are known as raceways. Thus, instead of using Mario Circuit, Mario Kart 64 uses Mario Raceway instead.

Course Games Description
Mario Circuit 1 from Super Mario Kart.
Mario Circuit 1
Super Mario Kart
Mario Kart: Super Circuit
Mario Kart DS
Mario Kart Tour
A simple course that first appeared in Super Mario Kart as the first course of the Mushroom Cup and Mario Kart series overall. The course features several bends and Warp Pipes as obstacles.
Mario Circuit 2 from Super Mario Kart.
Mario Circuit 2
Super Mario Kart
Mario Kart: Super Circuit
Mario Kart 7
Mario Kart Tour
The second Mario Circuit course in Super Mario Kart acting as the final course of the game's Mushroom Cup. Unlike Mario Circuit 1, this course features more bends, oil slicks and Warp Pipes, and a big ramp at the end. The ramp became a Glide Ramp in Mario Kart 7.
Mario Circuit 3 from Super Mario Kart.
Mario Circuit 3
Super Mario Kart
Mario Kart: Super Circuit
Mario Kart Wii
Mario Kart Tour
Mario Kart 8 Deluxe (Booster Course Pass)
The third Mario Circuit course in Super Mario Kart appearing as the final course of the Flower Cup. This course features the same obstacles as previous Mario Circuit courses and has sharper bends and a Dash Panel at the end.
Mario Circuit 4 from Super Mario Kart.
Mario Circuit 4
Super Mario Kart
Mario Kart: Super Circuit
The fourth and final Mario Circuit in Super Mario Kart. It is the final course of the Star Cup. The course features many barriers and bends, and is similar to Mario Circuit 3.
Mario Raceway from Mario Kart 64.
Mario Raceway
Mario Kart 64
Mario Kart Wii
Mario Kart Tour
The Mario Circuit course of Mario Kart 64 and the last course of the game's Flower Cup. The second shortest course of the game, Mario Raceway features some turns, lots of grass with Piranha Plants for shortcuts, a Warp Pipe tunnel, a course terrace with a Mario Cap, and a big toadstool.
MKSC Mario Circuit Starting Line.png
Mario Circuit
Mario Kart: Super Circuit
Mario Kart 8
Mario Kart 8 Deluxe
Mario Kart: Super Circuit's Mario Circuit is the first course of the game's Flower Cup. It is a plain course with a u-turn and some small bends. In Mario Kart 8, the u-turn is turned into a slanted part of the road with anti-gravity and held up by Ultra Arms.
The icon for Mario Circuit, from Mario Kart Double Dash!!
Mario Circuit
Mario Kart: Double Dash!!
Mario Kart Wii
The second course of the Flower Cup in Mario Kart: Double Dash!!. This iteration of Mario Circuit features many elements from past Mario Circuits such as Warp Pipes and Piranha Plants while introducing others that would appear in many Mario Circuits in the future, like Peach's Castle and Goombas.
Mario Circuit
Mario Circuit
Mario Kart DS
Mario Kart Tour
Mario Kart 8 Deluxe (Booster Course Pass)
The third course of the Star Cup in Mario Kart DS. This Mario Circuit features many bends and ideas from previous Mario Circuits such as a Warp Pipe tunnel and Peach's Castle, while adding new mechanics such as utilizing Fire Piranha Plants as obstacles.
Mario Kart Wii: An overview of Mario Circuit, seeing the castle surrounded by houses as residence
Mario Circuit
Mario Kart Wii A basic circuit course that acts as the first course of Mario Kart Wii's Flower Cup. The course starts out in Toad Town before entering the main road with enemies such as Goombas and Chain Chomps.
Mario Circuit
Mario Circuit
Mario Kart 7
Mario Kart Tour
Mario Kart 7's Mario Circuit appears as the second course of the Flower Cup. It features a cherry blossom road at the start leading to a Mushroom Trampoline bringing the player to the entrance of Peach's Castle. Unlike previous iterations, the player can drive into the castle and exit via Glide Ramp. The course also features a Warp Pipe tunnel at the end.
Mario Circuit, from Mario Kart 8.
Mario Circuit
Mario Kart 8
Mario Kart 8 Deluxe
Serving as Mario Kart 8's first course for the Flower Cup, this iteration of Mario Circuit is designed after the Möbius strip and is played in mostly anti-gravity. The course features bridges, Goombas and Goomba Towers, Peach's Castle and is surrounded by lots of greenery.
View of RMX Mario Circuit 1 in Mario Kart Tour
RMX Mario Circuit 1
Mario Kart Tour A remix course based on the SNES Mario Circuits. The course features many ramps, oil slicks, Warp Pipes, and Goombas. The main feature of this course is the usage of Empty Blocks and ? Blocks on the road and around the course.

Fortune Street series[edit]

Main article: Mario Circuit (board)
Mario Circuit's appearance in Fortune Street.

Mario Circuit is a playable game board in Itadaki Street DS and Fortune Street. The board’s design in the former is based on Mario Kart: Double Dash!!, while its design in the latter is based on Mario Kart Wii, though the route of the track is identical to its appearance in both games.

Super Smash Bros. series[edit]

Super Smash Bros. Brawl[edit]

Main article: Figure-8 Circuit (stage)

A Mario Circuit stage similar to the layout of the Figure-8 Circuit appears in Super Smash Bros. Brawl. The stage has two platforms resembling a jump platform and a road pavement in the center. Shy Guy racers will appear and damage players from both the jump and the central road. However, they themselves can be damaged, causing them to spin out and be harmless.

Super Smash Bros. for Wii U[edit]

Main article: Mario Circuit (Super Smash Bros. for Wii U)

Another Mario Circuit appears in Super Smash Bros. for Wii U, based on the course featured in Mario Kart 8. The stage is a moving stage in which a platform carries the fighters around the track and stopping at various points. Shy Guys are also racing on the track and can damage the fighters if they are hit by them, similar to the Mario Circuit in the previous game.

The Mario Circuit from Super Smash Bros. Brawl also returns in this game, under the name "Mario Circuit (Brawl)".

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, both of the Mario Circuit stages from previous games return. However, the one from Super Smash Bros. Brawl is renamed "Figure-8 Circuit".

Mario & Sonic at the Olympic Winter Games[edit]

Mario Circuit as it appears in Mario & Sonic at the Olympic Winter Games.

Mario Circuit appears in Mario & Sonic at the Olympic Winter Games which is heavily based on the version in Mario Kart Wii and is used for the individual and team versions Dream Ski Cross with the road now being covered entirely with snow and more ramps being carved out of the snow on the track itself. While the general layout of the first half of the course is identical to it is in the aforementioned game albeit with a much steeper descent, the second half of the track is entirely different, where they are linked by two Warp Pipes which split the track into two, the path on the left has a more wavy shape while the path on the right is filled with Coins but a Goomba and Piranha Plant serve as obstacles. Once the paths join back up together there a few tight downhill turns and Piranha Plants until the racers reach a DK Cannon taking them back to the starting line for a second lap.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

The level Mount Must Dash in Super Mario 3D World and Super Mario 3D World + Bowser's Fury is based on the Mario Circuit courses from Super Mario Kart. The level also uses an arrangement of the courses' music from that game.

Profiles[edit]

Fortune Street[edit]

  • North American website bio: "A race track built within the Mushroom Kingdom. There's a never-ending drone of white-hot engines whizzing around the track."

Names in other languages[edit]

Language Name Meaning
Japanese マリオサーキット
Mario Sākitto
Mario Circuit

Chinese (simplified) 马力欧赛道
Mǎlìōu Sàidào
Mario Speedway

Chinese (traditional) 瑪利歐賽道
Mǎlìōu Sàidào
Mario Speedway

Dutch Mario's Circuit
Mario's Circuit
French Circuit Mario
Circuit de Mario (Super Mario Kart)[1]
Mario Circuit
Mario's Circuit
German Marios Piste
Mario's Track
Italian Circuito di Mario
Mario's Circuit
Korean 마리오 서킷
Mario Seokit
Mario Circuit

Portuguese (NOA) Circuito Mario
Mario Circuit
Portuguese (NOE) Circuito do Mario
Mario's Circuit
Russian Трасса Марио
Trassa Mario
Mario's Track

Spanish Circuito Mario
Pista Mario (N64 Mario Raceway)
Mario Circuit
Mario Track

Trivia[edit]

  • Outside of Mario Kart Tour and Mario Kart 8 Deluxe's Booster Course Pass, Mario Circuit has appeared in all cups with the exception of the Special Cup, as Super Mario Kart has at least one Mario Circuit in Mushroom, Flower and Star Cups. Every installment except Mario Kart DS has a Mario Circuit in their Flower Cup. Mario Kart DS has its Mario Circuit in the Star Cup and SNES Mario Circuit 1 in the Shell Cup; Mario Kart Wii has the N64, GCN and SNES (Mario Circuit 3) versions in the Shell, Leaf and Lightning Cups respectively; Mario Kart 7 has SNES Mario Circuit 2 in the Banana Cup; and Mario Kart 8 has GBA Mario Circuit in the Shell Cup.

References[edit]

  1. ^ Super Mario Kart French instruction manual, page 27