Camp Ukiki: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Tag: Mobile edit
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
 
(26 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Minigame-infobox
{{minigame infobox
| image = [[File:Camp Ukiki MP7.png|260px]]
|image=[[File:Camp Ukiki MP7.png|260px]]
| appeared_in=''[[Mario Party 7]]''
|appears_in=''[[Mario Party 7]]''
| type = Duel mini-game
|type=Duel minigame
| time = 5 minutes
|track=Cool as a Cucumber
| song = Cool as a Cucumber
|sample=[[File:MP7 Cool as a Cucumber.oga]]
}}
}}
'''Camp Ukiki''' is a Duel [[minigame]] in ''[[Mario Party 7]]''.
'''Camp Ukiki''' is a Duel [[minigame]] in ''[[Mario Party 7]]''.


==Gameplay==
==Gameplay==
The goal of the mini-game is to go through a obstacle course and reach the end before the opponent does.
The minigame is a race to the end of an obstacle course. The first obstacles are a series of tall stakes that form a maze the players must navigate through. The next section is a series of platforms that players must [[jump]] across to reach a zipline to the next area. The third obstacle is a pair of paths, one a walkway with a short ramp and the other a small group of platforms. If a player falls off at any point, a [[Lakitu]] takes them back to the last gate they passed through. Whoever reaches the end first wins. If five minutes pass, the minigame ends in a tie.


The first obstacles are a lot of tall stakes that make a maze like area. Then the player must jump from platform as they continue. Then they automatically jump onto a zipline that takes them to the next area. Then they must go through more platforms or try to go up some short ramps. If the player falls off, they are taken back to the last gate they were at.
==Ending==
 
[[File:Camp Ukiki Winner.png|thumb|250px|The ending to Camp Ukiki]]
The time limit is five minutes, but the timer is not visible until thirty seconds remain. Should the time expire, there is a tie.
The winner celebrates as the [[Ukiki]]s cheer.


==Controls==
==Controls==
Line 24: Line 24:


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Fra=Camp ukiki
|Jap=アスレチックレース
|FraM=Camp ukiki
|JapR=Asurechikku rēsu
|JapM=Athletic Race
|Fre=Camp Ukiki
|FreM=Camp Ukiki
|Ger=Don Bananos Camp
|Ger=Don Bananos Camp
|GerM=Camp Ukiki
|GerM=Camp Ukiki
|Spa=Campo Troncui
|SpaM=Camp Ukiki
|Ita=Campo Ukiki
|ItaM=Camp Ukiki
}}
}}


{{BoxTop}}
{{MP7 minigames}}
{{MP7 Minigames}}
[[Category:Duel minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party 7 minigames]]
[[Category:Mario Party 7 Minigames]]

Latest revision as of 04:34, January 8, 2024

Camp Ukiki
Wario in Camp Ukiki from Mario Party 7
Appears in Mario Party 7
Type Duel minigame
Music track Cool as a Cucumber
Music sample

Camp Ukiki is a Duel minigame in Mario Party 7.

Gameplay[edit]

The minigame is a race to the end of an obstacle course. The first obstacles are a series of tall stakes that form a maze the players must navigate through. The next section is a series of platforms that players must jump across to reach a zipline to the next area. The third obstacle is a pair of paths, one a walkway with a short ramp and the other a small group of platforms. If a player falls off at any point, a Lakitu takes them back to the last gate they passed through. Whoever reaches the end first wins. If five minutes pass, the minigame ends in a tie.

Ending[edit]

The ending to Camp Ukiki

The winner celebrates as the Ukikis cheer.

Controls[edit]

  • Control Stick – Move
  • A Button – Jump

In-game text[edit]

  • Rules"Race against your foe as you make your way through the obstacle course."
  • Advice"Move quickly, but don't get out of control. If you fall, you'll lose valuable time."

Names in other languages[edit]

Language Name Meaning
Japanese アスレチックレース
Asurechikku rēsu
Athletic Race

French Camp Ukiki
Camp Ukiki
German Don Bananos Camp
Camp Ukiki
Italian Campo Ukiki
Camp Ukiki
Spanish Campo Troncui
Camp Ukiki