Hop-O-Matic 4000: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
| image = [[File:Hop-O-Matic 4000 MP7.png|260px]]
|image=[[File:Hop-O-Matic 4000 MP7.png|260px]]
| appeared_in = ''[[Mario Party 7]]''
|appears_in=''[[Mario Party 7]]''
| type = 2-vs-2 minigame
|type=2-vs.-2 minigame
| record = 1'00"00
|record=1'00"00
| song = Watch Yourself
|track=Watch Yourself
|sample=[[File:MP7 Watch Yourself.oga]]
}}
}}
'''Hop-O-Matic 4000''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 7]]'' and the name of the machine used in that minigame.  
'''Hop-O-Matic 4000''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 7]]''.
 
The eponymous machine has four legs with plunger-like feet, and a faceplate with extensions resembling antennae.
 
==Introduction==
The Red Team activates its Hop-O-Matic 4000's four legs and makes the first hop at the starting area. The screen splits in half, revealing the other team.


==Gameplay==
==Gameplay==
The goal of the game is to move the Hop-O-Matic 4000 to the finish line by pressing the buttons that appear on-screen.
The goal of the game is to move the Hop-O-Matic 4000 across a town to the finish line by pressing the buttons that appear onscreen. The players on each team alternate pressing buttons. If one player makes a mistake, the team is slowed down for a second. It takes precisely six hops to get to the finish line (excluding the one that is done in the introduction). The first team to make it there wins. If five minutes pass or both teams cross the finish line simultaneously, the game ends in a tie.


The players on each team alternate pressing buttons. If one player makes a mistake, the team is slowed down. It takes precisely six hops to get to the finish line (not including the one that is done in the opening cinematic). The first team to make it to the finish line wins.
==Ending==
[[File:Hop-O-Matic 4000 Ending.png|thumb|200px|The ending to Hop-O-Matic 4000]]
Confetti rains down, while several [[Goomba]]s and [[Shy Guy]]s rejoice in the background to the winners as they make victory poses in front of a fountain with their Hop-O-Matic moving. If five minutes pass, all the characters do their losing poses in their vehicles, which remain still. If both teams reach the finish line simultaneously, there is no tie; all the characters celebrate.


==Controls==
==Controls==
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==In-game text==
==In-game text==
* '''Rules''' – ''"Move the Hop-O-Matic 4000 by pressing the buttons that appear on-screen."''
* '''Rules''' – ''"Move the Hop-O-Matic 4000 by pressing the buttons that appear on-screen."''
* '''Advice''' – ''"You and your partner will alternate pressing buttons. Teamwork is vial for success!"''
* '''Advice''' – ''"You and your partner will alternate pressing buttons. Teamwork is vital for success!"''


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Spa=Batracio mecánico
|Spa=Batracio mecánico
|SpaM=Mechanical frog
|SpaM=Mechanical Batrachian
|Jap=ヘンテコマシーン
|Jap=ヘンテコマシーン
|JapR=Henteko mashīn
|JapR=Henteko mashīn
|JapM=Wacky Machine
|JapM=Wacky Machine
|Fra=Automat-hic 4000
|Fre=Automat-hic 4000
|FraM=
|FreM= pun on automatic. "hic" means to snag
|Ger=Spaßhüpfer 4000
|Ger=Spaßhüpfer 4000
|GerM=Fun Hopper 4000
|GerM=Fun Hopper 4000
Line 35: Line 43:
}}
}}


{{BoxTop}}
{{MP7 minigames}}
{{MP7 Minigames}}
[[Category:2-vs-2 minigames]]
[[Category:2-vs-2 Minigames]]
[[Category:Mario Party 7 minigames]]
[[Category:Mario Party 7 Minigames]]
[[it:Ragno meccanico]]

Latest revision as of 08:18, January 8, 2024

Hop-O-Matic 4000
Hop-O-Matic 4000 from Mario Party 7
Appears in Mario Party 7
Type 2-vs.-2 minigame
Initial record 1'00"00
Music track Watch Yourself
Music sample

Hop-O-Matic 4000 is a 2-vs.-2 minigame in Mario Party 7.

The eponymous machine has four legs with plunger-like feet, and a faceplate with extensions resembling antennae.

Introduction[edit]

The Red Team activates its Hop-O-Matic 4000's four legs and makes the first hop at the starting area. The screen splits in half, revealing the other team.

Gameplay[edit]

The goal of the game is to move the Hop-O-Matic 4000 across a town to the finish line by pressing the buttons that appear onscreen. The players on each team alternate pressing buttons. If one player makes a mistake, the team is slowed down for a second. It takes precisely six hops to get to the finish line (excluding the one that is done in the introduction). The first team to make it there wins. If five minutes pass or both teams cross the finish line simultaneously, the game ends in a tie.

Ending[edit]

The ending to Hop-O-Matic 4000

Confetti rains down, while several Goombas and Shy Guys rejoice in the background to the winners as they make victory poses in front of a fountain with their Hop-O-Matic moving. If five minutes pass, all the characters do their losing poses in their vehicles, which remain still. If both teams reach the finish line simultaneously, there is no tie; all the characters celebrate.

Controls[edit]

  • B Button A Button Y Button X Button L Button R Button – Press

In-game text[edit]

  • Rules"Move the Hop-O-Matic 4000 by pressing the buttons that appear on-screen."
  • Advice"You and your partner will alternate pressing buttons. Teamwork is vital for success!"

Names in other languages[edit]

Language Name Meaning
Japanese ヘンテコマシーン
Henteko mashīn
Wacky Machine

French Automat-hic 4000
pun on automatic. "hic" means to snag
German Spaßhüpfer 4000
Fun Hopper 4000
Italian Ragno meccanico
Mechanical spider
Spanish Batracio mecánico
Mechanical Batrachian