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{{minigame-infobox
{{minigame infobox
|image=[[File:Flashfright WLWR7.png|260px]]
|image=[[File:Flashfright WLWR7.png|260px]]
|appeared_in=''[[Mario Party 7]]''
|appears_in=''[[Mario Party 7]]''
|type=1-vs.-2 minigame
|type=1-vs.-3 minigame
|info='''Rules'''<br>''One player attempts to shine a flashlight on the other 3 while they attempt to run and hide.''
|info2='''Toadsworth Advice'''<br>''If you're being chased, run around the Shy Guy statues to keep your opponent guessing!''
|controls='''Analog Stick:''' Move
|time=30 seconds
|time=30 seconds
|track=Darkness Rising
|sample=[[File:MP7 Darkness Rising.oga]]
}}
}}
'''Flashfright''' is a 1-vs-3 minigame from ''[[Mario Party 7]]''. Its name is a pun on "Flashlight".
'''Flashfright''' is a 1-vs.-3 [[minigame]] from ''[[Mario Party 7]]''. Its name is a portmanteau of "flashlight" and "fright."


==Introduction==
==Introduction==
The team reaches the courtyard, being followed by the solo player. Then, the gate closes.
The team reaches a courtyard, being chased by the solo player as the gate closes.


==Gameplay==
==Gameplay==
The game takes place at night in a castle courtyard decorated by several [[Shy Guy]] statues. A single player runs around with a [[Flashlight]] trying to expose the other three, who are dodging in and out of tombstones. If any one of the three player team manage to avoid detection for the given time, they win. The single player wins, of course, if they manage to expose all of them.
The game takes place at night in a castle courtyard decorated by several [[Shy Guy]] statues. The solo player runs around with a [[flashlight]], trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a [[Fly Guy]] appearing to carry them off. If any of the group players manage to avoid detection for 30 seconds, they win. The solo player wins if they manage to catch all of the team players.


==Ending==
==Ending==
If the single player wins, he or she does his or her victory animation as the other three are carried away by [[Fly Guy]]s. If the three players win, the single player looks around and walks out of the courtyard while they perform their victory animation behind him or her.
If the solo player wins, they do their victory animation as the other three are carried away by Fly Guys. If the group players win, the solo player looks around and walks out of the courtyard while the group players perform their victory animations behind them. Also, if the group players win, the victory theme plays sooner than the group players' animations.


==Names in Other Languages==
==Controls==
{{foreignname
* {{button|gcn|Stick}} &ndash; Move
|Fra=Chat nocturne
 
|FraM=Nighty Tag
==In-game text==
* '''Rules''' &ndash; ''"One player tries to shine a flashlight on the other 3 while they attempt to run and hide."''
* '''Advice''' &ndash; ''"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"''
 
==See also==
*[[Spotlight Swim]]
 
==Names in other languages==
{{foreign names
|Jap=くらやみおいかけっこ
|JapR=Kurayami oikakekko
|JapM=Dark Tag
|Fre=Chat Nocturne
|FreM=Nighty Tag
|Ger=Fluchscheinwerfer
|GerM=From ''fluch'' (curse) and ''suchscheinwerfer'' (searchlight)
|Spa=Escondite
|SpaM=Hide and Seek
|Ita=Acchiappaflash
|ItaM=Flash Catch
}}
}}


{{BoxTop}}
{{MP7 minigames}}
{{Mario Party 7}}
[[Category:1-vs-3 minigames]]
[[Category:1-vs-3 Minigames]]
[[Category:Mario Party 7 minigames]]
[[Category:Mario Party 7 Minigames]]

Revision as of 03:06, January 8, 2024

Flashfright
Toadette spots Waluigi and Wario in Flashfright from Mario Party 7.
Appears in Mario Party 7
Type 1-vs.-3 minigame
Time limit 30 seconds
Music track Darkness Rising
Music sample

Flashfright is a 1-vs.-3 minigame from Mario Party 7. Its name is a portmanteau of "flashlight" and "fright."

Introduction

The team reaches a courtyard, being chased by the solo player as the gate closes.

Gameplay

The game takes place at night in a castle courtyard decorated by several Shy Guy statues. The solo player runs around with a flashlight, trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a Fly Guy appearing to carry them off. If any of the group players manage to avoid detection for 30 seconds, they win. The solo player wins if they manage to catch all of the team players.

Ending

If the solo player wins, they do their victory animation as the other three are carried away by Fly Guys. If the group players win, the solo player looks around and walks out of the courtyard while the group players perform their victory animations behind them. Also, if the group players win, the victory theme plays sooner than the group players' animations.

Controls

  • Control Stick – Move

In-game text

  • Rules"One player tries to shine a flashlight on the other 3 while they attempt to run and hide."
  • Advice"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"

See also

Names in other languages

Language Name Meaning Notes
Japanese くらやみおいかけっこ[?]
Kurayami oikakekko
Dark Tag
French Chat Nocturne[?] Nighty Tag
German Fluchscheinwerfer[?] From fluch (curse) and suchscheinwerfer (searchlight)
Italian Acchiappaflash[?] Flash Catch
Spanish Escondite[?] Hide and Seek