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[[File:SPM W1-1 2D.png|thumb|250px|Mario on Lineland Road]]
[[File:SPM W1-1 2D.png|thumb|250px|[[Mario]] contemplating how to get across in '''Lineland'''.]]
[[File:SPM Chapter 1 Preview.png|thumb|left|Chapter preview]]
'''Lineland''' is the setting of Chapter 1 in ''[[Super Paper Mario]]''.
'''Lineland''' is the setting of Chapter 1 in ''[[Super Paper Mario]]''. Its skies are full of strange, surreal mathematical formulas, such as (translated into literary form) "[[Fire Flower]] is greater than or equal to some kind of [[Block]] divided by [[Warp Pipe]]."


==Locations/Chapters==
Lineland's Chapter 1-1 pays a homage to the original ''[[Super Mario Bros.]]'' with its level design, which resembled the classic [[World 1-1 (Super Mario Bros.)|World 1-1]] through its positioning of items, [[? Block]]s, and enemies like [[Goomba]]s. The music is also remixed from the ''[[Super Mario Bros.]]'' overworld theme and the ''[[Super Mario World]]'' overworld theme. In this chapter, Mario learns the [[Flip]] technique from the wizard [[Bestovius]].
*'''[[Lineland Road]]''' ('''Chapter 1-1: The Adventure Unfolds''') is a grassy plain populated with many different species, though oddly enough most are not native to the dimension. It is also home to [[Bestovius]], the wizard that teaches [[Mario]] how to flip.
*'''[[Mount Lineland]]''' ('''Chapter 1-2: Afoot in the Foothills''') is a mountain that houses [[Yold Town]], as well as [[Thoreau]] the [[Pixl]].
*'''[[Yold Desert]]''' ('''Chapter 1-3: The Sands of Yold''') serves as the first encounter with [[O' Chunks]] and the entrance to Yold Ruins.
*'''[[Yold Ruins]]''' ('''Chapter 1-4: Monster of the Ruins''') is where Mario and his Pixls had to explore before meeting [[Fracktail]] and getting the [[Pure Heart]].


==Chapter 1-1: The Adventure Unfolds==
In Chapter 1-2, Mario traverses a huge mountain and ends up at [[Yold Town]]. There, he meets the [[Pixl]] [[Thoreau]]. In Chapter 1-3, Mario journeys through a hostile desert and battles [[Count Bleck]]'s thug, [[O'Chunks]], for the first time.
In the first section of this level, Mario has to make his way to the far right of the section. On Mario's way to the far right of the section, he will see the game's first enemies, a [[Goomba]] and a [[Squiglet]]. He will also encounter the game's first [[Brick Block]]s, the game's first [[Question Block]]s, and the game's first [[Warp Pipe]]s. He will also see a seemingly blocked off door. When Mario gets to the far right of this section, he will see [[Bestovius]]'s house. He will also encounter a [[Save Block]] there. When Mario enters Bestovius's house, he will see that the room he enters does not contain another door. When [[Tippy]] notices that Mario is stuck, she will give him a short tutorial on how to use her [[Tattle]] ability. Mario successfully uses this ability on a wall in the seemingly empty room, discovering a door in the process. When Mario enters this door, he will meet Bestovius.


Upon meeting Bestovius, Mario will ask him if he can provide him with the [[Flip]] ability, an ability that enables Mario to flip between 2-D and 3-D. Bestovius will then be sceptical about the offer, saying that Mario is not the real hero that the [[Light Prognosticus]] has predicted to appear. To ensure that Mario is the hero, he asks him to pay a fee of ten thousand [[Coin]]s. Mario will decline this offer, whereupon Bestovius will lower the price to all Coins Mario currently has. Should Mario decline the offer yet another time, the ability will not cost anything at all.
In the final level, Mario moves through mysterious ruins, discovering many secrets left by the [[Tribe of Ancients|Ancients]]. After surfacing, Mario meets [[Fracktail]], a robotic guardian that protects the [[Pure Heart]]. [[Dimentio]] strikes Fracktail's antenna, resulting in a malfunction that causes Fracktail to attack Mario. He serves as Lineland's Chapter Boss. After destroying Fracktail, Mario meets [[Merlumina]], the ghost of an Ancient, who tells Mario a bit of the Light Prophecy before surrendering the second Pure Heart.


[[File:SPM Dimensionflip.png|250px|thumb|left|Mario, now being able to proceed through the door that was previously blocked off.]]
==Chapters/Locations==
Upon receiving this ability, Mario will be able to proceed through the seemingly blocked off door, which will take him to the second portion of this stage. While there, he has to use the flipping ability to pass an otherwise insurmountable Warp Pipe. He will also see the game's first [[Koopa Troopa]]s. When there, he will also be able to grab the [[Catch Card]] for Goombas. Afterwards, he will be faced with a gap too large for him to leap over. He will then have to utilise the Flip ability once again to find that there is a pathway in the background, which Mario will pass. He will then encounter the game's first [[Sproing-Oing]], and the game's first [[Squig]].
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|'''[[Lineland Road]]'''<br>(''Chapter 1-1: The Adventure Unfolds'')
|style="background: #202020" |[[File:SPM Lineland Road.png|150px]]
|A grassy plain populated with many different species. It is also home to [[Bestovius]], the wizard who teaches [[Mario]] how to [[flip]].
|-
|'''[[Mount Lineland]]'''<br>(''Chapter 1-2: Afoot in the Foothills'')
|style="background: #202020" |[[File:SPM Mount Lineland.png|150px]]
|A mountain that houses [[Yold Town]], as well as [[Thoreau]] the [[Pixl]].
|-
|'''[[Yold Desert]]'''<br>(''Chapter 1-3: The Sands of Yold'')
|style="background: #202020" |[[File:SPM Yold Desert.png|150px]]
|A desert level containing the first encounter with [[O'Chunks]] and the entrance to Yold Ruins.
|-
|'''[[Yold Ruins]]'''<br>(''Chapter 1-4: Monster of the Ruins'')
|style="background: #202020" |[[File:YoldRuins.png|150px]]
|A hidden dungeon that protects the second [[Pure Heart]]. The puzzles mainly involve finding keys to unlock doors. [[Fracktail]] is fought here as the Chapter Boss.
|}


Upon making it to the third section of the level, Mario will encounter some high walls. He can chose between either jumping on the Brick Blocks that are positioned before a wall, or to Flip to 3-D. If he chooses the second alternative, he will see that there are several Squiglets hiding behind each wall.
==Enemies==
 
*[[Bald Cleft]]
When he makes it to the fourth section, he will be able to use the game's first [[Star]]. He will then make his way to the end of the section, defeating each enemy he passes in the process. In this section, the first [[Paragoomba]]s, and the first [[Piranha Plant]]s will be seen. Upon reaching the rightmost part of this area, he may flip to 3-D, revealing a pathway that will take him to a chest with the Catch Card for [[Koopa Troopa]]s.
*[[Boomboxer]]
 
*[[Buzzy Beetle]]
When he makes it to the fifth and final section of this level, he will be granted by a [[Star Block]]. When Mario hits the block, it will end the level.
*[[Cherbil]]
 
*[[Fire Bar]]
===Enemies===
*[[Frackle]] (Fought together with Fracktail)
*[[Fracktail]] (Chapter 1 Boss)
*[[Goomba]]
*[[Goomba]]
*[[Ice Cherbil]]
*[[Jawbus]]
*[[Koopa Paratroopa]]
*[[Koopa Troopa]]
*[[Koopa Troopa]]
*[[Megabite]]
*[[O'Chunks]] (boss)
*[[Paragoomba]]
*[[Paragoomba]]
*[[Piranha Plant]]
*[[Piranha Plant]]
*[[Spiked Goomba]]
*[[Spiky Tromp]]
*[[Spiny Tromp]]
*[[Sproing-Oing]]
*[[Sproing-Oing]]
*[[Squiglet]]
*[[Squig]]
*[[Squig]]
*[[Squiglet]]
*[[Thwomp]]


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ラインラインランド
|Jap=ラインラインランド
|JapR=Rain Rain Rando
|JapR=Rain Rain Rando
|JapM=Line Line Land
|JapM=Line Line Land
|Spa=La Tierra Lineal
|Kor=라인랜드
|KorR=Rainraendeu
|KorM=Lineland
|Fre= Pays Fildefer
|FreM=Wireframe Land
|Spa=Tierra Lineal
|SpaM=Linear Land
|SpaM=Linear Land
|Ger=Linearia
|Ger=Linearia
|GerM=-
|GerM=-
|Ita=Linealandia
|Ita=Linealandia
|ItaM=Lineland}}
|ItaM=Lineland
}}


==Trivia==
*The music is remixed from the ''[[Super Mario Bros.]]'' overworld theme and the ''[[Super Mario World]]'' overworld theme.
*Lineland Road's trees may have been inspired by those of [[Koopa Village]] from the original ''[[Paper Mario]]'', which were similarly made up of green squares. Additionally, Koopa Village's trees are 3D.
*Notably, the skies of Lineland are full of strange, surreal mathematical formulas, such as (translated into literary form) "[[Fire Flower]] is greater than or equal to some kind of [[Block]] divided by [[Warp Pipe]]."
*Level 1-1 has close references to ''[[Super Mario Bros.]]'' considering the first thing on the forground that the player see is a [[Goomba]] and placement of [[Items]], [[? Blocks]], and [[Enemies]].
<br clear=all>
{{SPM}}
{{SPM}}
[[Category:Places]]
[[Category:Grasslands]]
[[Category:Super Paper Mario]]
[[Category:Places from Super Paper Mario]]
[[Category:Dimensions]]
[[Category:Dimensions]]
[[Category:Grasslands]]
[[Category:Super Paper Mario worlds]]
[[Category:Super Paper Mario Worlds]]
[[de:Linearia]]
[[it:Linealandia]]

Latest revision as of 00:16, January 8, 2024

Lineland
Mario on Lineland Road
Chapter 1 Preview Loading Screen
Chapter preview

Lineland is the setting of Chapter 1 in Super Paper Mario. Its skies are full of strange, surreal mathematical formulas, such as (translated into literary form) "Fire Flower is greater than or equal to some kind of Block divided by Warp Pipe."

Lineland's Chapter 1-1 pays a homage to the original Super Mario Bros. with its level design, which resembled the classic World 1-1 through its positioning of items, ? Blocks, and enemies like Goombas. The music is also remixed from the Super Mario Bros. overworld theme and the Super Mario World overworld theme. In this chapter, Mario learns the Flip technique from the wizard Bestovius.

In Chapter 1-2, Mario traverses a huge mountain and ends up at Yold Town. There, he meets the Pixl Thoreau. In Chapter 1-3, Mario journeys through a hostile desert and battles Count Bleck's thug, O'Chunks, for the first time.

In the final level, Mario moves through mysterious ruins, discovering many secrets left by the Ancients. After surfacing, Mario meets Fracktail, a robotic guardian that protects the Pure Heart. Dimentio strikes Fracktail's antenna, resulting in a malfunction that causes Fracktail to attack Mario. He serves as Lineland's Chapter Boss. After destroying Fracktail, Mario meets Merlumina, the ghost of an Ancient, who tells Mario a bit of the Light Prophecy before surrendering the second Pure Heart.

Chapters/Locations[edit]

Level Preview Description
Lineland Road
(Chapter 1-1: The Adventure Unfolds)
SPM Lineland Road.png A grassy plain populated with many different species. It is also home to Bestovius, the wizard who teaches Mario how to flip.
Mount Lineland
(Chapter 1-2: Afoot in the Foothills)
Mount Lineland A mountain that houses Yold Town, as well as Thoreau the Pixl.
Yold Desert
(Chapter 1-3: The Sands of Yold)
Yold Desert A desert level containing the first encounter with O'Chunks and the entrance to Yold Ruins.
Yold Ruins
(Chapter 1-4: Monster of the Ruins)
YoldRuins.png A hidden dungeon that protects the second Pure Heart. The puzzles mainly involve finding keys to unlock doors. Fracktail is fought here as the Chapter Boss.

Enemies[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ラインラインランド
Rain Rain Rando
Line Line Land

French Pays Fildefer
Wireframe Land
German Linearia
-
Italian Linealandia
Lineland
Korean 라인랜드
Rainraendeu
Lineland

Spanish Tierra Lineal
Linear Land