Gloam Valley: Difference between revisions

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[[Category:Places from Super Paper Mario]]
[[Category:Places from Super Paper Mario]]
[[Category:Levels]]
[[Category:Levels]]
[[Super Paper Mario Worlds]]

Revision as of 19:13, January 1, 2012

It has been requested that this article be rewritten.

Template:Level Gloam Valley is the setting of Chapter 2 in Super Paper Mario. The valley itself only appears in the first section of the chapter, but Merlee's Mansion, located in the Valley, is vastly explored. The background music for Gloam Valley is the music used in the Super Paper Mario trailer.

Chapters

  • Chapter 2-1: Bogging to Merlee's (Gloam Valley)
  • Chapter 2-2: Tricks, Treats, Traps (Merlee's Mansion)
  • Chapter 2-3: Breaking the Bank (Merlee's Mansion)
  • Chapter 2-4: The Basement Face-Off (Merlee's Basement)

Chapter 2-1: Bogging to Merlee's

After finding the tower of the Orange Pure Heart in the Flipside Outskirts, Mario and his friends gained access to the Gloam Swamp through the Orange Door. The Gloam Swamp in a state of perpetual sunset. There is an abundance of tall foliage and many enemies, such as Growmebas. Princess Peach proved her value in the party in the swamp; without her, Mario could not have gone through as he does not have the ability to glide over long distances.

Near the end of the swamp, after defeating a Growmeba, Mario met the bomb Pixl, Boomer. Boomer gave Mario a quiz, which is always won no matter which answers the player chooses. Overjoyed, Boomer didn't hesitate to join Mario on his quest. Boomer proved as useful as Peach, and destroyed the blocks that were at the time preventing their passage.

A person named Lock can be found in Gloam Valley. If any characters other than Princess Peach try to talk to him, he insults them and tell them to go away. However, he is in love with Peach when he sees her.

It wasn't long after that when Mario saw Merlee's Mansion in the distance.

Enemies

Names in Other Languages

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Super Paper Mario Worlds