Dark Cherbil: Difference between revisions

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|card type=Common
|card type=Common
|tattle=This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out!
|tattle=This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out!
|tippi=That's a Dark Cherbil. This nasty gasbag spews a plume of gas at its enemies... Max HP is 15. Attack is 4. It uses sleepy gas, freezy gas, and poison gas... Some say the gas comes from their mouths. Some say it comes from elsewhere... But it's so dark and shadowy, nobody can tell where it comes from...
|tippi=That's a Dark Cherbil. This nasty gasbag spews a plume of gas at its enemies... Max HP is 15. Attack is 4. It uses sleepy gas, freezy gas, and [[poison (status effect)|poison]] gas... Some say the gas comes from their mouths. Some say it comes from elsewhere... But it's so dark and shadowy, nobody can tell where it comes from...
|before=[[Poison Cherbil|90]]
|before=[[Poison Cherbil|90]]
|#=91
|#=91

Revision as of 10:41, July 17, 2014

Template:Spmenemybox Dark Cherbils are powerful pitch black, shady Cherbils that dwell in rooms 6, 38, 69, 82 and 94 of the Flopside Pit of 100 Trials, in the game Super Paper Mario. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cherbils can use all the attacks of their three weaker relatives (namely sleeping gas, freezing gas and poisonous gas), making them a force to be reckoned with.

Related Enemies

Names in Other Languages

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