Costume Mario

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Costume Mario
Artwork of Costume Mario from Super Mario Maker
Artwork from Super Mario Maker
Applies to Mario
Item needed Mystery Mushroom
Power(s) given Similar to Super Mario, but with Small Mario's size. Also changes Mario's sprite to look like various characters from video games and other sources.
Appears in Super Mario Maker (2015)
Princess Peach! How in the world did you escape?! ...Oh, it's just a disguise...”
Toad, Super Mario Maker

Costume Mario[1] is the form Mario takes after touching a Mystery Mushroom, exclusive to the Wii U version of Super Mario Maker, allowing him to transform into numerous Nintendo and third-party characters, objects and groups or combinations thereof. Upon scanning certain amiibo onto the Wii U GamePad's NFC sensor, a pixel art version of the amiibo character will be unlocked in the course maker, allowing the player to use it any time from then on without having to scan the amiibo again. In addition to amiibo characters, Mario can also transform into certain objects, such as a ? Block. Costumes can also be unlocked through the 100 Mario Challenge mode, including the characters which have amiibo unlock conditions, or by completing certain Event Courses.

There are a total of 153 costumes in the game, consisting of 100 base costumes[2][dead link] (95 of which can be unlocked by completing the 100 Mario Challenge), and 51 additional ones that are gained either from Event Courses, free updates, or as of update version 1.40, playing 100 Mario Challenge on the Normal, Expert, and Super Expert difficulty levels. Each costume that can be unlocked via the 100 Mario challenge can be unlocked randomly at a fixed difficulty tier.[3] Completing the 100 Mario challenge in a given difficulty gives a chance to unlock a costume from that difficulty or lower.

E3 2015 press site image.
Mario wearing the Link costume
Costume Mario costumes 1-150.
Costumes 1-150

Costume Mario functions the same as Super Mario, but with Small Mario's physical stature; some of the costumes, however, are slightly larger. While Mario wears a costume, he cannot wear any Buzzy Shells or Spiny Shells or collect a Fire Flower. In addition to appearance, various sound effects may also be changed to reflect the character, such as the jumping sound effects and "Course Clear" fanfare. The power-up sound effect may also be replaced by a different sound effect from the character's home series. The initial Pokémon series costumes are notable for lacking special sound effects, instead using the standard Super Mario Bros. sounds. Each character has a unique pose if the player presses and holds +Control Pad up. The messages seen after finishing the 10 Mario Challenge and the 100 Mario Challenge also varies depending on the appearance of the player.

Mario can only transform into Costume Mario in the Super Mario Bros. style of the game. If the player changes game styles while Mario is in his Costume Mario form, he will either change into Raccoon Mario (Super Mario Bros. 3), Cape Mario (Super Mario World), or Propeller Mario (New Super Mario Bros. U).

100 Mario Challenge SMB Easy ending, with Bowser costume
An example of the altered monologue from Toad when completing 100 Mario Challenge as Costume Mario (in this case, Bowser).

The costumes do not follow the graphical limitations of the NES. Most of them are designed to follow the characters' official designs, usually using more than 3 colors.

In Super Mario Maker for Nintendo 3DS, the Mystery Mushroom can no longer be placed, but can still spawn through the use of two different glitches. The item no longer gives Mario a costume, however, instead just giving him the same abilities as a Super Mushroom. Both glitches are fixed in later versions of the game.

Unused data in the files for Super Mario Maker 2 suggests that Costume Mario and Mystery Mushrooms were originally intended to return in the game, but they were scrapped from the final game. However, the player can transform into Link by obtaining a Master Sword power-up in the game, which grants additional abilities.

Concept and creation[edit]

During the development of Super Mario Maker, the development team wanted to incorporate amiibo functionality into the game. When a staff member who was working on packaging and artwork for the game presented pixel art versions of amiibo characters, the development team's designers suggested allowing players to play as the characters.[4] The first costume presented was that of the Wii Fit Trainer, which continued to be used when presenting the idea of Costume Mario. 30 costumes were planned to be included during development, though the final game included 100 costumes at launch.[5]

Per internal localization comments and pre-release footage, Costume Mario was previously referred to as Mystery Mario, while costumes were previously known as Mystery Suits.[6]

List of costumes[edit]

The following table shows the American English names of the costumes and origins, with the British and Australian English names in smaller text.

# Image Costume Origin Unlock method Notes
1 The Mystery Mushroom, in Super Mario Maker. Mystery Mushroom Super Mario Maker Receive the fifth delivery of new course elements
or
Clear 100 Mario Challenge
or
Clear an Event Course
or
Clear Gnat Attack
or
Use any compatible amiibo
Gives Mario a random costume that the player already unlocked.
2 Mario in his modern colors, in Super Mario Maker. Mario Super Mario Bros. Clear 100 Mario Challenge on Easy setting or harder
or
Use any Mario amiibo
A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. It has a new turning sprite that looks more accurate than the original one. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the Game Over tune from Super Mario 64 and the invincibility tune is replaced with the theme of Wing Mario and Vanish Mario from that same game. The sprites for this costume are additionally used for Big Mario when the form uses modern coloration, albeit re-scaled for Big Mario's size.
3 Sprite of Costume Mario Peach, in Super Mario Maker. Peach Super Mario Bros. Clear 100 Mario Challenge on Normal setting or harder
or
Use any Peach amiibo
Based on Peach's modern appearance as opposed to her original NES sprite from Super Mario Bros. Upon touching the Mystery Mushroom, the mushroom pickup sound from Super Mario Bros. 2 will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their Super Mario Bros. 2 equivalents. Peach also takes out her parasol when she jumps or when the player presses +Control Pad up. Upon clearing the 10-Mario Challenge or 100 Mario Challenge on Easy, in this suit, Toad will say, "Princess Peach?! How did you escape?! ...Oh. It's just a costume." Completing 100 Mario Challenge on Normal, Expert, or Super Expert and reaching the end cutscene with it will cause Princess Peach to say "You look strangely familiar... Thank you so much for making it all the way here!" as opposed to "Thank you, Mario. You're my hero!" and "Oh, Mario! It can't have been easy to make it here. You truly are my hero!" from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
4 Luigi in his modern colors, in Super Mario Maker. Luigi Super Mario Bros. Clear 100 Mario Challenge on Normal setting or harder
or
Use any Luigi amiibo
A recolor of his original NES sprite from Super Mario Bros. that uses his modern colors. Therefore, it has the same poses as his brother's. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss key and getting a Game Over from Luigi's Mansion, respectively. Upon getting the Mystery Mushroom, Luigi's voice shouting "Yeah!" is recycled from Mario Kart 8.
5 Sprite of Costume Mario Bowser, in Super Mario Maker. Bowser Super Mario Bros. Clear 100 Mario Challenge on Expert setting or harder
or
Use any Bowser amiibo
Based on Bowser's modern design as opposed to his original Super Mario Bros. appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in Super Mario World. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in Super Mario Bros. If the player completes the 10 Mario Challenge, or 100 Mario Challenge on Easy, while wearing the Bowser costume and watches the end cutscene, Toad will say, "B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!" as opposed to, "Mario! It's terrible! Princess Peach has been taken to another castle!" Completing 100 Mario Challenge on Normal, Expert, or Super Expert and reaching the end cutscene with it will cause Princess Peach to say "Bowser?! Thanks for saving me... from yourself?" as opposed to "Thank you, Mario. You're my hero!" and "Oh, Mario! It can't have been easy to make it here. You truly are my hero!" from the Normal and Expert or Super Expert settings of the 100 Mario Challenge, respectively.
6 The Goomba Costume, from Super Mario Maker Goomba Super Mario Bros. Unlock the Mystery Mushroom course element
or
Use any Goomba amiibo
Has a red coloration similar to that of a red Paragoomba, possibly to differentiate it from the enemy Goombas. Pressing +Control Pad up causes it to be squished.
7 The ? Block Costume, from Super Mario Maker ? Block Super Mario Bros. Unlock the Mystery Mushroom course element Resembles a ? Box. Mario's legs can be seen underneath it when moving. Pressing +Control Pad up causes it to change color. Unlike normal ? Blocks, this costume does not flash.
8 A Trampoline, in Super Mario Maker. Trampoline Super Mario Bros. Unlock the Mystery Mushroom course element Based on its modern design opposed to its original NES sprite from Super Mario Bros. The jump sound has changed to the sound when something bounces on a trampoline. Pressing and holding +Control Pad up will turn the Trampoline into its original sprite from Super Mario Bros.
9 Toad in his modern colors, in Super Mario Maker. Toad Super Mario Bros. Clear 100 Mario Challenge on Easy setting or harder
or
Use any Toad amiibo
Based on Toad's modern design as opposed to his original NES sprite from Super Mario Bros., as well as the Pixel Toad from Captain Toad: Treasure Tracker. Toad will shout "Here I go!" upon touching the Mystery Mushroom. Upon clearing the 10-Mario Challenge or 100 Mario Challenge on Easy, in this suit, the kidnapped Toad will say "Ah, Captain! It's terrible! Princess Peach has been taken to another castle!" to Mario wearing the Toad costume, in reference to Captain Toad. Upon clearing 10-Mario Challenge or 100 Mario Challenge on Normal, Expert, or Super Expert in this suit, Princess Peach will say "Thank you, Toad! I can always count on you!".
10 Bowser Jr. in his Junior Clown Car, in Super Mario Maker. Bowser Jr. Super Mario Sunshine Clear 100 Mario Challenge on Normal setting or harder
or
Use any Bowser Jr. amiibo
Bowser Jr. himself has his palette based on Bowser's original sprite in Super Mario Bros. However, he appears in his Junior Clown Car. When the player transforms, the sound of Bowser Jr. laughing from New Super Mario Bros. Wii is heard. The course clear and death music are from Super Mario Bros., but voice clips from Mario Kart Wii are added. His running sound is the sound of the Junior Clown Car moving, and his jump sound is his own jumping sound. His running animation is based on the Clown Kart Dash, his side special move in the Super Smash Bros. series, and when swimming, a bubble encloses the Junior Clown Car.
11 Silver Mario amiibo Costume, from Super Mario Maker. Mario (Silver) Super Mario Maker Clear 100 Mario Challenge on Expert setting or harder
or
Use the Mario - Silver Edition amiibo from the Super Mario series
A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario and sparkling sound effects are heard while the transformation is active. The Super Star music is also changed to Metal Mario's theme from Super Mario 64.
12 Gold Mario amiibo Costume, from Super Mario Maker. Mario (Gold) Super Mario Maker Clear 100 Mario Challenge on Expert setting or harder
or
Use the Mario - Gold Edition amiibo from the Super Mario series
A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active. The Super Star theme is also changed to Metal Mario's theme from Super Mario 64.
13 Builder Mario, in Super Mario Maker. Builder Mario Super Mario Maker Clear normal Gnat Attack for the first time A pixel art rendition of the attire Mario wears on the boxart and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard. In addition, the normal Super Mario Bros. power-up sound is retained, the "course clear" tune is the start-up jingle from Super Mario Maker, and the "lose a life" sound is changed to the Game Over sound from Gnat Attack. Pressing +Control Pad up will make Builder Mario take out a hammer.
14 Yoshi, in Super Mario Maker (as a Mystery Mushroom character) Yoshi Super Mario World 2: Yoshi's Island Clear 100 Mario Challenge on Easy setting or harder
or
Use any Yoshi amiibo
Based on Yoshi's modern design as opposed to his sprite from Super Mario Bros. Deluxe. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in Super Mario World can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare, and the "lose a life" tune are taken from Super Mario World 2: Yoshi's Island. Pressing +Control Pad up causes Yoshi to turn into an egg.
15 Shy Guy in Super Mario Maker. Shy Guy Super Mario Bros. 2 Clear 100 Mario Challenge on Easy setting or harder Shy Guy's original sprite from Super Mario Bros. 2, with added shading and a yellow belt buckle. Similar to Peach, it uses sound effects from Super Mario Bros. 2 upon touching the Mystery Mushroom, clearing the course, and losing a life. It will turn into a Spear Guy upon pressing +Control Pad up.
16 Pixel Character in Super Mario Maker Wario Wario Land: Super Mario Land 3 Clear 100 Mario Challenge on Easy setting or harder
or
Use any Wario amiibo
Wario's costume is based on his appearance from the WarioWare games. It can also be used by tapping the first "M" in the Super Mario Maker logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the WarioWare, Inc.: Mega Microgame$! microgame Super Wario Bros. Sound effects from Wario Land: Super Mario Land 3 can be heard, including the "Course Clear" theme.
17 Pixel Character, in Super Mario Maker. Rosalina Super Mario Galaxy Clear 100 Mario Challenge on Normal setting or harder
or
Use any Rosalina amiibo
The power-up sound effect from Super Mario Galaxy and Super Mario Galaxy 2 will play upon touching the Mystery Mushroom. The "course clear" and "lose a life" jingles are replaced with the "You Got a Star" and "Too Bad" fanfares from the latter game. A pixel art Luma also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the Super Mario characters; several voice clips from Super Mario 3D World can be heard: She exclaims "Here I go!" when transforming (the same as when she obtains a Double Cherry in said game), yelps when she jumps, screams "No!" when she falls into a pit, and shouts "Yay!" with the Spin sound effect from said three games while holding +Control Pad up.
18 A Sidestepper, in Super Mario Maker. Sidestepper Mario Bros. Clear 100 Mario Challenge on Expert setting or harder An edit of the Sidestepper's original sprite from Mario Bros. It changes color from red to purple while dashing, and holding +Control Pad up will make it angry.
19 A Shellcreeper, in Super Mario Maker. Shellcreeper Mario Bros. Clear 100 Mario Challenge on Expert setting or harder An edit of the Shellcreeper's sprite from Mario Bros. Returns. It changes color from green to red while dashing, and holding +Control Pad up will make it bare its teeth, like when it comes in contact with Mario or Luigi.
20 Mario's Mario Bros. sprite, in Super Mario Maker. Mario Mario Bros. Clear 100 Mario Challenge on Expert setting or harder Mario's sprite from the NES version of the Mario Bros. arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version will play. When clearing a course, the "Game Over" theme from Mario Bros. will play. He makes the losing pose when the player presses +Control Pad up.
21 Dr. Mario in Super Mario Maker. Dr. Mario Dr. Mario Clear 100 Mario Challenge on Easy setting or harder
or
Use the Dr. Mario amiibo from the Super Smash Bros. series
Mario's modernized Super Mario Bros. sprite (Costume Mario #2) further modified to look like Dr. Mario. The power-up sound effect, "course clear", and "lose a life" jingles are replaced by chain, level clear, and Game Over sound effects from the NES version of Dr. Mario, respectively. When the +Control Pad up is pressed, Dr. Mario pulls out a capsule.
22 A Costume Mario from Super Mario Maker Kart Mario Super Mario Kart Clear 100 Mario Challenge on Easy setting or harder Mario's modernized Super Mario Bros. sprite (Costume Mario #2), driving a Standard Kart from Mario Kart 8. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The course clear jingle is the race finishing jingle also from Super Mario Kart as well as the race losing jingle when a life is lost. When jumping, a Super Glider appears and the tires are in anti-gravity mode. The Super Star music changes to the version from Super Mario Kart when using this suit.
23 Waluigi in Super Mario Maker. Waluigi Mario Tennis Clear 100 Mario Challenge on Easy setting or harder
or
Use any Waluigi amiibo
An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the +Control Pad up is pressed, he pulls out his tennis racket. All the other noises are normal Super Mario Bros. sounds.
24 A Costume Mario from Super Mario Maker Green Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Easy setting or harder
or
Use the Green Yarn Yoshi amiibo from Yoshi's Woolly World series
When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.
25 Pink Yarn Yoshi in Super Mario Maker. Pink Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Normal setting or harder
or
Use the Pink Yarn Yoshi amiibo from Yoshi's Woolly World series
When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.
26 Blue Yarn Yoshi costume Light-Blue Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Normal setting or harder
or
Use the Light-Blue Yarn Yoshi amiibo from Yoshi's Woolly World series
When using a Light-Blue Yarn Yoshi amiibo, the sound effects are changed to ones from Yoshi's Woolly World, including Yoshi's modern voice and the "Course Clear" fanfare.
27 Yoshi costume Mega Yarn Yoshi Yoshi's Woolly World Clear 100 Mario Challenge on Expert setting or harder
or
Use the Mega Yarn Yoshi amiibo from Yoshi's Woolly World series
Near identical to Green Yarn Yoshi, except slightly bigger.
28 Donkey Kong Jr. costume Donkey Kong Jr. Donkey Kong Jr. Clear 100 Mario Challenge on Easy setting or harder Donkey Kong Jr.'s original sprite from Donkey Kong Jr. Sound effects from the game can be heard as well.
29 Donkey Kong in Super Mario Maker. Donkey Kong Donkey Kong Clear 100 Mario Challenge on Normal setting or harder
or
Use any Donkey Kong amiibo
Based on the modern Donkey Kong rather than that of the original Donkey Kong arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a course and the level start theme when collecting the Mystery Mushroom. Pressing +Control Pad up causes Donkey Kong to give a thumbs up, and the sound for scoring by jumping over a barrel plays.
30 Pixel Character, in Super Mario Maker. Diddy Kong Donkey Kong Country Clear 100 Mario Challenge on Normal setting or harder
or
Use any Diddy Kong amiibo
Sound effects from Donkey Kong Country can be heard. Pressing +Control Pad up will make him pull out and look at a banana. The victory fanfare is that of clearing a level in Donkey Kong Country, and the same goes for the "lose a life" jingle.
31 Sprite of Costume Mario Kirby, in Super Mario Maker. Kirby Kirby's Dream Land Clear 100 Mario Challenge on Normal setting or harder
or
Use any Kirby amiibo
Kirby's original full-color sprite from Kirby's Adventure. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the Kirby series. The jumping sound and "lose a life" tune also come from Kirby's Adventure. Pressing +Control Pad up makes him raise his arm and face the screen. When riding a Goomba's Shoe, he adopts a pose similar to when he is riding the Stomper Boot in Kirby's Return to Dream Land.
32 Pixel Character, in Super Mario Maker. King Dedede Kirby's Dream Land Clear 100 Mario Challenge on Expert setting or harder
or
Use any King Dedede amiibo
A modification of King Dedede's sprite from Kirby's Adventure, adjusted to match his current colors and Small Mario's height. Upon picking up a Mystery Mushroom, the power-up sound from Kirby's Adventure plays. Pressing +Control Pad up makes him raise his arm and face the screen.
33 Pixel Character, in Super Mario Maker. Meta Knight Kirby's Adventure Clear 100 Mario Challenge on Normal setting or harder
or
Use any Meta Knight amiibo
Meta Knight's original sprite from Kirby's Adventure, though without his sword. Upon picking up a Mystery Mushroom, the power-up sound from Kirby's Adventure plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from Kirby: Nightmare in Dream Land and Kirby Super Star Ultra. Pressing +Control Pad up makes him take out his sword.
34 Pit in Super Mario Maker Pit Kid Icarus Clear 100 Mario Challenge on Normal setting or harder
or
Use any Pit amiibo
Based on Pit's appearance from Super Smash Bros. Brawl onwards, rather than his original NES sprite. Sound effects are taken from the Famicom Disk System and 3D Classics Kid Icarus. Pressing +Control Pad up makes him raise his arm and face the screen.
35 Palutena costume, in Super Mario Maker. Palutena Kid Icarus Clear 100 Mario Challenge on Normal setting or harder
or
Use any Palutena amiibo
Based on Palutena's appearance from Super Smash Bros. Brawl onwards, rather than her original NES sprite. Pressing +Control Pad up makes her face the screen and assume the pose of her Super Smash Bros. artwork.
36 Dark Pit costume Dark Pit Kid Icarus: Uprising Clear 100 Mario Challenge on Normal setting or harder
or
Use any Dark Pit amiibo
A recolor of the Pit sprite above (Costume Mario #34) in Dark Pit's colors. Pressing +Control Pad up makes him face the screen. When falling in a pit, the Kid Icarus: Uprising rendition of the "lose a life" jingle from Kid Icarus will play.
37 Mega Man amiibo Costume, from Super Mario Maker. Mega Man Mega Man Clear 100 Mario Challenge on Normal setting or harder
or
Use any Mega Man amiibo
Based on Mega Man's original sprite from the NES Mega Man games, but scaled down to fit Small Mario's height. When grabbing the Mystery Mushroom, the sound for starting a stage in Mega Man 2 plays. The "course clear" and "lose a life" sounds are the ones from said game. Pressing +Control Pad up causes him to take out his Mega Buster and the sound for firing a shot is heard. It is one of the few sprites outside of the Kirby series to have outlines.
38 Samus costume, in Super Mario Maker. Samus Metroid Clear 100 Mario Challenge on Normal setting or harder
or
Use any Samus amiibo
Based on Samus's modern Varia Suit design as opposed to her original NES appearance in Metroid, although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of Metroid will play. Samus also turns into the Morph Ball when running at full speed.
39 Zero Suit Samus, in Super Mario Maker. Zero Suit Samus Metroid: Zero Mission Clear 100 Mario Challenge on Expert setting or harder
or
Use any Zero Suit Samus amiibo
Based on Zero Suit Samus's appearance from Metroid: Other M, but with her jet boots from Super Smash Bros. for Nintendo 3DS / Wii U. When collected, the "Item Found" jingle from Metroid: Zero Mission plays. Pressing +Control Pad up makes her raise the Paralyzer and face the screen.
40 R.O.B., in Super Mario Maker.

R.O.B., in Super Mario Maker. (Alternate)

R.O.B. Nintendo Entertainment System R.O.B. Clear 100 Mario Challenge on Normal setting or harder
or
Use any R.O.B amiibo. Unlike other amiibo variations, both R.O.B amiibo give the same costume.
Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from Gyromite can be heard. Reflecting the accessory itself, the Japanese version of the game features the Famicom version of R.O.B. while other versions feature the NES version. Pressing +Control Pad up makes him face the screen and his eyes flash pink.
41 Marth, in Super Mario Maker. Marth Fire Emblem: Shadow Dragon Clear 100 Mario Challenge on Normal setting or harder
or
Use any Marth amiibo
Based on Marth's map sprite as Lodestar from Fire Emblem Fates rather than his original Famicom sprite, flattened and scaled down to fit Small Mario's height and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. Sound effects from the original Fire Emblem: Shadow Dragon and the Blade of Light can be heard, including the level-up jingle. Pressing +Control Pad up makes him take out Falchion and face the screen.
42 Ike, in Super Mario Maker. Ike Fire Emblem: Radiant Dawn Clear 100 Mario Challenge on Normal setting or harder
or
Use any Ike amiibo
Based on Ike's map sprite from Fire Emblem Fates, flattened and scaled down to fit Small Mario's height and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing +Control Pad up will make him take out Ragnell and assume his Super Smash Bros. pose.
43 Lucina costume, in Super Mario Maker. Lucina Fire Emblem Awakening
Fire Emblem: Awakening
Clear 100 Mario Challenge on Expert setting or harder
or
Use any Lucina amiibo
Based on Lucina's map sprite from Fire Emblem Awakening, flattened and scaled down to fit Small Mario's height, recolored to match her original appearance and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing +Control Pad up makes her face the screen and put on her mask, as Marth.
44 Pixel Character, in Super Mario Maker. Robin Fire Emblem Awakening
Fire Emblem: Awakening
Clear 100 Mario Challenge on Expert setting or harder
or
Use any Robin amiibo
Based on male Robin's map sprite from Fire Emblem: Awakening, flattened and scaled down to fit Small Mario's height, recolored to match his Super Smash Bros. appearance and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing +Control Pad up will make him assume his Super Smash Bros. pose.
45 Pikachu costume Pikachu Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Pikachu amiibo
Based on Pikachu's overworld sprite from the Nintendo DS Pokémon games, with the outlines removed and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
46 Pixel Character, in Super Mario Maker. Charizard Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Charizard amiibo
Based on Charizard's overworld sprite from the Nintendo DS Pokémon games, with the outlines removed and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
47 Pixel Character, in Super Mario Maker. Jigglypuff Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Jigglypuff amiibo
Based on Jigglypuff's overworld sprite from the Nintendo DS Pokémon games, with the outlines removed and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
48 Mewtwo costume Mewtwo Pokémon Red Version/Blue Version Clear 100 Mario Challenge on Normal setting or harder
or
Use any Mewtwo amiibo
Based on Mewtwo's overworld sprite from the Nintendo DS Pokémon games, with the outlines removed and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
49 Pixel Character, in Super Mario Maker. Lucario Pokémon Diamond Version/Pearl Version Clear 100 Mario Challenge on Expert setting or harder
or
Use any Lucario amiibo
Based on Lucario's overworld sprite from the Nintendo DS Pokémon games, with the outlines removed and featuring more vibrant colorings to fit Super Mario Bros.'s aesthetics. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
50 Pixel Character, in Super Mario Maker. Greninja Pokémon X/Y Clear 100 Mario Challenge on Expert setting or harder
or
Use any Greninja amiibo
An original sprite. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds.
51 Pixel Character, in Super Mario Maker. Captain Olimar Pikmin Clear 100 Mario Challenge on Expert setting or harder
or
Use any Olimar amiibo
Olimar's voice from Pikmin 2 can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. If the player presses +Control Pad up, Olimar will blow on his whistle.
52 A Costume Mario from Super Mario Maker Pikmin Pikmin Clear 100 Mario Challenge on Easy setting or harder
or
Use any Pikmin amiibo
Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. Pressing +Control Pad up causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble.
53 Sprite of Costume Mario Link, in Super Mario Maker. Link The Legend of Zelda Clear 100 Mario Challenge on Easy setting or harder
or
Use any Link amiibo
Based on Link's sprite from and uses sound effects from the Famicom Disk System version of the original The Legend of Zelda, including the fanfare for collecting a piece of the Triforce after clearing a course. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses +Control Pad up, Link will hold up a Triforce piece. If Link falls in a pit, the death theme from the original The Legend of Zelda plays.
54 Zelda costume in Super Mario Maker. Zelda The Legend of Zelda Clear 100 Mario Challenge on Expert setting or harder
or
Use any Zelda amiibo
Based on Zelda's appearance in The Legend of Zelda: Twilight Princess rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: A Link to the Past will play. While holding +Control Pad up, she will transform into Sheik. When Zelda is defeated, the death tune from The Legend of Zelda: A Link to the Past plays. When clearing a course, the tune that plays when Link meet Zelda for the first time from The Legend of Zelda: A Link to the Past plays.
55 The Ganondorf character, from Super Mario Maker Ganondorf The Legend of Zelda: Ocarina of Time Clear 100 Mario Challenge on Easy setting or harder
or
Use any Ganondorf amiibo
Based on Ganondorf's appearance in The Legend of Zelda: Twilight Princess. Upon touching the Mystery Mushroom, Ganon's jingle from Ganon's Tower in The Legend of Zelda: A Link to the Past will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a course, the first few notes of the encounter theme when Link comes face-to-face with Ganon in The Legend of Zelda: A Link to the Past plays.
56 Pixel Character, in Super Mario Maker. Sheik The Legend of Zelda: Ocarina of Time Clear 100 Mario Challenge on Normal setting or harder
or
Use any Sheik amiibo
Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: Ocarina of Time will play. While holding uPadup, she will transform into Zelda and Zelda's Lullaby plays. The death tune is part of her theme song. The course clear theme is the jingle that is heard when Link meets Zelda for the first time, which is also used for rescuing Gorons in the Fire Temple and rescuing the carpenters in the Thieves' Hideout.
57 Tingle Mystery Costume, from Super Mario Maker. Tingle The Legend of Zelda: Majora's Mask Clear 100 Mario Challenge on Normal setting or harder Sounds from The Legend of Zelda: Majora's Mask can be heard: The victory jingle is the tune that plays when the player completes certain time-related events in said game (which was previously used for escaping Lon Lon Ranch after obtaining Epona in Ocarina of Time), and the death jingle is one of the tunes that can play when failing certain such events.
58 Pixel Character, in Super Mario Maker. Toon Link The Legend of Zelda: The Wind Waker Clear 100 Mario Challenge on Normal setting or harder
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Use any Toon Link amiibo
Based on Link's appearance from The Legend of Zelda: The Wind Waker (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: The Wind Waker will play. Toon Link takes out his Deku Leaf every time he jumps. The death tune is the tune that plays when Link gets caught by Moblins while trying to sneak inside the Forsaken Fortress in The Legend of Zelda: The Wind Waker. Pressing +Control Pad up makes him pull out the Wind Waker.
59 Pixel Character, in Super Mario Maker. Shulk Xenoblade Chronicles Clear 100 Mario Challenge on Normal setting or harder
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Use any Shulk amiibo
Uses Shulk's voice clips from the Japanese version of Xenoblade Chronicles, voiced by Shintarō Asanuma. He exclaims 「やってやるさ!」 (Yatte yaru sa!, "I'll do this!") upon touching the Mystery Mushroom, and pressing +Control Pad up makes him pull out the Monado and face the screen. The "Course Clear" fanfare is replaced by the tune that plays when discovering a Secret Area in Xenoblade Chronicles.
60 Ness in Super Mario Maker Ness EarthBound Clear 100 Mario Challenge on Normal setting or harder
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Use any Ness amiibo
When acquired, the PSI Healing sound effect from EarthBound plays. Clearing a course plays the boss battle victory theme, also from EarthBound. When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When +Control Pad up is pressed, the jingle for learning a new technique will play.
61 Lucas, in Super Mario Maker. Lucas MOTHER3 Clear 100 Mario Challenge on Expert setting or harder
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Use any Lucas amiibo
The sound effect used when acquired is when an important item is gotten in Mother 3. Pressing +Control Pad up plays the jingle when a new PSI ability is learned. The course clear music that plays is when a boss is defeated. The party defeat jingle plays when the player falls into a pit.
62 Pixel Character, in Super Mario Maker. Inkling Squid Splatoon Clear 100 Mario Challenge on Normal setting or harder
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Use any Inkling Squid amiibo
Based on the sprite from the Squid Jump minigame in Splatoon, and the "Course Clear" fanfare is replaced by the "Onward!" fanfare from Splatoon's single-player mode. Pressing +Control Pad up causes him to transform into a green Inkling Boy wielding a Splat Roller. The "Lose a Life" jingle is replaced by the "SPLAT!" jingle from Splatoon's single-player mode.
63 Inkling Boy costume

Inkling Boy Mystery Suit, from Super Mario Maker, in Squid form. The Inklink Boy appears like this in Underwater courses.

Inkling Boy Splatoon Clear 100 Mario Challenge on Expert setting or harder
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Use any Inkling Boy amiibo
When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the "Onward!" fanfare from Splatoon's single-player mode. Pressing +Control Pad up causes him to take out a Splattershot and pose. The "Lose a Life" jingle is replaced by the "SPLAT!" jingle from Splatoon's single-player mode.
64 Inkling Girl amiibo Costume, from Super Mario Maker.

Inkling Girl Mystery Suit, from Super Mario Maker, in Squid form. The Inklink Girl appears like this in Underwater courses.

Inkling Girl Splatoon Clear 100 Mario Challenge on Expert setting or harder
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Use any Inkling Girl amiibo
When crouching or swimming underwater, she turns int