World 8-4 (New Super Mario Bros.): Difference between revisions

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{{italic title|World 8-4 (''New Super Mario Bros.'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{World|8|4}}
|title={{World|8|4}}
|image=[[File:NSMB ScuttleBug.png]]
|image=[[File:NSMB ScuttleBug.png]]
|code=
|world=[[World 8 (New Super Mario Bros.)|World 8]]
|world=[[World 8 (New Super Mario Bros.)|World 8]]
|game=''[[New Super Mario Bros.]]''
|game=''[[New Super Mario Bros.]]''
|limit=300 seconds
|limit=300 seconds
|boss=
|beforealt=
|before=[[World 8-3 (New Super Mario Bros.)|<<]]
|before=[[World 8-3 (New Super Mario Bros.)|<<]]
|after=[[World 8-Castle|>>]]
|after=[[World 8-Castle|>>]]
}}
}}
'''World 8-4''' is the fifth level of [[World 8 (New Super Mario Bros.)|World 8]] in ''[[New Super Mario Bros.]]''. It becomes accessible after completing [[World 8-Tower (New Super Mario Bros.)|World 8-3]].
'''World 8-4''' is the fifth level of [[World 8 (New Super Mario Bros.)|World 8]] in ''[[New Super Mario Bros.]]'' It becomes accessible after completing [[World 8-3 (New Super Mario Bros.)|World 8-3]].
 
==Layout==
==Layout==
This level is a more standard overworld level, and features [[Scuttlebug]]s repeatedly dropping down from the top of the screen and trying to chase after the player.
The level is a standard overworld level, and features [[Scuttlebug]]s repeatedly dropping down from the top of the screen and trying to chase after the player; a pair of Scuttlebugs dropping down as soon as the player starts moving. More and more Scuttlebugs drop down as the player progresses through the level, often grouping up tightly; the player must be quick going through this level in order to avoid being overwhelmed. The player will then come across a section of moving platforms above a [[Pit|bottomless pit]], with the Scuttlebugs making jumping between them difficult. After this, the level's [[Checkpoint Flag|midway point]] is reached.
 
The level begins with a pair of Scuttlebugs dropping down as soon as the player starts moving. More and more Scuttlebugs drop down as the player progresses through the level, often grouping up tightly; the player must be quick going through this level in order to avoid being overwhelmed. The player will then come across a section of moving platforms above a bottomless pit, with the Scuttlebugs making jumping between them difficult. After this, the level's [[Checkpoint Flag|midway point is reached.


After the midway point, the Scuttlebugs drop down in higher numbers, making the rest of the level harder. There are more moving platforms, most of them moving horizontally, making for hazardous platforming. The player will eventually come across a [[? Block]] containing a [[Super Star|Starman]], which can be used to score multiple 1-UPs thanks to the numerous Scuttlebugs. After more moving platforms, the [[Goal Pole|flagpole]] will be reached, guarded by one final Scuttlebug hanging down from a web.
After the midway point, the Scuttlebugs drop down in higher numbers, making the rest of the level harder. There are more moving platforms, most of them moving horizontally, making for hazardous platforming. The player will eventually come across a [[? Block]] containing a [[Super Star|Starman]], which can be used to score multiple [[1-Up Mushroom|1-UP]]s thanks to the numerous Scuttlebugs. After more moving platforms, the [[Goal Pole|pole]] will be reached, guarded by one final Scuttlebug hanging down from a web.


==[[Star Coin]]s==
==Star Coins==
[[File:MicroGoombaNsmb.png|thumb|right|Location of the third Star Coin.]]
[[File:MicroGoombaNsmb.png|thumb|Location of the third Star Coin.]]
*'''Star Coin 1:''' At the checkpoint; the player can either jump (while ducking) towards it while standing on the blocks to the left of its platform, or bounce off of Scuttlebugs to reach it to the right of its platform.
*'''Star Coin 1:''' At the checkpoint; the player can either jump (while ducking) towards it while standing on the blocks to the left of its platform, or bounce off of Scuttlebugs to reach it to the right of its platform.
*'''Star Coin 2:''' In the second area with moving platforms; found high above a small vertically-moving one.
*'''Star Coin 2:''' In the second area with moving platforms; found high above a small vertically-moving one.
*'''Star Coin 3:''' A [[Mini Mushroom]] is required for this coin. Towards the end of the level, a mini [[Warp Pipe]] can be spotted next to one of the moving platforms. Enter the pipe and get through the maze of [[Mini Goomba]]s with the provided Starman to get the coin.
*'''Star Coin 3:''' A [[Mini Mushroom]] is required for this coin. Towards the end of the level, a [[small pipe]] can be spotted next to one of the moving platforms. The player should enter the pipe and get through the maze of [[Mini Goomba]]s with the provided Starman to get the coin.


==Enemies==
==Enemies==
*[[Scuttlebug]]s
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
*[[Koopa Troopa]]s
|-
*[[Mini Goomba]]s
!Name
!Image
!Amount
|-
|[[Mini Goomba]]s
|[[File:Micro-GoombaNSMB.png]]
|8
|-
|Red [[Koopa Troopa]]s
|[[File:RedKoopaTroopaNSMB.png]]
|3
|-
|[[Scuttlebug]]s
|[[File:ScuttleBug.PNG]]
|infinite
|}
 
==Level map==
{{wide image|NSMB W8-4 Map.png|4496|Map of World 8-4}}
 
==Trivia==
[[File:NSMB ScuttleBug.jpg|thumb|200px|An early screenshot of World 8-4.]]
*[[List of New Super Mario Bros. pre-release and unused content|Early screenshots]] of this level use the ground from the forest theme, rather than the igneous one used in the final game.


{{NSMB Levels}}
{{NSMB levels}}
{{NSMB}}
[[Category:Mountains]]
[[Category:New Super Mario Bros. Levels]]
[[Category:Haunted forests]]
[[Category:New Super Mario Bros. levels]]
[[it:Mondo 8-4 (New Super Mario Bros.)]]

Latest revision as of 22:09, March 26, 2024

Level
World 8-4
Scuttlebugs in World 8-4; compare with pre-release.
World World 8
Game New Super Mario Bros.
Time limit 300 seconds
<< Directory of levels >>

World 8-4 is the fifth level of World 8 in New Super Mario Bros. It becomes accessible after completing World 8-3.

Layout[edit]

The level is a standard overworld level, and features Scuttlebugs repeatedly dropping down from the top of the screen and trying to chase after the player; a pair of Scuttlebugs dropping down as soon as the player starts moving. More and more Scuttlebugs drop down as the player progresses through the level, often grouping up tightly; the player must be quick going through this level in order to avoid being overwhelmed. The player will then come across a section of moving platforms above a bottomless pit, with the Scuttlebugs making jumping between them difficult. After this, the level's midway point is reached.

After the midway point, the Scuttlebugs drop down in higher numbers, making the rest of the level harder. There are more moving platforms, most of them moving horizontally, making for hazardous platforming. The player will eventually come across a ? Block containing a Starman, which can be used to score multiple 1-UPs thanks to the numerous Scuttlebugs. After more moving platforms, the pole will be reached, guarded by one final Scuttlebug hanging down from a web.

Star Coins[edit]

Location of the third Star Coin.
  • Star Coin 1: At the checkpoint; the player can either jump (while ducking) towards it while standing on the blocks to the left of its platform, or bounce off of Scuttlebugs to reach it to the right of its platform.
  • Star Coin 2: In the second area with moving platforms; found high above a small vertically-moving one.
  • Star Coin 3: A Mini Mushroom is required for this coin. Towards the end of the level, a small pipe can be spotted next to one of the moving platforms. The player should enter the pipe and get through the maze of Mini Goombas with the provided Starman to get the coin.

Enemies[edit]

Name Image Amount
Mini Goombas Mini Goomba 8
Red Koopa Troopas RedKoopaTroopaNSMB.png 3
Scuttlebugs ScuttleBug.PNG infinite

Level map[edit]

Map of World 8-4
Map of World 8-4

Trivia[edit]

Scuttlebugs in World 8-4; compare with final.
An early screenshot of World 8-4.
  • Early screenshots of this level use the ground from the forest theme, rather than the igneous one used in the final game.