World 1-A (New Super Mario Bros.): Difference between revisions

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{{about|World 1-A, a level in [[New Super Mario Bros.]]|other uses|[[World 1-A]]}}
{{about|World 1-A, a level in [[New Super Mario Bros.]]|other uses|[[World 1-A]]}}
{{Italic title|World 1-A (''New Super Mario Bros.'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 1-A
|image=[[File:NSMB W1-A.png|250px]]
|image=[[File:NSMB W1-A.png|250px]]
|code=
|code=
Line 8: Line 7:
|game=''[[New Super Mario Bros.]]''
|game=''[[New Super Mario Bros.]]''
|limit=300 seconds
|limit=300 seconds
|notes=The first optional level in the game. <br>The only appearance of [[Sushi]] in the game.
|before_alt=
|beforealt=
|before=[[World 1-4 (New Super Mario Bros.)|<<]]
|before=[[World 1-4 (New Super Mario Bros.)|<<]]
|after=[[World 1-Castle (New Super Mario Bros.)|>>]]
|after=[[World 1-Castle (New Super Mario Bros.)|>>]]
Line 15: Line 13:
}}
}}
{{quote2|Under the Sea: In World 1-A, Mario finds himself in an underwater world that scrolls automatically. Luckily, Koopa Mario is an excellent swimmer!|Official website}}
{{quote2|Under the Sea: In World 1-A, Mario finds himself in an underwater world that scrolls automatically. Luckily, Koopa Mario is an excellent swimmer!|Official website}}
'''World 1-A''' is the only secret level in [[World 1 (New Super Mario Bros.)|World 1]] of ''[[New Super Mario Bros.]]''.
'''World 1-A''' is the only secret level in [[World 1 (New Super Mario Bros.)|World 1]] of ''[[New Super Mario Bros.]]''
 
==Layout==
==Layout==
[[File:NSMB World 1-A.png|thumb|left|200px|Mario swimming]]
[[File:NSMB World 1-A.png|thumb|left|200px|Mario swimming]]
The level begins near a [[Warp Pipe]], which takes the player into an underwater area. A [[? Block]] containing a power-up can be found at the beginning. At this point, the screen scrolls automatically, and [[Mario]] is crushed if he gets stuck between the screen and a solid object. [[Sushi]] appear at both the top and bottom of the screen, two each time. Sushi can be defeated quickly by [[Fire Mario]]'s [[fireball]]s.  
The level begins near a [[Warp Pipe]], which takes the player into an underwater area. A [[? Block]] containing a power-up can be found at the beginning. At this point, the screen scrolls automatically, and [[Mario]] is crushed if he gets stuck between the screen and a solid object. [[Sushi]] appears at both the top and bottom of the screen, two each time. Sushi can be defeated quickly by [[Fire Mario]]'s [[fireball]]s.  


The player can find a [[P Switch]] while swimming along this level. If the player hits it, it produces [[Blue Coin]]s between bouncy obstacles. Then, by going high as possible, the player can grab the first Star Coin. From there, Mario can go right to enter a pipe leading upwards, which takes him to the area with the second Star Coin.
The player can find a [[P Switch]] while swimming along this level. If the player hits it, it produces [[Blue Coin]]s between [[Bumper (Super Mario series)|Bumper]]s. Then, by going high as possible, the player can grab the first Star Coin. From there, Mario can go right to enter a pipe leading upwards, which takes him to the area with the second Star Coin.


When Mario enters the underwater area again, he encounters a [[Roulette Block]] while avoiding the [[Cheep Cheep|Cheep-Cheep]]s. The player has to dodge the Sushi coming from the left, and then they can go through a [[Red Ring]] to collect the [[Red Coin]]s. The Sushi switch back to attacking from the right, and Mario should avoid Pipes that spew bubbles. Another P Switch can be found, allowing Mario to collect more Blue Coins.
When Mario enters the underwater area again, he encounters a [[Roulette Block]] while avoiding the [[Cheep Cheep|Cheep-Cheep]]s. The player has to dodge the Sushi coming from the left, and then they can go through a [[Red Ring]] to collect the [[Red Coin]]s. The Sushi switch back to attacking from the right and Mario should avoid Pipes that spew bubbles. Another P Switch can be found, allowing Mario to collect more Blue Coins.  


The player has to swim right as soon as the third Star Coin appears above. Mario then has to swim past the last few Sushi and head up the pipe, which leads to the [[Goal Pole]].
The player has to swim right as soon as the third Star Coin appears above. Mario then has to swim past the last few Sushi and head up the pipe, which leads to the [[Goal Pole|pole]].
{{br|left}}
{{br|left}}


==Star Coins==
==Star Coins==
[[File:NewSuperMarioBros-World1-A.png|300px|thumb|Map of World 1-A]]
*'''Star Coin 1''' - On the top of the level, the first [[Star Coin]] can be found guarded by [[Hidden Block|Invisible Block]]s, so Mario should collect the coin from the side.
*'''Star Coin 1''' - On the top of the level, the first Star Coin can be found guarded by [[Hidden Block]]s, so Mario should collect the coin from the side.
*'''Star Coin 2''' - Right after the first Star Coin is a pipe. Mario should enter it, and he is transported above ground where the second Star Coin can be found.
*'''Star Coin 2''' - Right after the first Star Coin is a pipe. Mario should enter it, and he is transported above ground where the second Star Coin can be found.
*'''Star Coin 3''' - Mario has to maneuver himself around a stone structure to the right opening to obtain the final Star Coin.
*'''Star Coin 3''' - Mario has to maneuver himself around a stone structure to the right opening to obtain the final Star Coin.


==Enemies==
==Enemies==
*[[Cheep Cheep|Cheep-Cheep]]s
The following enemies appear in the following quantities:
*[[Sushi]]
 
<gallery>
NSMBDS Cheep Cheep Sprite.png|[[Cheep Cheep|Cheep-Cheep]] (6)
SushiNSMB.png|[[Sushi]] (spawns randomly)
</gallery>
 
==Level map==
{{Wide image|NewSuperMarioBros-World1-A.png|5314|Map of World 1-A}}


{{NSMB Levels}}
{{NSMB levels}}
{{NSMB}}
[[Category:Aquatic areas]]
[[Category:Bodies of Water]]
[[Category:New Super Mario Bros. levels]]
[[Category:New Super Mario Bros. Levels]]
[[it:Mondo 1-A (New Super Mario Bros.)]]

Latest revision as of 22:13, March 26, 2024

This article is about World 1-A, a level in New Super Mario Bros. For other uses, see World 1-A.
Level
World 1-A
World 1-A from New Super Mario Bros.
World World 1
Game New Super Mario Bros.
Time limit 300 seconds
<< Directory of levels >>
“Under the Sea: In World 1-A, Mario finds himself in an underwater world that scrolls automatically. Luckily, Koopa Mario is an excellent swimmer!”
Official website

World 1-A is the only secret level in World 1 of New Super Mario Bros.

Layout[edit]

Mario swimming in World 1-A.
Mario swimming

The level begins near a Warp Pipe, which takes the player into an underwater area. A ? Block containing a power-up can be found at the beginning. At this point, the screen scrolls automatically, and Mario is crushed if he gets stuck between the screen and a solid object. Sushi appears at both the top and bottom of the screen, two each time. Sushi can be defeated quickly by Fire Mario's fireballs.

The player can find a P Switch while swimming along this level. If the player hits it, it produces Blue Coins between Bumpers. Then, by going high as possible, the player can grab the first Star Coin. From there, Mario can go right to enter a pipe leading upwards, which takes him to the area with the second Star Coin.

When Mario enters the underwater area again, he encounters a Roulette Block while avoiding the Cheep-Cheeps. The player has to dodge the Sushi coming from the left, and then they can go through a Red Ring to collect the Red Coins. The Sushi switch back to attacking from the right and Mario should avoid Pipes that spew bubbles. Another P Switch can be found, allowing Mario to collect more Blue Coins.

The player has to swim right as soon as the third Star Coin appears above. Mario then has to swim past the last few Sushi and head up the pipe, which leads to the pole.

Star Coins[edit]

  • Star Coin 1 - On the top of the level, the first Star Coin can be found guarded by Invisible Blocks, so Mario should collect the coin from the side.
  • Star Coin 2 - Right after the first Star Coin is a pipe. Mario should enter it, and he is transported above ground where the second Star Coin can be found.
  • Star Coin 3 - Mario has to maneuver himself around a stone structure to the right opening to obtain the final Star Coin.

Enemies[edit]

The following enemies appear in the following quantities:

Level map[edit]